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* TTG: Move HsModule to L.H.Sromes2022-07-031-2/+1
| | | | | | | | | Move the definition of HsModule defined in GHC.Hs to Language.Haskell.Syntax with an added TTG parameter and corresponding extension fields. This is progress towards having the haskell-syntax package, as described in #21592
* Remove unused module import syntax from .bkp modeMatthew Pickering2021-11-201-1/+1
| | | | | | | | | | | | | | | .bkp mode had this unused feature where you could write module A and it would go looking for A.hs on the file system and use that rather than provide the definition inline. This isn't use anywhere in the testsuite and the code to find the module A looks dubious. Therefore to reduce .bkp complexity I propose to remove it. Fixes #20701
* Remove IndefiniteSylvain Henry2021-10-221-1/+1
| | | | We no longer need it after previous IndefUnitId refactoring.
* Split GHC.Driver.TypesSylvain Henry2020-10-291-2/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I was working on making DynFlags stateless (#17957), especially by storing loaded plugins into HscEnv instead of DynFlags. It turned out to be complicated because HscEnv is in GHC.Driver.Types but LoadedPlugin isn't: it is in GHC.Driver.Plugins which depends on GHC.Driver.Types. I didn't feel like introducing yet another hs-boot file to break the loop. Additionally I remember that while we introduced the module hierarchy (#13009) we talked about splitting GHC.Driver.Types because it contained various unrelated types and functions, but we never executed. I didn't feel like making GHC.Driver.Types bigger with more unrelated Plugins related types, so finally I bit the bullet and split GHC.Driver.Types. As a consequence this patch moves a lot of things. I've tried to put them into appropriate modules but nothing is set in stone. Several other things moved to avoid loops. * Removed Binary instances from GHC.Utils.Binary for random compiler things * Moved Typeable Binary instances into GHC.Utils.Binary.Typeable: they import a lot of things that users of GHC.Utils.Binary don't want to depend on. * put everything related to Units/Modules under GHC.Unit: GHC.Unit.Finder, GHC.Unit.Module.{ModGuts,ModIface,Deps,etc.} * Created several modules under GHC.Types: GHC.Types.Fixity, SourceText, etc. * Split GHC.Utils.Error (into GHC.Types.Error) * Finally removed GHC.Driver.Types Note that this patch doesn't put loaded plugins into HscEnv. It's left for another patch. Bump haddock submodule
* Don't import GHC.Unit to reduce the number of dependenciesSylvain Henry2020-10-011-1/+3
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* Unit: split and rename modulesSylvain Henry2020-04-301-2/+1
| | | | | | | Introduce GHC.Unit.* hierarchy for everything concerning units, packages and modules. Update Haddock submodule
* Refactoring unit management codeSylvain Henry2020-04-301-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Over the years the unit management code has been modified a lot to keep up with changes in Cabal (e.g. support for several library components in the same package), to integrate BackPack, etc. I found it very hard to understand as the terminology wasn't consistent, was referring to past concepts, etc. The terminology is now explained as clearly as I could in the Note "About Units" and the code is refactored to reflect it. ------------------- Many names were misleading: UnitId is not an Id but could be a virtual unit (an indefinite one instantiated on the fly), IndefUnitId constructor may contain a definite instantiated unit, etc. * Rename IndefUnitId into InstantiatedUnit * Rename IndefModule into InstantiatedModule * Rename UnitId type into Unit * Rename IndefiniteUnitId constructor into VirtUnit * Rename DefiniteUnitId constructor into RealUnit * Rename packageConfigId into mkUnit * Rename getPackageDetails into unsafeGetUnitInfo * Rename InstalledUnitId into UnitId Remove references to misleading ComponentId: a ComponentId is just an indefinite unit-id to be instantiated. * Rename ComponentId into IndefUnitId * Rename ComponentDetails into UnitPprInfo * Fix display of UnitPprInfo with empty version: this is now used for units dynamically generated by BackPack Generalize several types (Module, Unit, etc.) so that they can be used with different unit identifier types: UnitKey, UnitId, Unit, etc. * GenModule: Module, InstantiatedModule and InstalledModule are now instances of this type * Generalize DefUnitId, IndefUnitId, Unit, InstantiatedUnit, PackageDatabase Replace BackPack fake "hole" UnitId by a proper HoleUnit constructor. Add basic support for UnitKey. They should be used more in the future to avoid mixing them up with UnitId as we do now. Add many comments. Update Haddock submodule
* Modules: Utils and Data (#13009)Sylvain Henry2020-04-261-3/+3
| | | | | | | Update Haddock submodule Metric Increase: haddock.compiler
* Modules: Types (#13009)Sylvain Henry2020-03-291-2/+2
| | | | | | | Update Haddock submodule Metric Increase: haddock.compiler
* Modules: Driver (#13009)Sylvain Henry2020-02-211-0/+83
submodule updates: nofib, haddock