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authorCarlos Garnacho <carlosg@gnome.org>2018-04-06 13:27:52 +0200
committerCarlos Garnacho <carlosg@gnome.org>2018-04-23 13:21:36 +0200
commitfa8ce348e6a131fb088f949400d566bebd7d5890 (patch)
tree46cf20eecfa00c23568048977f6802c82b62b976
parent049f9e4c7c8291cdb4f43c9d6e574f6eada472fb (diff)
downloadmutter-fa8ce348e6a131fb088f949400d566bebd7d5890.tar.gz
wayland: Refactor surface actor into MetaWaylandActorSurface
All surface roles that do need a backing actor inherit from this class, it makes sense to move actor management there. This also means the MetaWaylandActorSurface is in charge of emitting ::geometry-changed on the MetaWaylandSurface.
-rw-r--r--src/wayland/meta-wayland-actor-surface.c112
-rw-r--r--src/wayland/meta-wayland-actor-surface.h3
-rw-r--r--src/wayland/meta-wayland-surface.c93
-rw-r--r--src/wayland/meta-wayland-surface.h5
-rw-r--r--src/wayland/meta-wayland-xdg-shell.c3
5 files changed, 110 insertions, 106 deletions
diff --git a/src/wayland/meta-wayland-actor-surface.c b/src/wayland/meta-wayland-actor-surface.c
index c10694a2a..bc5a2275e 100644
--- a/src/wayland/meta-wayland-actor-surface.c
+++ b/src/wayland/meta-wayland-actor-surface.c
@@ -30,30 +30,65 @@
#include "wayland/meta-wayland-surface.h"
#include "wayland/meta-window-wayland.h"
-G_DEFINE_ABSTRACT_TYPE (MetaWaylandActorSurface,
- meta_wayland_actor_surface,
- META_TYPE_WAYLAND_SURFACE_ROLE)
+typedef struct _MetaWaylandActorSurfacePrivate MetaWaylandActorSurfacePrivate;
+
+struct _MetaWaylandActorSurfacePrivate
+{
+ MetaSurfaceActor *actor;
+};
+
+G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (MetaWaylandActorSurface,
+ meta_wayland_actor_surface,
+ META_TYPE_WAYLAND_SURFACE_ROLE)
+
+static void
+meta_wayland_surface_notify_geometry_changed (MetaWaylandActorSurface *actor_surface)
+{
+ MetaWaylandSurface *surface =
+ meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (actor_surface));
+
+ g_signal_emit_by_name (surface, "geometry-changed");
+}
+
+static void
+meta_wayland_actor_surface_constructed (GObject *object)
+{
+ G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->constructed (object);
+
+ meta_wayland_actor_surface_reset_actor (META_WAYLAND_ACTOR_SURFACE (object));
+}
+
+static void
+meta_wayland_actor_surface_finalize (GObject *object)
+{
+ MetaWaylandActorSurfacePrivate *priv =
+ meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (object));
+
+ g_signal_handlers_disconnect_by_func (priv->actor,
+ meta_wayland_surface_notify_geometry_changed,
+ object);
+ g_object_unref (priv->actor);
+
+ G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->finalize (object);
+}
static void
meta_wayland_actor_surface_assigned (MetaWaylandSurfaceRole *surface_role)
{
+ MetaWaylandActorSurfacePrivate *priv =
+ meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
- MetaSurfaceActorWayland *surface_actor =
- META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
- meta_surface_actor_wayland_add_frame_callbacks (surface_actor,
+ meta_surface_actor_wayland_add_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (priv->actor),
&surface->pending_frame_callback_list);
wl_list_init (&surface->pending_frame_callback_list);
}
static void
-queue_surface_actor_frame_callbacks (MetaWaylandSurface *surface,
+queue_surface_actor_frame_callbacks (MetaSurfaceActorWayland *surface_actor,
MetaWaylandPendingState *pending)
{
- MetaSurfaceActorWayland *surface_actor =
- META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
-
meta_surface_actor_wayland_add_frame_callbacks (surface_actor,
&pending->frame_callback_list);
wl_list_init (&pending->frame_callback_list);
@@ -90,6 +125,8 @@ meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surfa
static void
meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor_surface)
{
+ MetaWaylandActorSurfacePrivate *priv =
+ meta_wayland_actor_surface_get_instance_private (actor_surface);
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (actor_surface);
MetaWaylandSurface *surface =
@@ -99,7 +136,7 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
double actor_scale;
GList *l;
- surface_actor = surface->surface_actor;
+ surface_actor = priv->actor;
stex = meta_surface_actor_get_texture (surface_actor);
actor_scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
@@ -161,13 +198,16 @@ static void
meta_wayland_actor_surface_commit (MetaWaylandSurfaceRole *surface_role,
MetaWaylandPendingState *pending)
{
+ MetaWaylandActorSurfacePrivate *priv =
+ meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
MetaWaylandActorSurface *actor_surface =
META_WAYLAND_ACTOR_SURFACE (surface_role);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWaylandSurface *toplevel_surface;
- queue_surface_actor_frame_callbacks (surface, pending);
+ queue_surface_actor_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (priv->actor),
+ pending);
toplevel_surface = meta_wayland_surface_get_toplevel (surface);
if (!toplevel_surface || !toplevel_surface->window)
@@ -180,9 +220,9 @@ static gboolean
meta_wayland_actor_surface_is_on_logical_monitor (MetaWaylandSurfaceRole *surface_role,
MetaLogicalMonitor *logical_monitor)
{
- MetaWaylandSurface *surface =
- meta_wayland_surface_role_get_surface (surface_role);
- ClutterActor *actor = CLUTTER_ACTOR (surface->surface_actor);
+ MetaWaylandActorSurfacePrivate *priv =
+ meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
+ ClutterActor *actor = CLUTTER_ACTOR (priv->actor);
float x, y, width, height;
cairo_rectangle_int_t actor_rect;
cairo_region_t *region;
@@ -226,6 +266,10 @@ meta_wayland_actor_surface_class_init (MetaWaylandActorSurfaceClass *klass)
{
MetaWaylandSurfaceRoleClass *surface_role_class =
META_WAYLAND_SURFACE_ROLE_CLASS (klass);
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+
+ object_class->constructed = meta_wayland_actor_surface_constructed;
+ object_class->finalize = meta_wayland_actor_surface_finalize;
surface_role_class->assigned = meta_wayland_actor_surface_assigned;
surface_role_class->commit = meta_wayland_actor_surface_commit;
@@ -234,3 +278,41 @@ meta_wayland_actor_surface_class_init (MetaWaylandActorSurfaceClass *klass)
klass->sync_actor_state = meta_wayland_actor_surface_real_sync_actor_state;
}
+
+MetaSurfaceActor *
+meta_wayland_actor_surface_get_actor (MetaWaylandActorSurface *actor_surface)
+{
+ MetaWaylandActorSurfacePrivate *priv =
+ meta_wayland_actor_surface_get_instance_private (actor_surface);
+
+ return priv->actor;
+}
+
+void
+meta_wayland_actor_surface_reset_actor (MetaWaylandActorSurface *actor_surface)
+{
+ MetaWaylandActorSurfacePrivate *priv =
+ meta_wayland_actor_surface_get_instance_private (actor_surface);
+ MetaWaylandSurface *surface =
+ meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (actor_surface));
+
+ if (priv->actor)
+ {
+ g_signal_handlers_disconnect_by_func (priv->actor,
+ meta_wayland_surface_notify_geometry_changed,
+ actor_surface);
+ g_object_unref (priv->actor);
+ }
+
+ priv->actor = g_object_ref_sink (meta_surface_actor_wayland_new (surface));
+
+ g_signal_connect_swapped (priv->actor, "notify::allocation",
+ G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
+ actor_surface);
+ g_signal_connect_swapped (priv->actor, "notify::position",
+ G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
+ actor_surface);
+ g_signal_connect_swapped (priv->actor, "notify::mapped",
+ G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
+ actor_surface);
+}
diff --git a/src/wayland/meta-wayland-actor-surface.h b/src/wayland/meta-wayland-actor-surface.h
index a5cc24455..7c771dc70 100644
--- a/src/wayland/meta-wayland-actor-surface.h
+++ b/src/wayland/meta-wayland-actor-surface.h
@@ -40,4 +40,7 @@ void meta_wayland_actor_surface_sync_actor_state (MetaWaylandActorSurface *actor
double meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surface);
+MetaSurfaceActor * meta_wayland_actor_surface_get_actor (MetaWaylandActorSurface *actor_surface);
+void meta_wayland_actor_surface_reset_actor (MetaWaylandActorSurface *actor_surface);
+
#endif /* META_WAYLAND_ACTOR_SURFACE_H */
diff --git a/src/wayland/meta-wayland-surface.c b/src/wayland/meta-wayland-surface.c
index 032cbbf44..c0e423fd5 100644
--- a/src/wayland/meta-wayland-surface.c
+++ b/src/wayland/meta-wayland-surface.c
@@ -130,18 +130,6 @@ static MetaWaylandSurface *
meta_wayland_surface_role_get_toplevel (MetaWaylandSurfaceRole *surface_role);
static void
-surface_actor_mapped_notify (MetaSurfaceActorWayland *surface_actor,
- GParamSpec *pspec,
- MetaWaylandSurface *surface);
-static void
-surface_actor_allocation_notify (MetaSurfaceActorWayland *surface_actor,
- GParamSpec *pspec,
- MetaWaylandSurface *surface);
-static void
-surface_actor_position_notify (MetaSurfaceActorWayland *surface_actor,
- GParamSpec *pspec,
- MetaWaylandSurface *surface);
-static void
window_position_changed (MetaWindow *window,
MetaWaylandSurface *surface);
static void
@@ -313,7 +301,7 @@ surface_process_damage (MetaWaylandSurface *surface,
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (scaled_region, i, &rect);
- meta_surface_actor_process_damage (surface->surface_actor,
+ meta_surface_actor_process_damage (meta_wayland_surface_get_actor (surface),
rect.x, rect.y,
rect.width, rect.height);
}
@@ -660,7 +648,7 @@ meta_wayland_surface_apply_pending_state (MetaWaylandSurface *surface,
CoglSnippet *snippet;
gboolean is_y_inverted;
- stex = meta_surface_actor_get_texture (surface->surface_actor);
+ stex = meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface));
texture = meta_wayland_buffer_get_texture (pending->buffer);
snippet = meta_wayland_buffer_create_snippet (pending->buffer);
is_y_inverted = meta_wayland_buffer_is_y_inverted (pending->buffer);
@@ -1147,7 +1135,7 @@ meta_wayland_surface_set_window (MetaWaylandSurface *surface,
surface->window = window;
- clutter_actor_set_reactive (CLUTTER_ACTOR (surface->surface_actor), !!window);
+ clutter_actor_set_reactive (CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface)), !!window);
sync_drag_dest_funcs (surface);
if (was_unmapped)
@@ -1175,16 +1163,6 @@ wl_surface_destructor (struct wl_resource *resource)
g_signal_emit (surface, surface_signals[SURFACE_DESTROY], 0);
- g_signal_handlers_disconnect_by_func (surface->surface_actor,
- surface_actor_mapped_notify,
- surface);
- g_signal_handlers_disconnect_by_func (surface->surface_actor,
- surface_actor_allocation_notify,
- surface);
- g_signal_handlers_disconnect_by_func (surface->surface_actor,
- surface_actor_position_notify,
- surface);
-
g_clear_object (&surface->role);
/* If we still have a window at the time of destruction, that means that
@@ -1210,8 +1188,6 @@ wl_surface_destructor (struct wl_resource *resource)
if (surface->input_region)
cairo_region_destroy (surface->input_region);
- g_object_unref (surface->surface_actor);
-
meta_wayland_compositor_destroy_frame_callbacks (compositor, surface);
g_hash_table_foreach (surface->outputs_to_destroy_notify_id, surface_output_disconnect_signal, surface);
@@ -1234,30 +1210,6 @@ wl_surface_destructor (struct wl_resource *resource)
}
static void
-surface_actor_mapped_notify (MetaSurfaceActorWayland *surface_actor,
- GParamSpec *pspec,
- MetaWaylandSurface *surface)
-{
- g_signal_emit (surface, surface_signals[SURFACE_GEOMETRY_CHANGED], 0);
-}
-
-static void
-surface_actor_allocation_notify (MetaSurfaceActorWayland *surface_actor,
- GParamSpec *pspec,
- MetaWaylandSurface *surface)
-{
- g_signal_emit (surface, surface_signals[SURFACE_GEOMETRY_CHANGED], 0);
-}
-
-static void
-surface_actor_position_notify (MetaSurfaceActorWayland *surface_actor,
- GParamSpec *pspec,
- MetaWaylandSurface *surface)
-{
- g_signal_emit (surface, surface_signals[SURFACE_GEOMETRY_CHANGED], 0);
-}
-
-static void
window_position_changed (MetaWindow *window,
MetaWaylandSurface *surface)
{
@@ -1271,21 +1223,6 @@ window_actor_effects_completed (MetaWindowActor *window_actor,
meta_wayland_surface_update_outputs_recursively (surface);
}
-void
-meta_wayland_surface_create_surface_actor (MetaWaylandSurface *surface)
-{
- MetaSurfaceActor *surface_actor;
-
- surface_actor = meta_surface_actor_wayland_new (surface);
- surface->surface_actor = g_object_ref_sink (surface_actor);
-}
-
-void
-meta_wayland_surface_clear_surface_actor (MetaWaylandSurface *surface)
-{
- g_clear_object (&surface->surface_actor);
-}
-
MetaWaylandSurface *
meta_wayland_surface_create (MetaWaylandCompositor *compositor,
struct wl_client *client,
@@ -1300,23 +1237,8 @@ meta_wayland_surface_create (MetaWaylandCompositor *compositor,
surface->resource = wl_resource_create (client, &wl_surface_interface, wl_resource_get_version (compositor_resource), id);
wl_resource_set_implementation (surface->resource, &meta_wayland_wl_surface_interface, surface, wl_surface_destructor);
- surface->surface_actor = g_object_ref_sink (meta_surface_actor_wayland_new (surface));
-
wl_list_init (&surface->pending_frame_callback_list);
- g_signal_connect_object (surface->surface_actor,
- "notify::allocation",
- G_CALLBACK (surface_actor_allocation_notify),
- surface, 0);
- g_signal_connect_object (surface->surface_actor,
- "notify::position",
- G_CALLBACK (surface_actor_position_notify),
- surface, 0);
- g_signal_connect_object (surface->surface_actor,
- "notify::mapped",
- G_CALLBACK (surface_actor_mapped_notify),
- surface, 0);
-
sync_drag_dest_funcs (surface);
surface->outputs_to_destroy_notify_id = g_hash_table_new (NULL, NULL);
@@ -1506,7 +1428,7 @@ meta_wayland_surface_get_relative_coordinates (MetaWaylandSurface *surface,
else
{
ClutterActor *actor =
- CLUTTER_ACTOR (meta_surface_actor_get_texture (surface->surface_actor));
+ CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
clutter_actor_transform_stage_point (actor, abs_x, abs_y, sx, sy);
*sx /= surface->scale;
@@ -1522,7 +1444,7 @@ meta_wayland_surface_get_absolute_coordinates (MetaWaylandSurface *surface,
float *y)
{
ClutterActor *actor =
- CLUTTER_ACTOR (meta_surface_actor_get_texture (surface->surface_actor));
+ CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
ClutterVertex sv = {
.x = sx * surface->scale,
.y = sy * surface->scale,
@@ -1807,5 +1729,8 @@ meta_wayland_surface_is_shortcuts_inhibited (MetaWaylandSurface *surface,
MetaSurfaceActor *
meta_wayland_surface_get_actor (MetaWaylandSurface *surface)
{
- return surface->surface_actor;
+ if (!surface->role || !META_IS_WAYLAND_ACTOR_SURFACE (surface->role))
+ return NULL;
+
+ return meta_wayland_actor_surface_get_actor (META_WAYLAND_ACTOR_SURFACE (surface->role));
}
diff --git a/src/wayland/meta-wayland-surface.h b/src/wayland/meta-wayland-surface.h
index ec0b011ac..f8f47ed5d 100644
--- a/src/wayland/meta-wayland-surface.h
+++ b/src/wayland/meta-wayland-surface.h
@@ -137,7 +137,6 @@ struct _MetaWaylandSurface
/* Generic stuff */
struct wl_resource *resource;
MetaWaylandCompositor *compositor;
- MetaSurfaceActor *surface_actor;
MetaWaylandSurfaceRole *role;
MetaWindow *window;
cairo_region_t *input_region;
@@ -231,10 +230,6 @@ void meta_wayland_surface_unref_buffer_use_count (MetaWaylandSurf
void meta_wayland_surface_set_window (MetaWaylandSurface *surface,
MetaWindow *window);
-void meta_wayland_surface_create_surface_actor (MetaWaylandSurface *surface);
-
-void meta_wayland_surface_clear_surface_actor (MetaWaylandSurface *surface);
-
void meta_wayland_surface_configure_notify (MetaWaylandSurface *surface,
int new_x,
int new_y,
diff --git a/src/wayland/meta-wayland-xdg-shell.c b/src/wayland/meta-wayland-xdg-shell.c
index cffffa840..c750d3f66 100644
--- a/src/wayland/meta-wayland-xdg-shell.c
+++ b/src/wayland/meta-wayland-xdg-shell.c
@@ -707,9 +707,8 @@ meta_wayland_xdg_toplevel_reset (MetaWaylandXdgSurface *xdg_surface)
surface = meta_wayland_surface_role_get_surface (surface_role);
meta_wayland_surface_destroy_window (surface);
- meta_wayland_surface_clear_surface_actor (surface);
- meta_wayland_surface_create_surface_actor (surface);
+ meta_wayland_actor_surface_reset_actor (META_WAYLAND_ACTOR_SURFACE (surface_role));
window = meta_window_wayland_new (meta_get_display (), surface);
meta_wayland_shell_surface_set_window (shell_surface, window);