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-rw-r--r--storage/ndb/src/ndbapi/signal-sender/SignalSender.hpp82
1 files changed, 82 insertions, 0 deletions
diff --git a/storage/ndb/src/ndbapi/signal-sender/SignalSender.hpp b/storage/ndb/src/ndbapi/signal-sender/SignalSender.hpp
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+++ b/storage/ndb/src/ndbapi/signal-sender/SignalSender.hpp
@@ -0,0 +1,82 @@
+/* Copyright (C) 2003 MySQL AB
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
+
+#ifndef SIGNAL_SENDER_HPP
+#define SIGNAL_SENDER_HPP
+
+#include <ndb_global.h>
+#include <TransporterDefinitions.hpp>
+#include <TransporterFacade.hpp>
+#include <ClusterMgr.hpp>
+#include <Vector.hpp>
+
+struct SimpleSignal {
+public:
+ SimpleSignal(bool dealloc = false);
+ ~SimpleSignal();
+
+ void set(class SignalSender&,
+ Uint8 trace, Uint16 recBlock, Uint16 gsn, Uint32 len);
+
+ struct SignalHeader header;
+ Uint32 theData[25];
+ LinearSectionPtr ptr[3];
+
+ void print(FILE * out = stdout);
+private:
+ bool deallocSections;
+};
+
+class SignalSender {
+public:
+ SignalSender(const char * connectString = 0);
+ virtual ~SignalSender();
+
+ bool connectOne(Uint32 timeOutMillis = 0);
+ bool connectAll(Uint32 timeOutMillis = 0);
+ bool connect(Uint32 timeOutMillis = 0) { return connectAll(timeOutMillis);}
+
+ Uint32 getOwnRef() const;
+
+ Uint32 getAliveNode();
+ Uint32 getNoOfConnectedNodes() const;
+ const ClusterMgr::Node & getNodeInfo(Uint16 nodeId) const;
+
+ SendStatus sendSignal(Uint16 nodeId, const SimpleSignal *);
+
+ SimpleSignal * waitFor(Uint32 timeOutMillis = 0);
+ SimpleSignal * waitFor(Uint16 nodeId, Uint32 timeOutMillis = 0);
+ SimpleSignal * waitFor(Uint16 nodeId, Uint16 gsn, Uint32 timeOutMillis = 0);
+
+private:
+ int m_blockNo;
+ TransporterFacade * theFacade;
+
+ static void execSignal(void* signalSender,
+ NdbApiSignal* signal,
+ class LinearSectionPtr ptr[3]);
+
+ static void execNodeStatus(void* signalSender, NodeId,
+ bool alive, bool nfCompleted);
+
+ struct NdbCondition * m_cond;
+ Vector<SimpleSignal *> m_jobBuffer;
+
+ template<class T>
+ SimpleSignal * waitFor(Uint32 timeOutMillis, T & t);
+};
+
+#endif