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authorsletz <sletz@0c269be4-1314-0410-8aa9-9f06e86f4224>2009-02-11 13:10:37 +0000
committersletz <sletz@0c269be4-1314-0410-8aa9-9f06e86f4224>2009-02-11 13:10:37 +0000
commit3dd61609dccaef6e159594b31b8361effc97956b (patch)
tree2c010ea66b8d42a9ca6faa50dcfb7aa05ccb8596 /windows/jack_audioadapter.cbp
parent32987ca1d2c885250e8f3b74fad368fe83e88c9f (diff)
downloadjack2-3dd61609dccaef6e159594b31b8361effc97956b.tar.gz
Correct Profiling target
git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@3307 0c269be4-1314-0410-8aa9-9f06e86f4224
Diffstat (limited to 'windows/jack_audioadapter.cbp')
-rw-r--r--windows/jack_audioadapter.cbp224
1 files changed, 112 insertions, 112 deletions
diff --git a/windows/jack_audioadapter.cbp b/windows/jack_audioadapter.cbp
index 33464c01..77ad24cd 100644
--- a/windows/jack_audioadapter.cbp
+++ b/windows/jack_audioadapter.cbp
@@ -1,112 +1,112 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_project_file>
- <FileVersion major="1" minor="6" />
- <Project>
- <Option title="jack_audioadapter" />
- <Option pch_mode="2" />
- <Option compiler="gcc" />
- <Build>
- <Target title="Win32 Release">
- <Option output="Release\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
- <Option object_output="Release\" />
- <Option type="3" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-O2" />
- <Add option="-Wall" />
- <Add option="-DBUILD_DLL" />
- <Add option="-D__SMP__" />
- <Add option="-DSERVER_SIDE" />
- <Add directory="..\windows" />
- <Add directory="..\common\jack" />
- <Add directory="..\common" />
- <Add directory="portaudio" />
- </Compiler>
- <Linker>
- <Add directory="Release\bin" />
- </Linker>
- </Target>
- <Target title="Win32 Debug">
- <Option output="Debug\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
- <Option object_output="Debug\" />
- <Option type="3" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-Wall" />
- <Add option="-g" />
- <Add option="-DBUILD_DLL" />
- <Add option="-D__SMP__" />
- <Add option="-DSERVER_SIDE" />
- <Add directory="..\windows" />
- <Add directory="..\common\jack" />
- <Add directory="..\common" />
- <Add directory="portaudio" />
- </Compiler>
- <Linker>
- <Add directory="Debug\bin" />
- </Linker>
- </Target>
- <Target title="Win32 Monitor">
- <Option output="Release\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
- <Option object_output="Release\" />
- <Option type="3" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-O2" />
- <Add option="-Wall" />
- <Add option="-DBUILD_DLL" />
- <Add option="-D__SMP__" />
- <Add option="-DJACK_MONITOR" />
- <Add option="-DSERVER_SIDE" />
- <Add directory="..\windows" />
- <Add directory="..\common\jack" />
- <Add directory="..\common" />
- <Add directory="portaudio" />
- </Compiler>
- <Linker>
- <Add directory="Release\bin" />
- </Linker>
- </Target>
- </Build>
- <Compiler>
- <Add option="-Wall" />
- </Compiler>
- <Linker>
- <Add library="kernel32" />
- <Add library="user32" />
- <Add library="gdi32" />
- <Add library="winspool" />
- <Add library="comdlg32" />
- <Add library="advapi32" />
- <Add library="shell32" />
- <Add library="ole32" />
- <Add library="oleaut32" />
- <Add library="uuid" />
- <Add library="odbc32" />
- <Add library="odbccp32" />
- <Add library="libsamplerate-0" />
- <Add library="libjackserver" />
- <Add library="portaudio_x86" />
- </Linker>
- <Unit filename="..\common\JackAudioAdapter.cpp" />
- <Unit filename="..\common\JackAudioAdapterFactory.cpp" />
- <Unit filename="..\common\JackAudioAdapterInterface.cpp" />
- <Unit filename="..\common\JackLibSampleRateResampler.cpp" />
- <Unit filename="..\common\JackResampler.cpp" />
- <Unit filename="jackaudioadapter.rc">
- <Option compilerVar="WINDRES" />
- </Unit>
- <Unit filename="portaudio\JackPortAudioAdapter.cpp" />
- <Unit filename="portaudio\JackPortAudioDevices.cpp" />
- <Extensions>
- <AutoVersioning>
- <Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
- <Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
- <Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
- </AutoVersioning>
- <code_completion />
- <envvars />
- <debugger />
- </Extensions>
- </Project>
-</CodeBlocks_project_file>
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="jack_audioadapter" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Win32 Release">
+ <Option output="Release\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
+ <Option object_output="Release\" />
+ <Option type="3" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ <Add option="-Wall" />
+ <Add option="-DBUILD_DLL" />
+ <Add option="-D__SMP__" />
+ <Add option="-DSERVER_SIDE" />
+ <Add directory="..\windows" />
+ <Add directory="..\common\jack" />
+ <Add directory="..\common" />
+ <Add directory="portaudio" />
+ </Compiler>
+ <Linker>
+ <Add directory="Release\bin" />
+ </Linker>
+ </Target>
+ <Target title="Win32 Debug">
+ <Option output="Debug\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
+ <Option object_output="Debug\" />
+ <Option type="3" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-Wall" />
+ <Add option="-g" />
+ <Add option="-DBUILD_DLL" />
+ <Add option="-D__SMP__" />
+ <Add option="-DSERVER_SIDE" />
+ <Add directory="..\windows" />
+ <Add directory="..\common\jack" />
+ <Add directory="..\common" />
+ <Add directory="portaudio" />
+ </Compiler>
+ <Linker>
+ <Add directory="Debug\bin" />
+ </Linker>
+ </Target>
+ <Target title="Win32 Profiling">
+ <Option output="Release\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
+ <Option object_output="Release\" />
+ <Option type="3" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ <Add option="-Wall" />
+ <Add option="-DBUILD_DLL" />
+ <Add option="-D__SMP__" />
+ <Add option="-DJACK_MONITOR" />
+ <Add option="-DSERVER_SIDE" />
+ <Add directory="..\windows" />
+ <Add directory="..\common\jack" />
+ <Add directory="..\common" />
+ <Add directory="portaudio" />
+ </Compiler>
+ <Linker>
+ <Add directory="Release\bin" />
+ </Linker>
+ </Target>
+ </Build>
+ <Compiler>
+ <Add option="-Wall" />
+ </Compiler>
+ <Linker>
+ <Add library="kernel32" />
+ <Add library="user32" />
+ <Add library="gdi32" />
+ <Add library="winspool" />
+ <Add library="comdlg32" />
+ <Add library="advapi32" />
+ <Add library="shell32" />
+ <Add library="ole32" />
+ <Add library="oleaut32" />
+ <Add library="uuid" />
+ <Add library="odbc32" />
+ <Add library="odbccp32" />
+ <Add library="libsamplerate-0" />
+ <Add library="libjackserver" />
+ <Add library="portaudio_x86" />
+ </Linker>
+ <Unit filename="..\common\JackAudioAdapter.cpp" />
+ <Unit filename="..\common\JackAudioAdapterFactory.cpp" />
+ <Unit filename="..\common\JackAudioAdapterInterface.cpp" />
+ <Unit filename="..\common\JackLibSampleRateResampler.cpp" />
+ <Unit filename="..\common\JackResampler.cpp" />
+ <Unit filename="jackaudioadapter.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Unit filename="portaudio\JackPortAudioAdapter.cpp" />
+ <Unit filename="portaudio\JackPortAudioDevices.cpp" />
+ <Extensions>
+ <AutoVersioning>
+ <Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
+ <Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
+ <Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
+ </AutoVersioning>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>