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* Refactor driver code; de-duplicate and split APIs (#14095, !5555)Divam2021-05-251-11/+13
| | | | | | | | | | | | | | | | | This commit does some de-duplication of logic between the one-shot and --make modes, and splitting of some of the APIs so that its easier to do the fine-grained parallelism implementation. This is the first part of the implementation plan as described in #14095 * compileOne now uses the runPhase pipeline for most of the work. The Interpreter backend handling has been moved to the runPhase. * hscIncrementalCompile has been broken down into multiple APIs. * haddock submodule bump: Rename of variables in html-test ref: This is caused by a change in ModDetails in case of NoBackend. Now the initModDetails is used to recreate the ModDetails from interface and in-memory ModDetails is not used.
* Always generate ModDetails from ModIfaceMatthew Pickering2021-04-141-1/+0
| | | | | | | | | | | | | | | | | | This vastly reduces memory usage when compiling with `--make` mode, from about 900M when compiling Cabal to about 300M. As a matter of uniformity, it also ensures that reading from an interface performs the same as using the in-memory cache. We can also delete all the horrible knot-tying in updateIdInfos. Goes some way to fixing #13586 Accept new output of tests fixing some bugs along the way ------------------------- Metric Decrease: T12545 -------------------------
* Refactor -dynamic-too handlingSylvain Henry2020-11-061-7/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | 1) Don't modify DynFlags (too much) for -dynamic-too: now when we generate dynamic outputs for "-dynamic-too", we only set "dynamicNow" boolean field in DynFlags instead of modifying several other fields. These fields now have accessors that take dynamicNow into account. 2) Use DynamicTooState ADT to represent -dynamic-too state. It's much clearer than the undocumented "DynamicTooConditional" that was used before. As a result, we can finally remove the hscs_iface_dflags field in HscRecomp. There was a comment on this field saying: "FIXME (osa): I don't understand why this is necessary, but I spent almost two days trying to figure this out and I couldn't .. perhaps someone who understands this code better will remove this later." I don't fully understand the details, but it was needed because of the changes made to the DynFlags for -dynamic-too. There is still something very dubious in GHC.Iface.Recomp: we have to disable the "dynamicNow" flag at some point for some Backpack's "heinous hack" to continue to work. It may be because interfaces for indefinite units are always non-dynamic, or because we mix and match dynamic and non-dynamic interfaces (#9176), or something else, who knows?
* Split GHC.Driver.TypesSylvain Henry2020-10-291-0/+46
I was working on making DynFlags stateless (#17957), especially by storing loaded plugins into HscEnv instead of DynFlags. It turned out to be complicated because HscEnv is in GHC.Driver.Types but LoadedPlugin isn't: it is in GHC.Driver.Plugins which depends on GHC.Driver.Types. I didn't feel like introducing yet another hs-boot file to break the loop. Additionally I remember that while we introduced the module hierarchy (#13009) we talked about splitting GHC.Driver.Types because it contained various unrelated types and functions, but we never executed. I didn't feel like making GHC.Driver.Types bigger with more unrelated Plugins related types, so finally I bit the bullet and split GHC.Driver.Types. As a consequence this patch moves a lot of things. I've tried to put them into appropriate modules but nothing is set in stone. Several other things moved to avoid loops. * Removed Binary instances from GHC.Utils.Binary for random compiler things * Moved Typeable Binary instances into GHC.Utils.Binary.Typeable: they import a lot of things that users of GHC.Utils.Binary don't want to depend on. * put everything related to Units/Modules under GHC.Unit: GHC.Unit.Finder, GHC.Unit.Module.{ModGuts,ModIface,Deps,etc.} * Created several modules under GHC.Types: GHC.Types.Fixity, SourceText, etc. * Split GHC.Utils.Error (into GHC.Types.Error) * Finally removed GHC.Driver.Types Note that this patch doesn't put loaded plugins into HscEnv. It's left for another patch. Bump haddock submodule