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/*
Copyright (C) 2004-2006 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "JackWinNamedPipeClientChannel.h"
#include "JackRequest.h"
#include "JackClient.h"
#include "JackGlobals.h"
namespace Jack
{
JackWinNamedPipeClientChannel::JackWinNamedPipeClientChannel()
{
fThread = JackGlobals::MakeThread(this);
fClient = NULL;
}
JackWinNamedPipeClientChannel::~JackWinNamedPipeClientChannel()
{
delete fThread;
}
int JackWinNamedPipeClientChannel::ServerCheck(const char* server_name)
{
JackLog("JackWinNamedPipeClientChannel::ServerCheck = %s\n", server_name);
// Connect to server
if (fRequestPipe.Connect(jack_server_dir, 0) < 0) {
jack_error("Cannot connect to server pipe");
return -1;
} else {
return 0;
}
}
int JackWinNamedPipeClientChannel::Open(const char* name, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status)
{
int result = 0;
JackLog("JackWinNamedPipeClientChannel::Open name = %s\n", name);
/*
16/08/07: was called before doing "fRequestPipe.Connect" .... still necessary?
if (fNotificationListenPipe.Bind(jack_client_dir, name, 0) < 0) {
jack_error("Cannot bind pipe");
goto error;
}
*/
if (fRequestPipe.Connect(jack_server_dir, 0) < 0) {
jack_error("Cannot connect to server pipe");
goto error;
}
// Check name in server
ClientCheck(name, name_res, JACK_PROTOCOL_VERSION, (int)options, (int*)status, &result);
if (result < 0) {
jack_error("Client name = %s conflits with another running client", name);
goto error;
}
if (fNotificationListenPipe.Bind(jack_client_dir, name_res, 0) < 0) {
jack_error("Cannot bind pipe");
goto error;
}
fClient = obj;
return 0;
error:
fRequestPipe.Close();
fNotificationListenPipe.Close();
return -1;
}
void JackWinNamedPipeClientChannel::Close()
{
fRequestPipe.Close();
fNotificationListenPipe.Close();
// Here the thread will correctly stop when the pipe are closed
fThread->Stop();
}
int JackWinNamedPipeClientChannel::Start()
{
JackLog("JackWinNamedPipeClientChannel::Start\n");
if (fThread->Start() != 0) {
jack_error("Cannot start Jack client listener");
return -1;
} else {
return 0;
}
}
void JackWinNamedPipeClientChannel::Stop()
{
JackLog("JackWinNamedPipeClientChannel::Stop\n");
fThread->Kill(); // Unsafe on WIN32... TODO : solve WIN32 thread Kill issue
}
void JackWinNamedPipeClientChannel::ServerSyncCall(JackRequest* req, JackResult* res, int* result)
{
if (req->Write(&fRequestPipe) < 0) {
jack_error("Could not write request type = %ld", req->fType);
*result = -1;
return ;
}
if (res->Read(&fRequestPipe) < 0) {
jack_error("Could not read result type = %ld", req->fType);
*result = -1;
return ;
}
*result = res->fResult;
}
void JackWinNamedPipeClientChannel::ServerAsyncCall(JackRequest* req, JackResult* res, int* result)
{
if (req->Write(&fRequestPipe) < 0) {
jack_error("Could not write request type = %ld", req->fType);
*result = -1;
} else {
*result = 0;
}
}
void JackWinNamedPipeClientChannel::ClientCheck(const char* name, char* name_res, int protocol, int options, int* status, int* result)
{
JackClientCheckRequest req(name, protocol, options);
JackClientCheckResult res;
ServerSyncCall(&req, &res, result);
*status = res.fStatus;
strcpy(name_res, res.fName);
}
void JackWinNamedPipeClientChannel::ClientOpen(const char* name, int* shared_engine, int* shared_client, int* shared_graph, int* result)
{
JackClientOpenRequest req(name);
JackClientOpenResult res;
ServerSyncCall(&req, &res, result);
*shared_engine = res.fSharedEngine;
*shared_client = res.fSharedClient;
*shared_graph = res.fSharedGraph;
}
void JackWinNamedPipeClientChannel::ClientClose(int refnum, int* result)
{
JackClientCloseRequest req(refnum);
JackResult res;
ServerAsyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::ClientActivate(int refnum, int* result)
{
JackActivateRequest req(refnum);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::ClientDeactivate(int refnum, int* result)
{
JackDeactivateRequest req(refnum);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::PortRegister(int refnum, const char* name, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
{
JackPortRegisterRequest req(refnum, name, "audio", flags, buffer_size);
JackPortRegisterResult res;
ServerSyncCall(&req, &res, result);
*port_index = res.fPortIndex;
}
void JackWinNamedPipeClientChannel::PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
{
JackPortUnRegisterRequest req(refnum, port_index);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::PortConnect(int refnum, const char* src, const char* dst, int* result)
{
JackPortConnectNameRequest req(refnum, src, dst);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::PortDisconnect(int refnum, const char* src, const char* dst, int* result)
{
JackPortDisconnectNameRequest req(refnum, src, dst);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
{
JackPortConnectRequest req(refnum, src, dst);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
{
JackPortDisconnectRequest req(refnum, src, dst);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::SetBufferSize(jack_nframes_t buffer_size, int* result)
{
JackSetBufferSizeRequest req(buffer_size);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::SetFreewheel(int onoff, int* result)
{
JackSetFreeWheelRequest req(onoff);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::ReleaseTimebase(int refnum, int* result)
{
JackReleaseTimebaseRequest req(refnum);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::SetTimebaseCallback(int refnum, int conditional, int* result)
{
JackSetTimebaseCallbackRequest req(refnum, conditional);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackWinNamedPipeClientChannel::GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
{
JackGetInternalClientNameRequest req(refnum, int_ref);
JackGetInternalClientNameResult res;
ServerSyncCall(&req, &res, result);
strcpy(name_res, res.fName);
}
void JackWinNamedPipeClientChannel::InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
{
JackInternalClientHandleRequest req(refnum, client_name);
JackInternalClientHandleResult res;
ServerSyncCall(&req, &res, result);
*int_ref = res.fIntRefNum;
*status = res.fStatus;
}
void JackWinNamedPipeClientChannel::InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int* result)
{
JackInternalClientLoadRequest req(refnum, client_name, so_name, objet_data, options);
JackInternalClientLoadResult res;
ServerSyncCall(&req, &res, result);
*int_ref = res.fIntRefNum;
*status = res.fStatus;
}
void JackWinNamedPipeClientChannel::InternalClientUnload(int refnum, int int_ref, int* status, int* result)
{
JackInternalClientUnloadRequest req(refnum, int_ref);
JackInternalClientUnloadResult res;
ServerSyncCall(&req, &res, result);
*status = res.fStatus;
}
bool JackWinNamedPipeClientChannel::Init()
{
JackLog("JackWinNamedPipeClientChannel::Init \n");
if (!fNotificationListenPipe.Accept()) {
jack_error("JackWinNamedPipeClientChannel: cannot establish notification pipe");
return false;
} else {
return true;
}
}
bool JackWinNamedPipeClientChannel::Execute()
{
JackClientNotification event;
JackResult res;
if (event.Read(&fNotificationListenPipe) < 0) {
fNotificationListenPipe.Close();
jack_error("JackWinNamedPipeClientChannel read fail");
goto error;
}
res.fResult = fClient->ClientNotify(event.fRefNum, event.fName, event.fNotify, event.fSync, event.fValue);
if (event.fSync) {
if (res.Write(&fNotificationListenPipe) < 0) {
fNotificationListenPipe.Close();
jack_error("JackWinNamedPipeClientChannel write fail");
goto error;
}
}
return true;
error:
//fClient->ShutDown(); needed ??
return false;
}
} // end of namespace
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