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/*
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __JackSocketNotifyChannel__
#define __JackSocketNotifyChannel__
#include "JackChannel.h"
#include "JackSocket.h"
namespace Jack
{
/*!
\brief JackNotifyChannel using sockets.
*/
class JackSocketNotifyChannel
{
private:
JackClientSocket fNotifySocket; // Socket to communicate with the server : from server to client
public:
JackSocketNotifyChannel()
{}
int Open(const char* name); // Open the Server/Client connection
void Close(); // Close the Server/Client connection
void ClientNotify(int refnum, const char* name, int notify, int sync, int value1, int value2, int* result);
};
} // end of namespace
#endif
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