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* Remove transitive information about modules and packages from interface filesMatthew Pickering2021-05-191-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit modifies interface files so that *only* direct information about modules and packages is stored in the interface file. * Only direct module and direct package dependencies are stored in the interface files. * Trusted packages are now stored separately as they need to be checked transitively. * hs-boot files below the compiled module in the home module are stored so that eps_is_boot can be calculated in one-shot mode without loading all interface files in the home package. * The transitive closure of signatures is stored separately This is important for two reasons * Less recompilation is needed, as motivated by #16885, a lot of redundant compilation was triggered when adding new imports deep in the module tree as all the parent interface files had to be redundantly updated. * Checking an interface file is cheaper because you don't have to perform a transitive traversal to check the dependencies are up-to-date. In the code, places where we would have used the transitive closure, we instead compute the necessary transitive closure. The closure is not computed very often, was already happening in checkDependencies, and was already happening in getLinkDeps. Fixes #16885 ------------------------- Metric Decrease: MultiLayerModules T13701 T13719 -------------------------
* Add the proper HLint rules and remove redundant keywords from compilerHécate2020-11-011-2/+0
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* Split GHC.Driver.TypesSylvain Henry2020-10-291-0/+537
I was working on making DynFlags stateless (#17957), especially by storing loaded plugins into HscEnv instead of DynFlags. It turned out to be complicated because HscEnv is in GHC.Driver.Types but LoadedPlugin isn't: it is in GHC.Driver.Plugins which depends on GHC.Driver.Types. I didn't feel like introducing yet another hs-boot file to break the loop. Additionally I remember that while we introduced the module hierarchy (#13009) we talked about splitting GHC.Driver.Types because it contained various unrelated types and functions, but we never executed. I didn't feel like making GHC.Driver.Types bigger with more unrelated Plugins related types, so finally I bit the bullet and split GHC.Driver.Types. As a consequence this patch moves a lot of things. I've tried to put them into appropriate modules but nothing is set in stone. Several other things moved to avoid loops. * Removed Binary instances from GHC.Utils.Binary for random compiler things * Moved Typeable Binary instances into GHC.Utils.Binary.Typeable: they import a lot of things that users of GHC.Utils.Binary don't want to depend on. * put everything related to Units/Modules under GHC.Unit: GHC.Unit.Finder, GHC.Unit.Module.{ModGuts,ModIface,Deps,etc.} * Created several modules under GHC.Types: GHC.Types.Fixity, SourceText, etc. * Split GHC.Utils.Error (into GHC.Types.Error) * Finally removed GHC.Driver.Types Note that this patch doesn't put loaded plugins into HscEnv. It's left for another patch. Bump haddock submodule