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-rw-r--r--includes/Rts.h33
1 files changed, 1 insertions, 32 deletions
diff --git a/includes/Rts.h b/includes/Rts.h
index be81b0d9c7..0599df655c 100644
--- a/includes/Rts.h
+++ b/includes/Rts.h
@@ -39,6 +39,7 @@ extern "C" {
#endif
#include "rts/Types.h"
+#include "rts/Time.h"
#if __GNUC__ >= 3
#define ATTRIBUTE_ALIGNED(n) __attribute__((aligned(n)))
@@ -145,38 +146,6 @@ void _assertFail(const char *filename, unsigned int linenum)
#define FMT_HexSizeT "zx"
/* -----------------------------------------------------------------------------
- Time values in the RTS
- -------------------------------------------------------------------------- */
-
-// For most time values in the RTS we use a fixed resolution of nanoseconds,
-// normalising the time we get from platform-dependent APIs to this
-// resolution.
-#define TIME_RESOLUTION 1000000000
-typedef StgInt64 Time;
-
-#define TIME_MAX HS_INT64_MAX
-
-#if TIME_RESOLUTION == 1000000000
-// I'm being lazy, but it's awkward to define fully general versions of these
-#define TimeToUS(t) ((t) / 1000)
-#define TimeToNS(t) (t)
-#define USToTime(t) ((Time)(t) * 1000)
-#define NSToTime(t) ((Time)(t))
-#else
-#error Fix TimeToNS(), TimeToUS() etc.
-#endif
-
-#define SecondsToTime(t) ((Time)(t) * TIME_RESOLUTION)
-#define TimeToSeconds(t) ((t) / TIME_RESOLUTION)
-
-// Use instead of SecondsToTime() when we have a floating-point
-// seconds value, to avoid truncating it.
-INLINE_HEADER Time fsecondsToTime (double t)
-{
- return (Time)(t * TIME_RESOLUTION);
-}
-
-/* -----------------------------------------------------------------------------
Include everything STG-ish
-------------------------------------------------------------------------- */