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+<?xml version="1.0" encoding="iso-8859-1"?>
+<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+ "http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd" [
+]>
+
+ <article id="visual-haskell">
+
+ <articleinfo>
+
+ <title>Visual Haskell User's Guide</title>
+ <author>
+ <firstname>Simon</firstname>
+ <surname>Marlow</surname>
+ <email>simonmar@microsoft.com</email>
+ </author>
+ <author>
+ <firstname>Krasimir</firstname>
+ <surname>Angelov</surname>
+ <email>kr.angelov@gmail.com</email>
+ </author>
+
+<!--
+ <abstract>
+ <para></para>
+ </abstract>
+-->
+
+ </articleinfo>
+
+ <section id="sec-introduction">
+ <title>Introduction</title>
+
+ <para>Visual Haskell is a plugin for Microsoft's Visual Studio
+ development environment to support development of Haskell software.
+ Like the other Visual languages, Visual Haskell integrates with the
+ Visual Studio editor to provide interactive features to aid Haskell
+ development, and it enables the construction of projects consisting of
+ multiple Haskell modules.</para>
+
+ <section id="sec-obtaining">
+ <title>Installing Visual Haskell</title>
+
+ <para>In order to use Visual Haskell, you need <ulink url="http://msdn.microsoft.com/vstudio/productinfo/">Visual Studio .NET
+ 2003</ulink>. Right now, this is the only supported version of Visual
+ Studio - unfortunately we haven't yet added support for the 2005
+ Beta. The Express languages (Visual C++ Express etc.) also will not
+ work, because they don't have support for plugins.</para>
+
+ <para>You don't need to install GHC separately: Visual Haskell
+ is bundled with a complete GHC distribution, and various other tools
+ (Happy, Alex, Haddock).</para>
+
+ <para>The latest Visual Haskell installer can be obtained from
+ here:</para>
+
+ <para><ulink
+ url="http://www.haskell.org/visualhaskell/"><literal>http://www.haskell.org/visualhaskell/</literal></ulink></para>
+ </section>
+
+ <section id="release-notes">
+ <title>Release Notes</title>
+
+ <section>
+ <title>Version 0.0, first release</title>
+
+ <para>This release is a technology preview, and should be considered
+ alpha quality. It works for us, but you are fairly likely to
+ encounter problems. If you're willing to try it out and report
+ bugs, we'd be grateful for the feedback.</para>
+
+ <itemizedlist>
+ <listitem>
+ <para>This release of Visual Haskell is bundled with a
+ development snapshot of GHC, version 6.5 from around 14
+ September 2005. This version of GHC is used to provide the
+ interactive editing features, and will be used to compile all
+ code inside Visual Haskell. It is possible that in future
+ releases we may be able to relax this tight coupling between
+ Visual Haskell and the bundled GHC.</para>
+
+ <para>Please note that future releases of Visual
+ Haskell will update the compiler, and hence the
+ packages, and so may break your code. Also note that because
+ the bundled GHC is not a released version, it may have bugs and
+ quirks itself: please report them as usual to
+ <email>glasgow-haskell-bugs@haskell.org</email>.</para>
+ </listitem>
+
+ <listitem>
+ <para>We're not making source code for the plugin generally
+ available at this time, due to licensing restrictions on the
+ Visual Studio APIs that the plugin uses (for more
+ information see <ulink
+ url="http://msdn.microsoft.com/vstudio/extend/">Visual Studio
+ Extensibility Center</ulink>). If you're interested in
+ contributing to Visual Haskell, please get in touch with the
+ authors.</para>
+ </listitem>
+ </itemizedlist>
+ </section>
+ </section>
+
+ <section id="sec-bugs">
+ <title>Getting support, reporting bugs</title>
+ <para>Please report bugs to
+ <email>glasgow-haskell-bugs@haskell.org</email> (subscribe <ulink url="http://www.haskell.org/mailman/listinfo/glasgow-haskell-bugs">here</ulink>), clearly indicating
+ that your bug report relates to Visual Haskell, and giving as much
+ information as possible so that we can reproduce the bug. Even if
+ you can't reproduce the bug reliably, it is still useful to report
+ what you've seen.</para>
+
+ <para>For help and support, use the
+ <email>glasgow-haskell-users@haskell.org</email> (subscribe <ulink
+ url="http://www.haskell.org/mailman/listinfo/glasgow-haskell-users">here</ulink>) mailing list.</para>
+ </section>
+
+ <section id="sec-license">
+ <title>License</title>
+
+ <blockquote>
+ <para>Copyright © Microsoft Corporation. All rights reserved.</para>
+ <para>Copyright © The University of Glasgow. All rights reserved.</para>
+ <para>Copyright © Krasimir Angelov. All rights reserved.</para>
+
+ <para>Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:</para>
+
+ <itemizedlist>
+ <listitem>
+ <para>Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the following
+ disclaimer.</para>
+ </listitem>
+
+ <listitem>
+ <para>Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the following
+ disclaimer in the documentation and/or other materials provided
+ with the distribution.</para>
+ </listitem>
+
+ <listitem>
+ <para>The names of the copyright holders may not be used to endorse
+ or promote products derived from this software without specific
+ prior written permission.</para>
+ </listitem>
+ </itemizedlist>
+
+ <para>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT HOLDERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+ USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.</para>
+ </blockquote>
+ </section>
+
+ </section>
+
+ <section id="sec-using">
+ <title>Using Visual Haskell</title>
+
+ <section>
+ <title>Overview of features</title>
+
+ <para>The following features are provided in the Visual Studio editor
+ when editing Haskell code:</para>
+
+ <itemizedlist>
+ <listitem>
+ <para>Automatic checking of code as you type, and visual indication
+ of parse errors, scoping errors and type errors.</para>
+ </listitem>
+
+ <listitem>
+ <para>Quick info: hovering the mouse over an identifier pops up
+ an information box, including the type of the identifier.</para>
+ </listitem>
+
+ <listitem>
+ <para>A drop-down bar at the top of the editing window lists the
+ top-level declarations in the module, and allows quick navigation
+ to a declaration.</para>
+ </listitem>
+
+ <listitem>
+ <para>Name completion for identifiers in scope: press Ctrl+Space
+ after a partial identifier to see the completions.</para>
+ </listitem>
+
+ <listitem>
+ <para>Go to declaration: right clicking on an identifier and
+ selecting "Go to declaration" will jump the cursor to the
+ declaration of the identifier. This works for locally-defined
+ identifiers and those defined in another module of the project; it
+ does not work for library functions currently.</para>
+ </listitem>
+ </itemizedlist>
+ </section>
+
+ <para>The following features are provided by the project system for
+ constructing Haskell projects:</para>
+
+ <itemizedlist>
+ <listitem>
+ <para>Multi-module Haskell projects are fully supported, based on the
+ <ulink url="http://www.haskell.org/cabal">Cabal</ulink>
+ infrastructure. A project in Visual Haskell <emphasis>is</emphasis>
+ a Cabal package, and vice-versa. A Visual Studio project can be
+ taken to a machine without Visual Haskell and built/installed as a
+ normal Cabal package, and an existing Cabal package can be edited
+ directly in Visual Haskell<footnote><para>This works as long as the
+ Cabal package is using Cabal's simple build system; Cabal
+ packages using their own build systems cannot be edited in Visual
+ Haskell.</para>
+ </footnote>.</para>
+ </listitem>
+
+ <listitem>
+ <para>Editing of most of the package meta-data is supported through
+ the project property pages.</para>
+ </listitem>
+
+ <listitem>
+ <para>The interactive editing features work across multiple modules in
+ a project. When one module is edited, changes are automatically
+ propagated to dependent modules, even if the edited module has not yet
+ been saved.</para>
+ </listitem>
+
+ <listitem>
+ <para>Building is supported through the Cabal build system, and build
+ errors are communicated back to the editor and placed in the task
+ list. Use any of the Visual Studio build commands (e.g. Build
+ Project from the context menu on the project, or Ctrl-Shift-B to
+ build the whole solution).</para>
+ </listitem>
+
+ </itemizedlist>
+
+ <para>Additionally, Visual Haskell is bundled with a large collection of
+ documentation: the GHC manual, the hierarchical libraries reference, and
+ other material all of which can be browsed within Visual Studio
+ itself.</para>
+
+ <section>
+ <title>Getting Started</title>
+
+ <para>After installing Visual Haskell, start up Visual Studio as you
+ would normally, and observe that on the splash screen where it lists
+ the supported languages you should now see an icon for Visual
+ Haskell (if you don't see this, something has gone wrong... please let
+ us know).</para>
+
+ <para>Firstly, take a look at the bundled documentation. Go to
+ Help-&gt;Contents, and you should see the &ldquo;Visual Haskell Help
+ Collection&rdquo;, which contains a large collection of GHC and
+ Haskell-related documentaiton, including this document.</para>
+
+ <para>To start using Visual Haskell right away, create a new
+ project (File-&gt;New-&gt;Project...). Select one of the Haskell
+ project types (Console Application or Library Package), and hit Ok.
+ The project will be created for you, and an example module
+ added: <literal>Main.hs</literal> for an application, or
+ <literal>Module1.hs</literal> for a library.</para>
+
+ <para>You can now start adding code to
+ <literal>Main.hs</literal>, or adding new modules. To add a new
+ module, right-click on the <literal>src</literal> directory, and
+ select Add-&gt;New Item. Visual Haskell supports hierarchical
+ modules too: you can add new folders using the same Add menu to
+ create new nodes in the hierarchy.</para>
+
+ <para>If you have any errors in your code, they will be underlined with
+ a red squiggly line. Select the Tasks window (usually a tab near the
+ bottom of the Visual Studio window) to see the error messages, and
+ click on an error message to jump to it in the editor.</para>
+
+ <para>To build the program, hit Ctrl-Shift-B, or select one of the
+ options from the Build menu.</para>
+ </section>
+
+ <section>
+ <title>Editing Haskell code</title>
+
+ <para>(ToDo: more detail here)</para>
+
+ <para>Your module must be plain Haskell (<literal>.hs</literal>) for the interactive features to
+ fully work. If your module is pre-processed with CPP or Literate
+ Haskell, then Visual Haskell will only check the module when it is
+ saved; between saves the source will not be checked for errors and
+ the type information will not be updated. If the source file is
+ pre-processed with Happy or another pre-processor, then you may have
+ to build the project before the type information will be updated
+ (because the pre-processor is only run as part of the build
+ process). Pre-processed source files work fine in a multi-module
+ setting; you can have modules which depend on a pre-processed module
+ and full interactive checking will still be available in those
+ modules.</para>
+
+ <para>Because Visual Haskell is using GHC as a backend for its
+ interactive editing features, it supports the full GHC language,
+ including all extensions.</para>
+ </section>
+
+ <section>
+ <title>Using Projects</title>
+ <para>(ToDo: more detail here)</para>
+ </section>
+
+ </section>
+ </article>