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-rw-r--r--projects/cbuilder5/libpng.bpf44
-rw-r--r--projects/cbuilder5/libpng.bpg50
-rw-r--r--projects/cbuilder5/libpng.bpr312
-rw-r--r--projects/cbuilder5/libpng.cpp56
-rw-r--r--projects/cbuilder5/libpng.readme.txt50
-rw-r--r--projects/cbuilder5/libpngstat.bpf42
-rw-r--r--projects/cbuilder5/libpngstat.bpr216
-rw-r--r--projects/cbuilder5/zlib.readme.txt28
-rw-r--r--projects/netware.txt4
-rw-r--r--projects/visualc6/README.txt128
-rw-r--r--projects/visualc6/libpng.dsp1014
-rw-r--r--projects/visualc6/libpng.dsw118
-rw-r--r--projects/visualc6/pngtest.dsp628
-rw-r--r--projects/wince.txt4
14 files changed, 1347 insertions, 1347 deletions
diff --git a/projects/cbuilder5/libpng.bpf b/projects/cbuilder5/libpng.bpf
index ee6d9293d..2af81e77c 100644
--- a/projects/cbuilder5/libpng.bpf
+++ b/projects/cbuilder5/libpng.bpf
@@ -1,22 +1,22 @@
-USEUNIT("libpng.cpp");
-USEUNIT("..\..\png.c");
-USEUNIT("..\..\pngerror.c");
-USEUNIT("..\..\pngget.c");
-USEUNIT("..\..\pngmem.c");
-USEUNIT("..\..\pngpread.c");
-USEUNIT("..\..\pngread.c");
-USEUNIT("..\..\pngrio.c");
-USEUNIT("..\..\pngrtran.c");
-USEUNIT("..\..\pngrutil.c");
-USEUNIT("..\..\pngset.c");
-USEUNIT("..\..\pngtrans.c");
-USEUNIT("..\..\pngwio.c");
-USEUNIT("..\..\pngwrite.c");
-USEUNIT("..\..\pngwtran.c");
-USEUNIT("..\..\pngwutil.c");
-USELIB("..\..\..\zlib\zlib.lib");
-//---------------------------------------------------------------------------
-This file is used by the project manager only and should be treated like the project file
-
-
-DllEntryPoint
+USEUNIT("libpng.cpp");
+USEUNIT("..\..\png.c");
+USEUNIT("..\..\pngerror.c");
+USEUNIT("..\..\pngget.c");
+USEUNIT("..\..\pngmem.c");
+USEUNIT("..\..\pngpread.c");
+USEUNIT("..\..\pngread.c");
+USEUNIT("..\..\pngrio.c");
+USEUNIT("..\..\pngrtran.c");
+USEUNIT("..\..\pngrutil.c");
+USEUNIT("..\..\pngset.c");
+USEUNIT("..\..\pngtrans.c");
+USEUNIT("..\..\pngwio.c");
+USEUNIT("..\..\pngwrite.c");
+USEUNIT("..\..\pngwtran.c");
+USEUNIT("..\..\pngwutil.c");
+USELIB("..\..\..\zlib\zlib.lib");
+//---------------------------------------------------------------------------
+This file is used by the project manager only and should be treated like the project file
+
+
+DllEntryPoint
diff --git a/projects/cbuilder5/libpng.bpg b/projects/cbuilder5/libpng.bpg
index c6c6a4e65..80c197719 100644
--- a/projects/cbuilder5/libpng.bpg
+++ b/projects/cbuilder5/libpng.bpg
@@ -1,25 +1,25 @@
-#------------------------------------------------------------------------------
-VERSION = BWS.01
-#------------------------------------------------------------------------------
-!ifndef ROOT
-ROOT = $(MAKEDIR)\..
-!endif
-#------------------------------------------------------------------------------
-MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
-DCC = $(ROOT)\bin\dcc32.exe $**
-BRCC = $(ROOT)\bin\brcc32.exe $**
-#------------------------------------------------------------------------------
-PROJECTS = libpngstat.lib libpng.dll
-#------------------------------------------------------------------------------
-default: $(PROJECTS)
-#------------------------------------------------------------------------------
-
-libpngstat.lib: libpngstat.bpr
- $(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
- $(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
-
-libpng.dll: libpng.bpr
- $(ROOT)\bin\bpr2mak $**
- $(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
-
-
+#------------------------------------------------------------------------------
+VERSION = BWS.01
+#------------------------------------------------------------------------------
+!ifndef ROOT
+ROOT = $(MAKEDIR)\..
+!endif
+#------------------------------------------------------------------------------
+MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
+DCC = $(ROOT)\bin\dcc32.exe $**
+BRCC = $(ROOT)\bin\brcc32.exe $**
+#------------------------------------------------------------------------------
+PROJECTS = libpngstat.lib libpng.dll
+#------------------------------------------------------------------------------
+default: $(PROJECTS)
+#------------------------------------------------------------------------------
+
+libpngstat.lib: libpngstat.bpr
+ $(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
+ $(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
+
+libpng.dll: libpng.bpr
+ $(ROOT)\bin\bpr2mak $**
+ $(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
+
+
diff --git a/projects/cbuilder5/libpng.bpr b/projects/cbuilder5/libpng.bpr
index 7e09ddaea..b9fdbe4d0 100644
--- a/projects/cbuilder5/libpng.bpr
+++ b/projects/cbuilder5/libpng.bpr
@@ -1,157 +1,157 @@
-<?xml version='1.0' encoding='utf-8' ?>
-<!-- C++Builder XML Project -->
-<PROJECT>
- <MACROS>
- <VERSION value="BCB.05.03"/>
- <PROJECT value="libpng.dll"/>
- <OBJFILES value="libpng.obj ..\..\pngwutil.obj ..\..\pngerror.obj ..\..\pngget.obj
- ..\..\pngmem.obj ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj
- ..\..\pngrtran.obj ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj
- ..\..\pngwio.obj ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\png.obj"/>
- <RESFILES value=""/>
- <DEFFILE value=""/>
- <RESDEPEN value="$(RESFILES)"/>
- <LIBFILES value="..\..\..\zlib\zlib.lib"/>
- <LIBRARIES value="bcbsmp50.lib dclocx50.lib NMFast50.lib Tee50.lib Vclx50.lib Vcl50.lib"/>
- <SPARELIBS value="Vcl50.lib Vclx50.lib Tee50.lib NMFast50.lib dclocx50.lib bcbsmp50.lib"/>
- <PACKAGES value="Vcl50.bpi Vclx50.bpi bcbsmp50.bpi Qrpt50.bpi Vcldb50.bpi Vclbde50.bpi
- ibsmp50.bpi vcldbx50.bpi TeeUI50.bpi TeeDB50.bpi Tee50.bpi TeeQR50.bpi
- VCLIB50.bpi bcbie50.bpi vclie50.bpi Inetdb50.bpi Inet50.bpi NMFast50.bpi
- dclocx50.bpi bcb97axserver50.bpi SIMULUSCOMPONENTS.bpi Simulus2.bpi"/>
- <PATHCPP value=".;..\.."/>
- <PATHPAS value=".;"/>
- <PATHRC value=".;"/>
- <PATHASM value=".;"/>
- <DEBUGLIBPATH value="$(BCB)\lib\debug"/>
- <RELEASELIBPATH value="$(BCB)\lib\release"/>
- <LINKER value="tlink32"/>
- <USERDEFINES value="PNG_BUILD_DLL;PNG_NO_MODULEDEF"/>
- <SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL"/>
- <MAINSOURCE value="libpng.bpf"/>
- <INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
- <LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
- <WARNINGS value="-w8092 -w8091 -w8090 -w8089 -w8087 -wprc -wucp -wstv -wstu -wsig -wpin
- -wnod -wnak -wdef -wcln -wbbf -wasm -wamp -wamb"/>
- </MACROS>
- <OPTIONS>
- <CFLAG1 value="-WD -O2 -w -Vx -Ve -x- -RT- -X- -a8 -5 -b- -d -k- -vi -tWD -tWM -c"/>
- <PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
- <RFLAGS value=""/>
- <AFLAGS value="/mx /w2 /zn"/>
- <LFLAGS value="-D&quot;&quot; -aa -Tpd -x -Gn -Gi -w"/>
- </OPTIONS>
- <LINKER>
- <ALLOBJ value="c0d32.obj $(OBJFILES)"/>
- <ALLRES value="$(RESFILES)"/>
- <ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32mti.lib"/>
- </LINKER>
- <IDEOPTIONS>
-[Version Info]
-IncludeVerInfo=0
-AutoIncBuild=0
-MajorVer=1
-MinorVer=0
-Release=0
-Build=0
-Debug=0
-PreRelease=0
-Special=0
-Private=0
-DLL=1
-Locale=2057
-CodePage=1252
-
-[Version Info Keys]
-CompanyName=
-FileDescription=
-FileVersion=1.0.0.0
-InternalName=
-LegalCopyright=
-LegalTrademarks=
-OriginalFilename=
-ProductName=
-ProductVersion=
-Comments=
-
-[HistoryLists\hlIncludePath]
-Count=18
-Item0=..\..;..\..\..\zlib;$(BCB)\include
-Item1=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
-Item2=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
-Item3=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
-Item4=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
-Item5=..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
-Item6=..\Source\ThirdParty\PortableNetworkGraphics;P:\Development\Source\ThirdParty\ZLibCompression;$(BCB)\include
-Item7=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\include
-Item8=$(BCB)\include
-Item9=..\Source;..\Source\General\Templates;..\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
-Item10=P:\Development\Source\;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
-Item11=P:\Development\Source;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
-Item12=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
-Item13=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
-Item14=P:\Development\Source\General\Templates\;$(BCB)\include;$(BCB)\include\vcl
-Item15=P:\Development\Source\General\Templates;$(BCB)\include;$(BCB)\include\vcl
-Item16=P:\Development\Source;$(BCB)\include;$(BCB)\include\vcl
-Item17=$(BCB)\include;$(BCB)\include\vcl
-
-[HistoryLists\hlLibraryPath]
-Count=10
-Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
-Item1=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
-Item2=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
-Item3=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
-Item4=$(BCB)\lib\obj;$(BCB)\lib
-Item5=..\Source\SIMUtilities;..\Source;$(BCB)\lib\obj;$(BCB)\lib
-Item6=P:\Development\Source\SIMUtilities\;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
-Item7=P:\Development\Source\SIMUtilities;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
-Item8=P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
-Item9=P:\Development\Source;$(BCB)\lib\obj;$(BCB)\lib
-
-[HistoryLists\hlDebugSourcePath]
-Count=1
-Item0=$(BCB)\source\vcl
-
-[HistoryLists\hlConditionals]
-Count=20
-Item0=ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
-Item1=_DEBUG;ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
-Item2=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_NO_MODULEDEF
-Item3=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_NO_GLOBAL_ARRAYS
-Item4=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED;PNG_DEBUG_FILE=stderr
-Item5=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
-Item6=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
-Item7=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF
-Item8=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5
-Item9=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG
-Item10=PNG_BUILD_DLL;ZLIB_DLL
-Item11=PNG_BUILD_DLL
-Item12=PNG_DLL;PNG_BUILD_DLL;ZLIB_DLL
-Item13=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS;ZLIB_DLL
-Item14=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS
-Item15=PNG_DLL;PNG_BUILD_DLL
-Item16=PNG_DLL;PNG_BUILD_DLL;PNG_MODULEDEF
-Item17=_HTML_FORM
-Item18=_DEBUG;_HTML_FORM
-Item19=_DEBUG
-
-[HistoryLists\hlIntOutputDir]
-Count=2
-Item0=..\Obj
-Item1=P:\Development\Obj
-
-[Debugging]
-DebugSourceDirs=
-
-[Parameters]
-RunParams=
-HostApplication=P:\Development\Executables\LibPNGTestApp.exe
-RemoteHost=
-RemotePath=
-RemoteDebug=0
-
-[Compiler]
-ShowInfoMsgs=0
-LinkDebugVcl=0
-LinkCGLIB=0
- </IDEOPTIONS>
+<?xml version='1.0' encoding='utf-8' ?>
+<!-- C++Builder XML Project -->
+<PROJECT>
+ <MACROS>
+ <VERSION value="BCB.05.03"/>
+ <PROJECT value="libpng.dll"/>
+ <OBJFILES value="libpng.obj ..\..\pngwutil.obj ..\..\pngerror.obj ..\..\pngget.obj
+ ..\..\pngmem.obj ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj
+ ..\..\pngrtran.obj ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj
+ ..\..\pngwio.obj ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\png.obj"/>
+ <RESFILES value=""/>
+ <DEFFILE value=""/>
+ <RESDEPEN value="$(RESFILES)"/>
+ <LIBFILES value="..\..\..\zlib\zlib.lib"/>
+ <LIBRARIES value="bcbsmp50.lib dclocx50.lib NMFast50.lib Tee50.lib Vclx50.lib Vcl50.lib"/>
+ <SPARELIBS value="Vcl50.lib Vclx50.lib Tee50.lib NMFast50.lib dclocx50.lib bcbsmp50.lib"/>
+ <PACKAGES value="Vcl50.bpi Vclx50.bpi bcbsmp50.bpi Qrpt50.bpi Vcldb50.bpi Vclbde50.bpi
+ ibsmp50.bpi vcldbx50.bpi TeeUI50.bpi TeeDB50.bpi Tee50.bpi TeeQR50.bpi
+ VCLIB50.bpi bcbie50.bpi vclie50.bpi Inetdb50.bpi Inet50.bpi NMFast50.bpi
+ dclocx50.bpi bcb97axserver50.bpi SIMULUSCOMPONENTS.bpi Simulus2.bpi"/>
+ <PATHCPP value=".;..\.."/>
+ <PATHPAS value=".;"/>
+ <PATHRC value=".;"/>
+ <PATHASM value=".;"/>
+ <DEBUGLIBPATH value="$(BCB)\lib\debug"/>
+ <RELEASELIBPATH value="$(BCB)\lib\release"/>
+ <LINKER value="tlink32"/>
+ <USERDEFINES value="PNG_BUILD_DLL;PNG_NO_MODULEDEF"/>
+ <SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL"/>
+ <MAINSOURCE value="libpng.bpf"/>
+ <INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
+ <LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
+ <WARNINGS value="-w8092 -w8091 -w8090 -w8089 -w8087 -wprc -wucp -wstv -wstu -wsig -wpin
+ -wnod -wnak -wdef -wcln -wbbf -wasm -wamp -wamb"/>
+ </MACROS>
+ <OPTIONS>
+ <CFLAG1 value="-WD -O2 -w -Vx -Ve -x- -RT- -X- -a8 -5 -b- -d -k- -vi -tWD -tWM -c"/>
+ <PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
+ <RFLAGS value=""/>
+ <AFLAGS value="/mx /w2 /zn"/>
+ <LFLAGS value="-D&quot;&quot; -aa -Tpd -x -Gn -Gi -w"/>
+ </OPTIONS>
+ <LINKER>
+ <ALLOBJ value="c0d32.obj $(OBJFILES)"/>
+ <ALLRES value="$(RESFILES)"/>
+ <ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32mti.lib"/>
+ </LINKER>
+ <IDEOPTIONS>
+[Version Info]
+IncludeVerInfo=0
+AutoIncBuild=0
+MajorVer=1
+MinorVer=0
+Release=0
+Build=0
+Debug=0
+PreRelease=0
+Special=0
+Private=0
+DLL=1
+Locale=2057
+CodePage=1252
+
+[Version Info Keys]
+CompanyName=
+FileDescription=
+FileVersion=1.0.0.0
+InternalName=
+LegalCopyright=
+LegalTrademarks=
+OriginalFilename=
+ProductName=
+ProductVersion=
+Comments=
+
+[HistoryLists\hlIncludePath]
+Count=18
+Item0=..\..;..\..\..\zlib;$(BCB)\include
+Item1=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
+Item2=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
+Item3=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
+Item4=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
+Item5=..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
+Item6=..\Source\ThirdParty\PortableNetworkGraphics;P:\Development\Source\ThirdParty\ZLibCompression;$(BCB)\include
+Item7=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\include
+Item8=$(BCB)\include
+Item9=..\Source;..\Source\General\Templates;..\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
+Item10=P:\Development\Source\;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
+Item11=P:\Development\Source;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
+Item12=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
+Item13=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
+Item14=P:\Development\Source\General\Templates\;$(BCB)\include;$(BCB)\include\vcl
+Item15=P:\Development\Source\General\Templates;$(BCB)\include;$(BCB)\include\vcl
+Item16=P:\Development\Source;$(BCB)\include;$(BCB)\include\vcl
+Item17=$(BCB)\include;$(BCB)\include\vcl
+
+[HistoryLists\hlLibraryPath]
+Count=10
+Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
+Item1=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
+Item2=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
+Item3=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
+Item4=$(BCB)\lib\obj;$(BCB)\lib
+Item5=..\Source\SIMUtilities;..\Source;$(BCB)\lib\obj;$(BCB)\lib
+Item6=P:\Development\Source\SIMUtilities\;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
+Item7=P:\Development\Source\SIMUtilities;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
+Item8=P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
+Item9=P:\Development\Source;$(BCB)\lib\obj;$(BCB)\lib
+
+[HistoryLists\hlDebugSourcePath]
+Count=1
+Item0=$(BCB)\source\vcl
+
+[HistoryLists\hlConditionals]
+Count=20
+Item0=ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
+Item1=_DEBUG;ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
+Item2=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_NO_MODULEDEF
+Item3=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_NO_GLOBAL_ARRAYS
+Item4=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED;PNG_DEBUG_FILE=stderr
+Item5=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
+Item6=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
+Item7=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF
+Item8=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5
+Item9=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG
+Item10=PNG_BUILD_DLL;ZLIB_DLL
+Item11=PNG_BUILD_DLL
+Item12=PNG_DLL;PNG_BUILD_DLL;ZLIB_DLL
+Item13=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS;ZLIB_DLL
+Item14=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS
+Item15=PNG_DLL;PNG_BUILD_DLL
+Item16=PNG_DLL;PNG_BUILD_DLL;PNG_MODULEDEF
+Item17=_HTML_FORM
+Item18=_DEBUG;_HTML_FORM
+Item19=_DEBUG
+
+[HistoryLists\hlIntOutputDir]
+Count=2
+Item0=..\Obj
+Item1=P:\Development\Obj
+
+[Debugging]
+DebugSourceDirs=
+
+[Parameters]
+RunParams=
+HostApplication=P:\Development\Executables\LibPNGTestApp.exe
+RemoteHost=
+RemotePath=
+RemoteDebug=0
+
+[Compiler]
+ShowInfoMsgs=0
+LinkDebugVcl=0
+LinkCGLIB=0
+ </IDEOPTIONS>
</PROJECT> \ No newline at end of file
diff --git a/projects/cbuilder5/libpng.cpp b/projects/cbuilder5/libpng.cpp
index 97865f59e..4e2f274d4 100644
--- a/projects/cbuilder5/libpng.cpp
+++ b/projects/cbuilder5/libpng.cpp
@@ -1,29 +1,29 @@
-//---------------------------------------------------------------------------
-#include <windows.h>
-//---------------------------------------------------------------------------
-// Important note about DLL memory management when your DLL uses the
-// static version of the RunTime Library:
-//
-// If your DLL exports any functions that pass String objects (or structs/
-// classes containing nested Strings) as parameter or function results,
-// you will need to add the library MEMMGR.LIB to both the DLL project and
-// any other projects that use the DLL. You will also need to use MEMMGR.LIB
-// if any other projects which use the DLL will be performing new or delete
-// operations on any non-TObject-derived classes which are exported from the
-// DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
-// EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
-// the file BORLNDMM.DLL should be deployed along with your DLL.
-//
-// To avoid using BORLNDMM.DLL, pass string information using "char *" or
-// ShortString parameters.
-//
-// If your DLL uses the dynamic version of the RTL, you do not need to
-// explicitly add MEMMGR.LIB as this will be done implicitly for you
-//---------------------------------------------------------------------------
-
-int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
-{
- return 1;
-}
-//---------------------------------------------------------------------------
+//---------------------------------------------------------------------------
+#include <windows.h>
+//---------------------------------------------------------------------------
+// Important note about DLL memory management when your DLL uses the
+// static version of the RunTime Library:
+//
+// If your DLL exports any functions that pass String objects (or structs/
+// classes containing nested Strings) as parameter or function results,
+// you will need to add the library MEMMGR.LIB to both the DLL project and
+// any other projects that use the DLL. You will also need to use MEMMGR.LIB
+// if any other projects which use the DLL will be performing new or delete
+// operations on any non-TObject-derived classes which are exported from the
+// DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
+// EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
+// the file BORLNDMM.DLL should be deployed along with your DLL.
+//
+// To avoid using BORLNDMM.DLL, pass string information using "char *" or
+// ShortString parameters.
+//
+// If your DLL uses the dynamic version of the RTL, you do not need to
+// explicitly add MEMMGR.LIB as this will be done implicitly for you
+//---------------------------------------------------------------------------
+
+int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
+{
+ return 1;
+}
+//---------------------------------------------------------------------------
\ No newline at end of file
diff --git a/projects/cbuilder5/libpng.readme.txt b/projects/cbuilder5/libpng.readme.txt
index 704c121ea..c99c1e9a7 100644
--- a/projects/cbuilder5/libpng.readme.txt
+++ b/projects/cbuilder5/libpng.readme.txt
@@ -1,25 +1,25 @@
-Project files to build libpng using Borland C++ Builder v5.0
-
-In order to build and use libpng, please follow these steps:
-
- 1). Install zlib in a directory at the same level with libpng.
-
- 2). In a console window, go to the zlib directory and type:
- make -f win32\Makefile.bor
- After performing this step, you should have a file named
- zlib.lib in the zlib directory.
-
- 3). Add the following conditional define to your project:
- PNG_USE_DLL
-
- 4). Add libpng.lib or libpngstat.lib to the project.
- Build the project.
-
- 5). If the build fails, add the paths to png.h and zlib.h to
- your include path, and restart the build.
-
-By default, the libpng project uses zlib as a static library. If
-you wish to use zlib as a DLL, please read the important notes from
-the zlib DLL FAQ, found inside the zlib distribution.
-
-See the libpng documentation for instructions on how to use the code.
+Project files to build libpng using Borland C++ Builder v5.0
+
+In order to build and use libpng, please follow these steps:
+
+ 1). Install zlib in a directory at the same level with libpng.
+
+ 2). In a console window, go to the zlib directory and type:
+ make -f win32\Makefile.bor
+ After performing this step, you should have a file named
+ zlib.lib in the zlib directory.
+
+ 3). Add the following conditional define to your project:
+ PNG_USE_DLL
+
+ 4). Add libpng.lib or libpngstat.lib to the project.
+ Build the project.
+
+ 5). If the build fails, add the paths to png.h and zlib.h to
+ your include path, and restart the build.
+
+By default, the libpng project uses zlib as a static library. If
+you wish to use zlib as a DLL, please read the important notes from
+the zlib DLL FAQ, found inside the zlib distribution.
+
+See the libpng documentation for instructions on how to use the code.
diff --git a/projects/cbuilder5/libpngstat.bpf b/projects/cbuilder5/libpngstat.bpf
index f736b62f4..fbc5c406c 100644
--- a/projects/cbuilder5/libpngstat.bpf
+++ b/projects/cbuilder5/libpngstat.bpf
@@ -1,22 +1,22 @@
-USEUNIT("..\..\png.c");
-USEUNIT("..\..\pngerror.c");
-USEUNIT("..\..\pngget.c");
-USEUNIT("..\..\pngmem.c");
-USEUNIT("..\..\pngpread.c");
-USEUNIT("..\..\pngread.c");
-USEUNIT("..\..\pngrio.c");
-USEUNIT("..\..\pngrtran.c");
-USEUNIT("..\..\pngrutil.c");
-USEUNIT("..\..\pngset.c");
-USEUNIT("..\..\pngtrans.c");
-USEUNIT("..\..\pngwio.c");
-USEUNIT("..\..\pngwrite.c");
-USEUNIT("..\..\pngwtran.c");
-USEUNIT("..\..\pngwutil.c");
-USELIB("..\..\..\zlib\zlib.lib");
-//---------------------------------------------------------------------------
-#define Library
-
-// To add a file to the library use the Project menu 'Add to Project'.
-
+USEUNIT("..\..\png.c");
+USEUNIT("..\..\pngerror.c");
+USEUNIT("..\..\pngget.c");
+USEUNIT("..\..\pngmem.c");
+USEUNIT("..\..\pngpread.c");
+USEUNIT("..\..\pngread.c");
+USEUNIT("..\..\pngrio.c");
+USEUNIT("..\..\pngrtran.c");
+USEUNIT("..\..\pngrutil.c");
+USEUNIT("..\..\pngset.c");
+USEUNIT("..\..\pngtrans.c");
+USEUNIT("..\..\pngwio.c");
+USEUNIT("..\..\pngwrite.c");
+USEUNIT("..\..\pngwtran.c");
+USEUNIT("..\..\pngwutil.c");
+USELIB("..\..\..\zlib\zlib.lib");
+//---------------------------------------------------------------------------
+#define Library
+
+// To add a file to the library use the Project menu 'Add to Project'.
+
\ No newline at end of file
diff --git a/projects/cbuilder5/libpngstat.bpr b/projects/cbuilder5/libpngstat.bpr
index 68abb8dd5..9a51ecc88 100644
--- a/projects/cbuilder5/libpngstat.bpr
+++ b/projects/cbuilder5/libpngstat.bpr
@@ -1,109 +1,109 @@
-<?xml version='1.0' encoding='utf-8' ?>
-<!-- C++Builder XML Project -->
-<PROJECT>
- <MACROS>
- <VERSION value="BCB.05.03"/>
- <PROJECT value="libpngstat.lib"/>
- <OBJFILES value="..\..\pngerror.obj ..\..\png.obj ..\..\pngwutil.obj ..\..\pngmem.obj
- ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj ..\..\pngrtran.obj
- ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj ..\..\pngwio.obj
- ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\pngget.obj"/>
- <RESFILES value=""/>
- <DEFFILE value=""/>
- <RESDEPEN value="$(RESFILES)"/>
- <LIBFILES value="..\..\..\zlib\zlib.lib"/>
- <LIBRARIES value=""/>
- <PACKAGES value=""/>
- <PATHCPP value=".;..\.."/>
- <PATHPAS value=".;"/>
- <PATHRC value=".;"/>
- <PATHASM value=".;"/>
- <LINKER value="TLib"/>
- <USERDEFINES value=""/>
- <SYSDEFINES value="_RTLDLL;NO_STRICT"/>
- <MAINSOURCE value="libpngstat.bpf"/>
- <INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
- <LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
- <WARNINGS value="-w-par"/>
- <LISTFILE value=""/>
- </MACROS>
- <OPTIONS>
- <CFLAG1 value="-O2 -w -Vx -Ve -X- -a8 -5 -b- -d -k- -vi -c -tW -tWM"/>
- <PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
- <AFLAGS value="/mx /w2 /zn"/>
- <LFLAGS value=""/>
- </OPTIONS>
- <LINKER>
- <ALLOBJ value="$(OBJFILES)"/>
- <ALLLIB value=""/>
- </LINKER>
- <IDEOPTIONS>
-[Version Info]
-IncludeVerInfo=0
-AutoIncBuild=0
-MajorVer=1
-MinorVer=0
-Release=0
-Build=0
-Debug=0
-PreRelease=0
-Special=0
-Private=0
-DLL=0
-Locale=2057
-CodePage=1252
-
-[Version Info Keys]
-CompanyName=
-FileDescription=
-FileVersion=1.0.0.0
-InternalName=
-LegalCopyright=
-LegalTrademarks=
-OriginalFilename=
-ProductName=
-ProductVersion=1.0.0.0
-Comments=
-
-[HistoryLists\hlIncludePath]
-Count=2
-Item0=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
-Item1=..\..;$(BCB)\include;$(BCB)\include\vcl
-
-[HistoryLists\hlLibraryPath]
-Count=1
-Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
-
-[HistoryLists\hlDebugSourcePath]
-Count=1
-Item0=$(BCB)\source\vcl
-
-[HistoryLists\hlConditionals]
-Count=1
-Item0=_DEBUG
-
-[HistoryLists\hlTlibPageSize]
-Count=1
-Item0=0x0010
-
-[Debugging]
-DebugSourceDirs=$(BCB)\source\vcl
-
-[Parameters]
-RunParams=
-HostApplication=
-RemoteHost=
-RemotePath=
-RemoteDebug=0
-
-[Compiler]
-ShowInfoMsgs=0
-LinkDebugVcl=0
-LinkCGLIB=0
-
-[Language]
-ActiveLang=
-ProjectLang=
-RootDir=
- </IDEOPTIONS>
+<?xml version='1.0' encoding='utf-8' ?>
+<!-- C++Builder XML Project -->
+<PROJECT>
+ <MACROS>
+ <VERSION value="BCB.05.03"/>
+ <PROJECT value="libpngstat.lib"/>
+ <OBJFILES value="..\..\pngerror.obj ..\..\png.obj ..\..\pngwutil.obj ..\..\pngmem.obj
+ ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj ..\..\pngrtran.obj
+ ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj ..\..\pngwio.obj
+ ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\pngget.obj"/>
+ <RESFILES value=""/>
+ <DEFFILE value=""/>
+ <RESDEPEN value="$(RESFILES)"/>
+ <LIBFILES value="..\..\..\zlib\zlib.lib"/>
+ <LIBRARIES value=""/>
+ <PACKAGES value=""/>
+ <PATHCPP value=".;..\.."/>
+ <PATHPAS value=".;"/>
+ <PATHRC value=".;"/>
+ <PATHASM value=".;"/>
+ <LINKER value="TLib"/>
+ <USERDEFINES value=""/>
+ <SYSDEFINES value="_RTLDLL;NO_STRICT"/>
+ <MAINSOURCE value="libpngstat.bpf"/>
+ <INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
+ <LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
+ <WARNINGS value="-w-par"/>
+ <LISTFILE value=""/>
+ </MACROS>
+ <OPTIONS>
+ <CFLAG1 value="-O2 -w -Vx -Ve -X- -a8 -5 -b- -d -k- -vi -c -tW -tWM"/>
+ <PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
+ <AFLAGS value="/mx /w2 /zn"/>
+ <LFLAGS value=""/>
+ </OPTIONS>
+ <LINKER>
+ <ALLOBJ value="$(OBJFILES)"/>
+ <ALLLIB value=""/>
+ </LINKER>
+ <IDEOPTIONS>
+[Version Info]
+IncludeVerInfo=0
+AutoIncBuild=0
+MajorVer=1
+MinorVer=0
+Release=0
+Build=0
+Debug=0
+PreRelease=0
+Special=0
+Private=0
+DLL=0
+Locale=2057
+CodePage=1252
+
+[Version Info Keys]
+CompanyName=
+FileDescription=
+FileVersion=1.0.0.0
+InternalName=
+LegalCopyright=
+LegalTrademarks=
+OriginalFilename=
+ProductName=
+ProductVersion=1.0.0.0
+Comments=
+
+[HistoryLists\hlIncludePath]
+Count=2
+Item0=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
+Item1=..\..;$(BCB)\include;$(BCB)\include\vcl
+
+[HistoryLists\hlLibraryPath]
+Count=1
+Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
+
+[HistoryLists\hlDebugSourcePath]
+Count=1
+Item0=$(BCB)\source\vcl
+
+[HistoryLists\hlConditionals]
+Count=1
+Item0=_DEBUG
+
+[HistoryLists\hlTlibPageSize]
+Count=1
+Item0=0x0010
+
+[Debugging]
+DebugSourceDirs=$(BCB)\source\vcl
+
+[Parameters]
+RunParams=
+HostApplication=
+RemoteHost=
+RemotePath=
+RemoteDebug=0
+
+[Compiler]
+ShowInfoMsgs=0
+LinkDebugVcl=0
+LinkCGLIB=0
+
+[Language]
+ActiveLang=
+ProjectLang=
+RootDir=
+ </IDEOPTIONS>
</PROJECT> \ No newline at end of file
diff --git a/projects/cbuilder5/zlib.readme.txt b/projects/cbuilder5/zlib.readme.txt
index 9fb45575c..cb6a7a81e 100644
--- a/projects/cbuilder5/zlib.readme.txt
+++ b/projects/cbuilder5/zlib.readme.txt
@@ -1,14 +1,14 @@
-The project that builds libpng under Borland C++ Builder does not
-explicitly build zlib. By taking this decision, there is no need
-to update the libpng project each time when there is a change in
-the list of zlib source files. After all, this list is private to
-zlib, and applications (such as libpng) should not assume anything
-about it.
-
-If you wish to contribute a project that builds zlib under Borland
-C++ Builder, please submit it to the zlib developers, not to the
-libpng developers.
-
-By default, the libpng project uses zlib as a static library. If
-you wish to use zlib as a DLL, please read the important notes from
-the zlib DLL FAQ, found inside the zlib distribution.
+The project that builds libpng under Borland C++ Builder does not
+explicitly build zlib. By taking this decision, there is no need
+to update the libpng project each time when there is a change in
+the list of zlib source files. After all, this list is private to
+zlib, and applications (such as libpng) should not assume anything
+about it.
+
+If you wish to contribute a project that builds zlib under Borland
+C++ Builder, please submit it to the zlib developers, not to the
+libpng developers.
+
+By default, the libpng project uses zlib as a static library. If
+you wish to use zlib as a DLL, please read the important notes from
+the zlib DLL FAQ, found inside the zlib distribution.
diff --git a/projects/netware.txt b/projects/netware.txt
index a922d5016..178361da8 100644
--- a/projects/netware.txt
+++ b/projects/netware.txt
@@ -1,6 +1,6 @@
A set of project files is available for Netware. Get
-libpng-1.2.6beta4-project-netware.zip from a libpng distribution
+libpng-1.2.5-project-netware.zip from a libpng distribution
site such as http://libpng.sourceforge.net
Put the zip file in this directory (projects) and then run
-"unzip -a libpng-1.2.6beta4-project-netware.zip"
+"unzip -a libpng-1.2.5-project-netware.zip"
diff --git a/projects/visualc6/README.txt b/projects/visualc6/README.txt
index 6add544e0..6da12e4f9 100644
--- a/projects/visualc6/README.txt
+++ b/projects/visualc6/README.txt
@@ -1,64 +1,64 @@
-Microsoft Developer Studio Project File, Format Version 6.00 for libpng.
-
-Copyright (C) 2000-2004 Simon-Pierre Cadieux.
-Copyright (C) 2004 Cosmin Truta.
-For conditions of distribution and use, see copyright notice in png.h
-
-
-Assumptions:
-* The libpng source files are in ..\..
-* The zlib source files are in ..\..\..\zlib
-* The zlib project files are in ..\..\..\zlib\projects\visualc6
-
-
-To use:
-
-1) On the main menu, select "File | Open Workspace".
- Open "libpng.dsw".
-
-2) Select "Build | Set Active Configuration".
- Choose the configuration you wish to build.
- (Choose libpng or pngtest; zlib will be built automatically.)
-
-3) Select "Build | Clean".
-
-4) Select "Build | Build ... (F7)". Ignore warning messages about
- not being able to find certain include files (e.g. alloc.h).
-
-5) If you built the sample program (pngtest),
- select "Build | Execute ... (Ctrl+F5)".
-
-
-This project builds the libpng binaries as follows:
-
-* Win32_DLL_Release\libpng13.dll DLL build
-* Win32_DLL_Debug\libpng13d.dll DLL build (debug version)
-* Win32_DLL_ASM_Release\libpng13.dll DLL build using ASM code
-* Win32_DLL_ASM_Debug\libpng13d.dll DLL build using ASM (debug version)
-* Win32_DLL_VB\libpng13vb.dll DLL build for Visual Basic, using stdcall
-* Win32_LIB_Release\libpng.lib static build
-* Win32_LIB_Debug\libpngd.lib static build (debug version)
-* Win32_LIB_ASM_Release\libpng.lib static build using ASM code
-* Win32_LIB_ASM_Debug\libpngd.lib static build using ASM (debug version)
-
-
-Notes:
-
-If you change anything in the source files, or select different compiler
-settings, please change the DLL name to something different than any of
-the above names.
-
-Also, make sure that DLLFNAME_POSTFIX and (PRIVATEBUILD or SPECIALBUILD)
-are defined when compiling the resource file. DLLFNAME_POSTFIX contains
-the trailing letters that come after the version number. PRIVATEBUILD
-and/or SPECIALBUILD store information describing the type of change made
-in the VERSIONINFO structure. Please refer to MSDN for more information
-on the used macros and the nature of their content. For an example on
-how to define these macros, look at the resource compiler settings for
-the "Win32 DLL VB" configuration.
-
-All DLLs built by this project use the Microsoft dynamic C runtime library
-MSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of the
-above mentioned libraries you should also include this DLL in your package.
-For a list of files that are redistributable in Visual C++ 6.0, see
-Common\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.
+Microsoft Developer Studio Project File, Format Version 6.00 for libpng.
+
+Copyright (C) 2000-2004 Simon-Pierre Cadieux.
+Copyright (C) 2004 Cosmin Truta.
+For conditions of distribution and use, see copyright notice in png.h
+
+
+Assumptions:
+* The libpng source files are in ..\..
+* The zlib source files are in ..\..\..\zlib
+* The zlib project files are in ..\..\..\zlib\projects\visualc6
+
+
+To use:
+
+1) On the main menu, select "File | Open Workspace".
+ Open "libpng.dsw".
+
+2) Select "Build | Set Active Configuration".
+ Choose the configuration you wish to build.
+ (Choose libpng or pngtest; zlib will be built automatically.)
+
+3) Select "Build | Clean".
+
+4) Select "Build | Build ... (F7)". Ignore warning messages about
+ not being able to find certain include files (e.g. alloc.h).
+
+5) If you built the sample program (pngtest),
+ select "Build | Execute ... (Ctrl+F5)".
+
+
+This project builds the libpng binaries as follows:
+
+* Win32_DLL_Release\libpng13.dll DLL build
+* Win32_DLL_Debug\libpng13d.dll DLL build (debug version)
+* Win32_DLL_ASM_Release\libpng13.dll DLL build using ASM code
+* Win32_DLL_ASM_Debug\libpng13d.dll DLL build using ASM (debug version)
+* Win32_DLL_VB\libpng13vb.dll DLL build for Visual Basic, using stdcall
+* Win32_LIB_Release\libpng.lib static build
+* Win32_LIB_Debug\libpngd.lib static build (debug version)
+* Win32_LIB_ASM_Release\libpng.lib static build using ASM code
+* Win32_LIB_ASM_Debug\libpngd.lib static build using ASM (debug version)
+
+
+Notes:
+
+If you change anything in the source files, or select different compiler
+settings, please change the DLL name to something different than any of
+the above names.
+
+Also, make sure that DLLFNAME_POSTFIX and (PRIVATEBUILD or SPECIALBUILD)
+are defined when compiling the resource file. DLLFNAME_POSTFIX contains
+the trailing letters that come after the version number. PRIVATEBUILD
+and/or SPECIALBUILD store information describing the type of change made
+in the VERSIONINFO structure. Please refer to MSDN for more information
+on the used macros and the nature of their content. For an example on
+how to define these macros, look at the resource compiler settings for
+the "Win32 DLL VB" configuration.
+
+All DLLs built by this project use the Microsoft dynamic C runtime library
+MSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of the
+above mentioned libraries you should also include this DLL in your package.
+For a list of files that are redistributable in Visual C++ 6.0, see
+Common\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.
diff --git a/projects/visualc6/libpng.dsp b/projects/visualc6/libpng.dsp
index 6d5595dc6..73a3766f7 100644
--- a/projects/visualc6/libpng.dsp
+++ b/projects/visualc6/libpng.dsp
@@ -1,507 +1,507 @@
-# Microsoft Developer Studio Project File - Name="libpng" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=libpng - Win32 DLL Release
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "libpng.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "libpng.mak" CFG="libpng - Win32 DLL Release"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "libpng - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "libpng - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "libpng - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "libpng - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "libpng - Win32 DLL VB" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "libpng - Win32 LIB Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "libpng - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "libpng - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "libpng - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-
-!IF "$(CFG)" == "libpng - Win32 DLL Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "libpng___Win32_DLL_Release"
-# PROP BASE Intermediate_Dir "libpng___Win32_DLL_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Win32_DLL_Release"
-# PROP Intermediate_Dir "Win32_DLL_Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-CPP=cl.exe
-# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
-# SUBTRACT BASE CPP /YX /Yc /Yu
-# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /c
-# SUBTRACT CPP /YX /Yc /Yu
-MTL=midl.exe
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-RSC=rc.exe
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 /nologo /dll /machine:I386
-# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_Release\libpng13.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
-
-!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "libpng___Win32_DLL_Release"
-# PROP BASE Intermediate_Dir "libpng___Win32_DLL_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Win32_DLL_Debug"
-# PROP Intermediate_Dir "Win32_DLL_Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-CPP=cl.exe
-# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
-# SUBTRACT BASE CPP /YX /Yc /Yu
-# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /GZ /c
-# SUBTRACT CPP /YX /Yc /Yu
-MTL=midl.exe
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-RSC=rc.exe
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /i "..\.." /d "_DEBUG" /d PNG_DEBUG=1
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
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+# SUBTRACT CPP /YX /Yc /Yu
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+# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\libpng13d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
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+# PROP BASE Intermediate_Dir "libpng___Win32_DLL_VB"
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+# PROP Use_MFC 0
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+# PROP Output_Dir "Win32_DLL_VB"
+# PROP Intermediate_Dir "Win32_DLL_VB"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D PNGAPI=__stdcall /D "PNG_NO_MODULEDEF" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG" /dDLLFNAME_POSTFIX=""""VB"""" /dSPECIALBUILD=""""__stdcall calling convention used for exported functions""""
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /dll /machine:I386
+# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_VB\libpng13vb.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
+# Begin Special Build Tool
+OutDir=.\Win32_DLL_VB
+TargetName=libpng13vb
+SOURCE="$(InputPath)"
+PostBuild_Cmds=echo Deleting $(targetname) import library and export file (Not required for VB projects) del $(outdir)\$(targetname).lib del $(outdir)\$(targetname).exp
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "libpng___Win32_LIB_Release"
+# PROP BASE Intermediate_Dir "libpng___Win32_LIB_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
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+# PROP Output_Dir "Win32_LIB_Release"
+# PROP Intermediate_Dir "Win32_LIB_Release"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "libpng___Win32_LIB_Debug"
+# PROP BASE Intermediate_Dir "libpng___Win32_LIB_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_Debug"
+# PROP Intermediate_Dir "Win32_LIB_Debug"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Win32_LIB_Debug\libpngd.lib"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "libpng___Win32_LIB_ASM_Release"
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+# PROP Use_MFC 0
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+# PROP Output_Dir "Win32_LIB_ASM_Release"
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+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_USE_PNGVCRD" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
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+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "libpng___Win32_LIB_ASM_Debug"
+# PROP BASE Intermediate_Dir "libpng___Win32_LIB_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
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+# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_USE_PNGVCRD" /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\libpngd.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "libpng - Win32 DLL Release"
+# Name "libpng - Win32 DLL Debug"
+# Name "libpng - Win32 DLL ASM Release"
+# Name "libpng - Win32 DLL ASM Debug"
+# Name "libpng - Win32 DLL VB"
+# Name "libpng - Win32 LIB Release"
+# Name "libpng - Win32 LIB Debug"
+# Name "libpng - Win32 LIB ASM Release"
+# Name "libpng - Win32 LIB ASM Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\png.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngerror.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngget.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngmem.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngpread.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngread.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngrio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngrtran.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngrutil.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngset.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngtrans.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngvcrd.c
+
+!IF "$(CFG)" == "libpng - Win32 DLL Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\scripts\pngw32.def
+
+!IF "$(CFG)" == "libpng - Win32 DLL Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngwio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngwrite.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngwtran.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngwutil.c
+# End Source File
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+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\png.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngconf.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=..\..\scripts\pngw32.rc
+
+!IF "$(CFG)" == "libpng - Win32 DLL Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\README.txt
+# End Source File
+# End Target
+# End Project
diff --git a/projects/visualc6/libpng.dsw b/projects/visualc6/libpng.dsw
index 2a9864674..4f3856fbb 100644
--- a/projects/visualc6/libpng.dsw
+++ b/projects/visualc6/libpng.dsw
@@ -1,59 +1,59 @@
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-{{{
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- Project_Dep_Name zlib
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-Package=<3>
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+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
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+Project: "libpng"=".\libpng.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name zlib
+ End Project Dependency
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+
+###############################################################################
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+Project: "pngtest"=".\pngtest.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
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+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name libpng
+ End Project Dependency
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+
+###############################################################################
+
+Project: "zlib"="..\..\..\zlib\projects\visualc6\zlib.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
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+
+Package=<4>
+{{{
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+
+###############################################################################
+
+Global:
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+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
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+
+###############################################################################
+
diff --git a/projects/visualc6/pngtest.dsp b/projects/visualc6/pngtest.dsp
index 2e5845c95..a1be73cd0 100644
--- a/projects/visualc6/pngtest.dsp
+++ b/projects/visualc6/pngtest.dsp
@@ -1,314 +1,314 @@
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-# ** DO NOT EDIT **
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-CFG=pngtest - Win32 DLL Release
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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-!MESSAGE
-!MESSAGE NMAKE /f "pngtest.mak".
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-!MESSAGE Possible choices for configuration are:
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-!MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
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-!MESSAGE "pngtest - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
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-!IF "$(CFG)" == "pngtest - Win32 DLL Release"
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+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 Win32_LIB_ASM_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# Begin Special Build Tool
+OutDir=.\Win32_LIB_ASM_Debug
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "pngtest - Win32 DLL Release"
+# Name "pngtest - Win32 DLL Debug"
+# Name "pngtest - Win32 DLL ASM Release"
+# Name "pngtest - Win32 DLL ASM Debug"
+# Name "pngtest - Win32 LIB Release"
+# Name "pngtest - Win32 LIB Debug"
+# Name "pngtest - Win32 LIB ASM Release"
+# Name "pngtest - Win32 LIB ASM Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\pngtest.c
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/projects/wince.txt b/projects/wince.txt
index d014d01eb..a1a26c0bc 100644
--- a/projects/wince.txt
+++ b/projects/wince.txt
@@ -1,6 +1,6 @@
A set of project files is available for WinCE. Get
-libpng-1.2.6beta4-project-wince.zip from a libpng distribution
+libpng-1.2.5-project-wince.zip from a libpng distribution
site such as http://libpng.sourceforge.net
Put the zip file in this directory (projects) and then run
-"unzip -a libpng-1.2.6beta4-project-wince.zip"
+"unzip -a libpng-1.2.5-project-wince.zip"