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author | Emmanuele Bassi <ebassi@gnome.org> | 2017-01-18 15:40:00 +0000 |
---|---|---|
committer | Emmanuele Bassi <ebassi@gnome.org> | 2017-02-06 13:48:53 +0000 |
commit | 476851ba416c0fa478a8ec0620d482ed5079e38b (patch) | |
tree | 2c8248271f9b3c95e6584f6674bca5a0bf24a8ec | |
parent | 6af57b07459742b90ef7471733bd090a4580fe61 (diff) | |
download | libepoxy-476851ba416c0fa478a8ec0620d482ed5079e38b.tar.gz |
Allow enabling and disabling GLX support
Currently, GLX support in libepoxy at build time is hard coded, but
various platforms have expressed their preference for having a
configure-time option for it.
For instance:
- various embedded distributors do not ship with X11, but wish to use
libraries that depend on libepoxy now that Wayland is available
- distributors for macOS still wish to retain the ability to ship
their software with X11 enabled
By default, we want epoxy to build with GLX enabled pretty much
everywhere it makes sense, since it's only a build-time option and it's
not a run-time dependency.
-rw-r--r-- | meson.build | 28 | ||||
-rw-r--r-- | meson_options.txt | 5 | ||||
-rw-r--r-- | src/dispatch_common.h | 8 | ||||
-rw-r--r-- | test/meson.build | 2 |
4 files changed, 34 insertions, 9 deletions
diff --git a/meson.build b/meson.build index c8e45cd..9c44d3c 100644 --- a/meson.build +++ b/meson.build @@ -30,26 +30,48 @@ conf.set_quoted('PACKAGE_LOCALEDIR', join_paths(get_option('prefix'), get_option conf.set_quoted('PACKAGE_LIBEXECDIR', join_paths(get_option('prefix'), get_option('libexecdir'))) conf.set('HAVE_KHRPLATFORM_H', cc.has_header('KHR/khrplatform.h', required: false)) -if host_system == 'windows' +# GLX can be used on different platforms, so we expose a +# configure time switch to enable or disable it; in case +# the "auto" default value is set, we only enable GLX +# support on Linux and Unix +enable_glx = get_option('enable-glx') +if enable_glx == 'auto' + if host_system == 'windows' + build_glx = false + elif host_system == 'darwin' + build_glx = false + elif host_system == 'android' + build_glx = false + else + build_glx = true + endif +elif enable_glx == 'yes' + build_glx = true +elif enable_glx == 'no' build_glx = false +endif + +# The remaining platform specific API for GL/GLES are enabled +# depending on the platform we're building for +if host_system == 'windows' build_egl = false build_apple = false build_wgl = true has_znow = true elif host_system == 'darwin' - build_glx = false build_egl = false build_apple = true build_wgl = false has_znow = false else - build_glx = true build_egl = true build_apple = false build_wgl = false has_znow = true endif +conf.set10('ENABLE_GLX', build_glx) + # Compiler flags, taken from the Xorg macros test_cflags = [ '-Wpointer-arith', diff --git a/meson_options.txt b/meson_options.txt index 4eaa634..18932f5 100644 --- a/meson_options.txt +++ b/meson_options.txt @@ -1,3 +1,8 @@ option('enable-docs', type: 'boolean', value: false, description: 'Enable generating the Epoxy API reference (depends on Doxygen)') +option('enable-glx', + type: 'combo', + choices: [ 'auto', 'yes', 'no' ], + value: 'auto', + description: 'Enable GLX support') diff --git a/src/dispatch_common.h b/src/dispatch_common.h index 40d4bbc..b41f54b 100644 --- a/src/dispatch_common.h +++ b/src/dispatch_common.h @@ -23,15 +23,13 @@ #include "config.h" -#include <stdbool.h> - #ifdef _WIN32 #define PLATFORM_HAS_EGL 0 -#define PLATFORM_HAS_GLX 0 +#define PLATFORM_HAS_GLX ENABLE_GLX #define PLATFORM_HAS_WGL 1 #elif defined(__APPLE__) #define PLATFORM_HAS_EGL 0 -#define PLATFORM_HAS_GLX 0 +#define PLATFORM_HAS_GLX ENABLE_GLX #define PLATFORM_HAS_WGL 0 #elif defined(ANDROID) #define PLATFORM_HAS_EGL 1 @@ -39,7 +37,7 @@ #define PLATFORM_HAS_WGL 0 #else #define PLATFORM_HAS_EGL 1 -#define PLATFORM_HAS_GLX 1 +#define PLATFORM_HAS_GLX ENABLE_GLX #define PLATFORM_HAS_WGL 0 #endif diff --git a/test/meson.build b/test/meson.build index 857a980..2340fc6 100644 --- a/test/meson.build +++ b/test/meson.build @@ -1,6 +1,6 @@ has_gles1 = gles1_dep.found() has_gles2 = gles2_dep.found() -build_x11_tests = x11_dep.found() +build_x11_tests = build_glx and x11_dep.found() test_cflags = common_cflags + [ '-D_XOPEN_SOURCE', |