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authorsletz <sletz@0c269be4-1314-0410-8aa9-9f06e86f4224>2008-07-08 08:44:44 +0000
committersletz <sletz@0c269be4-1314-0410-8aa9-9f06e86f4224>2008-07-08 08:44:44 +0000
commitdcbaa4ed702d5c3d67744ef2682d70be09e121ce (patch)
tree9194d59a9954e05b505b5f084fb50a0cc285f288 /windows/jack_audioadapter.cbp
parent1f208cbe0783551eee60d4c00889ebc6756e30d3 (diff)
downloadjack2-dcbaa4ed702d5c3d67744ef2682d70be09e121ce.tar.gz
Merge windows branch back to trunk.
git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@2661 0c269be4-1314-0410-8aa9-9f06e86f4224
Diffstat (limited to 'windows/jack_audioadapter.cbp')
-rw-r--r--windows/jack_audioadapter.cbp98
1 files changed, 98 insertions, 0 deletions
diff --git a/windows/jack_audioadapter.cbp b/windows/jack_audioadapter.cbp
new file mode 100644
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+++ b/windows/jack_audioadapter.cbp
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+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="jack_audioadapter" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Win32 Release">
+ <Option output="Release\bin\jackmp\audioadapter" prefix_auto="1" extension_auto="1" />
+ <Option object_output="Release\" />
+ <Option type="3" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ <Add option="-Wall" />
+ <Add option="-DBUILD_DLL" />
+ <Add option="-D__SMP__" />
+ <Add directory="..\common" />
+ <Add directory="..\common\jack" />
+ <Add directory="..\windows" />
+ </Compiler>
+ <Linker>
+ <Add library="kernel32" />
+ <Add library="user32" />
+ <Add library="gdi32" />
+ <Add library="winspool" />
+ <Add library="comdlg32" />
+ <Add library="advapi32" />
+ <Add library="shell32" />
+ <Add library="ole32" />
+ <Add library="oleaut32" />
+ <Add library="uuid" />
+ <Add library="odbc32" />
+ <Add library="odbccp32" />
+ <Add library="portaudio_x86" />
+ <Add library="libsamplerate-0" />
+ <Add library="libjackservermp" />
+ <Add directory="Release\bin" />
+ </Linker>
+ </Target>
+ <Target title="Win32 Debug">
+ <Option output="Debug\bin\jackmp\netioadapter" prefix_auto="1" extension_auto="1" />
+ <Option object_output="Debug\" />
+ <Option type="3" />
+ <Option compiler="gcc" />
+ <Option createDefFile="1" />
+ <Option createStaticLib="1" />
+ <Compiler>
+ <Add option="-Wall" />
+ <Add option="-g" />
+ <Add option="-DBUILD_DLL" />
+ <Add directory="..\common" />
+ <Add directory="..\common\jack" />
+ <Add directory="..\windows" />
+ </Compiler>
+ <Linker>
+ <Add library="user32" />
+ <Add library="kernel32" />
+ <Add library="gdi32" />
+ <Add library="winspool" />
+ <Add library="comdlg32" />
+ <Add library="advapi32" />
+ <Add library="shell32" />
+ <Add library="ole32" />
+ <Add library="oleaut32" />
+ <Add library="uuid" />
+ <Add library="odbc32" />
+ <Add library="odbccp32" />
+ <Add library="portaudio_x86" />
+ <Add library="libsamplerate" />
+ <Add library="libjackservermp" />
+ <Add library="libsamplerate-0" />
+ <Add directory="Release\bin" />
+ </Linker>
+ </Target>
+ </Build>
+ <Unit filename="..\common\JackAudioAdapter.cpp" />
+ <Unit filename="..\common\JackAudioAdapterInterface.cpp" />
+ <Unit filename="..\common\JackCallbackAudioAdapter.cpp" />
+ <Unit filename="..\common\JackLibSampleRateResampler.cpp" />
+ <Unit filename="..\common\JackResampler.cpp" />
+ <Unit filename="JackPortAudioAdapter.cpp" />
+ <Unit filename="jackaudioadapter.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Extensions>
+ <AutoVersioning>
+ <Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
+ <Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
+ <Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
+ </AutoVersioning>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>