summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--clutter/clutter/clutter-main.c238
-rw-r--r--clutter/clutter/clutter-main.h13
-rw-r--r--clutter/clutter/clutter-private.h4
-rw-r--r--clutter/tests/interactive/test-grab.c28
4 files changed, 28 insertions, 255 deletions
diff --git a/clutter/clutter/clutter-main.c b/clutter/clutter/clutter-main.c
index 0fad6c642..5de7602dd 100644
--- a/clutter/clutter/clutter-main.c
+++ b/clutter/clutter/clutter-main.c
@@ -1701,37 +1701,19 @@ static inline void
emit_pointer_event (ClutterEvent *event,
ClutterInputDevice *device)
{
- ClutterMainContext *context = _clutter_context_get_default ();
-
if (_clutter_event_process_filters (event))
return;
- if (context->pointer_grab_actor == NULL &&
- (device == NULL || device->pointer_grab_actor == NULL))
- {
- /* no grab, time to capture and bubble */
- emit_event_chain (event);
- }
+ if (device != NULL && device->pointer_grab_actor != NULL)
+ clutter_actor_event (device->pointer_grab_actor, event, FALSE);
else
- {
- if (context->pointer_grab_actor != NULL)
- {
- /* global grab */
- clutter_actor_event (context->pointer_grab_actor, event, FALSE);
- }
- else if (device != NULL && device->pointer_grab_actor != NULL)
- {
- /* per device grab */
- clutter_actor_event (device->pointer_grab_actor, event, FALSE);
- }
- }
+ emit_event_chain (event);
}
static inline void
emit_crossing_event (ClutterEvent *event,
ClutterInputDevice *device)
{
- ClutterMainContext *context = _clutter_context_get_default ();
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
ClutterActor *grab_actor = NULL;
@@ -1745,9 +1727,7 @@ emit_crossing_event (ClutterEvent *event,
}
else
{
- if (context->pointer_grab_actor != NULL)
- grab_actor = context->pointer_grab_actor;
- else if (device != NULL && device->pointer_grab_actor != NULL)
+ if (device != NULL && device->pointer_grab_actor != NULL)
grab_actor = device->pointer_grab_actor;
}
@@ -1788,30 +1768,13 @@ static inline void
emit_keyboard_event (ClutterEvent *event,
ClutterInputDevice *device)
{
- ClutterMainContext *context = _clutter_context_get_default ();
-
if (_clutter_event_process_filters (event))
return;
- if (context->keyboard_grab_actor == NULL &&
- (device == NULL || device->keyboard_grab_actor == NULL))
- {
- /* no grab, time to capture and bubble */
- emit_event_chain (event);
- }
+ if (device != NULL && device->keyboard_grab_actor != NULL)
+ clutter_actor_event (device->keyboard_grab_actor, event, FALSE);
else
- {
- if (context->keyboard_grab_actor != NULL)
- {
- /* global key grab */
- clutter_actor_event (context->keyboard_grab_actor, event, FALSE);
- }
- else if (device != NULL && device->keyboard_grab_actor != NULL)
- {
- /* per-device key grab */
- clutter_actor_event (context->keyboard_grab_actor, event, FALSE);
- }
- }
+ emit_event_chain (event);
}
static inline void
@@ -2009,15 +1972,7 @@ _clutter_process_event_details (ClutterActor *stage,
if (_clutter_event_process_filters (event))
break;
- /* global grabs */
- if (context->pointer_grab_actor != NULL)
- {
- clutter_actor_event (context->pointer_grab_actor,
- event,
- FALSE);
- break;
- }
- else if (device != NULL && device->pointer_grab_actor != NULL)
+ if (device != NULL && device->pointer_grab_actor != NULL)
{
clutter_actor_event (device->pointer_grab_actor,
event,
@@ -2384,19 +2339,6 @@ static void
on_grab_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device)
{
- if (device == NULL)
- {
- ClutterMainContext *context = _clutter_context_get_default ();
-
- if (context->pointer_grab_actor == actor)
- clutter_ungrab_pointer ();
-
- if (context->keyboard_grab_actor == actor)
- clutter_ungrab_keyboard ();
-
- return;
- }
-
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
@@ -2413,58 +2355,6 @@ on_grab_actor_destroy (ClutterActor *actor,
}
/**
- * clutter_grab_pointer:
- * @actor: a #ClutterActor
- *
- * Grabs pointer events, after the grab is done all pointer related events
- * (press, motion, release, enter, leave and scroll) are delivered to this
- * actor directly without passing through both capture and bubble phases of
- * the event delivery chain. The source set in the event will be the actor
- * that would have received the event if the pointer grab was not in effect.
- *
- * Grabs completely override the entire event delivery chain
- * done by Clutter. Pointer grabs should only be used as a last resource;
- * using the #ClutterActor::captured-event signal should always be the
- * preferred way to intercept event delivery to reactive actors.
- *
- * This function should rarely be used.
- *
- * If a grab is required, you are strongly encouraged to use a specific
- * input device by calling clutter_input_device_grab().
- *
- * Since: 0.6
- */
-void
-clutter_grab_pointer (ClutterActor *actor)
-{
- ClutterMainContext *context;
-
- g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
-
- context = _clutter_context_get_default ();
-
- if (context->pointer_grab_actor == actor)
- return;
-
- if (context->pointer_grab_actor != NULL)
- {
- g_signal_handlers_disconnect_by_func (context->pointer_grab_actor,
- G_CALLBACK (on_grab_actor_destroy),
- NULL);
- context->pointer_grab_actor = NULL;
- }
-
- if (actor != NULL)
- {
- context->pointer_grab_actor = actor;
-
- g_signal_connect (context->pointer_grab_actor, "destroy",
- G_CALLBACK (on_grab_actor_destroy),
- NULL);
- }
-}
-
-/**
* clutter_input_device_grab:
* @device: a #ClutterInputDevice
* @actor: a #ClutterActor
@@ -2595,118 +2485,6 @@ clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
}
/**
- * clutter_ungrab_pointer:
- *
- * Removes an existing grab of the pointer.
- *
- * Since: 0.6
- */
-void
-clutter_ungrab_pointer (void)
-{
- clutter_grab_pointer (NULL);
-}
-
-/**
- * clutter_get_pointer_grab:
- *
- * Queries the current pointer grab of clutter.
- *
- * Return value: (transfer none): the actor currently holding the pointer grab, or NULL if there is no grab.
- *
- * Since: 0.6
- */
-ClutterActor *
-clutter_get_pointer_grab (void)
-{
- ClutterMainContext *context;
- context = _clutter_context_get_default ();
-
- return context->pointer_grab_actor;
-}
-
-
-/**
- * clutter_grab_keyboard:
- * @actor: a #ClutterActor
- *
- * Grabs keyboard events, after the grab is done keyboard
- * events (#ClutterActor::key-press-event and #ClutterActor::key-release-event)
- * are delivered to this actor directly. The source set in the event will be
- * the actor that would have received the event if the keyboard grab was not
- * in effect.
- *
- * Like pointer grabs, keyboard grabs should only be used as a last
- * resource.
- *
- * See also clutter_stage_set_key_focus() and clutter_actor_grab_key_focus()
- * to perform a "soft" key grab and assign key focus to a specific actor.
- *
- * Since: 0.6
- */
-void
-clutter_grab_keyboard (ClutterActor *actor)
-{
- ClutterMainContext *context;
-
- g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
-
- context = _clutter_context_get_default ();
-
- if (context->keyboard_grab_actor == actor)
- return;
-
- if (context->keyboard_grab_actor != NULL)
- {
- g_signal_handlers_disconnect_by_func (context->keyboard_grab_actor,
- G_CALLBACK (on_grab_actor_destroy),
- NULL);
- context->keyboard_grab_actor = NULL;
- }
-
- if (actor != NULL)
- {
- context->keyboard_grab_actor = actor;
-
- g_signal_connect (context->keyboard_grab_actor, "destroy",
- G_CALLBACK (on_grab_actor_destroy),
- NULL);
- }
-}
-
-/**
- * clutter_ungrab_keyboard:
- *
- * Removes an existing grab of the keyboard.
- *
- * Since: 0.6
- */
-void
-clutter_ungrab_keyboard (void)
-{
- clutter_grab_keyboard (NULL);
-}
-
-/**
- * clutter_get_keyboard_grab:
- *
- * Queries the current keyboard grab of clutter.
- *
- * Return value: (transfer none): the actor currently holding the keyboard grab, or NULL if there is no grab.
- *
- * Since: 0.6
- */
-ClutterActor *
-clutter_get_keyboard_grab (void)
-{
- ClutterMainContext *context;
-
- context = _clutter_context_get_default ();
-
- return context->keyboard_grab_actor;
-}
-
-/**
* clutter_get_font_map:
*
* Retrieves the #PangoFontMap instance used by Clutter.
diff --git a/clutter/clutter/clutter-main.h b/clutter/clutter/clutter-main.h
index 70e40f958..16de42bf3 100644
--- a/clutter/clutter/clutter-main.h
+++ b/clutter/clutter/clutter-main.h
@@ -147,19 +147,6 @@ CLUTTER_EXPORT
void clutter_threads_remove_repaint_func (guint handle_id);
CLUTTER_EXPORT
-void clutter_grab_pointer (ClutterActor *actor);
-CLUTTER_EXPORT
-void clutter_ungrab_pointer (void);
-CLUTTER_EXPORT
-ClutterActor * clutter_get_pointer_grab (void);
-CLUTTER_EXPORT
-void clutter_grab_keyboard (ClutterActor *actor);
-CLUTTER_EXPORT
-void clutter_ungrab_keyboard (void);
-CLUTTER_EXPORT
-ClutterActor * clutter_get_keyboard_grab (void);
-
-CLUTTER_EXPORT
PangoFontMap * clutter_get_font_map (void);
CLUTTER_EXPORT
diff --git a/clutter/clutter/clutter-private.h b/clutter/clutter/clutter-private.h
index a97fd12c9..a4e69ce2b 100644
--- a/clutter/clutter/clutter-private.h
+++ b/clutter/clutter/clutter-private.h
@@ -142,10 +142,6 @@ struct _ClutterMainContext
/* default FPS; this is only used if we cannot sync to vblank */
guint frame_rate;
- /* actors with a grab on all devices */
- ClutterActor *pointer_grab_actor;
- ClutterActor *keyboard_grab_actor;
-
/* fb bit masks for col<->id mapping in picking */
gint fb_r_mask;
gint fb_g_mask;
diff --git a/clutter/tests/interactive/test-grab.c b/clutter/tests/interactive/test-grab.c
index 7c03a397b..cb48fe6cf 100644
--- a/clutter/tests/interactive/test-grab.c
+++ b/clutter/tests/interactive/test-grab.c
@@ -123,7 +123,9 @@ grab_pointer_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
- clutter_grab_pointer (actor);
+ ClutterInputDevice *device = clutter_event_get_device (event);
+
+ clutter_input_device_grab (device, actor);
return FALSE;
}
@@ -132,7 +134,9 @@ red_release_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
- clutter_ungrab_pointer ();
+ ClutterInputDevice *device = clutter_event_get_device (event);
+
+ clutter_input_device_ungrab (device);
return FALSE;
}
@@ -169,14 +173,17 @@ toggle_grab_pointer_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
+ ClutterInputDevice *device = clutter_event_get_device (event);
+
/* we only deal with the event if the source is ourself */
if (event->button.source == actor)
{
- if (clutter_get_pointer_grab () != NULL)
- clutter_ungrab_pointer ();
+ if (clutter_input_device_get_grabbed_actor (device) != NULL)
+ clutter_input_device_ungrab (device);
else
- clutter_grab_pointer (actor);
+ clutter_input_device_grab (device, actor);
}
+
return FALSE;
}
@@ -185,10 +192,15 @@ cyan_press_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
- if (clutter_get_keyboard_grab () != NULL)
- clutter_ungrab_keyboard ();
+ ClutterDeviceManager *dm = clutter_device_manager_get_default ();
+ ClutterInputDevice *device =
+ clutter_device_manager_get_core_device (dm, CLUTTER_KEYBOARD_DEVICE);
+
+ if (clutter_input_device_get_grabbed_actor (device) != NULL)
+ clutter_input_device_ungrab (device);
else
- clutter_grab_keyboard (actor);
+ clutter_input_device_grab (device, actor);
+
return FALSE;
}