| Commit message (Collapse) | Author | Age | Files | Lines |
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While fixing these I've also changed the way we store addresses into
ByteArray#. Addr# are composed of two parts: a JavaScript array and an
offset (32-bit number).
Suppose we want to store an Addr# in a ByteArray# foo at offset i.
Before this patch, we were storing both fields as a tuple in the "arr"
array field:
foo.arr[i] = [addr_arr, addr_offset];
Now we only store the array part in the "arr" field and the offset
directly in the array:
foo.dv.setInt32(i, addr_offset):
foo.arr[i] = addr_arr;
It avoids wasting space for the tuple.
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* For ByteArray-based bounds-checking, the JavaScript backend must use the
`len` field, instead of the inbuild JavaScript `length` field.
* Range-based operations must also check both the start and end of the range
for bounds
* All indicies are valid for ranges of size zero, since they are essentially no-ops
* For cases of ByteArray accesses (e.g. read as Int), the end index is
(i * sizeof(type) + sizeof(type) - 1), while the previous implementation
uses (i + sizeof(type) - 1). In the Int32 example, this is (i * 4 + 3)
* IndexByteArrayOp_Word8As* primitives use byte array indicies (unlike
the previous point), but now check both start and end indicies
* Byte array copies now check if the arrays are the same by identity and
then if the ranges overlap.
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The code wasn't taking into account some kind of overlap.
cgrun070 has been extended to test the missing case.
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Add JS backend adapted from the GHCJS project by Luite Stegeman.
Some features haven't been ported or implemented yet. Tests for these
features have been disabled with an associated gitlab ticket.
Bump array submodule
Work funded by IOG.
Co-authored-by: Jeffrey Young <jeffrey.young@iohk.io>
Co-authored-by: Luite Stegeman <stegeman@gmail.com>
Co-authored-by: Josh Meredith <joshmeredith2008@gmail.com>
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