diff options
Diffstat (limited to 'src/shaders/post_processing/gen8')
36 files changed, 417 insertions, 417 deletions
diff --git a/src/shaders/post_processing/gen8/EOT.g8a b/src/shaders/post_processing/gen8/EOT.g8a index 72c3da32..f03f96c2 100644 --- a/src/shaders/post_processing/gen8/EOT.g8a +++ b/src/shaders/post_processing/gen8/EOT.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc diff --git a/src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a b/src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a index 228b2564..11acccb6 100644 --- a/src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a +++ b/src/shaders/post_processing/gen8/PA_AVS_Buf_0.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a b/src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a index c93806dd..246beecc 100644 --- a/src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a +++ b/src/shaders/post_processing/gen8/PA_AVS_Buf_1.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a b/src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a index 2cfc90c0..549bde65 100644 --- a/src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a +++ b/src/shaders/post_processing/gen8/PA_AVS_Buf_2.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a b/src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a index 0cbc4ba0..ac9e6316 100644 --- a/src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a +++ b/src/shaders/post_processing/gen8/PA_AVS_Buf_3.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a b/src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a index bbff22c5..7463b3ba 100644 --- a/src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a +++ b/src/shaders/post_processing/gen8/PL2_AVS_Buf_0.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a b/src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a index e9165760..89cc7476 100644 --- a/src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a +++ b/src/shaders/post_processing/gen8/PL2_AVS_Buf_1.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a b/src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a index ed51a197..b97657df 100644 --- a/src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a +++ b/src/shaders/post_processing/gen8/PL2_AVS_Buf_2.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a b/src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a index 5b46bf77..48851559 100644 --- a/src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a +++ b/src/shaders/post_processing/gen8/PL2_AVS_Buf_3.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a b/src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a index b5b85d56..f9c8688e 100644 --- a/src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a +++ b/src/shaders/post_processing/gen8/PL3_AVS_Buf_0.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a b/src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a index 8457ae17..2bfaadbe 100644 --- a/src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a +++ b/src/shaders/post_processing/gen8/PL3_AVS_Buf_1.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a b/src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a index 99b40fe9..57c2df26 100644 --- a/src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a +++ b/src/shaders/post_processing/gen8/PL3_AVS_Buf_2.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a b/src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a index 8659876b..553da39a 100644 --- a/src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a +++ b/src/shaders/post_processing/gen8/PL3_AVS_Buf_3.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,13 +412,13 @@ .declare mubCALING_0X_34X_PAYLOAD Base=r14.0 ElementSize=1 SrcRegion=<32;32,1> DstRegion=<1> Type=ub - .declare fSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f - .declare udSCALING_0X_34X_TEMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud - .declare ub4SCALING_0X_34X_TEMP Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub - .declare uwSCALING_0X_34X_TEMP Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + .declare fSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + .declare udSCALING_0X_34X_TEMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + .declare ub4SCALING_0X_34X_TEMP Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<1> Type=ub + .declare uwSCALING_0X_34X_TEMP Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw // Sampler ramp is used for Scaling 0X_0.34X - .declare fSAMPLER_RAMP Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements + .declare fSAMPLER_RAMP Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> Type=f // 1 GRFs, 8 elements //#define rMSGDSC_UV r23.0 diff --git a/src/shaders/post_processing/gen8/RGB_to_YUV.g8a b/src/shaders/post_processing/gen8/RGB_to_YUV.g8a index 2cda31eb..ebea2649 100644 --- a/src/shaders/post_processing/gen8/RGB_to_YUV.g8a +++ b/src/shaders/post_processing/gen8/RGB_to_YUV.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc diff --git a/src/shaders/post_processing/gen8/Save_AVS_NV12.g8a b/src/shaders/post_processing/gen8/Save_AVS_NV12.g8a index dcb7ce0c..ae4999ce 100644 --- a/src/shaders/post_processing/gen8/Save_AVS_NV12.g8a +++ b/src/shaders/post_processing/gen8/Save_AVS_NV12.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -406,9 +406,9 @@ mov (8) r28<1>:ud r27<8;8,1>:ud mov (8) r37<1>:ud r27<8;8,1>:ud - mov (2) r28.0<1>:d r7.0<2;2,1>:w { NoDDClr } //ORI Y (LUMA) = ORI - mov (1) r37.0<1>:d r7.0<0;1,0>:w { NoDDClr } //H ORI (CHROMA) = H ORI - shr (1) r37.1<1>:d r7.1<0;1,0>:w 1:w { NoDDClr, NoDDChk } //V ORI (CHROMA) = V ORI/2 + mov (2) r28.0<1>:d r9.0<2;2,1>:w { NoDDClr } //ORI Y (LUMA) = ORI + mov (1) r37.0<1>:d r9.0<0;1,0>:w { NoDDClr } //H ORI (CHROMA) = H ORI + shr (1) r37.1<1>:d r9.1<0;1,0>:w 1:w { NoDDClr, NoDDChk } //V ORI (CHROMA) = V ORI/2 mov (1) r28.2<1>:ud 0xF000F:ud { NoDDChk } // Y Block width and height (16x16) mov (1) r37.2<1>:ud 0x7000F:ud { NoDDChk } // UV Block width and height(16x8) diff --git a/src/shaders/post_processing/gen8/Save_AVS_PA.g8a b/src/shaders/post_processing/gen8/Save_AVS_PA.g8a index 1cedac7e..a8ddc09a 100644 --- a/src/shaders/post_processing/gen8/Save_AVS_PA.g8a +++ b/src/shaders/post_processing/gen8/Save_AVS_PA.g8a @@ -138,7 +138,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -147,15 +147,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -392,8 +392,8 @@ add (4) a0.4<1>:w r2.28<4;4,1>:ub 928:uw /* X block origin. YUY2 or UYUV */ - shl (1) r27.0<1>:d r7.0<0;1,0>:w 1:w { NoDDClr } // H. block origin need to be 2 times - mov (1) r27.1<1>:d r7.1<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant) + shl (1) r27.0<1>:d r9.0<0;1,0>:w 1:w { NoDDClr } // H. block origin need to be 2 times + mov (1) r27.1<1>:d r9.1<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant) mov (1) r27.2<1>:ud 0x1001F:ud { NoDDChk } // Block width and height (32x2) // Rounding diff --git a/src/shaders/post_processing/gen8/Save_AVS_PL3.g8a b/src/shaders/post_processing/gen8/Save_AVS_PL3.g8a index 417fd4f1..572d2aa6 100644 --- a/src/shaders/post_processing/gen8/Save_AVS_PL3.g8a +++ b/src/shaders/post_processing/gen8/Save_AVS_PL3.g8a @@ -138,7 +138,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -147,15 +147,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -412,9 +412,9 @@ mov (8) r37<1>:ud r27<8;8,1>:ud mov (8) r46<1>:ud r27<8;8,1>:ud - mov (2) r28.0<1>:d r7.0<2;2,1>:w { NoDDClr } //ORI Y (LUMA) = ORI - shr (2) r37.0<1>:d r7.0<2;2,1>:w 1:w { NoDDClr } //H/V ORI U = H/V ORI/2 - shr (2) r46.0<1>:d r7.0<2;2,1>:w 1:w { NoDDClr } //H/V ORI V = H/V ORI/2 + mov (2) r28.0<1>:d r9.0<2;2,1>:w { NoDDClr } //ORI Y (LUMA) = ORI + shr (2) r37.0<1>:d r9.0<2;2,1>:w 1:w { NoDDClr } //H/V ORI U = H/V ORI/2 + shr (2) r46.0<1>:d r9.0<2;2,1>:w 1:w { NoDDClr } //H/V ORI V = H/V ORI/2 mov (1) r28.2<1>:ud 0xF000F:ud { NoDDChk } // Y Block width and height (16x16) mov (1) r37.2<1>:ud 0x70007:ud { NoDDChk } // U Block width and height (8x8) diff --git a/src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a b/src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a index d2df8e4e..fbf3543e 100644 --- a/src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a +++ b/src/shaders/post_processing/gen8/Save_AVS_RGBX.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -411,8 +411,8 @@ (f0.0) mov (1) a0.0<1>:uw a0.2<0;1,0>:uw (f0.0) mov (1) a0.2<1>:uw uwTemp0<0;1,0> - shl (1) r27.0<1>:d r7.0<0;1,0>:w 2:w { NoDDClr } // H. block origin need to be quadrupled - mov (1) r27.1<1>:d r7.1<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant) + shl (1) r27.0<1>:d r9.0<0;1,0>:w 2:w { NoDDClr } // H. block origin need to be quadrupled + mov (1) r27.1<1>:d r9.1<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant) mov (1) r27.2<1>:ud 0x3001F:ud { NoDDChk } // Block width and height (32x4) mov (4) a0.4<1>:uw a0.0<4;4,1>:uw diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a index 798564f8..b1f7fb76 100644 --- a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_BGRA.g8a @@ -139,7 +139,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -148,15 +148,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a index 1d38ae2a..dcbe2971 100644 --- a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL2.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a index 05336661..292e6874 100644 --- a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a index 3573e2bf..84f89f99 100644 --- a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_VYUA.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc diff --git a/src/shaders/post_processing/gen8/Set_Layer_0.g8a b/src/shaders/post_processing/gen8/Set_Layer_0.g8a index b1b574ec..8219655f 100644 --- a/src/shaders/post_processing/gen8/Set_Layer_0.g8a +++ b/src/shaders/post_processing/gen8/Set_Layer_0.g8a @@ -154,7 +154,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -163,15 +163,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -443,8 +443,8 @@ //Copy all AVS Payload data // Setup Message Payload Header for 1st block of Media Sampler 8x8 (16x4 for IVB+) //currently the dx & dy is passed by Constant buffer (zero) - mov (1) r25.0<1>:f r7.6<0;1,0>:f //NLAS dy - mov (1) r25.6<1>:f r7.5<0;1,0>:f //NLAS dx + mov (1) r25.0<1>:f r9.6<0;1,0>:f //NLAS dy + mov (1) r25.6<1>:f r9.5<0;1,0>:f //NLAS dx mov (1) r25.4<1>:f r3.0<0;1,0>:f //Step X mov (1) r25.5<1>:f r4.0<0;1,0>:f //Step Y @@ -464,14 +464,14 @@ // Calculating X(8) mov (1) acc0.2<1>:f r6.0<0;1,0>:f mac (1) acc0.2<1>:f r3.0<0;1,0>:f 8.0:f - mac (1) r23.2<1>:f r7.5<0;1,0>:f 28.0:f { NoDDClr } + mac (1) r23.2<1>:f r9.5<0;1,0>:f 28.0:f { NoDDClr } // Calculating Y(4) mul (1) r23.1<1>:f r4.0<0;1,0>:f 4.0:f { NoDDClr, NoDDChk } //dY*4 // Calculating dx(8) mov (1) acc0.4<1>:f r3.0<0;1,0>:f - mac (1) r23.4<1>:f r7.5<0;1,0>:f 8.0:f { NoDDClr, NoDDChk } + mac (1) r23.4<1>:f r9.5<0;1,0>:f 8.0:f { NoDDClr, NoDDChk } // Binding Index mov (1) r23.5<1>:ud 0:ud { NoDDChk } diff --git a/src/shaders/post_processing/gen8/VP_Setup.g8a b/src/shaders/post_processing/gen8/VP_Setup.g8a index 95f5fe2a..8ef15dbe 100644 --- a/src/shaders/post_processing/gen8/VP_Setup.g8a +++ b/src/shaders/post_processing/gen8/VP_Setup.g8a @@ -154,7 +154,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -163,15 +163,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -368,13 +368,13 @@ mov (8) r25<1>:ud r0.0<8;8,1>:ud mov (8) r26<1>:ud r0.0<8;8,1>:ud // Calculate StepX for all layers and overwrite it on the ratio - mul (8) r3.0<1>:f r3.0<8;8,1>:f r7.4<0;1,0>:f //StepX_ratio = StepX / VideoStepX + mul (8) r3.0<1>:f r3.0<8;8,1>:f r9.4<0;1,0>:f //StepX_ratio = StepX / VideoStepX //Normalised Ratio of Horizontal step size with main video for all layers now becomes //Normalised Horizontal step size for all layers // Calculate block origin for all layers and overwrite it on the frame origin - mov (2) r8.5<1>:f r7.0<2;2,1>:w //Convert origin from word to float + mov (2) r10.5<1>:f r9.0<2;2,1>:w //Convert origin from word to float cmp.e.f0.0 (1) null<1>:d r2.26<0;1,0>:ub 1:uw @@ -391,19 +391,19 @@ mov (8) r26<1>:ud r0.0<8;8,1>:ud // rotate 0 degree ROTATE_0_L0: (-f0.0)mov (1) acc0.0<1>:f r6.0<0;1,0>:f - (-f0.0)mac (1) r6.0<1>:f r3.0<0;1,0>:f r8.5<0;1,0>:f + (-f0.0)mac (1) r6.0<1>:f r3.0<0;1,0>:f r10.5<0;1,0>:f mov (1) acc0.0<1>:f r5.0<0;1,0>:f - mac (1) r5.0<1>:f r4.0<0;1,0>:f r8.6<0;1,0>:f + mac (1) r5.0<1>:f r4.0<0;1,0>:f r10.6<0;1,0>:f jmpi (1) END_SRC_BLOCK_ORIG_COMP_L0 // rotate 90 degree ROTATE_90_L0: (-f0.0)mov (1) acc0.0<1>:f r6.0<0;1,0>:f - (-f0.0)mac (1) r6.0<1>:f r3.0<0;1,0>:f r8.6<0;1,0>:f + (-f0.0)mac (1) r6.0<1>:f r3.0<0;1,0>:f r10.6<0;1,0>:f mov (1) r16.0<1>:f r2.0<0;1,0>:uw - add (1) r17.0<1>:f -r8.5<0;1,0>:f r16.0<0;1,0>:f + add (1) r17.0<1>:f -r10.5<0;1,0>:f r16.0<0;1,0>:f add (1) r17.0<1>:f r17.0<0;1,0>:f -16.0:f mov (1) acc0.0<1>:f r5.0<0;1,0>:f @@ -413,13 +413,13 @@ ROTATE_90_L0: // rotate 180 degree ROTATE_180_L0: (-f0.0)mov (1) r16.0<1>:f r2.0<0;1,0>:uw - (-f0.0)add (1) r17.0<1>:f -r8.5<0;1,0>:f r16.0<0;1,0>:f + (-f0.0)add (1) r17.0<1>:f -r10.5<0;1,0>:f r16.0<0;1,0>:f (-f0.0)add (1) r17.0<1>:f r17.0<0;1,0>:f -16.0:f (-f0.0)mov (1) acc0.0<1>:f r6.0<0;1,0>:f (-f0.0)mac (1) r6.0<1>:f r3.0<0;1,0>:f r17.0<0;1,0>:f mov (1) r16.0<1>:f r2.1<0;1,0>:uw - add (1) r17.0<1>:f -r8.6<0;1,0>:f r16.0<0;1,0>:f + add (1) r17.0<1>:f -r10.6<0;1,0>:f r16.0<0;1,0>:f add (1) r17.0<1>:f r17.0<0;1,0>:f -16.0:f mov (1) acc0.0<1>:f r5.0<0;1,0>:f mac (1) r5.0<1>:f r4.0<0;1,0>:f r17.0<0;1,0>:f @@ -428,13 +428,13 @@ ROTATE_180_L0: // rotate 270 degree ROTATE_270_L0: (-f0.0)mov (1) r16.0<1>:f r2.1<0;1,0>:uw - (-f0.0)add (1) r17.0<1>:f -r8.6<0;1,0>:f r16.0<0;1,0>:f + (-f0.0)add (1) r17.0<1>:f -r10.6<0;1,0>:f r16.0<0;1,0>:f (-f0.0)add (1) r17.0<1>:f r17.0<0;1,0>:f -16.0:f (-f0.0)mov (1) acc0.0<1>:f r6.0<0;1,0>:f (-f0.0)mac (1) r6.0<1>:f r3.0<0;1,0>:f r17.0<0;1,0>:f mov (1) acc0.0<1>:f r5.0<0;1,0>:f - mac (1) r5.0<1>:f r4.0<0;1,0>:f r8.5<0;1,0>:f + mac (1) r5.0<1>:f r4.0<0;1,0>:f r10.5<0;1,0>:f END_SRC_BLOCK_ORIG_COMP_L0: nop diff --git a/src/shaders/post_processing/gen8/YUV_to_RGB.g8a b/src/shaders/post_processing/gen8/YUV_to_RGB.g8a index 2b968d88..60d9b482 100644 --- a/src/shaders/post_processing/gen8/YUV_to_RGB.g8a +++ b/src/shaders/post_processing/gen8/YUV_to_RGB.g8a @@ -137,7 +137,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -146,15 +146,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc diff --git a/src/shaders/post_processing/gen8/pa_to_pa.g8b b/src/shaders/post_processing/gen8/pa_to_pa.g8b index 76fe27a7..5a92f0ae 100644 --- a/src/shaders/post_processing/gen8/pa_to_pa.g8b +++ b/src/shaders/post_processing/gen8/pa_to_pa.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x000062ea }, @@ -103,8 +103,8 @@ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 }, { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 }, - { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 }, - { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 }, + { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 }, + { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 }, { 0x00000401, 0x23680608, 0x00000000, 0x0001001f }, { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 }, { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 }, diff --git a/src/shaders/post_processing/gen8/pa_to_pl2.g8b b/src/shaders/post_processing/gen8/pa_to_pl2.g8b index 3282c51f..19d4ff0b 100644 --- a/src/shaders/post_processing/gen8/pa_to_pl2.g8b +++ b/src/shaders/post_processing/gen8/pa_to_pl2.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x000062ea }, @@ -105,9 +105,9 @@ { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 }, { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 }, - { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 }, - { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 }, - { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 }, + { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 }, + { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 }, + { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 }, { 0x00000401, 0x23880608, 0x00000000, 0x000f000f }, { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f }, { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 }, diff --git a/src/shaders/post_processing/gen8/pa_to_pl3.g8b b/src/shaders/post_processing/gen8/pa_to_pl3.g8b index 3d1d0878..255ea818 100644 --- a/src/shaders/post_processing/gen8/pa_to_pl3.g8b +++ b/src/shaders/post_processing/gen8/pa_to_pl3.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x000062ea }, @@ -106,9 +106,9 @@ { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 }, - { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 }, - { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 }, - { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 }, + { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 }, + { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 }, + { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 }, { 0x00000401, 0x23880608, 0x00000000, 0x000f000f }, { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 }, { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 }, diff --git a/src/shaders/post_processing/gen8/pl2_to_pa.g8b b/src/shaders/post_processing/gen8/pl2_to_pa.g8b index 0c0cda16..5a3dde59 100644 --- a/src/shaders/post_processing/gen8/pl2_to_pa.g8b +++ b/src/shaders/post_processing/gen8/pl2_to_pa.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 }, @@ -111,8 +111,8 @@ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 }, { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 }, - { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 }, - { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 }, + { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 }, + { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 }, { 0x00000401, 0x23680608, 0x00000000, 0x0001001f }, { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 }, { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 }, diff --git a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b index fa728828..c34fdeae 100644 --- a/src/shaders/post_processing/gen8/pl2_to_pl2.g8b +++ b/src/shaders/post_processing/gen8/pl2_to_pl2.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 }, @@ -113,9 +113,9 @@ { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 }, { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 }, - { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 }, - { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 }, - { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 }, + { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 }, + { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 }, + { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 }, { 0x00000401, 0x23880608, 0x00000000, 0x000f000f }, { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f }, { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 }, diff --git a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b index 28a951c7..ebfcb71b 100644 --- a/src/shaders/post_processing/gen8/pl2_to_pl3.g8b +++ b/src/shaders/post_processing/gen8/pl2_to_pl3.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 }, @@ -114,9 +114,9 @@ { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 }, - { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 }, - { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 }, - { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 }, + { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 }, + { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 }, + { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 }, { 0x00000401, 0x23880608, 0x00000000, 0x000f000f }, { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 }, { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 }, diff --git a/src/shaders/post_processing/gen8/pl2_to_rgbx.g8b b/src/shaders/post_processing/gen8/pl2_to_rgbx.g8b index 9ee29c23..4d78b830 100644 --- a/src/shaders/post_processing/gen8/pl2_to_rgbx.g8b +++ b/src/shaders/post_processing/gen8/pl2_to_rgbx.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 }, @@ -569,8 +569,8 @@ { 0x00010001, 0x22201048, 0x00000200, 0x00000000 }, { 0x00010001, 0x22001040, 0x00000204, 0x00000000 }, { 0x00010001, 0x22041240, 0x00000220, 0x00000000 }, - { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00020002 }, - { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 }, + { 0x00000209, 0x23601a28, 0x1e000120, 0x00020002 }, + { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 }, { 0x00000401, 0x23680608, 0x00000000, 0x0003001f }, { 0x00400001, 0x22081040, 0x00690200, 0x00000000 }, { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 }, diff --git a/src/shaders/post_processing/gen8/pl3_to_pa.g8b b/src/shaders/post_processing/gen8/pl3_to_pa.g8b index d6798c27..4bf62948 100644 --- a/src/shaders/post_processing/gen8/pl3_to_pa.g8b +++ b/src/shaders/post_processing/gen8/pl3_to_pa.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 }, @@ -127,8 +127,8 @@ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400040, 0x22001a40, 0x166902c0, 0x00000000 }, { 0x00400040, 0x22082260, 0x1669005c, 0x03a003a0 }, - { 0x00000209, 0x23601a28, 0x1e0000e0, 0x00010001 }, - { 0x00000601, 0x23641a28, 0x000000e2, 0x00000000 }, + { 0x00000209, 0x23601a28, 0x1e000120, 0x00010001 }, + { 0x00000601, 0x23641a28, 0x00000122, 0x00000000 }, { 0x00000401, 0x23680608, 0x00000000, 0x0001001f }, { 0x80400040, 0xc0001248, 0x168a8000, 0x00800080 }, { 0x80400040, 0xc0201248, 0x168a8020, 0x00800080 }, diff --git a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b index 9a141e72..70fafd83 100644 --- a/src/shaders/post_processing/gen8/pl3_to_pl2.g8b +++ b/src/shaders/post_processing/gen8/pl3_to_pl2.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 }, @@ -129,9 +129,9 @@ { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 }, { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 }, - { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 }, - { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 }, - { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 }, + { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 }, + { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 }, + { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 }, { 0x00000401, 0x23880608, 0x00000000, 0x000f000f }, { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f }, { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 }, diff --git a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b index 67ac99c7..800fe687 100644 --- a/src/shaders/post_processing/gen8/pl3_to_pl3.g8b +++ b/src/shaders/post_processing/gen8/pl3_to_pl3.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 }, @@ -130,9 +130,9 @@ { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x25c00208, 0x008d0360, 0x00000000 }, - { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 }, - { 0x00200208, 0x24a01a28, 0x1e4500e0, 0x00010001 }, - { 0x00200208, 0x25c01a28, 0x1e4500e0, 0x00010001 }, + { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 }, + { 0x00200208, 0x24a01a28, 0x1e450120, 0x00010001 }, + { 0x00200208, 0x25c01a28, 0x1e450120, 0x00010001 }, { 0x00000401, 0x23880608, 0x00000000, 0x000f000f }, { 0x00000401, 0x24a80608, 0x00000000, 0x00070007 }, { 0x00000401, 0x25c80608, 0x00000000, 0x00070007 }, diff --git a/src/shaders/post_processing/gen8/rgbx_to_nv12.g8b b/src/shaders/post_processing/gen8/rgbx_to_nv12.g8b index 4cc113b5..20e1053c 100644 --- a/src/shaders/post_processing/gen8/rgbx_to_nv12.g8b +++ b/src/shaders/post_processing/gen8/rgbx_to_nv12.g8b @@ -1,8 +1,8 @@ { 0x00600001, 0x23600208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23200208, 0x008d0000, 0x00000000 }, { 0x00600001, 0x23400208, 0x008d0000, 0x00000000 }, - { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x000000f0 }, - { 0x00200001, 0x21141ae8, 0x004500e0, 0x00000000 }, + { 0x00600041, 0x20603ae8, 0x3a8d0060, 0x00000130 }, + { 0x00200001, 0x21541ae8, 0x00450120, 0x00000000 }, { 0x01000010, 0x20002220, 0x1600005a, 0x00010001 }, { 0x00000008, 0x22201248, 0x16000044, 0x00000000 }, { 0x00000005, 0x22201248, 0x16000220, 0x00030003 }, @@ -13,41 +13,41 @@ { 0x01000010, 0x20001261, 0x16000220, 0x00030003 }, { 0x00010020, 0x34000005, 0x0e001400, 0x00000180 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000114 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000154 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000118 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000158 }, { 0x00000020, 0x34000004, 0x0e001400, 0x000001a0 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, - { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000118 }, + { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000158 }, { 0x00000001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000120 }, { 0x00110001, 0x220012e8, 0x00000040, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004114, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004154, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00000040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00000040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00000040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000220 }, { 0x00000020, 0x34000004, 0x0e001400, 0x00000070 }, { 0x00110001, 0x220012e8, 0x00000042, 0x00000000 }, - { 0x00110040, 0x22203ae8, 0x3a004118, 0x00000200 }, + { 0x00110040, 0x22203ae8, 0x3a004158, 0x00000200 }, { 0x00110040, 0x22203ae8, 0x3e000220, 0xc1800000 }, { 0x00110001, 0x24003ae0, 0x000000c0, 0x00000000 }, { 0x00110048, 0x20c03ae8, 0x3a000060, 0x00000220 }, { 0x00000001, 0x24003ae0, 0x000000a0, 0x00000000 }, - { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000114 }, + { 0x00000048, 0x20a03ae8, 0x3a000080, 0x00000154 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00800001, 0x22a01648, 0x10000000, 0xffffffff }, { 0x00000005, 0x23021288, 0x16000044, 0x00030003 }, - { 0x00000001, 0x23203ae8, 0x000000f8, 0x00000000 }, - { 0x00000001, 0x23383ae8, 0x000000f4, 0x00000000 }, + { 0x00000001, 0x23203ae8, 0x00000138, 0x00000000 }, + { 0x00000001, 0x23383ae8, 0x00000134, 0x00000000 }, { 0x00000001, 0x23303ae8, 0x00000060, 0x00000000 }, { 0x00000001, 0x23343ae8, 0x00000080, 0x00000000 }, { 0x00000001, 0x23283ae8, 0x000000c0, 0x00000000 }, @@ -56,10 +56,10 @@ { 0x00000040, 0x233c0208, 0x0600033c, 0x08000000 }, { 0x00000001, 0x24083ae0, 0x000000c0, 0x00000000 }, { 0x00000048, 0x24083ae0, 0x3e000060, 0x41000000 }, - { 0x00000248, 0x22e83ae8, 0x3e0000f4, 0x41e00000 }, + { 0x00000248, 0x22e83ae8, 0x3e000134, 0x41e00000 }, { 0x00000641, 0x22e43ae8, 0x3e000080, 0x40800000 }, { 0x00000001, 0x24103ae0, 0x00000060, 0x00000000 }, - { 0x00000648, 0x22f03ae8, 0x3e0000f4, 0x41000000 }, + { 0x00000648, 0x22f03ae8, 0x3e000134, 0x41000000 }, { 0x00000401, 0x22f40608, 0x00000000, 0x00000000 }, { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, { 0x00400001, 0x24003660, 0x30000000, 0x00006ea2 }, @@ -530,9 +530,9 @@ { 0x00400040, 0x22081a40, 0x166902c0, 0x02000200 }, { 0x00600001, 0x23800208, 0x008d0360, 0x00000000 }, { 0x00600001, 0x24a00208, 0x008d0360, 0x00000000 }, - { 0x00200201, 0x23801a28, 0x004500e0, 0x00000000 }, - { 0x00000201, 0x24a01a28, 0x000000e0, 0x00000000 }, - { 0x00000608, 0x24a41a28, 0x1e0000e2, 0x00010001 }, + { 0x00200201, 0x23801a28, 0x00450120, 0x00000000 }, + { 0x00000201, 0x24a01a28, 0x00000120, 0x00000000 }, + { 0x00000608, 0x24a41a28, 0x1e000122, 0x00010001 }, { 0x00000401, 0x23880608, 0x00000000, 0x000f000f }, { 0x00000401, 0x24a80608, 0x00000000, 0x0007000f }, { 0x80800040, 0xa2001248, 0x16b18200, 0x00800080 }, |