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Diffstat (limited to 'deps/ntlmclient/unicode_builtin.c')
-rw-r--r-- | deps/ntlmclient/unicode_builtin.c | 445 |
1 files changed, 445 insertions, 0 deletions
diff --git a/deps/ntlmclient/unicode_builtin.c b/deps/ntlmclient/unicode_builtin.c new file mode 100644 index 000000000..e1856cca9 --- /dev/null +++ b/deps/ntlmclient/unicode_builtin.c @@ -0,0 +1,445 @@ +/* + * Copyright (c) Edward Thomson. All rights reserved. + * + * This file is part of ntlmclient, distributed under the MIT license. + * For full terms and copyright information, and for third-party + * copyright information, see the included LICENSE.txt file. + */ + +#include <stdlib.h> +#include <stdint.h> + +#include "ntlm.h" +#include "unicode.h" +#include "compat.h" + +struct ntlm_unicode_ctx { + ntlm_client *ntlm; +}; + +typedef unsigned int UTF32; /* at least 32 bits */ +typedef unsigned short UTF16; /* at least 16 bits */ +typedef unsigned char UTF8; /* typically 8 bits */ + +/* Some fundamental constants */ +#define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD +#define UNI_MAX_BMP (UTF32)0x0000FFFF +#define UNI_MAX_UTF16 (UTF32)0x0010FFFF +#define UNI_MAX_UTF32 (UTF32)0x7FFFFFFF +#define UNI_MAX_LEGAL_UTF32 (UTF32)0x0010FFFF + +#define UNI_MAX_UTF8_BYTES_PER_CODE_POINT 4 + +typedef enum { + conversionOK, /* conversion successful */ + sourceExhausted, /* partial character in source, but hit end */ + targetExhausted, /* insuff. room in target for conversion */ + sourceIllegal /* source sequence is illegal/malformed */ +} ConversionResult; + +typedef enum { + strictConversion = 0, + lenientConversion +} ConversionFlags; + + +static const int halfShift = 10; /* used for shifting by 10 bits */ + +static const UTF32 halfBase = 0x0010000UL; +static const UTF32 halfMask = 0x3FFUL; + +#define UNI_SUR_HIGH_START (UTF32)0xD800 +#define UNI_SUR_HIGH_END (UTF32)0xDBFF +#define UNI_SUR_LOW_START (UTF32)0xDC00 +#define UNI_SUR_LOW_END (UTF32)0xDFFF +#define false 0 +#define true 1 + +/* --------------------------------------------------------------------- */ + +/* + * Index into the table below with the first byte of a UTF-8 sequence to + * get the number of trailing bytes that are supposed to follow it. + * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is + * left as-is for anyone who may want to do such conversion, which was + * allowed in earlier algorithms. + */ +static const char trailingBytesForUTF8[256] = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, + 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5 +}; + +/* + * Magic values subtracted from a buffer value during UTF8 conversion. + * This table contains as many values as there might be trailing bytes + * in a UTF-8 sequence. + */ +static const UTF32 offsetsFromUTF8[6] = { + 0x00000000UL, 0x00003080UL, 0x000E2080UL, + 0x03C82080UL, 0xFA082080UL, 0x82082080UL }; + +/* + * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed + * into the first byte, depending on how many bytes follow. There are + * as many entries in this table as there are UTF-8 sequence types. + * (I.e., one byte sequence, two byte... etc.). Remember that sequencs + * for *legal* UTF-8 will be 4 or fewer bytes total. + */ +static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; + +/* --------------------------------------------------------------------- */ + +/* The interface converts a whole buffer to avoid function-call overhead. + * Constants have been gathered. Loops & conditionals have been removed as + * much as possible for efficiency, in favor of drop-through switches. + * (See "Note A" at the bottom of the file for equivalent code.) + * If your compiler supports it, the "isLegalUTF8" call can be turned + * into an inline function. + */ + +static ConversionResult ConvertUTF16toUTF8 ( + const UTF16** sourceStart, const UTF16* sourceEnd, + UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) { + ConversionResult result = conversionOK; + const UTF16* source = *sourceStart; + UTF8* target = *targetStart; + while (source < sourceEnd) { + UTF32 ch; + unsigned short bytesToWrite = 0; + const UTF32 byteMask = 0xBF; + const UTF32 byteMark = 0x80; + const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ + ch = *source++; + /* If we have a surrogate pair, convert to UTF32 first. */ + if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { + /* If the 16 bits following the high surrogate are in the source buffer... */ + if (source < sourceEnd) { + UTF32 ch2 = *source; + /* If it's a low surrogate, convert to UTF32. */ + if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { + ch = ((ch - UNI_SUR_HIGH_START) << halfShift) + + (ch2 - UNI_SUR_LOW_START) + halfBase; + ++source; + } else if (flags == strictConversion) { /* it's an unpaired high surrogate */ + --source; /* return to the illegal value itself */ + result = sourceIllegal; + break; + } + } else { /* We don't have the 16 bits following the high surrogate. */ + --source; /* return to the high surrogate */ + result = sourceExhausted; + break; + } + } else if (flags == strictConversion) { + /* UTF-16 surrogate values are illegal in UTF-32 */ + if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { + --source; /* return to the illegal value itself */ + result = sourceIllegal; + break; + } + } + /* Figure out how many bytes the result will require */ + if (ch < (UTF32)0x80) { bytesToWrite = 1; + } else if (ch < (UTF32)0x800) { bytesToWrite = 2; + } else if (ch < (UTF32)0x10000) { bytesToWrite = 3; + } else if (ch < (UTF32)0x110000) { bytesToWrite = 4; + } else { bytesToWrite = 3; + ch = UNI_REPLACEMENT_CHAR; + } + + target += bytesToWrite; + if (target > targetEnd) { + source = oldSource; /* Back up source pointer! */ + target -= bytesToWrite; result = targetExhausted; break; + } + switch (bytesToWrite) { /* note: everything falls through. */ + case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; + case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; + case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; + case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]); + } + target += bytesToWrite; + } + *sourceStart = source; + *targetStart = target; + return result; +} + +/* --------------------------------------------------------------------- */ + +/* + * Utility routine to tell whether a sequence of bytes is legal UTF-8. + * This must be called with the length pre-determined by the first byte. + * If not calling this from ConvertUTF8to*, then the length can be set by: + * length = trailingBytesForUTF8[*source]+1; + * and the sequence is illegal right away if there aren't that many bytes + * available. + * If presented with a length > 4, this returns false. The Unicode + * definition of UTF-8 goes up to 4-byte sequences. + */ + +static inline bool isLegalUTF8(const UTF8 *source, int length) { + UTF8 a; + const UTF8 *srcptr = source+length; + switch (length) { + default: return false; + /* Everything else falls through when "true"... */ + case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; + case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; + case 2: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; + + switch (*source) { + /* no fall-through in this inner switch */ + case 0xE0: if (a < 0xA0) return false; break; + case 0xED: if (a > 0x9F) return false; break; + case 0xF0: if (a < 0x90) return false; break; + case 0xF4: if (a > 0x8F) return false; break; + default: if (a < 0x80) return false; + } + + case 1: if (*source >= 0x80 && *source < 0xC2) return false; + } + if (*source > 0xF4) return false; + return true; +} + +static ConversionResult ConvertUTF8toUTF16 ( + const UTF8** sourceStart, const UTF8* sourceEnd, + UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { + ConversionResult result = conversionOK; + const UTF8* source = *sourceStart; + UTF16* target = *targetStart; + while (source < sourceEnd) { + UTF32 ch = 0; + unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; + if (extraBytesToRead >= sourceEnd - source) { + result = sourceExhausted; break; + } + /* Do this check whether lenient or strict */ + if (!isLegalUTF8(source, extraBytesToRead+1)) { + result = sourceIllegal; + break; + } + /* + * The cases all fall through. See "Note A" below. + */ + switch (extraBytesToRead) { + case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ + case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ + case 3: ch += *source++; ch <<= 6; + case 2: ch += *source++; ch <<= 6; + case 1: ch += *source++; ch <<= 6; + case 0: ch += *source++; + } + ch -= offsetsFromUTF8[extraBytesToRead]; + + if (target >= targetEnd) { + source -= (extraBytesToRead+1); /* Back up source pointer! */ + result = targetExhausted; break; + } + if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ + /* UTF-16 surrogate values are illegal in UTF-32 */ + if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { + if (flags == strictConversion) { + source -= (extraBytesToRead+1); /* return to the illegal value itself */ + result = sourceIllegal; + break; + } else { + *target++ = UNI_REPLACEMENT_CHAR; + } + } else { + *target++ = (UTF16)ch; /* normal case */ + } + } else if (ch > UNI_MAX_UTF16) { + if (flags == strictConversion) { + result = sourceIllegal; + source -= (extraBytesToRead+1); /* return to the start */ + break; /* Bail out; shouldn't continue */ + } else { + *target++ = UNI_REPLACEMENT_CHAR; + } + } else { + /* target is a character in range 0xFFFF - 0x10FFFF. */ + if (target + 1 >= targetEnd) { + source -= (extraBytesToRead+1); /* Back up source pointer! */ + result = targetExhausted; break; + } + ch -= halfBase; + *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); + *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); + } + } + *sourceStart = source; + *targetStart = target; + return result; +} + + +ntlm_unicode_ctx *ntlm_unicode_ctx_init(ntlm_client *ntlm) +{ + ntlm_unicode_ctx *ctx; + + if ((ctx = malloc(sizeof(ntlm_unicode_ctx))) == NULL) + return NULL; + + ctx->ntlm = ntlm; + return ctx; +} + +typedef enum { + unicode_builtin_utf8_to_16, + unicode_builtin_utf16_to_8 +} unicode_builtin_encoding_direction; + +static inline bool unicode_builtin_encoding_convert( + char **converted, + size_t *converted_len, + ntlm_unicode_ctx *ctx, + const char *string, + size_t string_len, + unicode_builtin_encoding_direction direction) +{ + const char *in_start, *in_end; + char *out, *out_start, *out_end, *new_out; + size_t out_size, out_len; + bool success = false; + ConversionResult result; + + *converted = NULL; + *converted_len = 0; + + in_start = string; + in_end = in_start + string_len; + + /* + * When translating UTF8 to UTF16, these strings are only used + * internally, and we obey the given length, so we can simply + * use a buffer that is 2x the size. Add an extra byte to NUL + * terminate the results (two bytes for UTF16). + */ + if (direction == unicode_builtin_utf8_to_16) + out_size = (string_len * 2 + 2); + else + out_size = (string_len / 2 + 1); + + /* Round to the nearest multiple of 8 */ + out_size = (out_size + 7) & ~7; + + if ((out = malloc(out_size)) == NULL) { + ntlm_client_set_errmsg(ctx->ntlm, "out of memory"); + return false; + } + + out_start = out; + out_end = out_start + out_size; + + /* Make room for NUL termination */ + if (direction == unicode_builtin_utf16_to_8) + out_end--; + + while (true) { + if (direction == unicode_builtin_utf8_to_16) + result = ConvertUTF8toUTF16( + (const UTF8 **)&in_start, (UTF8 *)in_end, + (UTF16 **)&out_start, (UTF16 *)out_end, strictConversion); + else + result = ConvertUTF16toUTF8( + (const UTF16 **)&in_start, (UTF16 *)in_end, + (UTF8 **)&out_start, (UTF8 *)out_end, lenientConversion); + + switch (result) { + case conversionOK: + success = true; + goto done; + case sourceExhausted: + ntlm_client_set_errmsg(ctx->ntlm, + "invalid unicode string; trailing data remains"); + goto done; + case targetExhausted: + break; + case sourceIllegal: + ntlm_client_set_errmsg(ctx->ntlm, + "invalid unicode string; trailing data remains"); + goto done; + default: + ntlm_client_set_errmsg(ctx->ntlm, + "unknown unicode conversion failure"); + goto done; + } + + /* Grow buffer size by 1.5 (rounded up to a multiple of 8) */ + out_size = ((((out_size << 1) - (out_size >> 1)) + 7) & ~7); + + if (out_size > NTLM_UNICODE_MAX_LEN) { + ntlm_client_set_errmsg(ctx->ntlm, + "unicode conversion too large"); + goto done; + } + + if ((new_out = realloc(out, out_size)) == NULL) { + ntlm_client_set_errmsg(ctx->ntlm, "out of memory"); + goto done; + } + + out_len = out_start - out; + + out = new_out; + out_start = new_out + out_len; + out_end = out + out_size; + + /* Make room for NUL termination */ + out_end -= (direction == unicode_builtin_utf8_to_16) ? 2 : 1; + } + +done: + if (!success) { + free(out); + return false; + } + + out_len = (out_start - out); + + /* NUL terminate */ + out[out_len] = '\0'; + + if (direction == unicode_builtin_utf8_to_16) + out[out_len+1] = '\0'; + + *converted = out; + *converted_len = out_len; + return true; +} + +bool ntlm_unicode_utf8_to_16( + char **converted, + size_t *converted_len, + ntlm_unicode_ctx *ctx, + const char *string, + size_t string_len) +{ + return unicode_builtin_encoding_convert(converted, converted_len, + ctx, string, string_len, unicode_builtin_utf8_to_16); +} + +bool ntlm_unicode_utf16_to_8( + char **converted, + size_t *converted_len, + ntlm_unicode_ctx *ctx, + const char *string, + size_t string_len) +{ + return unicode_builtin_encoding_convert(converted, converted_len, + ctx, string, string_len, unicode_builtin_utf16_to_8); +} + +void ntlm_unicode_ctx_free(ntlm_unicode_ctx *ctx) +{ + if (ctx) + free(ctx); +} |