| Commit message (Collapse) | Author | Age | Files | Lines |
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I was working on making DynFlags stateless (#17957), especially by
storing loaded plugins into HscEnv instead of DynFlags. It turned out to
be complicated because HscEnv is in GHC.Driver.Types but LoadedPlugin
isn't: it is in GHC.Driver.Plugins which depends on GHC.Driver.Types. I
didn't feel like introducing yet another hs-boot file to break the loop.
Additionally I remember that while we introduced the module hierarchy
(#13009) we talked about splitting GHC.Driver.Types because it contained
various unrelated types and functions, but we never executed. I didn't
feel like making GHC.Driver.Types bigger with more unrelated Plugins
related types, so finally I bit the bullet and split GHC.Driver.Types.
As a consequence this patch moves a lot of things. I've tried to put
them into appropriate modules but nothing is set in stone.
Several other things moved to avoid loops.
* Removed Binary instances from GHC.Utils.Binary for random compiler
things
* Moved Typeable Binary instances into GHC.Utils.Binary.Typeable: they
import a lot of things that users of GHC.Utils.Binary don't want to
depend on.
* put everything related to Units/Modules under GHC.Unit:
GHC.Unit.Finder, GHC.Unit.Module.{ModGuts,ModIface,Deps,etc.}
* Created several modules under GHC.Types: GHC.Types.Fixity, SourceText,
etc.
* Split GHC.Utils.Error (into GHC.Types.Error)
* Finally removed GHC.Driver.Types
Note that this patch doesn't put loaded plugins into HscEnv. It's left
for another patch.
Bump haddock submodule
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Metric Decrease:
Naperian
T10421
T10421a
T10547
T12150
T12234
T12425
T13035
T18140
T18304
T5837
T6048
T13253-spj
T18282
T18223
T3064
T9961
Metric Increase
T13701
HFSKJH
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Instead of recreating the HomeUnit from the DynFlags every time we need
it, we store it in the HscEnv.
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Milestone: after this patch, we only use 'unsafeGlobalDynFlags' for the
state hack and for debug in Outputable.
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When we pretty-print a UnitId for the user, we try to map it back to its
origin package name, version and component to print
"package-version:component" instead of some hash.
The UnitId type doesn't carry these information, so we have to look into
a UnitState to find them. This is why the Outputable instance of
UnitId used `sdocWithDynFlags` in order to access the `unitState` field
of DynFlags.
This is wrong for several reasons:
1. The DynFlags are accessed when the message is printed, not when it is
generated. So we could imagine that the unitState may have changed
in-between. Especially if we want to allow unit unloading.
2. We want GHC to support several independent sessions at once, hence
several UnitState. The current approach supposes there is a unique
UnitState as a UnitId doesn't indicate which UnitState to use.
See the Note [Pretty-printing UnitId] in GHC.Unit for the new approach
implemented by this patch.
One step closer to remove `sdocDynFlags` field from `SDocContext`
(#10143).
Fix #18124.
Also fix some Backpack code to use SDoc instead of String.
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Since Backpack the "home unit" is much more involved than what it was
before (just an identifier obtained with `-this-unit-id`). Now it is
used in conjunction with `-component-id` and `-instantiated-with` to
configure module instantiations and to detect if we are type-checking an
indefinite unit or compiling a definite one.
This patch introduces a new HomeUnit datatype which is much easier to
understand. Moreover to make GHC support several packages in the same
instances, we will need to handle several HomeUnits so having a
dedicated (documented) type is helpful.
Finally in #14335 we will also need to handle the case where we have no
HomeUnit at all because we are only loading existing interfaces for
plugins which live in a different space compared to units used to
produce target code. Several functions will have to be refactored to
accept "Maybe HomeUnit" parameters instead of implicitly querying the
HomeUnit fields in DynFlags. Having a dedicated type will make this
easier.
Bump haddock submodule
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- put panic related functions into GHC.Utils.Panic
- put trace related functions using DynFlags in GHC.Driver.Ppr
One step closer making Outputable fully independent of DynFlags.
Bump haddock submodule
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`DynFlags.buildTag` was a field created from the set of Ways in
`DynFlags.ways`. It had to be kept in sync with `DynFlags.ways` which
was fragile. We want to avoid global state like this (#17957).
Moreover in #14335 we also want to support loading units with different
ways: target units would still use `DynFlags.ways` but plugins would use
`GHC.Driver.Ways.hostFullWays`. To avoid having to deal both with build
tag and with ways, we recompute the buildTag on-the-fly (should be
pretty cheap) and we remove `DynFlags.buildTag` field.
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* rename PackageState into UnitState
* rename findWiredInPackages into findWiredInUnits
* rename lookupModuleInAll[Packages,Units]
* etc.
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The terminology changed over time and now package databases contain
"units" (there can be several units compiled from a single Cabal
package: one per-component, one for each option set, one per
instantiation, etc.). We should try to be consistent internally and use
"units": that's what this renaming does. Maybe one day we'll fix the UI
too (e.g. replace -package-id with -unit-id, we already have
-this-unit-id and ghc-pkg has -unit-id...) but it's not done in this
patch.
* rename getPkgFrameworkOpts into getUnitFrameworkOpts
* rename UnitInfoMap into ClosureUnitInfoMap
* rename InstalledPackageIndex into UnitInfoMap
* rename UnusablePackages into UnusableUnits
* rename PackagePrecedenceIndex into UnitPrecedenceMap
* rename PackageDatabase into UnitDatabase
* rename pkgDatabase into unitDatabases
* rename pkgState into unitState
* rename initPackages into initUnits
* rename renamePackage into renameUnitInfo
* rename UnusablePackageReason into UnusableUnitReason
* rename getPackage* into getUnit*
* etc.
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* use UnitId instead of String to identify wired-in units
* use UnitId instead of Unit in the backend (Unit are only use by
Backpack to produce type-checked interfaces, not real code)
* rename lookup functions for consistency
* documentation
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Instead of always querying DynFlags to know whether we are allowed to
use virtual units (i.e. instantiated on-the-fly, cf Note [About units]
in GHC.Unit), we store it once for all in
`PackageState.allowVirtualUnits`.
This avoids using DynFlags too much (cf #17957) and is preliminary work
for #14335.
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* rename thisPackage into homeUnit
* document and refactor several Backpack things
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This updates comments only.
This patch replaces leaf module names according to new module
hierarchy [1][2] as followings:
* Expand leaf names to easily find the module path:
for instance, `Id.hs` to `GHC.Types.Id`.
* Modify leaf names according to new module hierarchy:
for instance, `Convert.hs` to `GHC.ThToHs`.
* Fix typo:
for instance, `GHC.Core.TyCo.Rep.hs` to `GHC.Core.TyCo.Rep`
See also !3375
[1]: https://gitlab.haskell.org/ghc/ghc/-/wikis/Make-GHC-codebase-more-modular
[2]: https://gitlab.haskell.org/ghc/ghc/issues/13009
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* remove references to `-package-key` which has been removed in 2016
(240ddd7c39536776e955e881d709bbb039b48513)
* remove support for `-this-package-key` which has been deprecated at the
same time
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Introduce GHC.Unit.* hierarchy for everything concerning units, packages
and modules.
Update Haddock submodule
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Over the years the unit management code has been modified a lot to keep
up with changes in Cabal (e.g. support for several library components in
the same package), to integrate BackPack, etc. I found it very hard to
understand as the terminology wasn't consistent, was referring to past
concepts, etc.
The terminology is now explained as clearly as I could in the Note
"About Units" and the code is refactored to reflect it.
-------------------
Many names were misleading: UnitId is not an Id but could be a virtual
unit (an indefinite one instantiated on the fly), IndefUnitId
constructor may contain a definite instantiated unit, etc.
* Rename IndefUnitId into InstantiatedUnit
* Rename IndefModule into InstantiatedModule
* Rename UnitId type into Unit
* Rename IndefiniteUnitId constructor into VirtUnit
* Rename DefiniteUnitId constructor into RealUnit
* Rename packageConfigId into mkUnit
* Rename getPackageDetails into unsafeGetUnitInfo
* Rename InstalledUnitId into UnitId
Remove references to misleading ComponentId: a ComponentId is just an
indefinite unit-id to be instantiated.
* Rename ComponentId into IndefUnitId
* Rename ComponentDetails into UnitPprInfo
* Fix display of UnitPprInfo with empty version: this is now used for
units dynamically generated by BackPack
Generalize several types (Module, Unit, etc.) so that they can be used
with different unit identifier types: UnitKey, UnitId, Unit, etc.
* GenModule: Module, InstantiatedModule and InstalledModule are now
instances of this type
* Generalize DefUnitId, IndefUnitId, Unit, InstantiatedUnit,
PackageDatabase
Replace BackPack fake "hole" UnitId by a proper HoleUnit constructor.
Add basic support for UnitKey. They should be used more in the future to
avoid mixing them up with UnitId as we do now.
Add many comments.
Update Haddock submodule
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* Rename InstalledPackageInfo into GenericUnitInfo
The name InstalledPackageInfo is only kept for alleged backward
compatibility reason in Cabal. ghc-boot has its own stripped down copy
of this datatype but it doesn't need to keep the name. Internally we
already use type aliases (UnitInfo in GHC, PackageCacheFormat in
ghc-pkg).
* Rename UnitInfo fields: add "unit" prefix and fix misleading names
* Add comments on every UnitInfo field
* Rename SourcePackageId into PackageId
"Package" already indicates that it's a "source package". Installed
package components are called units.
Update Haddock submodule
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Update Haddock submodule
Metric Increase:
haddock.compiler
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* SysTools
* Parser
* GHC.Builtin
* GHC.Iface.Recomp
* Settings
Update Haddock submodule
Metric Decrease:
Naperian
parsing001
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As far as GHC is concerned, installed package components ("units") are
identified by an opaque ComponentId string provided by Cabal. But we
don't want to display it to users (as it contains a hash) so GHC queries
the database to retrieve some infos about the original source package
(name, version, component name).
This patch caches these infos in the ComponentId itself so that we don't
need to provide DynFlags (which contains installed package informations)
to print a ComponentId.
In the future we want GHC to support several independent package states
(e.g. for plugins and for target code), hence we need to avoid
implicitly querying a single global package state.
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Update Haddock submodule
Metric Increase:
haddock.compiler
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submodule updates: nofib, haddock
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