diff options
Diffstat (limited to 'src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a')
-rw-r--r-- | src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a b/src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a index deb2220c..a61fdbdb 100644 --- a/src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a +++ b/src/shaders/post_processing/gen7/Save_AVS_RGBX.g4a @@ -159,7 +159,7 @@ //======================================================================= -//r9-r17 +//r11-r17 // Define temp space for any usages @@ -168,15 +168,15 @@ // temp space for rotation -.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f -.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udROBUF Base=r11.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud -.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwROBUF Base=r11.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw -.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubROBUF Base=r11.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub -.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4ROBUF Base=r11.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub // End of common.inc @@ -431,8 +431,8 @@ (f0.0) mov (1) a0.0<1>:uw a0.2<0;1,0>:uw (f0.0) mov (1) a0.2<1>:uw uwTemp0<0;1,0> - shl (1) r27.0<1>:d r7.0<0;1,0>:w 2:w { NoDDClr } // H. block origin need to be quadrupled - mov (1) r27.1<1>:d r7.1<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant) + shl (1) r27.0<1>:d r9.0<0;1,0>:w 2:w { NoDDClr } // H. block origin need to be quadrupled + mov (1) r27.1<1>:d r9.1<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant) mov (1) r27.2<1>:ud 0x3001F:ud { NoDDChk } // Block width and height (32x4) mov (4) a0.4<1>:uw a0.0<4;4,1>:uw |