summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/compositor/meta-surface-actor-wayland.c25
-rw-r--r--src/compositor/meta-surface-actor-wayland.h3
-rw-r--r--src/wayland/meta-wayland-surface.c23
3 files changed, 41 insertions, 10 deletions
diff --git a/src/compositor/meta-surface-actor-wayland.c b/src/compositor/meta-surface-actor-wayland.c
index 76c11944e..069c511e1 100644
--- a/src/compositor/meta-surface-actor-wayland.c
+++ b/src/compositor/meta-surface-actor-wayland.c
@@ -30,6 +30,7 @@
#include <cogl/cogl-wayland-server.h>
#include "meta-shaped-texture-private.h"
+#include "wayland/meta-wayland-buffer.h"
#include "wayland/meta-wayland-private.h"
#include "wayland/meta-window-wayland.h"
@@ -119,6 +120,30 @@ logical_to_actor_position (MetaSurfaceActorWayland *self,
*y = *y * monitor_scale;
}
+/* Convert the current actor state to the corresponding subsurface rectangle
+ * in logical pixel coordinate space. */
+void
+meta_surface_actor_wayland_get_subsurface_rect (MetaSurfaceActorWayland *self,
+ MetaRectangle *rect)
+{
+ MetaWaylandSurface *surface = meta_surface_actor_wayland_get_surface (self);
+ CoglTexture *texture = surface->buffer->texture;
+ MetaWindow *toplevel_window;
+ int monitor_scale;
+ float x, y;
+
+ toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
+ monitor_scale = meta_window_wayland_get_main_monitor_scale (toplevel_window);
+
+ clutter_actor_get_position (CLUTTER_ACTOR (self), &x, &y);
+ *rect = (MetaRectangle) {
+ .x = x / monitor_scale,
+ .y = y / monitor_scale,
+ .width = cogl_texture_get_width (texture) / surface->scale,
+ .height = cogl_texture_get_height (texture) / surface->scale,
+ };
+}
+
void
meta_surface_actor_wayland_sync_subsurface_state (MetaSurfaceActorWayland *self)
{
diff --git a/src/compositor/meta-surface-actor-wayland.h b/src/compositor/meta-surface-actor-wayland.h
index 4051abde2..0193480ab 100644
--- a/src/compositor/meta-surface-actor-wayland.h
+++ b/src/compositor/meta-surface-actor-wayland.h
@@ -66,6 +66,9 @@ void meta_surface_actor_wayland_set_texture (MetaSurfaceActorWayland *self,
double meta_surface_actor_wayland_get_scale (MetaSurfaceActorWayland *actor);
+void meta_surface_actor_wayland_get_subsurface_rect (MetaSurfaceActorWayland *self,
+ MetaRectangle *rect);
+
void meta_surface_actor_wayland_sync_state (MetaSurfaceActorWayland *self);
void meta_surface_actor_wayland_sync_state_recursive (MetaSurfaceActorWayland *self);
diff --git a/src/wayland/meta-wayland-surface.c b/src/wayland/meta-wayland-surface.c
index e352e07ce..3eb0b0e9d 100644
--- a/src/wayland/meta-wayland-surface.c
+++ b/src/wayland/meta-wayland-surface.c
@@ -188,32 +188,35 @@ calculate_surface_window_geometry (MetaWaylandSurface *surface,
float parent_x,
float parent_y)
{
- ClutterActor *surface_actor = CLUTTER_ACTOR (surface->surface_actor);
+ MetaSurfaceActorWayland *surface_actor =
+ META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
+ MetaRectangle subsurface_rect;
MetaRectangle geom;
- float x, y;
GList *l;
/* Unmapped surfaces don't count. */
- if (!CLUTTER_ACTOR_IS_VISIBLE (surface_actor))
+ if (!CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (surface_actor)))
return;
if (!surface->buffer)
return;
- /* XXX: Is there a better way to do this using Clutter APIs? */
- clutter_actor_get_position (surface_actor, &x, &y);
+ meta_surface_actor_wayland_get_subsurface_rect (surface_actor,
+ &subsurface_rect);
- geom.x = parent_x + x;
- geom.y = parent_x + y;
- geom.width = cogl_texture_get_width (surface->buffer->texture);
- geom.height = cogl_texture_get_height (surface->buffer->texture);
+ geom.x = parent_x + subsurface_rect.x;
+ geom.y = parent_x + subsurface_rect.y;
+ geom.width = subsurface_rect.width;
+ geom.height = subsurface_rect.height;
meta_rectangle_union (total_geometry, &geom, total_geometry);
for (l = surface->subsurfaces; l != NULL; l = l->next)
{
MetaWaylandSurface *subsurface = l->data;
- calculate_surface_window_geometry (subsurface, total_geometry, x, y);
+ calculate_surface_window_geometry (subsurface, total_geometry,
+ subsurface_rect.x,
+ subsurface_rect.y);
}
}