diff options
Diffstat (limited to 'ghc/compiler/codeGen/CgStackery.lhs')
-rw-r--r-- | ghc/compiler/codeGen/CgStackery.lhs | 40 |
1 files changed, 38 insertions, 2 deletions
diff --git a/ghc/compiler/codeGen/CgStackery.lhs b/ghc/compiler/codeGen/CgStackery.lhs index 0ad6fc52fb..8e1c90a58e 100644 --- a/ghc/compiler/codeGen/CgStackery.lhs +++ b/ghc/compiler/codeGen/CgStackery.lhs @@ -10,7 +10,8 @@ Stack-twiddling operations, which are pretty low-down and grimy. #include "HsVersions.h" module CgStackery ( - allocAStack, allocBStack, allocUpdateFrame, + allocAStack, allocBStack, allocAStackTop, allocBStackTop, + allocUpdateFrame, adjustRealSps, getFinalStackHW, mkVirtStkOffsets, mkStkAmodes ) where @@ -59,7 +60,20 @@ mkVirtStkOffsets init_SpA_offset init_SpB_offset kind_fun things (last_SpA_offset, last_SpB_offset, boxd_w_offsets, ubxd_w_offsets) where computeOffset offset thing - = (offset + (getPrimRepSize . kind_fun) thing, (thing, offset+(1::Int))) + = (offset + (max 1 . getPrimRepSize . kind_fun) thing, (thing, offset+(1::Int))) + -- The "max 1" bit is ULTRA important + -- Why? mkVirtStkOffsets is the unique function that lays out function + -- arguments on the stack. The "max 1" ensures that every argument takes + -- at least one stack slot, even if it's of kind VoidKind that actually + -- takes no space at all. + -- This is important to make sure that argument satisfaction checks work + -- properly. Consider + -- f a b s# = (a,b) + -- where s# is a VoidKind. f's argument satisfaction check will check + -- that s# is on the B stack above SuB; but if s# takes zero space, the + -- check will be ARGS_B_CHK(0), which always succeeds. As a result, even + -- if a,b aren't available either, the PAP update won't trigger and + -- we are throughly hosed. (SLPJ 96/05) \end{code} @mkStackAmodes@ is a higher-level version of @mkStackOffsets@. @@ -166,6 +180,28 @@ allocBStack size info_down (MkCgState absC binds delete_block free_b slot = [s | s <- free_b, (s<slot) || (s>=slot+size)] -- Retain slots which are not in the range -- slot..slot+size-1 + +-- Allocate a chunk ON TOP OF the stack +allocAStackTop :: Int -> FCode VirtualSpAOffset +allocAStackTop size info_down (MkCgState absC binds + ((virt_a, free_a, real_a, hw_a), b_usage, h_usage)) + = (chosen_slot, MkCgState absC binds (new_a_usage, b_usage, h_usage)) + where + push_virt_a = virt_a + size + chosen_slot = virt_a + 1 + new_a_usage = (push_virt_a, free_a, real_a, hw_a `max` push_virt_a) + -- Adjust high water mark + +-- Allocate a chunk ON TOP OF the stack +allocBStackTop :: Int -> FCode VirtualSpBOffset +allocBStackTop size info_down (MkCgState absC binds + (a_usage, (virt_b, free_b, real_b, hw_b), h_usage)) + = (chosen_slot, MkCgState absC binds (a_usage, new_b_usage, h_usage)) + where + push_virt_b = virt_b + size + chosen_slot = virt_b+1 + new_b_usage = (push_virt_b, free_b, real_b, hw_b `max` push_virt_b) + -- Adjust high water mark \end{code} @allocUpdateFrame@ allocates enough space for an update frame |