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-rw-r--r--cogl/tests/conform/test-texture-get-set-data.c144
1 files changed, 144 insertions, 0 deletions
diff --git a/cogl/tests/conform/test-texture-get-set-data.c b/cogl/tests/conform/test-texture-get-set-data.c
new file mode 100644
index 000000000..59bd0f635
--- /dev/null
+++ b/cogl/tests/conform/test-texture-get-set-data.c
@@ -0,0 +1,144 @@
+#include <cogl/cogl.h>
+
+#include <string.h>
+
+#include "test-utils.h"
+
+static void
+check_texture (int width, int height, TestUtilsTextureFlags flags)
+{
+ CoglTexture *tex;
+ uint8_t *data, *p;
+ int y, x;
+ int rowstride;
+ CoglBitmap *bmp;
+
+ p = data = g_malloc (width * height * 4);
+ for (y = 0; y < height; y++)
+ for (x = 0; x < width; x++)
+ {
+ *(p++) = x;
+ *(p++) = y;
+ *(p++) = 128;
+ *(p++) = (x ^ y);
+ }
+
+ bmp = cogl_bitmap_new_for_data (test_ctx,
+ width, height,
+ COGL_PIXEL_FORMAT_RGBA_8888,
+ width * 4,
+ data);
+
+ tex = test_utils_texture_new_from_bitmap (bmp, flags,
+ FALSE);
+
+ /* Replace the bottom right quarter of the data with negated data to
+ test set_region */
+ rowstride = width * 4;
+ p = data + (height / 2) * rowstride + rowstride / 2;
+ for (y = 0; y < height / 2; y++)
+ {
+ for (x = 0; x < width / 2; x++)
+ {
+ p[0] = ~p[0];
+ p[1] = ~p[1];
+ p[2] = ~p[2];
+ p[3] = ~p[3];
+ p += 4;
+ }
+ p += width * 2;
+ }
+ cogl_texture_set_region (tex,
+ width / 2,
+ height / 2,
+ width / 2, /* dest x */
+ height / 2, /* dest y */
+ width / 2, /* region width */
+ height / 2, /* region height */
+ width, /* src width */
+ height, /* src height */
+ COGL_PIXEL_FORMAT_RGBA_8888,
+ rowstride,
+ data);
+
+ /* Check passing a NULL pointer and a zero rowstride. The texture
+ should calculate the needed data size and return it */
+ g_assert_cmpint (cogl_texture_get_data (tex, COGL_PIXEL_FORMAT_ANY, 0, NULL),
+ ==,
+ width * height * 4);
+
+ /* Try first receiving the data as RGB. This should cause a
+ * conversion */
+ memset (data, 0, width * height * 4);
+
+ cogl_texture_get_data (tex, COGL_PIXEL_FORMAT_RGB_888,
+ width * 3, data);
+
+ p = data;
+
+ for (y = 0; y < height; y++)
+ for (x = 0; x < width; x++)
+ {
+ if (x >= width / 2 && y >= height / 2)
+ {
+ g_assert_cmpint (p[0], ==, ~x & 0xff);
+ g_assert_cmpint (p[1], ==, ~y & 0xff);
+ g_assert_cmpint (p[2], ==, ~128 & 0xff);
+ }
+ else
+ {
+ g_assert_cmpint (p[0], ==, x & 0xff);
+ g_assert_cmpint (p[1], ==, y & 0xff);
+ g_assert_cmpint (p[2], ==, 128);
+ }
+ p += 3;
+ }
+
+ /* Now try receiving the data as RGBA. This should not cause a
+ * conversion and no unpremultiplication because we explicitly set
+ * the internal format when we created the texture */
+ memset (data, 0, width * height * 4);
+
+ cogl_texture_get_data (tex, COGL_PIXEL_FORMAT_RGBA_8888,
+ width * 4, data);
+
+ p = data;
+
+ for (y = 0; y < height; y++)
+ for (x = 0; x < width; x++)
+ {
+ if (x >= width / 2 && y >= height / 2)
+ {
+ g_assert_cmpint (p[0], ==, ~x & 0xff);
+ g_assert_cmpint (p[1], ==, ~y & 0xff);
+ g_assert_cmpint (p[2], ==, ~128 & 0xff);
+ g_assert_cmpint (p[3], ==, ~(x ^ y) & 0xff);
+ }
+ else
+ {
+ g_assert_cmpint (p[0], ==, x & 0xff);
+ g_assert_cmpint (p[1], ==, y & 0xff);
+ g_assert_cmpint (p[2], ==, 128);
+ g_assert_cmpint (p[3], ==, (x ^ y) & 0xff);
+ }
+ p += 4;
+ }
+
+ cogl_object_unref (tex);
+ g_free (data);
+}
+
+void
+test_texture_get_set_data (void)
+{
+ /* First try without atlasing */
+ check_texture (256, 256, TEST_UTILS_TEXTURE_NO_ATLAS);
+ /* Try again with atlasing. This should end up testing the atlas
+ backend and the sub texture backend */
+ check_texture (256, 256, 0);
+ /* Try with a really big texture in the hope that it will end up
+ sliced. */
+ check_texture (4, 5128, TEST_UTILS_TEXTURE_NO_ATLAS);
+ /* And in the other direction. */
+ check_texture (5128, 4, TEST_UTILS_TEXTURE_NO_ATLAS);
+}