| Commit message (Collapse) | Author | Age | Files | Lines |
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ModuleName used to live in GHC.Unit.Module.Name. In this commit, the
definition of ModuleName and its associated functions are moved to
Language.Haskell.Syntax.Module.Name according to the current plan
towards making the AST GHC-independent.
The instances for ModuleName for Outputable, Uniquable and Binary were
moved to the module in which the class is defined because these instances
depend on GHC.
The instance of Eq for ModuleName is slightly changed to no longer
depend on unique explicitly and instead uses FastString's instance of
Eq.
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This is a preliminary refactoring for #14335 (supporting plugins in
cross-compilers). In many places the home-unit must be optional because
there won't be one available in the plugin environment (we won't be
compiling anything in this environment). Hence we replace "HomeUnit"
with "Maybe HomeUnit" in a few places and we avoid the use of
"hsc_home_unit" (which is partial) in some few others.
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We no longer need it after previous IndefUnitId refactoring.
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The unit database cache, the home unit and the unit state were stored in
DynFlags while they ought to be stored in the compiler session state
(HscEnv). This patch fixes this.
It introduces a new UnitEnv type that should be used in the future to
handle separate unit environments (especially host vs target units).
Related to #17957
Bump haddock submodule
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When we pretty-print a UnitId for the user, we try to map it back to its
origin package name, version and component to print
"package-version:component" instead of some hash.
The UnitId type doesn't carry these information, so we have to look into
a UnitState to find them. This is why the Outputable instance of
UnitId used `sdocWithDynFlags` in order to access the `unitState` field
of DynFlags.
This is wrong for several reasons:
1. The DynFlags are accessed when the message is printed, not when it is
generated. So we could imagine that the unitState may have changed
in-between. Especially if we want to allow unit unloading.
2. We want GHC to support several independent sessions at once, hence
several UnitState. The current approach supposes there is a unique
UnitState as a UnitId doesn't indicate which UnitState to use.
See the Note [Pretty-printing UnitId] in GHC.Unit for the new approach
implemented by this patch.
One step closer to remove `sdocDynFlags` field from `SDocContext`
(#10143).
Fix #18124.
Also fix some Backpack code to use SDoc instead of String.
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Since Backpack the "home unit" is much more involved than what it was
before (just an identifier obtained with `-this-unit-id`). Now it is
used in conjunction with `-component-id` and `-instantiated-with` to
configure module instantiations and to detect if we are type-checking an
indefinite unit or compiling a definite one.
This patch introduces a new HomeUnit datatype which is much easier to
understand. Moreover to make GHC support several packages in the same
instances, we will need to handle several HomeUnits so having a
dedicated (documented) type is helpful.
Finally in #14335 we will also need to handle the case where we have no
HomeUnit at all because we are only loading existing interfaces for
plugins which live in a different space compared to units used to
produce target code. Several functions will have to be refactored to
accept "Maybe HomeUnit" parameters instead of implicitly querying the
HomeUnit fields in DynFlags. Having a dedicated type will make this
easier.
Bump haddock submodule
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