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author | Jonas Ã…dahl <jadahl@gmail.com> | 2020-10-18 22:02:58 +0200 |
---|---|---|
committer | Robert Mader <robert.mader@posteo.de> | 2021-01-30 09:11:45 +0000 |
commit | 1bee9e0d53ff8dc3c0be1e469163e3b025795e7f (patch) | |
tree | 301a8905a0a8b45fb30050707e1d39bf2d0e4b44 | |
parent | 408d4c9f091cae6c125846cad853c3afeebf751d (diff) | |
download | mutter-1bee9e0d53ff8dc3c0be1e469163e3b025795e7f.tar.gz |
cogl/offscreen: Remove alloation_flags struct field
Was unused.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
-rw-r--r-- | cogl/cogl/cogl-offscreen-private.h | 2 | ||||
-rw-r--r-- | cogl/cogl/driver/gl/cogl-framebuffer-gl.c | 5 |
2 files changed, 0 insertions, 7 deletions
diff --git a/cogl/cogl/cogl-offscreen-private.h b/cogl/cogl/cogl-offscreen-private.h index dabc8697b..ae2f55bd8 100644 --- a/cogl/cogl/cogl-offscreen-private.h +++ b/cogl/cogl/cogl-offscreen-private.h @@ -51,8 +51,6 @@ struct _CoglOffscreen CoglTexture *texture; int texture_level; - CoglOffscreenAllocateFlags allocation_flags; - /* FIXME: _cogl_offscreen_new_with_texture_full should be made to use * fb->config to configure if we want a depth or stencil buffer so * we can get rid of these flags */ diff --git a/cogl/cogl/driver/gl/cogl-framebuffer-gl.c b/cogl/cogl/driver/gl/cogl-framebuffer-gl.c index 3a540e4b6..d1eda9206 100644 --- a/cogl/cogl/driver/gl/cogl-framebuffer-gl.c +++ b/cogl/cogl/driver/gl/cogl-framebuffer-gl.c @@ -831,11 +831,6 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen, ctx->have_last_offscreen_allocate_flags = TRUE; } - /* Save the flags we managed to successfully allocate the - * renderbuffers with in case we need to make renderbuffers for a - * GLES2 context later */ - offscreen->allocation_flags = flags; - return TRUE; } else |