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+/*
+Copyright (C) 2004-2006 Grame
+
+This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#ifndef __JackSynchro__
+#define __JackSynchro__
+
+#include "JackError.h"
+
+#define SYNC_MAX_NAME_SIZE 256
+
+namespace Jack
+{
+
+/*!
+\brief An inter process synchronization primitive.
+*/
+
+class JackSynchro
+{
+
+ protected:
+
+ char fName[SYNC_MAX_NAME_SIZE];
+ bool fFlush; // If true, signal are "flushed" : used for drivers that do no consume the signal
+
+ virtual void BuildName(const char* name, char* res)
+ {}
+
+ public:
+
+ JackSynchro(): fFlush(false)
+ {}
+ virtual ~JackSynchro()
+ {}
+
+ virtual bool Signal()
+ {
+ return true;
+ }
+ virtual bool SignalAll()
+ {
+ return true;
+ }
+ virtual bool Wait()
+ {
+ return true;
+ }
+ virtual bool TimedWait(long usec)
+ {
+ return true;
+ }
+ virtual bool Allocate(const char* name, int value)
+ {
+ return true;
+ }
+ virtual bool Connect(const char* name)
+ {
+ return true;
+ }
+ virtual bool ConnectInput(const char* name)
+ {
+ return true;
+ }
+ virtual bool ConnectOutput(const char* name)
+ {
+ return true;
+ }
+ virtual bool Disconnect()
+ {
+ return true;
+ }
+ virtual void Destroy()
+ {}
+
+ void SetFlush(bool mode)
+ {
+ fFlush = mode;
+ }
+
+};
+
+
+} // end of namespace
+
+#endif
+