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Diffstat (limited to 'contrib/visupng/PngFile.c')
-rw-r--r--contrib/visupng/PngFile.c114
1 files changed, 57 insertions, 57 deletions
diff --git a/contrib/visupng/PngFile.c b/contrib/visupng/PngFile.c
index db0219e35..e741319e2 100644
--- a/contrib/visupng/PngFile.c
+++ b/contrib/visupng/PngFile.c
@@ -152,29 +152,29 @@ BOOL PngLoadImage (PTSTR pstrFileName, png_byte **ppbImageData,
Try
{
-
+
// initialize the png structure
-
+
#ifdef PNG_STDIO_SUPPORTED
png_init_io(png_ptr, pfFile);
#else
png_set_read_fn(png_ptr, (png_voidp)pfFile, png_read_data);
#endif
-
+
png_set_sig_bytes(png_ptr, 8);
-
+
// read all PNG info up to image data
-
+
png_read_info(png_ptr, info_ptr);
-
+
// get width, height, bit-depth and color-type
-
+
png_get_IHDR(png_ptr, info_ptr, piWidth, piHeight, &iBitDepth,
&iColorType, NULL, NULL, NULL);
-
+
// expand images of all color-type and bit-depth to 3x8 bit RGB images
// let the library process things like alpha, transparency, background
-
+
if (iBitDepth == 16)
png_set_strip_16(png_ptr);
if (iColorType == PNG_COLOR_TYPE_PALETTE)
@@ -186,7 +186,7 @@ BOOL PngLoadImage (PTSTR pstrFileName, png_byte **ppbImageData,
if (iColorType == PNG_COLOR_TYPE_GRAY ||
iColorType == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png_ptr);
-
+
// set the background color to draw transparent and alpha images over.
if (png_get_bKGD(png_ptr, info_ptr, &pBackground))
{
@@ -199,30 +199,30 @@ BOOL PngLoadImage (PTSTR pstrFileName, png_byte **ppbImageData,
{
pBkgColor = NULL;
}
-
+
// if required set gamma conversion
if (png_get_gAMA(png_ptr, info_ptr, &dGamma))
png_set_gamma(png_ptr, (double) 2.2, dGamma);
-
+
// after the transformations have been registered update info_ptr data
-
+
png_read_update_info(png_ptr, info_ptr);
-
+
// get again width, height and the new bit-depth and color-type
-
+
png_get_IHDR(png_ptr, info_ptr, piWidth, piHeight, &iBitDepth,
&iColorType, NULL, NULL, NULL);
-
-
+
+
// row_bytes is the width x number of channels
-
+
ulRowBytes = png_get_rowbytes(png_ptr, info_ptr);
ulChannels = png_get_channels(png_ptr, info_ptr);
-
+
*piChannels = ulChannels;
-
+
// now we can allocate memory to store the image
-
+
if (pbImageData)
{
free (pbImageData);
@@ -234,33 +234,33 @@ BOOL PngLoadImage (PTSTR pstrFileName, png_byte **ppbImageData,
png_error(png_ptr, "Visual PNG: out of memory");
}
*ppbImageData = pbImageData;
-
+
// and allocate memory for an array of row-pointers
-
+
if ((ppbRowPointers = (png_bytepp) malloc((*piHeight)
* sizeof(png_bytep))) == NULL)
{
png_error(png_ptr, "Visual PNG: out of memory");
}
-
+
// set the individual row-pointers to point at the correct offsets
-
+
for (i = 0; i < (*piHeight); i++)
ppbRowPointers[i] = pbImageData + i * ulRowBytes;
-
+
// now we can go ahead and just read the whole image
-
+
png_read_image(png_ptr, ppbRowPointers);
-
+
// read the additional chunks in the PNG file (not really needed)
-
+
png_read_end(png_ptr, NULL);
-
+
// and we're done
-
+
free (ppbRowPointers);
ppbRowPointers = NULL;
-
+
// yepp, done
}
@@ -269,7 +269,7 @@ BOOL PngLoadImage (PTSTR pstrFileName, png_byte **ppbImageData,
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
*ppbImageData = pbImageData = NULL;
-
+
if(ppbRowPointers)
free (ppbRowPointers);
@@ -323,58 +323,58 @@ BOOL PngSaveImage (PTSTR pstrFileName, png_byte *pDiData,
Try
{
// initialize the png structure
-
+
#ifdef PNG_STDIO_SUPPORTED
png_init_io(png_ptr, pfFile);
#else
png_set_write_fn(png_ptr, (png_voidp)pfFile, png_write_data, png_flush);
#endif
-
+
// we're going to write a very simple 3x8 bit RGB image
-
+
png_set_IHDR(png_ptr, info_ptr, iWidth, iHeight, ciBitDepth,
PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
PNG_FILTER_TYPE_BASE);
-
+
// write the file header information
-
+
png_write_info(png_ptr, info_ptr);
-
+
// swap the BGR pixels in the DiData structure to RGB
-
+
png_set_bgr(png_ptr);
-
+
// row_bytes is the width x number of channels
-
+
ulRowBytes = iWidth * ciChannels;
-
+
// we can allocate memory for an array of row-pointers
-
+
if ((ppbRowPointers = (png_bytepp) malloc(iHeight * sizeof(png_bytep))) == NULL)
Throw "Visualpng: Out of memory";
-
+
// set the individual row-pointers to point at the correct offsets
-
+
for (i = 0; i < iHeight; i++)
ppbRowPointers[i] = pDiData + i * (((ulRowBytes + 3) >> 2) << 2);
-
+
// write out the entire image data in one call
-
+
png_write_image (png_ptr, ppbRowPointers);
-
+
// write the additional chunks to the PNG file (not really needed)
-
+
png_write_end(png_ptr, info_ptr);
-
+
// and we're done
-
+
free (ppbRowPointers);
ppbRowPointers = NULL;
-
+
// clean up after the write, and free any memory allocated
-
+
png_destroy_write_struct(&png_ptr, (png_infopp) NULL);
-
+
// yepp, done
}
@@ -389,9 +389,9 @@ BOOL PngSaveImage (PTSTR pstrFileName, png_byte *pDiData,
return FALSE;
}
-
+
fclose (pfFile);
-
+
return TRUE;
}