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path: root/drivers/gpu/drm/vc4/vc4_regs.h
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Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_regs.h')
-rw-r--r--drivers/gpu/drm/vc4/vc4_regs.h437
1 files changed, 437 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_regs.h b/drivers/gpu/drm/vc4/vc4_regs.h
new file mode 100644
index 000000000000..6efd872a32dd
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_regs.h
@@ -0,0 +1,437 @@
+/*
+ * Copyright © 2014-2015 Broadcom
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation.
+ */
+
+#define VC4_MASK(high, low) (((1 << ((high) - (low) + 1)) - 1) << (low))
+/* Using the GNU statement expression extension */
+#define VC4_SET_FIELD(value, field) \
+ ({ \
+ uint32_t fieldval = (value) << field ## _SHIFT; \
+ WARN_ON((fieldval & ~ field ## _MASK) != 0); \
+ fieldval & field ## _MASK; \
+ })
+
+#define VC4_GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT)
+
+#define V3D_IDENT0 0x00000
+# define V3D_EXPECTED_IDENT0 \
+ ((2 << 24) | \
+ ('V' << 0) | \
+ ('3' << 8) | \
+ ('D' << 16))
+
+#define V3D_IDENT1 0x00004
+/* Multiples of 1kb */
+# define V3D_IDENT1_VPM_SIZE_MASK VC4_MASK(31, 28)
+# define V3D_IDENT1_VPM_SIZE_SHIFT 28
+# define V3D_IDENT1_NSEM_MASK VC4_MASK(23, 16)
+# define V3D_IDENT1_NSEM_SHIFT 16
+# define V3D_IDENT1_TUPS_MASK VC4_MASK(15, 12)
+# define V3D_IDENT1_TUPS_SHIFT 12
+# define V3D_IDENT1_QUPS_MASK VC4_MASK(11, 8)
+# define V3D_IDENT1_QUPS_SHIFT 8
+# define V3D_IDENT1_NSLC_MASK VC4_MASK(7, 4)
+# define V3D_IDENT1_NSLC_SHIFT 4
+# define V3D_IDENT1_REV_MASK VC4_MASK(3, 0)
+# define V3D_IDENT1_REV_SHIFT 0
+
+#define V3D_IDENT2 0x00008
+#define V3D_SCRATCH 0x00010
+#define V3D_L2CACTL 0x00020
+# define V3D_L2CACTL_L2CCLR (1 << 2)
+# define V3D_L2CACTL_L2CDIS (1 << 1)
+# define V3D_L2CACTL_L2CENA (1 << 0)
+
+#define V3D_SLCACTL 0x00024
+# define V3D_SLCACTL_T1CC_MASK VC4_MASK(27, 24)
+# define V3D_SLCACTL_T1CC_SHIFT 24
+# define V3D_SLCACTL_T0CC_MASK VC4_MASK(19, 16)
+# define V3D_SLCACTL_T0CC_SHIFT 16
+# define V3D_SLCACTL_UCC_MASK VC4_MASK(11, 8)
+# define V3D_SLCACTL_UCC_SHIFT 8
+# define V3D_SLCACTL_ICC_MASK VC4_MASK(3, 0)
+# define V3D_SLCACTL_ICC_SHIFT 0
+
+#define V3D_INTCTL 0x00030
+#define V3D_INTENA 0x00034
+#define V3D_INTDIS 0x00038
+# define V3D_INT_SPILLUSE (1 << 3)
+# define V3D_INT_OUTOMEM (1 << 2)
+# define V3D_INT_FLDONE (1 << 1)
+# define V3D_INT_FRDONE (1 << 0)
+
+#define V3D_CT0CS 0x00100
+#define V3D_CT1CS 0x00104
+#define V3D_CTNCS(n) (V3D_CT0CS + 4 * n)
+# define V3D_CTRSTA (1 << 15)
+# define V3D_CTSEMA (1 << 12)
+# define V3D_CTRTSD (1 << 8)
+# define V3D_CTRUN (1 << 5)
+# define V3D_CTSUBS (1 << 4)
+# define V3D_CTERR (1 << 3)
+# define V3D_CTMODE (1 << 0)
+
+#define V3D_CT0EA 0x00108
+#define V3D_CT1EA 0x0010c
+#define V3D_CTNEA(n) (V3D_CT0EA + 4 * (n))
+#define V3D_CT0CA 0x00110
+#define V3D_CT1CA 0x00114
+#define V3D_CTNCA(n) (V3D_CT0CA + 4 * (n))
+#define V3D_CT00RA0 0x00118
+#define V3D_CT01RA0 0x0011c
+#define V3D_CTNRA0(n) (V3D_CT00RA0 + 4 * (n))
+#define V3D_CT0LC 0x00120
+#define V3D_CT1LC 0x00124
+#define V3D_CTNLC(n) (V3D_CT0LC + 4 * (n))
+#define V3D_CT0PC 0x00128
+#define V3D_CT1PC 0x0012c
+#define V3D_CTNPC(n) (V3D_CT0PC + 4 * (n))
+
+#define V3D_PCS 0x00130
+# define V3D_BMOOM (1 << 8)
+# define V3D_RMBUSY (1 << 3)
+# define V3D_RMACTIVE (1 << 2)
+# define V3D_BMBUSY (1 << 1)
+# define V3D_BMACTIVE (1 << 0)
+
+#define V3D_BFC 0x00134
+#define V3D_RFC 0x00138
+#define V3D_BPCA 0x00300
+#define V3D_BPCS 0x00304
+#define V3D_BPOA 0x00308
+#define V3D_BPOS 0x0030c
+#define V3D_BXCF 0x00310
+#define V3D_SQRSV0 0x00410
+#define V3D_SQRSV1 0x00414
+#define V3D_SQCNTL 0x00418
+#define V3D_SRQPC 0x00430
+#define V3D_SRQUA 0x00434
+#define V3D_SRQUL 0x00438
+#define V3D_SRQCS 0x0043c
+#define V3D_VPACNTL 0x00500
+#define V3D_VPMBASE 0x00504
+#define V3D_PCTRC 0x00670
+#define V3D_PCTRE 0x00674
+#define V3D_PCTR0 0x00680
+#define V3D_PCTRS0 0x00684
+#define V3D_PCTR1 0x00688
+#define V3D_PCTRS1 0x0068c
+#define V3D_PCTR2 0x00690
+#define V3D_PCTRS2 0x00694
+#define V3D_PCTR3 0x00698
+#define V3D_PCTRS3 0x0069c
+#define V3D_PCTR4 0x006a0
+#define V3D_PCTRS4 0x006a4
+#define V3D_PCTR5 0x006a8
+#define V3D_PCTRS5 0x006ac
+#define V3D_PCTR6 0x006b0
+#define V3D_PCTRS6 0x006b4
+#define V3D_PCTR7 0x006b8
+#define V3D_PCTRS7 0x006bc
+#define V3D_PCTR8 0x006c0
+#define V3D_PCTRS8 0x006c4
+#define V3D_PCTR9 0x006c8
+#define V3D_PCTRS9 0x006cc
+#define V3D_PCTR10 0x006d0
+#define V3D_PCTRS10 0x006d4
+#define V3D_PCTR11 0x006d8
+#define V3D_PCTRS11 0x006dc
+#define V3D_PCTR12 0x006e0
+#define V3D_PCTRS12 0x006e4
+#define V3D_PCTR13 0x006e8
+#define V3D_PCTRS13 0x006ec
+#define V3D_PCTR14 0x006f0
+#define V3D_PCTRS14 0x006f4
+#define V3D_PCTR15 0x006f8
+#define V3D_PCTRS15 0x006fc
+#define V3D_BGE 0x00f00
+#define V3D_FDBGO 0x00f04
+#define V3D_FDBGB 0x00f08
+#define V3D_FDBGR 0x00f0c
+#define V3D_FDBGS 0x00f10
+#define V3D_ERRSTAT 0x00f20
+
+/* XXX: mask widths */
+#define PV_CONTROL 0x00
+# define PV_CONTROL_CLK_MUX_EN (1 << 24)
+# define PV_CONTROL_FORMAT_MASK VC4_MASK(23, 21)
+# define PV_CONTROL_FORMAT_SHIFT 21
+# define PV_CONTROL_FORMAT_24 0
+# define PV_CONTROL_FORMAT_DSIV_16 1
+# define PV_CONTROL_FORMAT_DSIC_16 2
+# define PV_CONTROL_FORMAT_DSIV_18 3
+# define PV_CONTROL_FORMAT_DSIV_24 4
+
+# define PV_CONTROL_FIFO_LEVEL_MASK VC4_MASK(20, 15)
+# define PV_CONTROL_FIFO_LEVEL_SHIFT 15
+# define PV_CONTROL_CLR_AT_START (1 << 14)
+# define PV_CONTROL_TRIGGER_UNDERFLOW (1 << 13)
+# define PV_CONTROL_WAIT_HSTART (1 << 12)
+# define PV_CONTROL_CLK_SELECT_DSI 0
+# define PV_CONTROL_CLK_SELECT_DPI_SMI_HDMI 1
+# define PV_CONTROL_CLK_SELECT_MASK VC4_MASK(3, 2)
+# define PV_CONTROL_CLK_SELECT_SHIFT 2
+# define PV_CONTROL_FIFO_CLR (1 << 1)
+# define PV_CONTROL_EN (1 << 0)
+
+#define PV_V_CONTROL 0x04
+# define PV_VCONTROL_CONTINUOUS (1 << 1)
+# define PV_VCONTROL_VIDEN (1 << 0)
+
+#define PV_VSYNCD 0x08
+
+#define PV_HORZA 0x0c
+# define PV_HORZA_HBP_MASK VC4_MASK(31, 16)
+# define PV_HORZA_HBP_SHIFT 16
+# define PV_HORZA_HSYNC_MASK VC4_MASK(15, 0)
+# define PV_HORZA_HSYNC_SHIFT 0
+
+#define PV_HORZB 0x10
+# define PV_HORZB_HFP_MASK VC4_MASK(31, 16)
+# define PV_HORZB_HFP_SHIFT 16
+# define PV_HORZB_HACTIVE_MASK VC4_MASK(15, 0)
+# define PV_HORZB_HACTIVE_SHIFT 0
+
+#define PV_VERTA 0x14
+# define PV_VERTA_VBP_MASK VC4_MASK(31, 16)
+# define PV_VERTA_VBP_SHIFT 16
+# define PV_VERTA_VSYNC_MASK VC4_MASK(15, 0)
+# define PV_VERTA_VSYNC_SHIFT 0
+
+#define PV_VERTB 0x18
+# define PV_VERTB_VFP_MASK VC4_MASK(31, 16)
+# define PV_VERTB_VFP_SHIFT 16
+# define PV_VERTB_VACTIVE_MASK VC4_MASK(15, 0)
+# define PV_VERTB_VACTIVE_SHIFT 0
+
+#define PV_VERTA_EVEN 0x1c
+#define PV_VERTB_EVEN 0x20
+
+#define PV_INTEN 0x24
+#define PV_INTSTAT 0x28
+# define PV_INT_VID_IDLE (1 << 9)
+# define PV_INT_VFP_END (1 << 8)
+# define PV_INT_VFP_START (1 << 7)
+# define PV_INT_VACT_START (1 << 6)
+# define PV_INT_VBP_START (1 << 5)
+# define PV_INT_VSYNC_START (1 << 4)
+# define PV_INT_HFP_START (1 << 3)
+# define PV_INT_HACT_START (1 << 2)
+# define PV_INT_HBP_START (1 << 1)
+# define PV_INT_HSYNC_START (1 << 0)
+
+#define PV_STAT 0x2c
+# define PV_STAT_IDLE (1 << 8)
+# define PV_STAT_RUNNING_MASK VC4_MASK(7, 0)
+
+#define PV_HACT_ACT 0x30
+
+#define SCALER_DISPCTRL 0x00000000
+#define SCALER_DISPSTAT 0x00000004
+#define SCALER_DISPID 0x00000008
+#define SCALER_DISPECTRL 0x0000000c
+#define SCALER_DISPPROF 0x00000010
+#define SCALER_DISPDITHER 0x00000014
+#define SCALER_DISPEOLN 0x00000018
+#define SCALER_DISPLIST0 0x00000020
+#define SCALER_DISPLIST1 0x00000024
+#define SCALER_DISPLIST2 0x00000028
+#define SCALER_DISPLSTAT 0x0000002c
+#define SCALER_DISPLISTX(x) (SCALER_DISPLIST0 + \
+ (x) * (SCALER_DISPLIST1 - \
+ SCALER_DISPLIST0))
+
+#define SCALER_DISPLACT0 0x00000030
+#define SCALER_DISPLACT1 0x00000034
+#define SCALER_DISPLACT2 0x00000038
+#define SCALER_DISPCTRL0 0x00000040
+#define SCALER_DISPBKGND0 0x00000044
+#define SCALER_DISPSTAT0 0x00000048
+#define SCALER_DISPBASE0 0x0000004c
+#define SCALER_DISPCTRL1 0x00000050
+#define SCALER_DISPBKGND1 0x00000054
+#define SCALER_DISPSTAT1 0x00000058
+#define SCALER_DISPBASE1 0x0000005c
+#define SCALER_DISPCTRL2 0x00000060
+#define SCALER_DISPBKGND2 0x00000064
+#define SCALER_DISPSTAT2 0x00000068
+#define SCALER_DISPBASE2 0x0000006c
+#define SCALER_DISPALPHA2 0x00000070
+#define SCALER_GAMADDR 0x00000078
+#define SCALER_GAMDATA 0x000000e0
+#define SCALER_DLIST_START 0x00002000
+#define SCALER_DLIST_SIZE 0x00004000
+
+#define VC4_HDMI_CORE_REV 0x000
+#define VC4_HDMI_SW_RESET_CONTROL 0x004
+#define VC4_HDMI_HOTPLUG_INT 0x008
+
+#define VC4_HDMI_HOTPLUG 0x00c
+# define VC4_HDMI_HOTPLUG_CONNECTED (1 << 0)
+
+#define VC4_HDMI_RAM_PACKET_CONFIG 0x0a0
+# define VC4_HDMI_RAM_PACKET_ENABLE (1 << 16)
+
+#define VC4_HDMI_HORZA 0x0c4
+# define VC4_HDMI_HORZA_VPOS (1 << 14)
+# define VC4_HDMI_HORZA_HPOS (1 << 13)
+/* Horizontal active pixels (hdisplay). */
+# define VC4_HDMI_HORZA_HAP_MASK VC4_MASK(12, 0)
+# define VC4_HDMI_HORZA_HAP_SHIFT 0
+
+#define VC4_HDMI_HORZB 0x0c8
+/* Horizontal pack porch (htotal - hsync_end). */
+# define VC4_HDMI_HORZB_HBP_MASK VC4_MASK(29, 20)
+# define VC4_HDMI_HORZB_HBP_SHIFT 20
+/* Horizontal sync pulse (hsync_end - hsync_start). */
+# define VC4_HDMI_HORZB_HSP_MASK VC4_MASK(19, 10)
+# define VC4_HDMI_HORZB_HSP_SHIFT 10
+/* Horizontal front porch (hsync_start - hdisplay). */
+# define VC4_HDMI_HORZB_HFP_MASK VC4_MASK(9, 0)
+# define VC4_HDMI_HORZB_HFP_SHIFT 0
+
+#define VC4_HDMI_FIFO_CTL 0x05c
+# define VC4_HDMI_FIFO_CTL_MASTER_SLAVE_N (1 << 0)
+
+#define VC4_HDMI_SCHEDULER_CONTROL 0x0c0
+# define VC4_HDMI_SCHEDULER_CONTROL_MANUAL_FORMAT (1 << 15)
+# define VC4_HDMI_SCHEDULER_CONTROL_IGNORE_VSYNC_PREDICTS (1 << 5)
+# define VC4_HDMI_SCHEDULER_CONTROL_VERT_ALWAYS_KEEPOUT (1 << 3)
+# define VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE (1 << 1)
+# define VC4_HDMI_SCHEDULER_CONTROL_MODE_HDMI (1 << 0)
+
+#define VC4_HDMI_VERTA0 0x0cc
+#define VC4_HDMI_VERTA1 0x0d4
+/* Vertical sync pulse (vsync_end - vsync_start). */
+# define VC4_HDMI_VERTA_VSP_MASK VC4_MASK(24, 20)
+# define VC4_HDMI_VERTA_VSP_SHIFT 20
+/* Vertical front porch (vsync_start - vdisplay). */
+# define VC4_HDMI_VERTA_VFP_MASK VC4_MASK(19, 13)
+# define VC4_HDMI_VERTA_VFP_SHIFT 13
+/* Vertical active lines (vdisplay). */
+# define VC4_HDMI_VERTA_VAL_MASK VC4_MASK(12, 0)
+# define VC4_HDMI_VERTA_VAL_SHIFT 0
+
+#define VC4_HDMI_VERTB0 0x0d0
+#define VC4_HDMI_VERTB1 0x0d8
+/* Vertical sync pulse offset (for interlaced) */
+# define VC4_HDMI_VERTB_VSPO_MASK VC4_MASK(21, 9)
+# define VC4_HDMI_VERTB_VSPO_SHIFT 9
+/* Vertical pack porch (vtotal - vsync_end). */
+# define VC4_HDMI_VERTB_VBP_MASK VC4_MASK(8, 0)
+# define VC4_HDMI_VERTB_VBP_SHIFT 0
+
+#define VC4_HDMI_TX_PHY_RESET_CTL 0x2c0
+
+#define VC4_HD_M_CTL 0x000
+#define VC4_HD_MAI_CTL 0x014
+
+#define VC4_HD_VID_CTL 0x038
+# define VC4_HD_VID_CTL_ENABLE (1 << 31)
+# define VC4_HD_VID_CTL_UNDERFLOW_ENABLE (1 << 30)
+# define VC4_HD_VID_CTL_FRAME_COUNTER_RESET (1 << 29)
+# define VC4_HD_VID_CTL_VSYNC_LOW (1 << 28)
+# define VC4_HD_VID_CTL_HSYNC_LOW (1 << 27)
+
+#define VC4_HD_CSC_CTL 0x040
+# define VC4_HD_CSC_CTL_ORDER_MASK VC4_MASK(7, 5)
+# define VC4_HD_CSC_CTL_ORDER_SHIFT 5
+# define VC4_HD_CSC_CTL_ORDER_RGB 0
+# define VC4_HD_CSC_CTL_ORDER_BGR 1
+# define VC4_HD_CSC_CTL_ORDER_BRG 2
+# define VC4_HD_CSC_CTL_ORDER_GRB 3
+# define VC4_HD_CSC_CTL_ORDER_GBR 4
+# define VC4_HD_CSC_CTL_ORDER_RBG 5
+# define VC4_HD_CSC_CTL_PADMSB (1 << 4)
+# define VC4_HD_CSC_CTL_MODE_MASK VC4_MASK(3, 2)
+# define VC4_HD_CSC_CTL_MODE_SHIFT 2
+# define VC4_HD_CSC_CTL_MODE_RGB_TO_SD_YPRPB 0
+# define VC4_HD_CSC_CTL_MODE_RGB_TO_HD_YPRPB 1
+# define VC4_HD_CSC_CTL_MODE_CUSTOM 2
+# define VC4_HD_CSC_CTL_RGB2YCC (1 << 1)
+# define VC4_HD_CSC_CTL_ENABLE (1 << 0)
+
+#define VC4_HD_FRAME_COUNT 0x068
+
+/* HVS display list information. */
+#define HVS_BOOTLOADER_DLIST_END 32
+
+enum hvs_pixel_format {
+ /* 8bpp */
+ HVS_PIXEL_FORMAT_RGB332 = 0,
+ /* 16bpp */
+ HVS_PIXEL_FORMAT_RGBA4444 = 1,
+ HVS_PIXEL_FORMAT_RGB555 = 2,
+ HVS_PIXEL_FORMAT_RGBA5551 = 3,
+ HVS_PIXEL_FORMAT_RGB565 = 4,
+ /* 24bpp */
+ HVS_PIXEL_FORMAT_RGB888 = 5,
+ HVS_PIXEL_FORMAT_RGBA6666 = 6,
+ /* 32bpp */
+ HVS_PIXEL_FORMAT_RGBA8888 = 7
+};
+
+/* Note: the LSB is the rightmost character shown. Only valid for
+ * HVS_PIXEL_FORMAT_RGB8888, not RGB888.
+ */
+#define HVS_PIXEL_ORDER_RGBA 0
+#define HVS_PIXEL_ORDER_BGRA 1
+#define HVS_PIXEL_ORDER_ARGB 2
+#define HVS_PIXEL_ORDER_ABGR 3
+
+#define HVS_PIXEL_ORDER_XBRG 0
+#define HVS_PIXEL_ORDER_XRBG 1
+#define HVS_PIXEL_ORDER_XRGB 2
+#define HVS_PIXEL_ORDER_XBGR 3
+
+#define HVS_PIXEL_ORDER_XYCBCR 0
+#define HVS_PIXEL_ORDER_XYCRCB 1
+#define HVS_PIXEL_ORDER_YXCBCR 2
+#define HVS_PIXEL_ORDER_YXCRCB 3
+
+#define SCALER_CTL0_END (1 << 31)
+#define SCALER_CTL0_VALID (1 << 30)
+
+#define SCALER_CTL0_SIZE_MASK VC4_MASK(29, 24)
+#define SCALER_CTL0_SIZE_SHIFT 24
+
+#define SCALER_CTL0_HFLIP (1 << 16)
+#define SCALER_CTL0_VFLIP (1 << 15)
+
+#define SCALER_CTL0_ORDER_MASK VC4_MASK(14, 13)
+#define SCALER_CTL0_ORDER_SHIFT 13
+
+/* Set to indicate no scaling. */
+#define SCALER_CTL0_UNITY (1 << 4)
+
+#define SCALER_CTL0_PIXEL_FORMAT_MASK VC4_MASK(3, 0)
+#define SCALER_CTL0_PIXEL_FORMAT_SHIFT 0
+
+#define SCALER_POS0_FIXED_ALPHA_MASK VC4_MASK(31, 24)
+#define SCALER_POS0_FIXED_ALPHA_SHIFT 24
+
+#define SCALER_POS0_START_Y_MASK VC4_MASK(23, 12)
+#define SCALER_POS0_START_Y_SHIFT 12
+
+#define SCALER_POS0_START_X_MASK VC4_MASK(11, 0)
+#define SCALER_POS0_START_X_SHIFT 0
+
+#define SCALER_POS2_ALPHA_MODE_MASK VC4_MASK(31,30)
+#define SCALER_POS2_ALPHA_MODE_SHIFT 30
+#define SCALER_POS2_ALPHA_MODE_PIPELINE 0
+#define SCALER_POS2_ALPHA_MODE_FIXED 1
+#define SCALER_POS2_ALPHA_MODE_FIXED_NONZERO 2
+#define SCALER_POS2_ALPHA_MODE_FIXED_OVER_0x07 3
+
+#define SCALER_POS2_HEIGHT_MASK VC4_MASK(27, 16)
+#define SCALER_POS2_HEIGHT_SHIFT 16
+
+#define SCALER_POS2_WIDTH_MASK VC4_MASK(11, 0)
+#define SCALER_POS2_WIDTH_SHIFT 0
+
+#define SCALER_SRC_PITCH_MASK VC4_MASK(15, 0)
+#define SCALER_SRC_PITCH_SHIFT 0