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author | Rui Matos <tiagomatos@gmail.com> | 2016-04-08 22:42:15 +0200 |
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committer | Rui Matos <tiagomatos@gmail.com> | 2016-04-12 20:04:26 +0200 |
commit | 9710e4a8c05540bc960a612cf63fc7bf1ab729ad (patch) | |
tree | 41622f51a3af543e8530cb1ac0f185862c2d5336 /clutter/clutter/clutter-gesture-action.h | |
parent | 4848d79c263198b496d22196b77a5408e38d998e (diff) | |
download | mutter-9710e4a8c05540bc960a612cf63fc7bf1ab729ad.tar.gz |
move everything into a clutter/ directory
Diffstat (limited to 'clutter/clutter/clutter-gesture-action.h')
-rw-r--r-- | clutter/clutter/clutter-gesture-action.h | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/clutter/clutter/clutter-gesture-action.h b/clutter/clutter/clutter-gesture-action.h new file mode 100644 index 000000000..46d3c4505 --- /dev/null +++ b/clutter/clutter/clutter-gesture-action.h @@ -0,0 +1,179 @@ +/* + * Clutter. + * + * An OpenGL based 'interactive canvas' library. + * + * Copyright (C) 2010 Intel Corporation. + * Copyright (C) 2011 Robert Bosch Car Multimedia GmbH. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library. If not, see <http://www.gnu.org/licenses/>. + * + * Author: + * Tomeu Vizoso <tomeu.vizoso@collabora.co.uk> + */ + +#ifndef __CLUTTER_GESTURE_ACTION_H__ +#define __CLUTTER_GESTURE_ACTION_H__ + +#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) +#error "Only <clutter/clutter.h> can be included directly." +#endif + +#include <clutter/clutter-action.h> + +G_BEGIN_DECLS + +#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ()) +#define CLUTTER_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureAction)) +#define CLUTTER_IS_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GESTURE_ACTION)) +#define CLUTTER_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass)) +#define CLUTTER_IS_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GESTURE_ACTION)) +#define CLUTTER_GESTURE_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass)) + +typedef struct _ClutterGestureAction ClutterGestureAction; +typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate; +typedef struct _ClutterGestureActionClass ClutterGestureActionClass; + +/** + * ClutterGestureAction: + * + * The #ClutterGestureAction structure contains + * only private data and should be accessed using the provided API + * + * Since: 1.8 + */ +struct _ClutterGestureAction +{ + /*< private >*/ + ClutterAction parent_instance; + + ClutterGestureActionPrivate *priv; +}; + +/** + * ClutterGestureActionClass: + * @gesture_begin: class handler for the #ClutterGestureAction::gesture-begin signal + * @gesture_progress: class handler for the #ClutterGestureAction::gesture-progress signal + * @gesture_end: class handler for the #ClutterGestureAction::gesture-end signal + * @gesture_cancel: class handler for the #ClutterGestureAction::gesture-cancel signal + * @gesture_prepare: virtual function called before emitting the + * #ClutterGestureAction::gesture-cancel signal + * + * The #ClutterGestureClass structure contains only + * private data. + * + * Since: 1.8 + */ +struct _ClutterGestureActionClass +{ + /*< private >*/ + ClutterActionClass parent_class; + + /*< public >*/ + gboolean (* gesture_begin) (ClutterGestureAction *action, + ClutterActor *actor); + gboolean (* gesture_progress) (ClutterGestureAction *action, + ClutterActor *actor); + void (* gesture_end) (ClutterGestureAction *action, + ClutterActor *actor); + void (* gesture_cancel) (ClutterGestureAction *action, + ClutterActor *actor); + gboolean (* gesture_prepare) (ClutterGestureAction *action, + ClutterActor *actor); + + /*< private >*/ + void (* _clutter_gesture_action1) (void); + void (* _clutter_gesture_action2) (void); + void (* _clutter_gesture_action3) (void); + void (* _clutter_gesture_action4) (void); + void (* _clutter_gesture_action5) (void); + void (* _clutter_gesture_action6) (void); +}; + +CLUTTER_AVAILABLE_IN_1_8 +GType clutter_gesture_action_get_type (void) G_GNUC_CONST; + +CLUTTER_AVAILABLE_IN_1_8 +ClutterAction * clutter_gesture_action_new (void); + +CLUTTER_AVAILABLE_IN_1_8 +gint clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action); +CLUTTER_AVAILABLE_IN_1_8 +void clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action, + gint nb_points); +CLUTTER_AVAILABLE_IN_1_8 +void clutter_gesture_action_get_press_coords (ClutterGestureAction *action, + guint point, + gfloat *press_x, + gfloat *press_y); +CLUTTER_AVAILABLE_IN_1_8 +void clutter_gesture_action_get_motion_coords (ClutterGestureAction *action, + guint point, + gfloat *motion_x, + gfloat *motion_y); +CLUTTER_AVAILABLE_IN_1_12 +gfloat clutter_gesture_action_get_motion_delta (ClutterGestureAction *action, + guint point, + gfloat *delta_x, + gfloat *delta_y); +CLUTTER_AVAILABLE_IN_1_8 +void clutter_gesture_action_get_release_coords (ClutterGestureAction *action, + guint point, + gfloat *release_x, + gfloat *release_y); +CLUTTER_AVAILABLE_IN_1_12 +gfloat clutter_gesture_action_get_velocity (ClutterGestureAction *action, + guint point, + gfloat *velocity_x, + gfloat *velocity_y); + +CLUTTER_AVAILABLE_IN_1_12 +guint clutter_gesture_action_get_n_current_points (ClutterGestureAction *action); + +CLUTTER_AVAILABLE_IN_1_12 +ClutterEventSequence * clutter_gesture_action_get_sequence (ClutterGestureAction *action, + guint point); + +CLUTTER_AVAILABLE_IN_1_12 +ClutterInputDevice * clutter_gesture_action_get_device (ClutterGestureAction *action, + guint point); + +CLUTTER_AVAILABLE_IN_1_14 +const ClutterEvent * clutter_gesture_action_get_last_event (ClutterGestureAction *action, + guint point); + +CLUTTER_AVAILABLE_IN_1_12 +void clutter_gesture_action_cancel (ClutterGestureAction *action); + +CLUTTER_AVAILABLE_IN_1_18 +void clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *action, + ClutterGestureTriggerEdge edge); +CLUTTER_DEPRECATED_IN_1_20_FOR(clutter_gesture_action_get_threshold_trigger_edge) +ClutterGestureTriggerEdge clutter_gesture_action_get_threshold_trigger_egde (ClutterGestureAction *action); +CLUTTER_AVAILABLE_IN_1_20 +ClutterGestureTriggerEdge clutter_gesture_action_get_threshold_trigger_edge (ClutterGestureAction *action); + +CLUTTER_AVAILABLE_IN_1_18 +void clutter_gesture_action_set_threshold_trigger_distance (ClutterGestureAction *action, + float x, + float y); + +CLUTTER_AVAILABLE_IN_1_18 +void clutter_gesture_action_get_threshold_trigger_distance (ClutterGestureAction *action, + float *x, + float *y); + +G_END_DECLS + +#endif /* __CLUTTER_GESTURE_ACTION_H__ */ |