| Commit message (Collapse) | Author | Age | Files | Lines |
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ModLocation is the data type which tells you the locations of all the
build products which can affect recompilation. It is now computed in one
place and not modified through the pipeline. Important locations will
now just consult ModLocation rather than construct the dynamic object
path incorrectly.
* Add paths for dynamic object and dynamic interface files to
ModLocation.
* Always use the paths from mod location when looking for where to find
any interface or object file.
* Always use the paths in a ModLocation when deciding where to write an
interface and object file.
* Remove `dynamicOutputFile` and `dynamicOutputHi` functions which
*calculated* (incorrectly) the location of `dyn_o` and `dyn_hi` files.
* Don't set `outputFile_` and so-on in `enableCodeGenWhen`, `-o` and
hence `outputFile_` should not affect the location of object files in
`--make` mode. It is now sufficient to just update the ModLocation with
the temporary paths.
* In `hscGenBackendPipeline` don't recompute the `ModLocation` to
account for `-dynamic-too`, the paths are now accurate from the start
of the run.
* Rename `getLocation` to `mkOneShotModLocation`, as that's the only
place it's used. Increase the locality of the definition by moving it
close to the use-site.
* Load the dynamic interface from ml_dyn_hi_file rather than attempting
to reconstruct it in load_dynamic_too.
* Add a variety of tests to check how -o -dyno etc interact with each
other.
Some other clean-ups
* DeIOify mkHomeModLocation and friends, they are all pure functions.
* Move FinderOpts into GHC.Driver.Config.Finder, next to initFinderOpts.
* Be more precise about whether we mean outputFile or outputFile_: there
were many places where outputFile was used but the result shouldn't have
been affected by `-dyno` (for example the filename of the resulting
executable). In these places dynamicNow would never be set but it's
still more precise to not allow for this possibility.
* Typo fixes suffices -> suffixes in the appropiate places.
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This patch converts the runPipeline function to be implemented in terms
of a free monad rather than the previous CompPipeline.
The advantages of this are three-fold:
1. Different parts of the pipeline can return different results, the
limits of runPipeline were being pushed already by !5555, this opens up
futher fine-grainedism of the pipeline.
2. The same mechanism can be extended to build-plan at the module level
so the whole build plan can be expressed in terms of one computation
which can then be treated uniformly.
3. The pipeline monad can now be interpreted in different ways, for
example, you may want to interpret the `TPhase` action into the monad
for your own build system (such as shake). That bit will probably
require a bit more work, but this is a step in the right directin.
There are a few more modules containing useful functions for interacting
with the pipelines.
* GHC.Driver.Pipeline: Functions for building pipelines at a high-level
* GHC.Driver.Pipeline.Execute: Functions for providing the default
interpretation of TPhase, in terms of normal IO.
* GHC.Driver.Pipeline.Phases: The home for TPhase, the typed phase data
type which dictates what the phases are.
* GHC.Driver.Pipeline.Monad: Definitions to do with the TPipelineClass
and MonadUse class.
Hooks consumers may notice the type of the `phaseHook` has got
slightly more restrictive, you can now no longer control the
continuation of the pipeline by returning the next phase to execute but
only override individual phases. If this is a problem then please open
an issue and we will work out a solution.
-------------------------
Metric Decrease:
T4029
-------------------------
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Introduce LogFlags as a independent subset of DynFlags used for logging.
As a consequence in many places we don't have to pass both Logger and
DynFlags anymore.
The main reason for this refactoring is that I want to refactor the
systools interfaces: for now many systools functions use DynFlags both
to use the Logger and to fetch their parameters (e.g. ldInputs for the
linker). I'm interested in refactoring the way they fetch their
parameters (i.e. use dedicated XxxOpts data types instead of DynFlags)
for #19877. But if I did this refactoring before refactoring the Logger,
we would have duplicate parameters (e.g. ldInputs from DynFlags and
linkerInputs from LinkerOpts). Hence this patch first.
Some flags don't really belong to LogFlags because they are subsystem
specific (e.g. most DumpFlags). For example -ddump-asm should better be
passed in NCGConfig somehow. This patch doesn't fix this tight coupling:
the dump flags are part of the UI but they are passed all the way down
for example to infer the file name for the dumps.
Because LogFlags are a subset of the DynFlags, we must update the former
when the latter changes (not so often). As a consequence we now use
accessors to read/write DynFlags in HscEnv instead of using `hsc_dflags`
directly.
In the process I've also made some subsystems less dependent on DynFlags:
- CmmToAsm: by passing some missing flags via NCGConfig (see new fields
in GHC.CmmToAsm.Config)
- Core.Opt.*:
- by passing -dinline-check value into UnfoldingOpts
- by fixing some Core passes interfaces (e.g. CallArity, FloatIn)
that took DynFlags argument for no good reason.
- as a side-effect GHC.Core.Opt.Pipeline.doCorePass is much less
convoluted.
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This commit does some de-duplication of logic between the one-shot and --make
modes, and splitting of some of the APIs so that its easier to do the
fine-grained parallelism implementation. This is the first part of the
implementation plan as described in #14095
* compileOne now uses the runPhase pipeline for most of the work.
The Interpreter backend handling has been moved to the runPhase.
* hscIncrementalCompile has been broken down into multiple APIs.
* haddock submodule bump: Rename of variables in html-test ref:
This is caused by a change in ModDetails in case of NoBackend.
Now the initModDetails is used to recreate the ModDetails from interface and
in-memory ModDetails is not used.
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This vastly reduces memory usage when compiling with `--make` mode, from
about 900M when compiling Cabal to about 300M.
As a matter of uniformity, it also ensures that reading from an
interface performs the same as using the in-memory cache. We can also
delete all the horrible knot-tying in updateIdInfos.
Goes some way to fixing #13586
Accept new output of tests fixing some bugs along the way
-------------------------
Metric Decrease:
T12545
-------------------------
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Before this patch, the only way to override GHC's default logging
behavior was to set `log_action`, `dump_action` and `trace_action`
fields in DynFlags. This patch introduces a new Logger abstraction and
stores it in HscEnv instead.
This is part of #17957 (avoid storing state in DynFlags). DynFlags are
duplicated and updated per-module (because of OPTIONS_GHC pragma), so
we shouldn't store global state in them.
This patch also fixes a race in parallel "--make" mode which updated
the `generatedDumps` IORef concurrently.
Bump haddock submodule
The increase in MultilayerModules is tracked in #19293.
Metric Increase:
MultiLayerModules
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The unit database cache, the home unit and the unit state were stored in
DynFlags while they ought to be stored in the compiler session state
(HscEnv). This patch fixes this.
It introduces a new UnitEnv type that should be used in the future to
handle separate unit environments (especially host vs target units).
Related to #17957
Bump haddock submodule
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Loaded plugins have nothing to do in DynFlags so this patch moves them
into HscEnv (session state).
"DynFlags plugins" become "Driver plugins" to still be able to register
static plugins.
Bump haddock submodule
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I was working on making DynFlags stateless (#17957), especially by
storing loaded plugins into HscEnv instead of DynFlags. It turned out to
be complicated because HscEnv is in GHC.Driver.Types but LoadedPlugin
isn't: it is in GHC.Driver.Plugins which depends on GHC.Driver.Types. I
didn't feel like introducing yet another hs-boot file to break the loop.
Additionally I remember that while we introduced the module hierarchy
(#13009) we talked about splitting GHC.Driver.Types because it contained
various unrelated types and functions, but we never executed. I didn't
feel like making GHC.Driver.Types bigger with more unrelated Plugins
related types, so finally I bit the bullet and split GHC.Driver.Types.
As a consequence this patch moves a lot of things. I've tried to put
them into appropriate modules but nothing is set in stone.
Several other things moved to avoid loops.
* Removed Binary instances from GHC.Utils.Binary for random compiler
things
* Moved Typeable Binary instances into GHC.Utils.Binary.Typeable: they
import a lot of things that users of GHC.Utils.Binary don't want to
depend on.
* put everything related to Units/Modules under GHC.Unit:
GHC.Unit.Finder, GHC.Unit.Module.{ModGuts,ModIface,Deps,etc.}
* Created several modules under GHC.Types: GHC.Types.Fixity, SourceText,
etc.
* Split GHC.Utils.Error (into GHC.Types.Error)
* Finally removed GHC.Driver.Types
Note that this patch doesn't put loaded plugins into HscEnv. It's left
for another patch.
Bump haddock submodule
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Introduce GHC.Unit.* hierarchy for everything concerning units, packages
and modules.
Update Haddock submodule
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Update Haddock submodule
Metric Increase:
haddock.compiler
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* SysTools
* Parser
* GHC.Builtin
* GHC.Iface.Recomp
* Settings
Update Haddock submodule
Metric Decrease:
Naperian
parsing001
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Update Haddock submodule
Metric Increase:
haddock.compiler
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submodule updates: nofib, haddock
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