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authorOlivier Fourdan <ofourdan@redhat.com>2020-02-07 15:25:20 +0000
committerJonas Ã…dahl <jadahl@gmail.com>2020-02-10 09:02:30 +0000
commitb2bc345463f0680443914490a399b15d30181bb1 (patch)
tree2ca9c51ebc593877e52bffc56a2d5900f89f9f9c
parent2235629d25175c8d000f6595179b7de690192f31 (diff)
downloadmutter-b2bc345463f0680443914490a399b15d30181bb1.tar.gz
wayland/subsurface: Keep subsurface actors reactive
The actors of Wayland subsurfaces are set to be reactive on creation, when receiving the `wl_subcompositor.get_subsurface` request. However, if a client creates several subsurfaces and then creates the xdg_toplevel object after, the previous subsurface actors are reset. As a result, Clutter picking will skip and ignore those actors in `clutter_actor_should_pick_paint()` because they aren't marked as reactive anymore. An example of such a client being affected by this issue is SCTK, the Rust library implementing client side decorations for Wayland used internally by winit and alacritty. Move the `set_reactive()` call from `get_subsurface()` to the subsurface `sync_actor_subsurface_state()` vfunc to make sure those remain reactive even after `xdg_surface.get_toplevel` is invoked. Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1024 https://gitlab.gnome.org/GNOME/mutter/merge_requests/1040 (cherry picked from commit 934a829a57d0b00c5eef8d405473e8a56923cd22)
-rw-r--r--src/wayland/meta-wayland-subsurface.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/wayland/meta-wayland-subsurface.c b/src/wayland/meta-wayland-subsurface.c
index 0d59cdf97..67557fb4d 100644
--- a/src/wayland/meta-wayland-subsurface.c
+++ b/src/wayland/meta-wayland-subsurface.c
@@ -85,6 +85,7 @@ sync_actor_subsurface_state (MetaWaylandSurface *surface)
transform_subsurface_position (surface, &x, &y);
clutter_actor_set_position (actor, x, y);
+ clutter_actor_set_reactive (actor, TRUE);
if (surface->buffer_ref.buffer)
clutter_actor_show (actor);
@@ -497,7 +498,6 @@ wl_subcompositor_get_subsurface (struct wl_client *client,
MetaWaylandSurface *parent = wl_resource_get_user_data (parent_resource);
MetaWindow *toplevel_window;
MetaWindowActor *window_actor;
- MetaSurfaceActor *surface_actor;
if (surface->wl_subsurface)
{
@@ -546,9 +546,6 @@ wl_subcompositor_get_subsurface (struct wl_client *client,
window_actor = meta_window_actor_wayland_from_surface (surface);
if (window_actor)
meta_window_actor_wayland_rebuild_surface_tree (window_actor);
-
- surface_actor = meta_wayland_surface_get_actor (surface);
- clutter_actor_set_reactive (CLUTTER_ACTOR (surface_actor), TRUE);
}
static const struct wl_subcompositor_interface meta_wayland_subcompositor_interface = {