| Commit message (Collapse) | Author | Age | Files | Lines |
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This seems to be necessary to prevent readline being confused by our
SIGALRM handler.
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Yet another attempt at shutdown & interruption. This one appears to
work better; ^C is more responsive in multi threaded / SMP, and I
fixed one case where the runtime wasn't responding to ^C at all.
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- fix a mixup in Capability.c regarding signals: signals_pending() is not
used in THREADED_RTS
- some cleanups and warning removal while I'm here
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Default signal handlers weren't being installed; amazing that this has
been broken ever since I rearranged the signal handling code.
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This file is not quite POSIX compliant; hopefully fix build on MacOS X
(Tiger)
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check for overrun of the fd_set, some OSs give you more descriptors
than FD_SETSIZE
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Patch from Atrijus alleged to fix FreeBSD build
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cosmetic
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adjust type of startSignalHandlers() to make changes to Win32 version
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wibble
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Fixes for console event handling on Win32 in the threaded/SMP runtime.
(it now builds, but is untested).
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Improvments to time-measurement and stats:
- move all the platform-dependent timing related stuff into
posix/GetTime.c and win32/GetTime.c, with the machine-indepent
interface specified in GetTime.h. This is now used by
Stats.c.
- On Unix, use gettimeofday() and getrusage() by default, falling
back to time() if one of these isn't available.
- try to implement thread-specfic CPU-time measurement using
clock_gettime() on Unix. Doesn't work reliably on Linux, because
the implemenation tries to use the processor TSC, which on an
SMP machine goes wrong when the thread moves between CPUs. However,
it's slightly less bogus that before, and hopefully will improve
in the future.
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forkOS_createThreadWrapper: oops, better use the result from rts_evalStableIO()
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Big re-hash of the threaded/SMP runtime
This is a significant reworking of the threaded and SMP parts of
the runtime. There are two overall goals here:
- To push down the scheduler lock, reducing contention and allowing
more parts of the system to run without locks. In particular,
the scheduler does not require a lock any more in the common case.
- To improve affinity, so that running Haskell threads stick to the
same OS threads as much as possible.
At this point we have the basic structure working, but there are some
pieces missing. I believe it's reasonably stable - the important
parts of the testsuite pass in all the (normal,threaded,SMP) ways.
In more detail:
- Each capability now has a run queue, instead of one global run
queue. The Capability and Task APIs have been completely
rewritten; see Capability.h and Task.h for the details.
- Each capability has its own pool of worker Tasks. Hence, Haskell
threads on a Capability's run queue will run on the same worker
Task(s). As long as the OS is doing something reasonable, this
should mean they usually stick to the same CPU. Another way to
look at this is that we're assuming each Capability is associated
with a fixed CPU.
- What used to be StgMainThread is now part of the Task structure.
Every OS thread in the runtime has an associated Task, and it
can ask for its current Task at any time with myTask().
- removed RTS_SUPPORTS_THREADS symbol, use THREADED_RTS instead
(it is now defined for SMP too).
- The RtsAPI has had to change; we must explicitly pass a Capability
around now. The previous interface assumed some global state.
SchedAPI has also changed a lot.
- The OSThreads API now supports thread-local storage, used to
implement myTask(), although it could be done more efficiently
using gcc's __thread extension when available.
- I've moved some POSIX-specific stuff into the posix subdirectory,
moving in the direction of separating out platform-specific
implementations.
- lots of lock-debugging and assertions in the runtime. In particular,
when DEBUG is on, we catch multiple ACQUIRE_LOCK()s, and there is
also an ASSERT_LOCK_HELD() call.
What's missing so far:
- I have almost certainly broken the Win32 build, will fix soon.
- any kind of thread migration or load balancing. This is high up
the agenda, though.
- various performance tweaks to do
- throwTo and forkProcess still do not work in SMP mode
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