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authorIvan Molodetskikh <yalterz@gmail.com>2020-11-27 21:49:19 +0300
committerMarge Bot <marge-bot@gnome.org>2021-07-13 08:09:43 +0000
commita5d1d48bf115b0f250a34ad799bf8ec7226886f9 (patch)
tree0508336a8e78133548d0d41f6be324ed720939d9 /clutter/clutter/clutter-main.c
parentf55c9af61856dcf6989064113e61e15fbedf9618 (diff)
downloadmutter-a5d1d48bf115b0f250a34ad799bf8ec7226886f9.tar.gz
clutter: Add a max render time debug HUD
Not sure how to update the damage or redraw clip or something; at least this works properly when under a constantly-redrawing window, which is ok for debugging purposes. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
Diffstat (limited to 'clutter/clutter/clutter-main.c')
-rw-r--r--clutter/clutter/clutter-main.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/clutter/clutter/clutter-main.c b/clutter/clutter/clutter-main.c
index fa206b307..a800138ea 100644
--- a/clutter/clutter/clutter-main.c
+++ b/clutter/clutter/clutter-main.c
@@ -136,6 +136,7 @@ static const GDebugKey clutter_paint_debug_keys[] = {
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
{ "damage-region", CLUTTER_DEBUG_PAINT_DAMAGE_REGION },
{ "disable-dynamic-max-render-time", CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME },
+ { "max-render-time", CLUTTER_DEBUG_PAINT_MAX_RENDER_TIME },
};
gboolean