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/*
Copyright (C) 2004-2006 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "JackSocketServerChannel.h"
#include "JackRequest.h"
#include "JackServer.h"
#include "JackEngine.h"
#include "JackGlobals.h"
#include "JackClient.h"
#include "JackNotification.h"
#include <assert.h>
using namespace std;
namespace Jack
{
JackSocketServerChannel::JackSocketServerChannel()
{
fThread = JackGlobals::MakeThread(this);
fPollTable = NULL;
fRebuild = true;
}
JackSocketServerChannel::~JackSocketServerChannel()
{
delete fThread;
delete[] fPollTable;
}
int JackSocketServerChannel::Open(JackServer* server)
{
JackLog("JackSocketServerChannel::Open \n");
fServer = server;
// Prepare request socket
if (fRequestListenSocket.Bind(jack_server_dir, 0) < 0) {
JackLog("JackSocketServerChannel::Open : cannot create result listen socket\n");
return -1;
}
// Prepare for poll
BuildPoolTable();
// Start listening
if (fThread->Start() != 0) {
jack_error("Cannot start Jack server listener");
goto error;
}
return 0;
error:
fRequestListenSocket.Close();
return -1;
}
void JackSocketServerChannel::Close()
{
fThread->Kill();
fRequestListenSocket.Close();
}
void JackSocketServerChannel::CreateClient()
{
JackLog("JackSocketServerChannel::CreateClient socket\n");
JackClientSocket* socket = fRequestListenSocket.Accept();
if (socket) {
fSocketTable[socket->GetFd()] = make_pair( -1, socket);
fRebuild = true;
} else {
jack_error("Client socket cannot be created");
}
}
void JackSocketServerChannel::ClientAdd(int fd, char* name, int* shared_engine, int* shared_client, int* shared_graph, int* result)
{
JackLog("JackSocketServerChannel::ClientAdd\n");
int refnum = -1;
*result = fServer->GetEngine()->ClientExternalOpen(name, &refnum, shared_engine, shared_client, shared_graph);
if (*result == 0) {
fSocketTable[fd].first = refnum;
fRebuild = true;
} else {
jack_error("Cannot create new client");
}
}
void JackSocketServerChannel::ClientRemove(int fd, int refnum)
{
pair<int, JackClientSocket*> elem = fSocketTable[fd];
JackClientSocket* socket = elem.second;
assert(socket);
JackLog("JackSocketServerChannel::ClientRemove ref = %d\n", refnum);
fSocketTable.erase(fd);
socket->Close();
delete socket;
fRebuild = true;
}
void JackSocketServerChannel::ClientKill(int fd)
{
pair<int, JackClientSocket*> elem = fSocketTable[fd];
JackClientSocket* socket = elem.second;
int refnum = elem.first;
assert(socket);
JackLog("JackSocketServerChannel::ClientKill ref = %d\n", refnum);
if (refnum == -1) { // Should never happen... correspond to a client that started the socket but never opened...
jack_error("Client not opened");
} else {
fServer->Notify(refnum, kDeadClient, 0);
}
fSocketTable.erase(fd);
socket->Close();
delete socket;
fRebuild = true;
}
int JackSocketServerChannel::HandleRequest(int fd)
{
pair<int, JackClientSocket*> elem = fSocketTable[fd];
JackClientSocket* socket = elem.second;
assert(socket);
// Read header
JackRequest header;
if (header.Read(socket) < 0) {
jack_error("HandleRequest: cannot read header");
return -1;
}
// Read data
switch (header.fType) {
case JackRequest::kClientCheck: {
JackLog("JackRequest::kClientCheck\n");
JackClientCheckRequest req;
JackClientCheckResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->ClientCheck(req.fName, res.fName, req.fProtocol, req.fOptions, &res.fStatus);
res.Write(socket);
break;
}
case JackRequest::kClientOpen: {
JackLog("JackRequest::ClientOpen\n");
JackClientOpenRequest req;
JackClientOpenResult res;
if (req.Read(socket) == 0)
ClientAdd(fd, req.fName, &res.fSharedEngine, &res.fSharedClient, &res.fSharedGraph, &res.fResult);
res.Write(socket);
break;
}
case JackRequest::kClientClose: {
JackLog("JackRequest::ClientClose\n");
JackClientCloseRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->ClientExternalClose(req.fRefNum);
res.Write(socket);
ClientRemove(fd, req.fRefNum);
break;
}
case JackRequest::kActivateClient: {
JackActivateRequest req;
JackResult res;
JackLog("JackRequest::ActivateClient\n");
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->ClientActivate(req.fRefNum);
res.Write(socket);
break;
}
case JackRequest::kDeactivateClient: {
JackLog("JackRequest::DeactivateClient\n");
JackDeactivateRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->ClientDeactivate(req.fRefNum);
res.Write(socket);
break;
}
case JackRequest::kRegisterPort: {
JackLog("JackRequest::RegisterPort\n");
JackPortRegisterRequest req;
JackPortRegisterResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->PortRegister(req.fRefNum, req.fName, req.fFlags, req.fBufferSize, &res.fPortIndex);
res.Write(socket);
break;
}
case JackRequest::kUnRegisterPort: {
JackLog("JackRequest::UnRegisterPort\n");
JackPortUnRegisterRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->PortUnRegister(req.fRefNum, req.fPortIndex);
res.Write(socket);
break;
}
case JackRequest::kConnectNamePorts: {
JackLog("JackRequest::ConnectPorts\n");
JackPortConnectNameRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->PortConnect(req.fRefNum, req.fSrc, req.fDst);
res.Write(socket);
break;
}
case JackRequest::kDisconnectNamePorts: {
JackLog("JackRequest::DisconnectPorts\n");
JackPortDisconnectNameRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->PortDisconnect(req.fRefNum, req.fSrc, req.fDst);
res.Write(socket);
break;
}
case JackRequest::kConnectPorts: {
JackLog("JackRequest::ConnectPorts\n");
JackPortConnectRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->PortConnect(req.fRefNum, req.fSrc, req.fDst);
res.Write(socket);
break;
}
case JackRequest::kDisconnectPorts: {
JackLog("JackRequest::DisconnectPorts\n");
JackPortDisconnectRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->PortDisconnect(req.fRefNum, req.fSrc, req.fDst);
res.Write(socket);
break;
}
case JackRequest::kSetBufferSize: {
JackLog("JackRequest::SetBufferSize\n");
JackSetBufferSizeRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->SetBufferSize(req.fBufferSize);
res.Write(socket);
break;
}
case JackRequest::kSetFreeWheel: {
JackLog("JackRequest::SetFreeWheel\n");
JackSetFreeWheelRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->SetFreewheel(req.fOnOff);
res.Write(socket);
break;
}
case JackRequest::kReleaseTimebase: {
JackLog("JackRequest::kReleaseTimebase\n");
JackReleaseTimebaseRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->ReleaseTimebase(req.fRefNum);
res.Write(socket);
break;
}
case JackRequest::kSetTimebaseCallback: {
JackLog("JackRequest::kSetTimebaseCallback\n");
JackSetTimebaseCallbackRequest req;
JackResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->SetTimebaseCallback(req.fRefNum, req.fConditionnal);
res.Write(socket);
break;
}
case JackRequest::kGetInternalClientName: {
JackLog("JackRequest::kGetInternalClientName\n");
JackGetInternalClientNameRequest req;
JackGetInternalClientNameResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->GetInternalClientName(req.fIntRefNum, res.fName);
res.Write(socket);
break;
}
case JackRequest::kInternalClientHandle: {
JackLog("JackRequest::kInternalClientHandle\n");
JackInternalClientHandleRequest req;
JackInternalClientHandleResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->InternalClientHandle(req.fName, &res.fStatus, &res.fIntRefNum);
res.Write(socket);
break;
}
case JackRequest::kInternalClientLoad: {
JackLog("JackRequest::kInternalClientLoad\n");
JackInternalClientLoadRequest req;
JackInternalClientLoadResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->InternalClientLoad(req.fName, req.fDllName, req.fLoadInitName, req.fOptions, &res.fIntRefNum, &res.fStatus);
res.Write(socket);
break;
}
case JackRequest::kInternalClientUnload: {
JackLog("JackRequest::kInternalClientUnload\n");
JackInternalClientUnloadRequest req;
JackInternalClientUnloadResult res;
if (req.Read(socket) == 0)
res.fResult = fServer->GetEngine()->InternalClientUnload(req.fIntRefNum, &res.fStatus);
res.Write(socket);
break;
}
case JackRequest::kNotification: {
JackLog("JackRequest::Notification\n");
JackClientNotificationRequest req;
if (req.Read(socket) == 0)
fServer->Notify(req.fRefNum, req.fNotify, req.fValue);
break;
}
default:
JackLog("Unknown request %ld\n", header.fType);
break;
}
return 0;
}
void JackSocketServerChannel::BuildPoolTable()
{
if (fRebuild) {
fRebuild = false;
delete[] fPollTable;
fPollTable = new pollfd[fSocketTable.size() + 1];
JackLog("JackSocketServerChannel::BuildPoolTable size = %d\n", fSocketTable.size() + 1);
// First fd is the server request socket
fPollTable[0].fd = fRequestListenSocket.GetFd();
fPollTable[0].events = POLLIN | POLLERR;
// Next fd for clients
map<int, pair<int, JackClientSocket*> >::iterator it;
int i;
for (i = 1, it = fSocketTable.begin(); it != fSocketTable.end(); it++, i++) {
JackLog("fSocketTable i = %ld fd = %ld\n", i, it->first);
fPollTable[i].fd = it->first;
fPollTable[i].events = POLLIN | POLLPRI | POLLERR | POLLHUP | POLLNVAL;
}
}
}
bool JackSocketServerChannel::Execute()
{
// Global poll
if ((poll(fPollTable, fSocketTable.size() + 1, 10000) < 0) && (errno != EINTR)) {
jack_error("Engine poll failed err = %s request thread quits...", strerror(errno));
return false;
} else {
// Poll all clients
for (unsigned int i = 1; i < fSocketTable.size() + 1; i++) {
int fd = fPollTable[i].fd;
JackLog("fPollTable i = %ld fd = %ld\n", i, fd);
if (fPollTable[i].revents & ~POLLIN) {
jack_error("Poll client error err = %s", strerror(errno));
ClientKill(fd);
} else if (fPollTable[i].revents & POLLIN) {
if (HandleRequest(fd) < 0) {
jack_error("Could not handle external client request");
//ClientRemove(fd); TO CHECK
}
}
}
// Check the server request socket */
if (fPollTable[0].revents & POLLERR) {
jack_error("Error on server request socket err = %s", strerror(errno));
//return false; TO CHECK
}
if (fPollTable[0].revents & POLLIN) {
CreateClient();
}
}
BuildPoolTable();
return true;
}
} // end of namespace
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