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authorRui Matos <tiagomatos@gmail.com>2016-12-05 19:18:24 +0100
committerRui Matos <tiagomatos@gmail.com>2016-12-07 16:47:22 +0100
commit497a94fac7191d09f01b21541dddcb4d1dd6c69a (patch)
treedc058eebaa77678ce9c86567d8dc7c7ed73f8349
parenta943c0fc12ac40659ff07f5ce12374c78af31938 (diff)
downloadmutter-497a94fac7191d09f01b21541dddcb4d1dd6c69a.tar.gz
MetaRendererNative: Flush all pending swap notifies on idle
We need to do swap notifications asynchronously from flip events since these might be processed during swap buffers if we are waiting for the previous frame's flip to continue with the current. This means that we might have more than one swap notification queued to be delivered when the idle handler runs. In that case we must deliver all notifications for which we've already seen a flip event. Failing to do so means that if a new frame, that only swaps buffers on such a swap notification backlogged Onscreen, is started, when later we get its flip event, we'd notify only an old frame which would hit this MetaStageNative's frame_cb() early exit: if (global_frame_counter <= presented_frame_counter) return; and we'd never finish the new frame and thus clutter's master clock would be waiting forever stuck. https://bugzilla.gnome.org/show_bug.cgi?id=774557
-rw-r--r--src/backends/native/meta-renderer-native.c22
1 files changed, 16 insertions, 6 deletions
diff --git a/src/backends/native/meta-renderer-native.c b/src/backends/native/meta-renderer-native.c
index 67bd635b9..6d891535c 100644
--- a/src/backends/native/meta-renderer-native.c
+++ b/src/backends/native/meta-renderer-native.c
@@ -73,6 +73,9 @@ typedef struct _MetaOnscreenNative
gboolean pending_set_crtc;
+ int64_t pending_queue_swap_notify_frame_count;
+ int64_t pending_swap_notify_frame_count;
+
MetaRendererView *view;
int pending_flips;
} MetaOnscreenNative;
@@ -124,16 +127,19 @@ flush_pending_swap_notify (CoglFramebuffer *framebuffer)
if (onscreen_native->pending_swap_notify)
{
- CoglFrameInfo *info =
- g_queue_pop_head (&onscreen->pending_frame_infos);
+ CoglFrameInfo *info;
- _cogl_onscreen_notify_frame_sync (onscreen, info);
- _cogl_onscreen_notify_complete (onscreen, info);
+ while ((info = g_queue_peek_head (&onscreen->pending_frame_infos)) &&
+ info->global_frame_counter <= onscreen_native->pending_swap_notify_frame_count)
+ {
+ _cogl_onscreen_notify_frame_sync (onscreen, info);
+ _cogl_onscreen_notify_complete (onscreen, info);
+ cogl_object_unref (info);
+ g_queue_pop_head (&onscreen->pending_frame_infos);
+ }
onscreen_native->pending_swap_notify = FALSE;
cogl_object_unref (onscreen);
-
- cogl_object_unref (info);
}
}
}
@@ -200,6 +206,9 @@ meta_onscreen_native_queue_swap_notify (CoglOnscreen *onscreen)
CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
MetaRendererNative *renderer_native = egl_renderer->platform;
+ onscreen_native->pending_swap_notify_frame_count =
+ onscreen_native->pending_queue_swap_notify_frame_count;
+
/* We only want to notify that the swap is complete when the
* application calls cogl_context_dispatch so instead of
* immediately notifying we queue an idle callback */
@@ -640,6 +649,7 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
onscreen_native->pending_set_crtc = FALSE;
}
+ onscreen_native->pending_queue_swap_notify_frame_count = renderer_native->frame_counter;
meta_onscreen_native_flip_crtcs (onscreen);
}