| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In order to make the packages in this repo "reinstallable", we need to
associate source code with a specific packages. Having a top level
`/includes` dir that mixes concerns (which packages' includes?) gets in
the way of this.
To start, I have moved everything to `rts/`, which is mostly correct.
There are a few things however that really don't belong in the rts (like
the generated constants haskell type, `CodeGen.Platform.h`). Those
needed to be manually adjusted.
Things of note:
- No symlinking for sake of windows, so we hard-link at configure time.
- `CodeGen.Platform.h` no longer as `.hs` extension (in addition to
being moved to `compiler/`) so as not to confuse anyone, since it is
next to Haskell files.
- Blanket `-Iincludes` is gone in both build systems, include paths now
more strictly respect per-package dependencies.
- `deriveConstants` has been taught to not require a `--target-os` flag
when generating the platform-agnostic Haskell type. Make takes
advantage of this, but Hadrian has yet to.
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This extends the non-moving collector to allow concurrent collection.
The full design of the collector implemented here is described in detail
in a technical note
B. Gamari. "A Concurrent Garbage Collector For the Glasgow Haskell
Compiler" (2018)
This extension involves the introduction of a capability-local
remembered set, known as the /update remembered set/, which tracks
objects which may no longer be visible to the collector due to mutation.
To maintain this remembered set we introduce a write barrier on
mutations which is enabled while a concurrent mark is underway.
The update remembered set representation is similar to that of the
nonmoving mark queue, being a chunked array of `MarkEntry`s. Each
`Capability` maintains a single accumulator chunk, which it flushed
when it (a) is filled, or (b) when the nonmoving collector enters its
post-mark synchronization phase.
While the write barrier touches a significant amount of code it is
conceptually straightforward: the mutator must ensure that the referee
of any pointer it overwrites is added to the update remembered set.
However, there are a few details:
* In the case of objects with a dirty flag (e.g. `MVar`s) we can
exploit the fact that only the *first* mutation requires a write
barrier.
* Weak references, as usual, complicate things. In particular, we must
ensure that the referee of a weak object is marked if dereferenced by
the mutator. For this we (unfortunately) must introduce a read
barrier, as described in Note [Concurrent read barrier on deRefWeak#]
(in `NonMovingMark.c`).
* Stable names are also a bit tricky as described in Note [Sweeping
stable names in the concurrent collector] (`NonMovingSweep.c`).
We take quite some pains to ensure that the high thread count often seen
in parallel Haskell applications doesn't affect pause times. To this end
we allow thread stacks to be marked either by the thread itself (when it
is executed or stack-underflows) or the concurrent mark thread (if the
thread owning the stack is never scheduled). There is a non-trivial
handshake to ensure that this happens without racing which is described
in Note [StgStack dirtiness flags and concurrent marking].
Co-Authored-by: Ömer Sinan Ağacan <omer@well-typed.com>
|
|
|
|
|
| |
This were previously quite unclear and will change a bit under the
non-moving collector so let's clear this up now.
|
|
|
|
| |
Our new CPP linter enforces this.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This both says what we mean and silences a bunch of spurious CPP linting
warnings. This pragma is supported by all CPP implementations which we
support.
Reviewers: austin, erikd, simonmar, hvr
Reviewed By: simonmar
Subscribers: rwbarton, thomie
Differential Revision: https://phabricator.haskell.org/D3482
|
|
|
|
|
|
|
|
| |
Some old stuff related to the PAR way.
Reviewed by: austin, simonmar
Differential Revision: https://phabricator.haskell.org/D2137
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This macro is doubly redundant, first off all, ancient GCCs prior to
version 3.0 are not supported anymore, but more importantly, we require
a ISO C99 compliant compiler, so we can use the proper ISO C syntax
without worrying about compatibility.
Reviewers: austin, bgamari
Reviewed By: bgamari
Subscribers: carter, thomie
Differential Revision: https://phabricator.haskell.org/D2121
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Commit 5d52d9b64c21dcf77849866584744722f8121389 removed
global 'blackhole_queue' in favour of new mechanism:
when TSO hits blackhole TSO blocks waiting for
'MessgaeBlackhole' delivery.
Patch removed unused global and updates stale comments.
Noticed by Yuras Shumovich.
Signed-off-by: Sergei Trofimovich <siarheit@google.com>
Test Plan: build test
Reviewers: simonmar, austin, Yuras, bgamari
Reviewed By: Yuras, bgamari
Subscribers: thomie
Differential Revision: https://phabricator.haskell.org/D1953
|
|
|
|
|
|
|
|
|
|
| |
#10043)
Reviewers: austin, simonmar
Subscribers: thomie
Differential Revision: https://phabricator.haskell.org/D657
|
|
|
|
|
|
|
|
| |
This reverts commit f0fcc41d755876a1b02d1c7c79f57515059f6417.
New changes: now works on 32-bit platforms too. I added some basic
support for 64-bit subtraction and comparison operations to the x86
NCG.
|
|
|
|
|
|
|
| |
This reverts commit 35672072b4091d6f0031417bc160c568f22d0469.
Conflicts:
compiler/main/DriverPipeline.hs
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Summary:
In preparation for indirecting all references to closures,
we rename _closure to _static_closure to ensure any old code
will get an undefined symbol error. In order to reference
a closure foobar_closure (which is now undefined), you should instead
use STATIC_CLOSURE(foobar). For convenience, a number of these
old identifiers are macro'd.
Across C-- and C (Windows and otherwise), there were differing
conventions on whether or not foobar_closure or &foobar_closure
was the address of the closure. Now, all foobar_closure references
are addresses, and no & is necessary.
CHARLIKE/INTLIKE were not changed, simply alpha-renamed.
Part of remove HEAP_ALLOCED patch set (#8199)
Depends on D265
Signed-off-by: Edward Z. Yang <ezyang@mit.edu>
Test Plan: validate
Reviewers: simonmar, austin
Subscribers: simonmar, ezyang, carter, thomie
Differential Revision: https://phabricator.haskell.org/D267
GHC Trac Issues: #8199
|
|
|
|
| |
Signed-off-by: Austin Seipp <austin@well-typed.com>
|
|
|
|
|
|
|
|
| |
Problems were found on 32-bit platforms, I'll commit again when I have a fix.
This reverts the following commits:
54b31f744848da872c7c6366dea840748e01b5cf
b0534f78a73f972e279eed4447a5687bd6a8308e
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This tracks the amount of memory allocation by each thread in a
counter stored in the TSO. Optionally, when the counter drops below
zero (it counts down), the thread can be sent an asynchronous
exception: AllocationLimitExceeded. When this happens, given a small
additional limit so that it can handle the exception. See
documentation in GHC.Conc for more details.
Allocation limits are similar to timeouts, but
- timeouts use real time, not CPU time. Allocation limits do not
count anything while the thread is blocked or in foreign code.
- timeouts don't re-trigger if the thread catches the exception,
allocation limits do.
- timeouts can catch non-allocating loops, if you use
-fno-omit-yields. This doesn't work for allocation limits.
I couldn't measure any impact on benchmarks with these changes, even
for nofib/smp.
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
Previously, threads blocked on an STM retry would be sent a wakeup
message each time an unpark was requested. This could result in the
accumulation of a large number of wake-up messages, which would slow
wake-up once the sleeping thread is finally scheduled.
Here, we introduce a new closure type, STM_AWOKEN, which marks a TSO
which has been sent a wake-up message, allowing us to send only one
wakeup.
|
|
|
|
|
|
|
| |
Firstly, we were rounding up too much, such that the smallest delay
was 20ms. Secondly, there is no need to use millisecond resolution on
a 64-bit machine where we have room in the TSO to use the normal
nanosecond resolution that we use elsewhere in the RTS.
|
|
|
|
|
|
| |
pseudo-register
Needed by #5357
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Terminology cleanup: the type "Ticks" has been renamed "Time", which
is an StgWord64 in units of TIME_RESOLUTION (currently nanoseconds).
The terminology "tick" is now used consistently to mean the interval
between timer signals.
The ticker now always ticks in realtime (actually CLOCK_MONOTONIC if
we have it). Before it used CPU time in the non-threaded RTS and
realtime in the threaded RTS, but I've discovered that the CPU timer
has terrible resolution (at least on Linux) and isn't much use for
profiling. So now we always use realtime. This should also fix
The default tick interval is now 10ms, except when profiling where we
drop it to 1ms. This gives more accurate profiles without affecting
runtime too much (<1%).
Lots of cleanups - the resolution of Time is now in one place
only (Rts.h) rather than having calculations that depend on the
resolution scattered all over the RTS. I hope I found them all.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch makes two changes to the way stacks are managed:
1. The stack is now stored in a separate object from the TSO.
This means that it is easier to replace the stack object for a thread
when the stack overflows or underflows; we don't have to leave behind
the old TSO as an indirection any more. Consequently, we can remove
ThreadRelocated and deRefTSO(), which were a pain.
This is obviously the right thing, but the last time I tried to do it
it made performance worse. This time I seem to have cracked it.
2. Stacks are now represented as a chain of chunks, rather than
a single monolithic object.
The big advantage here is that individual chunks are marked clean or
dirty according to whether they contain pointers to the young
generation, and the GC can avoid traversing clean stack chunks during
a young-generation collection. This means that programs with deep
stacks will see a big saving in GC overhead when using the default GC
settings.
A secondary advantage is that there is much less copying involved as
the stack grows. Programs that quickly grow a deep stack will see big
improvements.
In some ways the implementation is simpler, as nothing special needs
to be done to reclaim stack as the stack shrinks (the GC just recovers
the dead stack chunks). On the other hand, we have to manage stack
underflow between chunks, so there's a new stack frame
(UNDERFLOW_FRAME), and we now have separate TSO and STACK objects.
The total amount of code is probably about the same as before.
There are new RTS flags:
-ki<size> Sets the initial thread stack size (default 1k) Egs: -ki4k -ki2m
-kc<size> Sets the stack chunk size (default 32k)
-kb<size> Sets the stack chunk buffer size (default 1k)
-ki was previously called just -k, and the old name is still accepted
for backwards compatibility. These new options are documented.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The list of threads blocked on an MVar is now represented as a list of
separately allocated objects rather than being linked through the TSOs
themselves. This lets us remove a TSO from the list in O(1) time
rather than O(n) time, by marking the list object. Removing this
linear component fixes some pathalogical performance cases where many
threads were blocked on an MVar and became unreachable simultaneously
(nofib/smp/threads007), or when sending an asynchronous exception to a
TSO in a long list of thread blocked on an MVar.
MVar performance has actually improved by a few percent as a result of
this change, slightly to my surprise.
This is the final cleanup in the sequence, which let me remove the old
way of waking up threads (unblockOne(), MSG_WAKEUP) in favour of the
new way (tryWakeupThread and MSG_TRY_WAKEUP, which is idempotent). It
is now the case that only the Capability that owns a TSO may modify
its state (well, almost), and this simplifies various things. More of
the RTS is based on message-passing between Capabilities now.
|
|
|
|
|
|
|
| |
This fixes #3838, and was made possible by the new BLACKHOLE
infrastructure. To allow reording of the run queue I had to make it
doubly-linked, which entails some extra trickiness with regard to
GC write barriers and suchlike.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This replaces the global blackhole_queue with a clever scheme that
enables us to queue up blocked threads on the closure that they are
blocked on, while still avoiding atomic instructions in the common
case.
Advantages:
- gets rid of a locked global data structure and some tricky GC code
(replacing it with some per-thread data structures and different
tricky GC code :)
- wakeups are more prompt: parallel/concurrent performance should
benefit. I haven't seen anything dramatic in the parallel
benchmarks so far, but a couple of threading benchmarks do improve
a bit.
- waking up a thread blocked on a blackhole is now O(1) (e.g. if
it is the target of throwTo).
- less sharing and better separation of Capabilities: communication
is done with messages, the data structures are strictly owned by a
Capability and cannot be modified except by sending messages.
- this change will utlimately enable us to do more intelligent
scheduling when threads block on each other. This is what started
off the whole thing, but it isn't done yet (#3838).
I'll be documenting all this on the wiki in due course.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This replaces some complicated locking schemes with message-passing
in the implementation of throwTo. The benefits are
- previously it was impossible to guarantee that a throwTo from
a thread running on one CPU to a thread running on another CPU
would be noticed, and we had to rely on the GC to pick up these
forgotten exceptions. This no longer happens.
- the locking regime is simpler (though the code is about the same
size)
- threads can be unblocked from a blocked_exceptions queue without
having to traverse the whole queue now. It's a rare case, but
replaces an O(n) operation with an O(1).
- generally we move in the direction of sharing less between
Capabilities (aka HECs), which will become important with other
changes we have planned.
Also in this patch I replaced several STM-specific closure types with
a generic MUT_PRIM closure type, which allowed a lot of code in the GC
and other places to go away, hence the line-count reduction. The
message-passing changes resulted in about a net zero line-count
difference.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The idea is that this leaves Tasks and OSThread in one-to-one
correspondence. The part of a Task that represents a call into
Haskell from C is split into a separate struct InCall, pointed to by
the Task and the TSO bound to it. A given OSThread/Task thus always
uses the same mutex and condition variable, rather than getting a new
one for each callback. Conceptually it is simpler, although there are
more types and indirections in a few places now.
This improves callback performance by removing some of the locks that
we had to take when making in-calls. Now we also keep the current Task
in a thread-local variable if supported by the OS and gcc (currently
only Linux).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
There were two bugs, and had it not been for the first one we would
not have noticed the second one, so this is quite fortunate.
The first bug is in stg_unblockAsyncExceptionszh_ret, when we found a
pending exception to raise, but don't end up raising it, there was a
missing adjustment to the stack pointer.
The second bug was that this case was actually happening at all: it
ought to be incredibly rare, because the pending exception thread
would have to be killed between us finding it and attempting to raise
the exception. This made me suspicious. It turned out that there was
a race condition on the tso->flags field; multiple threads were
updating this bitmask field non-atomically (one of the bits is the
dirty-bit for the generational GC). The fix is to move the dirty bit
into its own field of the TSO, making the TSO one word larger (sadly).
|
|
The first phase of this tidyup is focussed on the header files, and in
particular making sure we are exposinng publicly exactly what we need
to, and no more.
- Rts.h now includes everything that the RTS exposes publicly,
rather than a random subset of it.
- Most of the public header files have moved into subdirectories, and
many of them have been renamed. But clients should not need to
include any of the other headers directly, just #include the main
public headers: Rts.h, HsFFI.h, RtsAPI.h.
- All the headers needed for via-C compilation have moved into the
stg subdirectory, which is self-contained. Most of the headers for
the rest of the RTS APIs have moved into the rts subdirectory.
- I left MachDeps.h where it is, because it is so widely used in
Haskell code.
- I left a deprecated stub for RtsFlags.h in place. The flag
structures are now exposed by Rts.h.
- Various internal APIs are no longer exposed by public header files.
- Various bits of dead code and declarations have been removed
- More gcc warnings are turned on, and the RTS code is more
warning-clean.
- More source files #include "PosixSource.h", and hence only use
standard POSIX (1003.1c-1995) interfaces.
There is a lot more tidying up still to do, this is just the first
pass. I also intend to standardise the names for external RTS APIs
(e.g use the rts_ prefix consistently), and declare the internal APIs
as hidden for shared libraries.
|