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/*
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __JackPlatformPlug_APPLE__
#define __JackPlatformPlug_APPLE__
#include <TargetConditionals.h>
#define jack_server_dir "/tmp"
#define jack_client_dir "/tmp"
#define JACK_DEFAULT_DRIVER "coreaudio"
namespace Jack
{
struct JackRequest;
struct JackResult;
class JackPosixMutex;
class JackMachThread;
class JackMachSemaphore;
class JackSocketServerChannel;
class JackSocketClientChannel;
class JackSocketServerNotifyChannel;
class JackSocketNotifyChannel;
class JackNetUnixSocket;
#ifdef MY_TARGET_OS_IPHONE
class JackClient;
class JackGraphManager;
class JackEngineControl;
class JackSynchro;
#endif
}
/* __JackPlatformMutex__ */
#include "JackPosixMutex.h"
namespace Jack { typedef JackPosixMutex JackMutex; }
/* __JackPlatformThread__ */
#include "JackMachThread.h"
namespace Jack { typedef JackMachThread JackThread; }
/* __JackPlatformSynchro__ client activation */
#ifndef MY_TARGET_OS_IPHONE
//#include "JackMachSemaphore.h"
//namespace Jack { typedef JackMachSemaphore JackSynchro; }
#include "JackPosixSemaphore.h"
namespace Jack { typedef JackPosixSemaphore JackSynchro; }
#endif
/* __JackPlatformProcessSync__ */
#include "JackPosixProcessSync.h"
namespace Jack { typedef JackPosixProcessSync JackProcessSync; }
#ifndef MY_TARGET_OS_IPHONE
/* __JackPlatformServerChannel__ */
#include "JackSocketServerChannel.h"
namespace Jack { typedef JackSocketServerChannel JackServerChannel; }
/* __JackPlatformClientChannel__ */
#include "JackSocketClientChannel.h"
namespace Jack { typedef JackSocketClientChannel JackClientChannel; }
/* __JackPlatformServerNotifyChannel__ */
#include "JackSocketServerNotifyChannel.h"
namespace Jack { typedef JackSocketServerNotifyChannel JackServerNotifyChannel; }
/* __JackPlatformNotifyChannel__ */
#include "JackSocketNotifyChannel.h"
namespace Jack { typedef JackSocketNotifyChannel JackNotifyChannel; }
#endif
/* __JackPlatformNetSocket__ */
#include "JackNetUnixSocket.h"
namespace Jack { typedef JackNetUnixSocket JackNetSocket; }
#endif
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