diff options
Diffstat (limited to 'src/meta/common.h')
-rw-r--r-- | src/meta/common.h | 393 |
1 files changed, 1 insertions, 392 deletions
diff --git a/src/meta/common.h b/src/meta/common.h index edadd74fd..e98418638 100644 --- a/src/meta/common.h +++ b/src/meta/common.h @@ -32,6 +32,7 @@ #include <gtk/gtk.h> #include "clutter/clutter.h" +#include "meta/meta-enums.h" /** * SECTION:common @@ -48,342 +49,6 @@ #define META_EXPORT __attribute__((visibility("default"))) extern -/** - * MetaFrameFlags: - * @META_FRAME_ALLOWS_DELETE: frame allows delete - * @META_FRAME_ALLOWS_MENU: frame allows menu - * @META_FRAME_ALLOWS_MINIMIZE: frame allows minimize - * @META_FRAME_ALLOWS_MAXIMIZE: frame allows maximize - * @META_FRAME_ALLOWS_VERTICAL_RESIZE: frame allows vertical resize - * @META_FRAME_ALLOWS_HORIZONTAL_RESIZE: frame allows horizontal resize - * @META_FRAME_HAS_FOCUS: frame has focus - * @META_FRAME_SHADED: frame is shaded - * @META_FRAME_STUCK: frame is stuck - * @META_FRAME_MAXIMIZED: frame is maximized - * @META_FRAME_ALLOWS_SHADE: frame allows shade - * @META_FRAME_ALLOWS_MOVE: frame allows move - * @META_FRAME_FULLSCREEN: frame allows fullscreen - * @META_FRAME_ABOVE: frame is above - * @META_FRAME_TILED_LEFT: frame is tiled to the left - * @META_FRAME_TILED_RIGHT: frame is tiled to the right - */ -typedef enum -{ - META_FRAME_ALLOWS_DELETE = 1 << 0, - META_FRAME_ALLOWS_MENU = 1 << 1, - META_FRAME_ALLOWS_MINIMIZE = 1 << 2, - META_FRAME_ALLOWS_MAXIMIZE = 1 << 3, - META_FRAME_ALLOWS_VERTICAL_RESIZE = 1 << 4, - META_FRAME_ALLOWS_HORIZONTAL_RESIZE = 1 << 5, - META_FRAME_HAS_FOCUS = 1 << 6, - META_FRAME_SHADED = 1 << 7, - META_FRAME_STUCK = 1 << 8, - META_FRAME_MAXIMIZED = 1 << 9, - META_FRAME_ALLOWS_SHADE = 1 << 10, - META_FRAME_ALLOWS_MOVE = 1 << 11, - META_FRAME_FULLSCREEN = 1 << 12, - META_FRAME_ABOVE = 1 << 13, - META_FRAME_TILED_LEFT = 1 << 14, - META_FRAME_TILED_RIGHT = 1 << 15 -} MetaFrameFlags; - -/** - * MetaGrabOp: - * @META_GRAB_OP_NONE: None - * @META_GRAB_OP_MOVING: Moving with pointer - * @META_GRAB_OP_RESIZING_SE: Resizing SE with pointer - * @META_GRAB_OP_RESIZING_S: Resizing S with pointer - * @META_GRAB_OP_RESIZING_SW: Resizing SW with pointer - * @META_GRAB_OP_RESIZING_N: Resizing N with pointer - * @META_GRAB_OP_RESIZING_NE: Resizing NE with pointer - * @META_GRAB_OP_RESIZING_NW: Resizing NW with pointer - * @META_GRAB_OP_RESIZING_W: Resizing W with pointer - * @META_GRAB_OP_RESIZING_E: Resizing E with pointer - * @META_GRAB_OP_KEYBOARD_MOVING: Moving with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN: Resizing with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_S: Resizing S with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_N: Resizing N with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_W: Resizing W with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_E: Resizing E with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_SE: Resizing SE with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_NE: Resizing NE with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_SW: Resizing SW with keyboard - * @META_GRAB_OP_KEYBOARD_RESIZING_NW: Resizing NS with keyboard - */ - -/* The lower 16 bits of the grab operation is its type. - * - * Window grab operations have the following layout: - * - * 0000 0000 | 0000 0011 - * NSEW flags | type - * - * Flags contains whether the operation is a keyboard operation, - * and whether the keyboard operation is "unknown". - * - * The rest of the flags tell you which direction the resize is - * going in. - * - * If the directions field is 0000, then the operation is a move, - * not a resize. - */ -enum -{ - META_GRAB_OP_WINDOW_FLAG_KEYBOARD = 0x0100, - META_GRAB_OP_WINDOW_FLAG_UNKNOWN = 0x0200, - META_GRAB_OP_WINDOW_DIR_WEST = 0x1000, - META_GRAB_OP_WINDOW_DIR_EAST = 0x2000, - META_GRAB_OP_WINDOW_DIR_SOUTH = 0x4000, - META_GRAB_OP_WINDOW_DIR_NORTH = 0x8000, - META_GRAB_OP_WINDOW_DIR_MASK = 0xF000, - - /* WGO = "window grab op". shorthand for below */ - _WGO_K = META_GRAB_OP_WINDOW_FLAG_KEYBOARD, - _WGO_U = META_GRAB_OP_WINDOW_FLAG_UNKNOWN, - _WGO_W = META_GRAB_OP_WINDOW_DIR_WEST, - _WGO_E = META_GRAB_OP_WINDOW_DIR_EAST, - _WGO_S = META_GRAB_OP_WINDOW_DIR_SOUTH, - _WGO_N = META_GRAB_OP_WINDOW_DIR_NORTH, -}; - -typedef enum -{ - META_GRAB_OP_NONE, - - /* Window grab ops. */ - META_GRAB_OP_WINDOW_BASE, - - /* For when a Wayland client takes a popup grab. */ - META_GRAB_OP_WAYLAND_POPUP, - - /* For when the user clicks on a frame button. */ - META_GRAB_OP_FRAME_BUTTON, - - META_GRAB_OP_MOVING = META_GRAB_OP_WINDOW_BASE, - META_GRAB_OP_RESIZING_NW = META_GRAB_OP_WINDOW_BASE | _WGO_N | _WGO_W, - META_GRAB_OP_RESIZING_N = META_GRAB_OP_WINDOW_BASE | _WGO_N, - META_GRAB_OP_RESIZING_NE = META_GRAB_OP_WINDOW_BASE | _WGO_N | _WGO_E, - META_GRAB_OP_RESIZING_E = META_GRAB_OP_WINDOW_BASE | _WGO_E, - META_GRAB_OP_RESIZING_SW = META_GRAB_OP_WINDOW_BASE | _WGO_S | _WGO_W, - META_GRAB_OP_RESIZING_S = META_GRAB_OP_WINDOW_BASE | _WGO_S, - META_GRAB_OP_RESIZING_SE = META_GRAB_OP_WINDOW_BASE | _WGO_S | _WGO_E, - META_GRAB_OP_RESIZING_W = META_GRAB_OP_WINDOW_BASE | _WGO_W, - META_GRAB_OP_KEYBOARD_MOVING = META_GRAB_OP_WINDOW_BASE | _WGO_K, - META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN = META_GRAB_OP_WINDOW_BASE | _WGO_K | _WGO_U, - META_GRAB_OP_KEYBOARD_RESIZING_NW = META_GRAB_OP_WINDOW_BASE | _WGO_N | _WGO_W | _WGO_K, - META_GRAB_OP_KEYBOARD_RESIZING_N = META_GRAB_OP_WINDOW_BASE | _WGO_N | _WGO_K, - META_GRAB_OP_KEYBOARD_RESIZING_NE = META_GRAB_OP_WINDOW_BASE | _WGO_N | _WGO_E | _WGO_K, - META_GRAB_OP_KEYBOARD_RESIZING_E = META_GRAB_OP_WINDOW_BASE | _WGO_E | _WGO_K, - META_GRAB_OP_KEYBOARD_RESIZING_SW = META_GRAB_OP_WINDOW_BASE | _WGO_S | _WGO_W | _WGO_K, - META_GRAB_OP_KEYBOARD_RESIZING_S = META_GRAB_OP_WINDOW_BASE | _WGO_S | _WGO_K, - META_GRAB_OP_KEYBOARD_RESIZING_SE = META_GRAB_OP_WINDOW_BASE | _WGO_S | _WGO_E | _WGO_K, - META_GRAB_OP_KEYBOARD_RESIZING_W = META_GRAB_OP_WINDOW_BASE | _WGO_W | _WGO_K, -} MetaGrabOp; - -/** - * MetaCursor: - * @META_CURSOR_DEFAULT: Default cursor - * @META_CURSOR_NORTH_RESIZE: Resize northern edge cursor - * @META_CURSOR_SOUTH_RESIZE: Resize southern edge cursor - * @META_CURSOR_WEST_RESIZE: Resize western edge cursor - * @META_CURSOR_EAST_RESIZE: Resize eastern edge cursor - * @META_CURSOR_SE_RESIZE: Resize south-eastern corner cursor - * @META_CURSOR_SW_RESIZE: Resize south-western corner cursor - * @META_CURSOR_NE_RESIZE: Resize north-eastern corner cursor - * @META_CURSOR_NW_RESIZE: Resize north-western corner cursor - * @META_CURSOR_MOVE_OR_RESIZE_WINDOW: Move or resize cursor - * @META_CURSOR_BUSY: Busy cursor - * @META_CURSOR_DND_IN_DRAG: DND in drag cursor - * @META_CURSOR_DND_MOVE: DND move cursor - * @META_CURSOR_DND_COPY: DND copy cursor - * @META_CURSOR_DND_UNSUPPORTED_TARGET: DND unsupported target - * @META_CURSOR_POINTING_HAND: pointing hand - * @META_CURSOR_CROSSHAIR: crosshair (action forbidden) - * @META_CURSOR_IBEAM: I-beam (text input) - * @META_CURSOR_BLANK: Invisible cursor - */ -typedef enum -{ - META_CURSOR_NONE = 0, - META_CURSOR_DEFAULT, - META_CURSOR_NORTH_RESIZE, - META_CURSOR_SOUTH_RESIZE, - META_CURSOR_WEST_RESIZE, - META_CURSOR_EAST_RESIZE, - META_CURSOR_SE_RESIZE, - META_CURSOR_SW_RESIZE, - META_CURSOR_NE_RESIZE, - META_CURSOR_NW_RESIZE, - META_CURSOR_MOVE_OR_RESIZE_WINDOW, - META_CURSOR_BUSY, - META_CURSOR_DND_IN_DRAG, - META_CURSOR_DND_MOVE, - META_CURSOR_DND_COPY, - META_CURSOR_DND_UNSUPPORTED_TARGET, - META_CURSOR_POINTING_HAND, - META_CURSOR_CROSSHAIR, - META_CURSOR_IBEAM, - META_CURSOR_BLANK, - META_CURSOR_LAST -} MetaCursor; - -/** - * MetaFrameType: - * @META_FRAME_TYPE_NORMAL: Normal frame - * @META_FRAME_TYPE_DIALOG: Dialog frame - * @META_FRAME_TYPE_MODAL_DIALOG: Modal dialog frame - * @META_FRAME_TYPE_UTILITY: Utility frame - * @META_FRAME_TYPE_MENU: Menu frame - * @META_FRAME_TYPE_BORDER: Border frame - * @META_FRAME_TYPE_ATTACHED: Attached frame - * @META_FRAME_TYPE_LAST: Marks the end of the #MetaFrameType enumeration - */ -typedef enum -{ - META_FRAME_TYPE_NORMAL, - META_FRAME_TYPE_DIALOG, - META_FRAME_TYPE_MODAL_DIALOG, - META_FRAME_TYPE_UTILITY, - META_FRAME_TYPE_MENU, - META_FRAME_TYPE_BORDER, - META_FRAME_TYPE_ATTACHED, - META_FRAME_TYPE_LAST -} MetaFrameType; - -/** - * MetaVirtualModifier: - * @META_VIRTUAL_SHIFT_MASK: Shift mask - * @META_VIRTUAL_CONTROL_MASK: Control mask - * @META_VIRTUAL_ALT_MASK: Alt mask - * @META_VIRTUAL_META_MASK: Meta mask - * @META_VIRTUAL_SUPER_MASK: Super mask - * @META_VIRTUAL_HYPER_MASK: Hyper mask - * @META_VIRTUAL_MOD2_MASK: Mod2 mask - * @META_VIRTUAL_MOD3_MASK: Mod3 mask - * @META_VIRTUAL_MOD4_MASK: Mod4 mask - * @META_VIRTUAL_MOD5_MASK: Mod5 mask - */ -typedef enum -{ - /* Create gratuitous divergence from regular - * X mod bits, to be sure we find bugs - */ - META_VIRTUAL_SHIFT_MASK = 1 << 5, - META_VIRTUAL_CONTROL_MASK = 1 << 6, - META_VIRTUAL_ALT_MASK = 1 << 7, - META_VIRTUAL_META_MASK = 1 << 8, - META_VIRTUAL_SUPER_MASK = 1 << 9, - META_VIRTUAL_HYPER_MASK = 1 << 10, - META_VIRTUAL_MOD2_MASK = 1 << 11, - META_VIRTUAL_MOD3_MASK = 1 << 12, - META_VIRTUAL_MOD4_MASK = 1 << 13, - META_VIRTUAL_MOD5_MASK = 1 << 14 -} MetaVirtualModifier; - -/** - * MetaDirection: - * @META_DIRECTION_LEFT: Left - * @META_DIRECTION_RIGHT: Right - * @META_DIRECTION_TOP: Top - * @META_DIRECTION_BOTTOM: Bottom - * @META_DIRECTION_UP: Up - * @META_DIRECTION_DOWN: Down - * @META_DIRECTION_HORIZONTAL: Horizontal - * @META_DIRECTION_VERTICAL: Vertical - */ - -/* Relative directions or sides seem to come up all over the place... */ -/* FIXME: Replace - * display.[ch]:MetaDisplayDirection, - * workspace.[ch]:MetaMotionDirection, - * with the use of MetaDirection. - */ -typedef enum -{ - META_DIRECTION_LEFT = 1 << 0, - META_DIRECTION_RIGHT = 1 << 1, - META_DIRECTION_TOP = 1 << 2, - META_DIRECTION_BOTTOM = 1 << 3, - - /* Some aliases for making code more readable for various circumstances. */ - META_DIRECTION_UP = META_DIRECTION_TOP, - META_DIRECTION_DOWN = META_DIRECTION_BOTTOM, - - /* A few more definitions using aliases */ - META_DIRECTION_HORIZONTAL = META_DIRECTION_LEFT | META_DIRECTION_RIGHT, - META_DIRECTION_VERTICAL = META_DIRECTION_UP | META_DIRECTION_DOWN, -} MetaDirection; - -/** - * MetaMotionDirection: - * @META_MOTION_UP: Upwards motion - * @META_MOTION_DOWN: Downwards motion - * @META_MOTION_LEFT: Motion to the left - * @META_MOTION_RIGHT: Motion to the right - * @META_MOTION_UP_LEFT: Motion up and to the left - * @META_MOTION_UP_RIGHT: Motion up and to the right - * @META_MOTION_DOWN_LEFT: Motion down and to the left - * @META_MOTION_DOWN_RIGHT: Motion down and to the right - */ - -/* Negative to avoid conflicting with real workspace - * numbers - */ -typedef enum -{ - META_MOTION_UP = -1, - META_MOTION_DOWN = -2, - META_MOTION_LEFT = -3, - META_MOTION_RIGHT = -4, - /* These are only used for effects */ - META_MOTION_UP_LEFT = -5, - META_MOTION_UP_RIGHT = -6, - META_MOTION_DOWN_LEFT = -7, - META_MOTION_DOWN_RIGHT = -8 -} MetaMotionDirection; - -/** - * MetaSide: - * @META_SIDE_LEFT: Left side - * @META_SIDE_RIGHT: Right side - * @META_SIDE_TOP: Top side - * @META_SIDE_BOTTOM: Bottom side - */ - -/* Sometimes we want to talk about sides instead of directions; note - * that the values must be as follows or meta_window_update_struts() - * won't work. Using these values also is a safety blanket since - * MetaDirection used to be used as a side. - */ -typedef enum -{ - META_SIDE_LEFT = META_DIRECTION_LEFT, - META_SIDE_RIGHT = META_DIRECTION_RIGHT, - META_SIDE_TOP = META_DIRECTION_TOP, - META_SIDE_BOTTOM = META_DIRECTION_BOTTOM -} MetaSide; - -/** - * MetaButtonFunction: - * @META_BUTTON_FUNCTION_MENU: Menu - * @META_BUTTON_FUNCTION_MINIMIZE: Minimize - * @META_BUTTON_FUNCTION_MAXIMIZE: Maximize - * @META_BUTTON_FUNCTION_CLOSE: Close - * @META_BUTTON_FUNCTION_LAST: Marks the end of the #MetaButtonFunction enumeration - * - * Function a window button can have. Note, you can't add stuff here - * without extending the theme format to draw a new function and - * breaking all existing themes. - */ -typedef enum -{ - META_BUTTON_FUNCTION_MENU, - META_BUTTON_FUNCTION_MINIMIZE, - META_BUTTON_FUNCTION_MAXIMIZE, - META_BUTTON_FUNCTION_CLOSE, - META_BUTTON_FUNCTION_LAST -} MetaButtonFunction; - #define MAX_BUTTONS_PER_CORNER META_BUTTON_FUNCTION_LAST /* Keep array size in sync with MAX_BUTTONS_PER_CORNER */ @@ -407,19 +72,6 @@ struct _MetaButtonLayout }; /** - * MetaWindowMenuType: - * @META_WINDOW_MENU_WM: the window manager menu - * @META_WINDOW_MENU_APP: the (fallback) app menu - * - * Menu the compositor should display for a given window - */ -typedef enum -{ - META_WINDOW_MENU_WM, - META_WINDOW_MENU_APP -} MetaWindowMenuType; - -/** * MetaFrameBorders: * @visible: inner visible portion of frame border * @invisible: outer invisible portion of frame border @@ -503,47 +155,4 @@ void meta_frame_borders_clear (MetaFrameBorders *self); /************************************************************/ -/** - * MetaStackLayer: - * @META_LAYER_DESKTOP: Desktop layer - * @META_LAYER_BOTTOM: Bottom layer - * @META_LAYER_NORMAL: Normal layer - * @META_LAYER_TOP: Top layer - * @META_LAYER_DOCK: Dock layer - * @META_LAYER_OVERRIDE_REDIRECT: Override-redirect layer - * @META_LAYER_LAST: Marks the end of the #MetaStackLayer enumeration - * - * Layers a window can be in. - * These MUST be in the order of stacking. - */ -typedef enum -{ - META_LAYER_DESKTOP = 0, - META_LAYER_BOTTOM = 1, - META_LAYER_NORMAL = 2, - META_LAYER_TOP = 4, /* Same as DOCK; see EWMH and bug 330717 */ - META_LAYER_DOCK = 4, - META_LAYER_OVERRIDE_REDIRECT = 7, - META_LAYER_LAST = 8 -} MetaStackLayer; - -/* MetaGravity: (skip) - * - * Identical to the corresponding gravity value macros from libX11. - */ -typedef enum _MetaGravity -{ - META_GRAVITY_NONE = 0, - META_GRAVITY_NORTH_WEST = 1, - META_GRAVITY_NORTH = 2, - META_GRAVITY_NORTH_EAST = 3, - META_GRAVITY_WEST = 4, - META_GRAVITY_CENTER = 5, - META_GRAVITY_EAST = 6, - META_GRAVITY_SOUTH_WEST = 7, - META_GRAVITY_SOUTH = 8, - META_GRAVITY_SOUTH_EAST = 9, - META_GRAVITY_STATIC = 10, -} MetaGravity; - #endif |