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authorJonas Ådahl <jadahl@gmail.com>2016-03-02 14:26:16 +0800
committerJonas Ådahl <jadahl@gmail.com>2016-03-03 23:26:02 +0800
commit96927b34154d7a234eaaf2702027034b6c0395dd (patch)
tree06f462c05dff051955455b39614e35cc870a69e4 /src/Makefile.am
parentceae5dceeabb2bac26cbda594b989743d4f60c10 (diff)
downloadmutter-96927b34154d7a234eaaf2702027034b6c0395dd.tar.gz
wayland: Don't access the cursor wl_buffer when updating the sprite
We may have released the wl_buffer already when doing this, which means we should not try to access the wl_buffer content. Regarding the cursor texture this is not an issue since we can just use the texture created in apply_pending_state(). The hw cursor however will only be realized if the surface is already using the the buffer (surface->using_buffer == true). This will, at the moment, effectively disable hardware cursors for SHM buffers. https://bugzilla.gnome.org/show_bug.cgi?id=762828
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