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Diffstat (limited to 'src/compositor/meta-surface-actor.c')
-rw-r--r--src/compositor/meta-surface-actor.c23
1 files changed, 16 insertions, 7 deletions
diff --git a/src/compositor/meta-surface-actor.c b/src/compositor/meta-surface-actor.c
index 256215373..67ae5e61a 100644
--- a/src/compositor/meta-surface-actor.c
+++ b/src/compositor/meta-surface-actor.c
@@ -31,11 +31,14 @@ struct _MetaSurfaceActorPrivate
static void cullable_iface_init (MetaCullableInterface *iface);
-G_DEFINE_ABSTRACT_TYPE_WITH_CODE (MetaSurfaceActor, meta_surface_actor, CLUTTER_TYPE_ACTOR,
+G_DEFINE_ABSTRACT_TYPE_WITH_CODE (MetaSurfaceActor, meta_surface_actor,
+ CLUTTER_TYPE_ACTOR,
G_ADD_PRIVATE (MetaSurfaceActor)
- G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
+ G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE,
+ cullable_iface_init));
-enum {
+enum
+{
REPAINT_SCHEDULED,
SIZE_CHANGED,
@@ -88,7 +91,8 @@ meta_surface_actor_pick (ClutterActor *actor,
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
fb = cogl_get_draw_framebuffer ();
- cogl_color_init_from_4ub (&cogl_color, color->red, color->green, color->blue, color->alpha);
+ cogl_color_init_from_4ub (&cogl_color, color->red, color->green,
+ color->blue, color->alpha);
pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_color (pipeline, &cogl_color);
@@ -277,7 +281,10 @@ meta_surface_actor_process_damage (MetaSurfaceActor *self,
* any drawing done to the window is always immediately reflected in the
* texture regardless of damage event handling.
*/
- cairo_rectangle_int_t rect = { .x = x, .y = y, .width = width, .height = height };
+ cairo_rectangle_int_t rect =
+ {
+ .x = x, .y = y, .width = width, .height = height
+ };
if (!priv->pending_damage)
priv->pending_damage = cairo_region_create_rectangle (&rect);
@@ -286,7 +293,8 @@ meta_surface_actor_process_damage (MetaSurfaceActor *self,
return;
}
- META_SURFACE_ACTOR_GET_CLASS (self)->process_damage (self, x, y, width, height);
+ META_SURFACE_ACTOR_GET_CLASS (self)->process_damage (self, x, y, width,
+ height);
if (meta_surface_actor_is_visible (self))
meta_surface_actor_update_area (self, x, y, width, height);
@@ -348,7 +356,8 @@ meta_surface_actor_set_frozen (MetaSurfaceActor *self,
int i, n_rects = cairo_region_num_rectangles (priv->pending_damage);
cairo_rectangle_int_t rect;
- /* Since we ignore damage events while a window is frozen for certain effects
+ /* Since we ignore damage events while a window is frozen for certain
+ * effects
* we need to apply the tracked damage now. */
for (i = 0; i < n_rects; i++)