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 /*

  Copyright (C) 2006 Grame

  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation; either
  version 2.1 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public
  License along with this library; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

  Grame Research Laboratory, 9 rue du Garet, 69001 Lyon - France
  grame@grame.fr

*/

#ifndef __JackMutex__
#define __JackMutex__

#ifdef WIN32
#include <windows.h>
#else
#include <pthread.h>
#endif

#include<assert.h>

namespace Jack 
{

class JackMutex 
{
	
	private:
	
	#ifdef WIN32
		HANDLE fMutex;
	#else
		pthread_mutex_t fMutex;  
	#endif

	public:

	#ifdef WIN32

		JackMutex()
		{		
			fMutex = CreateMutex(0, FALSE, 0);
		}
		virtual ~JackMutex()
		{
			CloseHandle(fMutex);
		}
		
		void Lock()
		{	
			 DWORD dwWaitResult = WaitForSingleObject(fMutex, INFINITE);
		}

		void Unlock()
		{	
			ReleaseMutex(fMutex);
		}

	#else

		JackMutex()
		{
			// Use recursive mutex
			pthread_mutexattr_t mutex_attr;
			assert(pthread_mutexattr_init(&mutex_attr) == 0);
			assert(pthread_mutexattr_settype(&mutex_attr, PTHREAD_MUTEX_RECURSIVE) == 0);
			assert(pthread_mutex_init(&fMutex, &mutex_attr) == 0);
		}
		virtual ~JackMutex()
		{
			pthread_mutex_destroy(&fMutex);
		}
		
		void Lock()
		{
			pthread_mutex_lock(&fMutex);
		}

		void Unlock()
		{
			pthread_mutex_unlock(&fMutex);
		}

	#endif
};

class JackLockAble
{

	private:

		JackMutex fMutex;

	public:

		JackLockAble() {}
		virtual ~JackLockAble() {}

		void Lock()
		{	
			fMutex.Lock();
		}

		void Unlock()
		{	
			fMutex.Unlock();
		}
		
};

class JackLock
{
	private:
	
		JackLockAble* fObj;
				
	public:
	
		JackLock(JackLockAble* obj):fObj(obj)
		{	
			fObj->Lock();
		}
		
		JackLock(const JackLockAble* obj):fObj((JackLockAble*)obj)
		{	
			fObj->Lock();
		}	
		
		virtual ~JackLock()
		{
			fObj->Unlock();
		}
};


} // namespace

#endif