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//---------------------------------------------------------------------------------
//
//  Little Color Management System
//  Copyright (c) 1998-2010 Marti Maria Saguer
//
// Permission is hereby granted, free of charge, to any person obtaining 
// a copy of this software and associated documentation files (the "Software"), 
// to deal in the Software without restriction, including without limitation 
// the rights to use, copy, modify, merge, publish, distribute, sublicense, 
// and/or sell copies of the Software, and to permit persons to whom the Software 
// is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in 
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO 
// THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//---------------------------------------------------------------------------------
//

#include "lcms2_internal.h"



// This file contains routines for resampling and LUT optimization, black point detection
// and black preservation. 

// Black point detection -------------------------------------------------------------------------


// PCS -> PCS round trip transform, always uses relative intent on the device -> pcs 
static
cmsHTRANSFORM CreateRoundtripXForm(cmsHPROFILE hProfile, cmsUInt32Number nIntent)
{
    cmsHPROFILE hLab = cmsCreateLab4Profile(NULL);
    cmsHTRANSFORM xform;
    cmsBool BPC[4] = { FALSE, FALSE, FALSE, FALSE };
    cmsFloat64Number States[4] = { 1.0, 1.0, 1.0, 1.0 };
    cmsHPROFILE hProfiles[4];
    cmsUInt32Number Intents[4];
    cmsContext ContextID = cmsGetProfileContextID(hProfile);

    hProfiles[0] = hLab; hProfiles[1] = hProfile; hProfiles[2] = hProfile; hProfiles[3] = hLab;
    Intents[0]   = INTENT_RELATIVE_COLORIMETRIC; Intents[1] = nIntent; Intents[2] = INTENT_RELATIVE_COLORIMETRIC; Intents[3] = INTENT_RELATIVE_COLORIMETRIC;

    xform =  cmsCreateExtendedTransform(ContextID, 4, hProfiles, BPC, Intents, 
        States, NULL, 0, TYPE_Lab_DBL, TYPE_Lab_DBL, cmsFLAGS_NOCACHE|cmsFLAGS_NOOPTIMIZE);

    cmsCloseProfile(hLab);
    return xform;
}

// Use darker colorants to obtain black point. This works in the relative colorimetric intent and
// assumes more ink results in darker colors. No ink limit is assumed.
static
cmsBool  BlackPointAsDarkerColorant(cmsHPROFILE    hInput,                               
                                    cmsUInt32Number Intent,
                                    cmsCIEXYZ* BlackPoint,
                                    cmsUInt32Number dwFlags)
{
    cmsUInt16Number *Black;
    cmsHTRANSFORM xform;
    cmsColorSpaceSignature Space;
    cmsUInt32Number nChannels;
    cmsUInt32Number dwFormat; 
    cmsHPROFILE hLab;
    cmsCIELab  Lab;
    cmsCIEXYZ  BlackXYZ;        
    cmsContext ContextID = cmsGetProfileContextID(hInput);
    
    // If the profile does not support input direction, assume Black point 0    
    if (!cmsIsIntentSupported(hInput, Intent, LCMS_USED_AS_INPUT)) {

        BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
        return FALSE;
    }
    
    // Create a formatter which has n channels and floating point
    dwFormat = cmsFormatterForColorspaceOfProfile(hInput, 2, FALSE);

   // Try to get black by using black colorant    
    Space = cmsGetColorSpace(hInput);

    // This function returns darker colorant in 16 bits for several spaces
    if (!_cmsEndPointsBySpace(Space, NULL, &Black, &nChannels)) {
        
        BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
        return FALSE;
    }

    if (nChannels != T_CHANNELS(dwFormat)) {
       BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
       return FALSE;
    }

    // Lab will be used as the output space, but lab2 will avoid recursion
    hLab = cmsCreateLab2ProfileTHR(ContextID, NULL);
    if (hLab == NULL) {
       BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
       return FALSE;    
    }

    // Create the transform
    xform = cmsCreateTransformTHR(ContextID, hInput, dwFormat,
                                hLab, TYPE_Lab_DBL, Intent, cmsFLAGS_NOOPTIMIZE|cmsFLAGS_NOCACHE);
    cmsCloseProfile(hLab);
    
    if (xform == NULL) {
        // Something went wrong. Get rid of open resources and return zero as black
        
        BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
        return FALSE;
    }
    
    // Convert black to Lab
    cmsDoTransform(xform, Black, &Lab, 1);

    // Force it to be neutral, clip to max. L* of 50
    Lab.a = Lab.b = 0;
    if (Lab.L > 50) Lab.L = 50;

    // Free the resources    
    cmsDeleteTransform(xform);
    
    // Convert from Lab (which is now clipped) to XYZ.
    cmsLab2XYZ(NULL, &BlackXYZ, &Lab);
    
    if (BlackPoint != NULL)
        *BlackPoint = BlackXYZ;
      
    return TRUE;

    cmsUNUSED_PARAMETER(dwFlags);
}

// Get a black point of output CMYK profile, discounting any ink-limiting embedded 
// in the profile. For doing that, we use perceptual intent in input direction:
// Lab (0, 0, 0) -> [Perceptual] Profile -> CMYK -> [Rel. colorimetric] Profile -> Lab
static
cmsBool BlackPointUsingPerceptualBlack(cmsCIEXYZ* BlackPoint, cmsHPROFILE hProfile)
                                   
{    
    cmsHTRANSFORM hRoundTrip;    
    cmsCIELab LabIn, LabOut;
    cmsCIEXYZ  BlackXYZ;        
 
     // Is the intent supported by the profile?
    if (!cmsIsIntentSupported(hProfile, INTENT_PERCEPTUAL, LCMS_USED_AS_INPUT)) {

        BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
        return TRUE;
    }
        
    hRoundTrip = CreateRoundtripXForm(hProfile, INTENT_PERCEPTUAL);
    if (hRoundTrip == NULL) {
        BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
        return FALSE;
    }

    LabIn.L = LabIn.a = LabIn.b = 0;
    cmsDoTransform(hRoundTrip, &LabIn, &LabOut, 1);

    // Clip Lab to reasonable limits
    if (LabOut.L > 50) LabOut.L = 50;
    LabOut.a = LabOut.b = 0;

    cmsDeleteTransform(hRoundTrip);
  
    // Convert it to XYZ
    cmsLab2XYZ(NULL, &BlackXYZ, &LabOut);   
    
    if (BlackPoint != NULL)
        *BlackPoint = BlackXYZ;

    return TRUE;
}

// This function shouldn't exist at all -- there is such quantity of broken
// profiles on black point tag, that we must somehow fix chromaticity to 
// avoid huge tint when doing Black point compensation. This function does
// just that. There is a special flag for using black point tag, but turned 
// off by default because it is bogus on most profiles. The detection algorithm 
// involves to turn BP to neutral and to use only L component.  
cmsBool CMSEXPORT cmsDetectBlackPoint(cmsCIEXYZ* BlackPoint, cmsHPROFILE hProfile, cmsUInt32Number Intent, cmsUInt32Number dwFlags)
{    

    // Zero for black point
    if (cmsGetDeviceClass(hProfile) == cmsSigLinkClass) {

        BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
        return FALSE;       
    }

    // v4 + perceptual & saturation intents does have its own black point, and it is 
    // well specified enough to use it. Black point tag is deprecated in V4.

    if ((cmsGetEncodedICCversion(hProfile) >= 0x4000000) &&     
        (Intent == INTENT_PERCEPTUAL || Intent == INTENT_SATURATION)) {

            // Matrix shaper share MRC & perceptual intents
            if (cmsIsMatrixShaper(hProfile)) 
                return BlackPointAsDarkerColorant(hProfile, INTENT_RELATIVE_COLORIMETRIC, BlackPoint, 0);

            // Get Perceptual black out of v4 profiles. That is fixed for perceptual & saturation intents
            BlackPoint -> X = cmsPERCEPTUAL_BLACK_X; 
            BlackPoint -> Y = cmsPERCEPTUAL_BLACK_Y;
            BlackPoint -> Z = cmsPERCEPTUAL_BLACK_Z;

            return TRUE;
    }


#ifdef CMS_USE_PROFILE_BLACK_POINT_TAG

    // v2, v4 rel/abs colorimetric
    if (cmsIsTag(hProfile, cmsSigMediaBlackPointTag) && 
        Intent == INTENT_RELATIVE_COLORIMETRIC) {

            cmsCIEXYZ *BlackPtr, BlackXYZ, UntrustedBlackPoint, TrustedBlackPoint, MediaWhite;
            cmsCIELab Lab;

            // If black point is specified, then use it, 

            BlackPtr = cmsReadTag(hProfile, cmsSigMediaBlackPointTag);
            if (BlackPtr != NULL) {

                BlackXYZ = *BlackPtr;
                _cmsReadMediaWhitePoint(&MediaWhite, hProfile);

                // Black point is absolute XYZ, so adapt to D50 to get PCS value
                cmsAdaptToIlluminant(&UntrustedBlackPoint, &MediaWhite, cmsD50_XYZ(), &BlackXYZ);

                // Force a=b=0 to get rid of any chroma
                cmsXYZ2Lab(NULL, &Lab, &UntrustedBlackPoint);
                Lab.a = Lab.b = 0;
                if (Lab.L > 50) Lab.L = 50; // Clip to L* <= 50
                cmsLab2XYZ(NULL, &TrustedBlackPoint, &Lab);

                if (BlackPoint != NULL)
                    *BlackPoint = TrustedBlackPoint;
                
                return TRUE;
            }
    }
#endif

    // That is about v2 profiles. 

    // If output profile, discount ink-limiting and that's all
    if (Intent == INTENT_RELATIVE_COLORIMETRIC && 
        (cmsGetDeviceClass(hProfile) == cmsSigOutputClass) &&
        (cmsGetColorSpace(hProfile)  == cmsSigCmykData))
        return BlackPointUsingPerceptualBlack(BlackPoint, hProfile);

    // Nope, compute BP using current intent.
    return BlackPointAsDarkerColorant(hProfile, Intent, BlackPoint, dwFlags);
}



// ---------------------------------------------------------------------------------------------------------

// Least Squares Fit of a Quadratic Curve to Data
// http://www.personal.psu.edu/jhm/f90/lectures/lsq2.html

static
cmsFloat64Number RootOfLeastSquaresFitQuadraticCurve(int n, cmsFloat64Number x[], cmsFloat64Number y[]) 
{
    double sum_x = 0, sum_x2 = 0, sum_x3 = 0, sum_x4 = 0;
    double sum_y = 0, sum_yx = 0, sum_yx2 = 0;
    double disc;
    int i;
    cmsMAT3 m;
    cmsVEC3 v, res;

    if (n < 4) return 0;

    for (i=0; i < n; i++) {

        double xn = x[i];
        double yn = y[i];

        sum_x  += xn;
        sum_x2 += xn*xn;
        sum_x3 += xn*xn*xn;
        sum_x4 += xn*xn*xn*xn;

        sum_y += yn;
        sum_yx += yn*xn;
        sum_yx2 += yn*xn*xn;
    }
    
    _cmsVEC3init(&m.v[0], n,      sum_x,  sum_x2);
    _cmsVEC3init(&m.v[1], sum_x,  sum_x2, sum_x3);
    _cmsVEC3init(&m.v[2], sum_x2, sum_x3, sum_x4);

    _cmsVEC3init(&v, sum_y, sum_yx, sum_yx2);

    if (!_cmsMAT3solve(&res, &m, &v)) return 0;

    // y = t x2 + u x + c 
	// x = ( - u + Sqrt( u^2 - 4 t c ) ) / ( 2 t )
    disc = res.n[1]*res.n[1] - 4.0 * res.n[0] * res.n[2];
    if (disc < 0) return -1;

    return ( -1.0 * res.n[1] + sqrt( disc )) / (2.0 * res.n[0]);	
}

static
cmsBool IsMonotonic(int n, const cmsFloat64Number Table[])
{
	int i;
	cmsFloat64Number last;

    last = Table[n-1];

    for (i = n-2; i >= 0; --i) {

        if (Table[i] > last)

            return FALSE;
        else
            last = Table[i];

    }

    return TRUE;
}

// Calculates the black point of a destination profile. 
// This algorithm comes from the Adobe paper disclosing its black point compensation method. 
cmsBool CMSEXPORT cmsDetectDestinationBlackPoint(cmsCIEXYZ* BlackPoint, cmsHPROFILE hProfile, cmsUInt32Number Intent, cmsUInt32Number dwFlags)
{  
    cmsColorSpaceSignature ColorSpace;
    cmsHTRANSFORM hRoundTrip = NULL;
    cmsCIELab InitialLab, destLab, Lab;
  
    cmsFloat64Number MinL, MaxL;
    cmsBool NearlyStraightMidRange = FALSE;
    cmsFloat64Number L;
    cmsFloat64Number x[101], y[101];
    cmsFloat64Number lo, hi, NonMonoMin;
    int n, l, i, NonMonoIndx;
    

    // Make sure intent is adequate
    if (Intent != INTENT_PERCEPTUAL &&
        Intent != INTENT_RELATIVE_COLORIMETRIC &&
		Intent != INTENT_SATURATION) {
			BlackPoint -> X = BlackPoint ->Y = BlackPoint -> Z = 0.0;
			return FALSE;
	}


    // v4 + perceptual & saturation intents does have its own black point, and it is 
    // well specified enough to use it. Black point tag is deprecated in V4.
    if ((cmsGetEncodedICCversion(hProfile) >= 0x4000000) &&     
        (Intent == INTENT_PERCEPTUAL || Intent == INTENT_SATURATION)) {

            // Matrix shaper share MRC & perceptual intents
            if (cmsIsMatrixShaper(hProfile)) 
                return BlackPointAsDarkerColorant(hProfile, INTENT_RELATIVE_COLORIMETRIC, BlackPoint, 0);

            // Get Perceptual black out of v4 profiles. That is fixed for perceptual & saturation intents
            BlackPoint -> X = cmsPERCEPTUAL_BLACK_X; 
            BlackPoint -> Y = cmsPERCEPTUAL_BLACK_Y;
            BlackPoint -> Z = cmsPERCEPTUAL_BLACK_Z;
            return TRUE;
    }


    // Check if the profile is lut based and gray, rgb or cmyk (7.2 in Adobe's document)
    ColorSpace = cmsGetColorSpace(hProfile);
    if (!cmsIsCLUT(hProfile, Intent, LCMS_USED_AS_OUTPUT ) ||
        (ColorSpace != cmsSigGrayData && 
         ColorSpace != cmsSigRgbData  && 
         ColorSpace != cmsSigCmykData)) { 

        // In this case, handle as input case
        return cmsDetectBlackPoint(BlackPoint, hProfile, Intent, dwFlags);
    }

    // It is one of the valid cases!, presto chargo hocus pocus, go for the Adobe magic

    // Step 1
    // ======

    // Set a first guess, that should work on good profiles.
    if (Intent == INTENT_RELATIVE_COLORIMETRIC) {

        cmsCIEXYZ IniXYZ;

        // calculate initial Lab as source black point
        if (!cmsDetectBlackPoint(&IniXYZ, hProfile, Intent, dwFlags)) {           
            return FALSE;
        }

        // convert the XYZ to lab
        cmsXYZ2Lab(NULL, &InitialLab, &IniXYZ);

    } else {

        // set the initial Lab to zero, that should be the black point for perceptual and saturation
        InitialLab.L = 0;
        InitialLab.a = 0;
        InitialLab.b = 0;
    }


    // Step 2
    // ======

    // Create a roundtrip. Define a Transform BT for all x in L*a*b*
    hRoundTrip = CreateRoundtripXForm(hProfile, Intent);
    if (hRoundTrip == NULL)  return FALSE;
    
    // Calculate Min L*
    Lab = InitialLab;
    Lab.L = 0;
    cmsDoTransform(hRoundTrip, &Lab, &destLab, 1);
    MinL = destLab.L;

    // Calculate Max L*
    Lab = InitialLab;
    Lab.L = 100;
    cmsDoTransform(hRoundTrip, &Lab, &destLab, 1);
    MaxL = destLab.L;

    // Step 3
    // ======

    // check if quadratic estimation needs to be done.  
    if (Intent == INTENT_RELATIVE_COLORIMETRIC) {

        // Conceptually, this code tests how close the source l and converted L are to one another in the mid-range
        // of the values. If the converted ramp of L values is close enough to a straight line y=x, then InitialLab 
        // is good enough to be the DestinationBlackPoint,        
        NearlyStraightMidRange = TRUE;
        
        for (l=0; l <= 100; l++) {              

            Lab.L = l;
            Lab.a = InitialLab.a;
            Lab.b = InitialLab.b;

            cmsDoTransform(hRoundTrip, &Lab, &destLab, 1);

            L = destLab.L;

            // Check the mid range in 20% after MinL
            if (L > (MinL + 0.2 * (MaxL - MinL))) {

                // Is close enough?
                if (fabs(L - l) > 4.0) {

                    // Too far away, profile is buggy!
                    NearlyStraightMidRange = FALSE;
                    break;
                }
            }           
        }
    }
    else {
        // Check is always performed for perceptual and saturation intents
        NearlyStraightMidRange = FALSE;
    }


    // If no furter checking is needed, we are done
    if (NearlyStraightMidRange) { 

        cmsLab2XYZ(NULL, BlackPoint, &InitialLab);          
        cmsDeleteTransform(hRoundTrip);
        return TRUE;
    }
    
    // The round-trip curve normally looks like a nearly constant section at the black point, 
    // with a corner and a nearly straight line to the white point.
    
    // STEP 4
    // =======

    // find the black point using the least squares error quadratic curve fitting

    if (Intent == INTENT_RELATIVE_COLORIMETRIC) {
        lo = 0.1;
        hi = 0.5;
    }
    else {

        // Perceptual and saturation
        lo = 0.03;
        hi = 0.25;
    }

    // Capture points for the fitting. 
    n = 0;
    for (l=0; l <= 100; l++) {

        cmsFloat64Number ff;

        Lab.L = (cmsFloat64Number) l;
        Lab.a = InitialLab.a;
        Lab.b = InitialLab.b;

        cmsDoTransform(hRoundTrip, &Lab, &destLab, 1);

        ff = (destLab.L - MinL)/(MaxL - MinL);

        if (ff >= lo && ff < hi) {

            x[n] = Lab.L;
            y[n] = ff;
            n++;
        }

    }

	// This part is not on the Adobe paper, but I found is necessary for getting any result.

	if (IsMonotonic(n, y)) {

		// Monotonic means lower point is stil valid
        cmsLab2XYZ(NULL, BlackPoint, &InitialLab);
        cmsDeleteTransform(hRoundTrip);
        return TRUE;
	}
	
    // No suitable points, regret and use safer algorithm
    if (n == 0) {
        cmsDeleteTransform(hRoundTrip);
        return cmsDetectBlackPoint(BlackPoint, hProfile, Intent, dwFlags);
    }


	NonMonoMin = 100;
	NonMonoIndx = 0;
	for (i=0; i < n; i++) {

		if (y[i] < NonMonoMin) {
			NonMonoIndx = i;
			NonMonoMin = y[i];
		}
	}

	Lab.L = x[NonMonoIndx];

    // fit and get the vertex of quadratic curve
    Lab.L = RootOfLeastSquaresFitQuadraticCurve(n, x, y);

    if (Lab.L < 0.0 || Lab.L > 50.0) { // clip to zero L* if the vertex is negative
        Lab.L = 0;
    }
    
    Lab.a = InitialLab.a;
    Lab.b = InitialLab.b;

    cmsLab2XYZ(NULL, BlackPoint, &Lab);

    cmsDeleteTransform(hRoundTrip);
    return TRUE;
}