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author | Jonas Ådahl <jadahl@gmail.com> | 2016-03-02 14:26:16 +0800 |
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committer | Jonas Ådahl <jadahl@gmail.com> | 2016-03-03 23:26:02 +0800 |
commit | 96927b34154d7a234eaaf2702027034b6c0395dd (patch) | |
tree | 06f462c05dff051955455b39614e35cc870a69e4 /src/Makefile.am | |
parent | ceae5dceeabb2bac26cbda594b989743d4f60c10 (diff) | |
download | mutter-96927b34154d7a234eaaf2702027034b6c0395dd.tar.gz |
wayland: Don't access the cursor wl_buffer when updating the sprite
We may have released the wl_buffer already when doing this, which means
we should not try to access the wl_buffer content.
Regarding the cursor texture this is not an issue since we can just use
the texture created in apply_pending_state().
The hw cursor however will only be realized if the surface is already
using the the buffer (surface->using_buffer == true). This will, at the
moment, effectively disable hardware cursors for SHM buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=762828
Diffstat (limited to 'src/Makefile.am')
0 files changed, 0 insertions, 0 deletions