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-rw-r--r--compiler/nativeGen/RegAlloc/Graph/Main.hs609
1 files changed, 301 insertions, 308 deletions
diff --git a/compiler/nativeGen/RegAlloc/Graph/Main.hs b/compiler/nativeGen/RegAlloc/Graph/Main.hs
index 5b6b3b28a3..bae3de8f16 100644
--- a/compiler/nativeGen/RegAlloc/Graph/Main.hs
+++ b/compiler/nativeGen/RegAlloc/Graph/Main.hs
@@ -4,20 +4,13 @@
-- TODO: The colors in graphviz graphs for x86_64 and ppc could be nicer.
--
-{-# OPTIONS -fno-warn-tabs #-}
--- The above warning supression flag is a temporary kludge.
--- While working on this module you are encouraged to remove it and
--- detab the module (please do the detabbing in a separate patch). See
--- http://hackage.haskell.org/trac/ghc/wiki/Commentary/CodingStyle#TabsvsSpaces
--- for details
-
-module RegAlloc.Graph.Main (
- regAlloc
-)
+module RegAlloc.Graph.Main (
+ regAlloc
+)
where
-import qualified GraphColor as Color
+import qualified GraphColor as Color
import RegAlloc.Liveness
import RegAlloc.Graph.Spill
import RegAlloc.Graph.SpillClean
@@ -43,45 +36,45 @@ import Data.Maybe
import Control.Monad
-- | The maximum number of build\/spill cycles we'll allow.
--- We should only need 3 or 4 cycles tops.
--- If we run for any longer than this we're probably in an infinite loop,
--- It's probably better just to bail out and report a bug at this stage.
-maxSpinCount :: Int
-maxSpinCount = 10
+-- We should only need 3 or 4 cycles tops.
+-- If we run for any longer than this we're probably in an infinite loop,
+-- It's probably better just to bail out and report a bug at this stage.
+maxSpinCount :: Int
+maxSpinCount = 10
-- | The top level of the graph coloring register allocator.
regAlloc
- :: (PlatformOutputable statics, PlatformOutputable instr, Instruction instr)
- => DynFlags
- -> UniqFM (UniqSet RealReg) -- ^ the registers we can use for allocation
- -> UniqSet Int -- ^ the set of available spill slots.
- -> [LiveCmmDecl statics instr] -- ^ code annotated with liveness information.
- -> UniqSM ( [NatCmmDecl statics instr], [RegAllocStats statics instr] )
+ :: (Outputable statics, Outputable instr, Instruction instr)
+ => DynFlags
+ -> UniqFM (UniqSet RealReg) -- ^ the registers we can use for allocation
+ -> UniqSet Int -- ^ the set of available spill slots.
+ -> [LiveCmmDecl statics instr] -- ^ code annotated with liveness information.
+ -> UniqSM ( [NatCmmDecl statics instr], [RegAllocStats statics instr] )
-- ^ code with registers allocated and stats for each stage of
-- allocation
-
+
regAlloc dflags regsFree slotsFree code
= do
- -- TODO: the regClass function is currently hard coded to the default target
- -- architecture. Would prefer to determine this from dflags.
- -- There are other uses of targetRegClass later in this module.
- let platform = targetPlatform dflags
- triv = trivColorable platform
- (targetVirtualRegSqueeze platform)
- (targetRealRegSqueeze platform)
-
- (code_final, debug_codeGraphs, _)
- <- regAlloc_spin dflags 0
- triv
- regsFree slotsFree [] code
-
- return ( code_final
- , reverse debug_codeGraphs )
+ -- TODO: the regClass function is currently hard coded to the default target
+ -- architecture. Would prefer to determine this from dflags.
+ -- There are other uses of targetRegClass later in this module.
+ let platform = targetPlatform dflags
+ triv = trivColorable platform
+ (targetVirtualRegSqueeze platform)
+ (targetRealRegSqueeze platform)
+
+ (code_final, debug_codeGraphs, _)
+ <- regAlloc_spin dflags 0
+ triv
+ regsFree slotsFree [] code
+
+ return ( code_final
+ , reverse debug_codeGraphs )
regAlloc_spin :: (Instruction instr,
- PlatformOutputable instr,
- PlatformOutputable statics)
+ Outputable instr,
+ Outputable statics)
=> DynFlags
-> Int
-> Color.Triv VirtualReg RegClass RealReg
@@ -95,302 +88,302 @@ regAlloc_spin :: (Instruction instr,
regAlloc_spin dflags spinCount triv regsFree slotsFree debug_codeGraphs code
= do
let platform = targetPlatform dflags
- -- if any of these dump flags are turned on we want to hang on to
- -- intermediate structures in the allocator - otherwise tell the
- -- allocator to ditch them early so we don't end up creating space leaks.
- let dump = or
- [ dopt Opt_D_dump_asm_regalloc_stages dflags
- , dopt Opt_D_dump_asm_stats dflags
- , dopt Opt_D_dump_asm_conflicts dflags ]
-
- -- check that we're not running off down the garden path.
- when (spinCount > maxSpinCount)
- $ pprPanic "regAlloc_spin: max build/spill cycle count exceeded."
- ( text "It looks like the register allocator is stuck in an infinite loop."
- $$ text "max cycles = " <> int maxSpinCount
- $$ text "regsFree = " <> (hcat $ punctuate space $ map ppr
- $ uniqSetToList $ unionManyUniqSets $ eltsUFM regsFree)
- $$ text "slotsFree = " <> ppr (sizeUniqSet slotsFree))
-
- -- build a conflict graph from the code.
- (graph :: Color.Graph VirtualReg RegClass RealReg)
- <- {-# SCC "BuildGraph" #-} buildGraph code
-
- -- VERY IMPORTANT:
- -- We really do want the graph to be fully evaluated _before_ we start coloring.
- -- If we don't do this now then when the call to Color.colorGraph forces bits of it,
- -- the heap will be filled with half evaluated pieces of graph and zillions of apply thunks.
- --
- seqGraph graph `seq` return ()
-
-
- -- build a map of the cost of spilling each instruction
- -- this will only actually be computed if we have to spill something.
- let spillCosts = foldl' plusSpillCostInfo zeroSpillCostInfo
- $ map (slurpSpillCostInfo platform) code
-
- -- the function to choose regs to leave uncolored
- let spill = chooseSpill spillCosts
-
- -- record startup state
- let stat1 =
- if spinCount == 0
- then Just $ RegAllocStatsStart
- { raLiveCmm = code
- , raGraph = graph
- , raSpillCosts = spillCosts }
- else Nothing
-
- -- try and color the graph
- let (graph_colored, rsSpill, rmCoalesce)
- = {-# SCC "ColorGraph" #-}
- Color.colorGraph
- (dopt Opt_RegsIterative dflags)
- spinCount
- regsFree triv spill graph
-
- -- rewrite regs in the code that have been coalesced
- let patchF reg
- | RegVirtual vr <- reg
- = case lookupUFM rmCoalesce vr of
- Just vr' -> patchF (RegVirtual vr')
- Nothing -> reg
-
- | otherwise
- = reg
-
- let code_coalesced
- = map (patchEraseLive patchF) code
-
-
- -- see if we've found a coloring
- if isEmptyUniqSet rsSpill
- then do
- -- if -fasm-lint is turned on then validate the graph
- let graph_colored_lint =
- if dopt Opt_DoAsmLinting dflags
- then Color.validateGraph (text "")
- True -- require all nodes to be colored
- graph_colored
- else graph_colored
-
- -- patch the registers using the info in the graph
- let code_patched = map (patchRegsFromGraph platform graph_colored_lint) code_coalesced
-
- -- clean out unneeded SPILL/RELOADs
- let code_spillclean = map (cleanSpills platform) code_patched
-
- -- strip off liveness information,
- -- and rewrite SPILL/RELOAD pseudos into real instructions along the way
- let code_final = map (stripLive platform) code_spillclean
-
- -- record what happened in this stage for debugging
- let stat =
- RegAllocStatsColored
- { raCode = code
- , raGraph = graph
- , raGraphColored = graph_colored_lint
- , raCoalesced = rmCoalesce
- , raCodeCoalesced = code_coalesced
- , raPatched = code_patched
- , raSpillClean = code_spillclean
- , raFinal = code_final
- , raSRMs = foldl' addSRM (0, 0, 0) $ map countSRMs code_spillclean }
-
-
- let statList =
- if dump then [stat] ++ maybeToList stat1 ++ debug_codeGraphs
- else []
-
- -- space leak avoidance
- seqList statList `seq` return ()
-
- return ( code_final
- , statList
- , graph_colored_lint)
-
- -- we couldn't find a coloring, time to spill something
- else do
- -- if -fasm-lint is turned on then validate the graph
- let graph_colored_lint =
- if dopt Opt_DoAsmLinting dflags
- then Color.validateGraph (text "")
- False -- don't require nodes to be colored
- graph_colored
- else graph_colored
-
- -- spill the uncolored regs
- (code_spilled, slotsFree', spillStats)
- <- regSpill code_coalesced slotsFree rsSpill
-
- -- recalculate liveness
- -- NOTE: we have to reverse the SCCs here to get them back into the reverse-dependency
- -- order required by computeLiveness. If they're not in the correct order
- -- that function will panic.
- code_relive <- mapM (regLiveness platform . reverseBlocksInTops) code_spilled
-
- -- record what happened in this stage for debugging
- let stat =
- RegAllocStatsSpill
- { raCode = code
- , raGraph = graph_colored_lint
- , raCoalesced = rmCoalesce
- , raSpillStats = spillStats
- , raSpillCosts = spillCosts
- , raSpilled = code_spilled }
-
- let statList =
- if dump
- then [stat] ++ maybeToList stat1 ++ debug_codeGraphs
- else []
-
- -- space leak avoidance
- seqList statList `seq` return ()
-
- regAlloc_spin dflags (spinCount + 1) triv regsFree slotsFree'
- statList
- code_relive
+ -- if any of these dump flags are turned on we want to hang on to
+ -- intermediate structures in the allocator - otherwise tell the
+ -- allocator to ditch them early so we don't end up creating space leaks.
+ let dump = or
+ [ dopt Opt_D_dump_asm_regalloc_stages dflags
+ , dopt Opt_D_dump_asm_stats dflags
+ , dopt Opt_D_dump_asm_conflicts dflags ]
+
+ -- check that we're not running off down the garden path.
+ when (spinCount > maxSpinCount)
+ $ pprPanic "regAlloc_spin: max build/spill cycle count exceeded."
+ ( text "It looks like the register allocator is stuck in an infinite loop."
+ $$ text "max cycles = " <> int maxSpinCount
+ $$ text "regsFree = " <> (hcat $ punctuate space $ map ppr
+ $ uniqSetToList $ unionManyUniqSets $ eltsUFM regsFree)
+ $$ text "slotsFree = " <> ppr (sizeUniqSet slotsFree))
+
+ -- build a conflict graph from the code.
+ (graph :: Color.Graph VirtualReg RegClass RealReg)
+ <- {-# SCC "BuildGraph" #-} buildGraph code
+
+ -- VERY IMPORTANT:
+ -- We really do want the graph to be fully evaluated _before_ we start coloring.
+ -- If we don't do this now then when the call to Color.colorGraph forces bits of it,
+ -- the heap will be filled with half evaluated pieces of graph and zillions of apply thunks.
+ --
+ seqGraph graph `seq` return ()
+
+
+ -- build a map of the cost of spilling each instruction
+ -- this will only actually be computed if we have to spill something.
+ let spillCosts = foldl' plusSpillCostInfo zeroSpillCostInfo
+ $ map slurpSpillCostInfo code
+
+ -- the function to choose regs to leave uncolored
+ let spill = chooseSpill spillCosts
+
+ -- record startup state
+ let stat1 =
+ if spinCount == 0
+ then Just $ RegAllocStatsStart
+ { raLiveCmm = code
+ , raGraph = graph
+ , raSpillCosts = spillCosts }
+ else Nothing
+
+ -- try and color the graph
+ let (graph_colored, rsSpill, rmCoalesce)
+ = {-# SCC "ColorGraph" #-}
+ Color.colorGraph
+ (dopt Opt_RegsIterative dflags)
+ spinCount
+ regsFree triv spill graph
+
+ -- rewrite regs in the code that have been coalesced
+ let patchF reg
+ | RegVirtual vr <- reg
+ = case lookupUFM rmCoalesce vr of
+ Just vr' -> patchF (RegVirtual vr')
+ Nothing -> reg
+
+ | otherwise
+ = reg
+
+ let code_coalesced
+ = map (patchEraseLive patchF) code
+
+
+ -- see if we've found a coloring
+ if isEmptyUniqSet rsSpill
+ then do
+ -- if -fasm-lint is turned on then validate the graph
+ let graph_colored_lint =
+ if dopt Opt_DoAsmLinting dflags
+ then Color.validateGraph (text "")
+ True -- require all nodes to be colored
+ graph_colored
+ else graph_colored
+
+ -- patch the registers using the info in the graph
+ let code_patched = map (patchRegsFromGraph platform graph_colored_lint) code_coalesced
+
+ -- clean out unneeded SPILL/RELOADs
+ let code_spillclean = map (cleanSpills platform) code_patched
+
+ -- strip off liveness information,
+ -- and rewrite SPILL/RELOAD pseudos into real instructions along the way
+ let code_final = map (stripLive platform) code_spillclean
+
+ -- record what happened in this stage for debugging
+ let stat =
+ RegAllocStatsColored
+ { raCode = code
+ , raGraph = graph
+ , raGraphColored = graph_colored_lint
+ , raCoalesced = rmCoalesce
+ , raCodeCoalesced = code_coalesced
+ , raPatched = code_patched
+ , raSpillClean = code_spillclean
+ , raFinal = code_final
+ , raSRMs = foldl' addSRM (0, 0, 0) $ map countSRMs code_spillclean }
+
+
+ let statList =
+ if dump then [stat] ++ maybeToList stat1 ++ debug_codeGraphs
+ else []
+
+ -- space leak avoidance
+ seqList statList `seq` return ()
+
+ return ( code_final
+ , statList
+ , graph_colored_lint)
+
+ -- we couldn't find a coloring, time to spill something
+ else do
+ -- if -fasm-lint is turned on then validate the graph
+ let graph_colored_lint =
+ if dopt Opt_DoAsmLinting dflags
+ then Color.validateGraph (text "")
+ False -- don't require nodes to be colored
+ graph_colored
+ else graph_colored
+
+ -- spill the uncolored regs
+ (code_spilled, slotsFree', spillStats)
+ <- regSpill code_coalesced slotsFree rsSpill
+
+ -- recalculate liveness
+ -- NOTE: we have to reverse the SCCs here to get them back into the reverse-dependency
+ -- order required by computeLiveness. If they're not in the correct order
+ -- that function will panic.
+ code_relive <- mapM (regLiveness . reverseBlocksInTops) code_spilled
+
+ -- record what happened in this stage for debugging
+ let stat =
+ RegAllocStatsSpill
+ { raCode = code
+ , raGraph = graph_colored_lint
+ , raCoalesced = rmCoalesce
+ , raSpillStats = spillStats
+ , raSpillCosts = spillCosts
+ , raSpilled = code_spilled }
+
+ let statList =
+ if dump
+ then [stat] ++ maybeToList stat1 ++ debug_codeGraphs
+ else []
+
+ -- space leak avoidance
+ seqList statList `seq` return ()
+
+ regAlloc_spin dflags (spinCount + 1) triv regsFree slotsFree'
+ statList
+ code_relive
-- | Build a graph from the liveness and coalesce information in this code.
-buildGraph
- :: Instruction instr
- => [LiveCmmDecl statics instr]
- -> UniqSM (Color.Graph VirtualReg RegClass RealReg)
-
+buildGraph
+ :: Instruction instr
+ => [LiveCmmDecl statics instr]
+ -> UniqSM (Color.Graph VirtualReg RegClass RealReg)
+
buildGraph code
= do
- -- Slurp out the conflicts and reg->reg moves from this code
- let (conflictList, moveList) =
- unzip $ map slurpConflicts code
+ -- Slurp out the conflicts and reg->reg moves from this code
+ let (conflictList, moveList) =
+ unzip $ map slurpConflicts code
+
+ -- Slurp out the spill/reload coalesces
+ let moveList2 = map slurpReloadCoalesce code
- -- Slurp out the spill/reload coalesces
- let moveList2 = map slurpReloadCoalesce code
+ -- Add the reg-reg conflicts to the graph
+ let conflictBag = unionManyBags conflictList
+ let graph_conflict = foldrBag graphAddConflictSet Color.initGraph conflictBag
- -- Add the reg-reg conflicts to the graph
- let conflictBag = unionManyBags conflictList
- let graph_conflict = foldrBag graphAddConflictSet Color.initGraph conflictBag
+ -- Add the coalescences edges to the graph.
+ let moveBag = unionBags (unionManyBags moveList2) (unionManyBags moveList)
+ let graph_coalesce = foldrBag graphAddCoalesce graph_conflict moveBag
- -- Add the coalescences edges to the graph.
- let moveBag = unionBags (unionManyBags moveList2) (unionManyBags moveList)
- let graph_coalesce = foldrBag graphAddCoalesce graph_conflict moveBag
-
- return graph_coalesce
+ return graph_coalesce
-- | Add some conflict edges to the graph.
--- Conflicts between virtual and real regs are recorded as exclusions.
-graphAddConflictSet
- :: UniqSet Reg
- -> Color.Graph VirtualReg RegClass RealReg
- -> Color.Graph VirtualReg RegClass RealReg
-
+-- Conflicts between virtual and real regs are recorded as exclusions.
+graphAddConflictSet
+ :: UniqSet Reg
+ -> Color.Graph VirtualReg RegClass RealReg
+ -> Color.Graph VirtualReg RegClass RealReg
+
graphAddConflictSet set graph
- = let virtuals = mkUniqSet
- [ vr | RegVirtual vr <- uniqSetToList set ]
-
- graph1 = Color.addConflicts virtuals classOfVirtualReg graph
+ = let virtuals = mkUniqSet
+ [ vr | RegVirtual vr <- uniqSetToList set ]
+
+ graph1 = Color.addConflicts virtuals classOfVirtualReg graph
+
+ graph2 = foldr (\(r1, r2) -> Color.addExclusion r1 classOfVirtualReg r2)
+ graph1
+ [ (vr, rr)
+ | RegVirtual vr <- uniqSetToList set
+ , RegReal rr <- uniqSetToList set]
- graph2 = foldr (\(r1, r2) -> Color.addExclusion r1 classOfVirtualReg r2)
- graph1
- [ (vr, rr)
- | RegVirtual vr <- uniqSetToList set
- , RegReal rr <- uniqSetToList set]
+ in graph2
- in graph2
-
-- | Add some coalesence edges to the graph
--- Coalesences between virtual and real regs are recorded as preferences.
-graphAddCoalesce
- :: (Reg, Reg)
- -> Color.Graph VirtualReg RegClass RealReg
- -> Color.Graph VirtualReg RegClass RealReg
-
+-- Coalesences between virtual and real regs are recorded as preferences.
+graphAddCoalesce
+ :: (Reg, Reg)
+ -> Color.Graph VirtualReg RegClass RealReg
+ -> Color.Graph VirtualReg RegClass RealReg
+
graphAddCoalesce (r1, r2) graph
- | RegReal rr <- r1
- , RegVirtual vr <- r2
- = Color.addPreference (vr, classOfVirtualReg vr) rr graph
-
- | RegReal rr <- r2
- , RegVirtual vr <- r1
- = Color.addPreference (vr, classOfVirtualReg vr) rr graph
-
- | RegVirtual vr1 <- r1
- , RegVirtual vr2 <- r2
- = Color.addCoalesce
- (vr1, classOfVirtualReg vr1)
- (vr2, classOfVirtualReg vr2)
- graph
-
- -- We can't coalesce two real regs, but there could well be existing
- -- hreg,hreg moves in the input code. We'll just ignore these
- -- for coalescing purposes.
- | RegReal _ <- r1
- , RegReal _ <- r2
- = graph
+ | RegReal rr <- r1
+ , RegVirtual vr <- r2
+ = Color.addPreference (vr, classOfVirtualReg vr) rr graph
+
+ | RegReal rr <- r2
+ , RegVirtual vr <- r1
+ = Color.addPreference (vr, classOfVirtualReg vr) rr graph
+
+ | RegVirtual vr1 <- r1
+ , RegVirtual vr2 <- r2
+ = Color.addCoalesce
+ (vr1, classOfVirtualReg vr1)
+ (vr2, classOfVirtualReg vr2)
+ graph
+
+ -- We can't coalesce two real regs, but there could well be existing
+ -- hreg,hreg moves in the input code. We'll just ignore these
+ -- for coalescing purposes.
+ | RegReal _ <- r1
+ , RegReal _ <- r2
+ = graph
graphAddCoalesce _ _
- = panic "graphAddCoalesce: bogus"
-
+ = panic "graphAddCoalesce: bogus"
+
-- | Patch registers in code using the reg -> reg mapping in this graph.
-patchRegsFromGraph
- :: (PlatformOutputable statics, PlatformOutputable instr, Instruction instr)
- => Platform -> Color.Graph VirtualReg RegClass RealReg
- -> LiveCmmDecl statics instr -> LiveCmmDecl statics instr
+patchRegsFromGraph
+ :: (Outputable statics, Outputable instr, Instruction instr)
+ => Platform -> Color.Graph VirtualReg RegClass RealReg
+ -> LiveCmmDecl statics instr -> LiveCmmDecl statics instr
patchRegsFromGraph platform graph code
= let
- -- a function to lookup the hardreg for a virtual reg from the graph.
- patchF reg
- -- leave real regs alone.
- | RegReal{} <- reg
- = reg
-
- -- this virtual has a regular node in the graph.
- | RegVirtual vr <- reg
- , Just node <- Color.lookupNode graph vr
- = case Color.nodeColor node of
- Just color -> RegReal color
- Nothing -> RegVirtual vr
-
- -- no node in the graph for this virtual, bad news.
- | otherwise
- = pprPanic "patchRegsFromGraph: register mapping failed."
- ( text "There is no node in the graph for register " <> ppr reg
- $$ pprPlatform platform code
- $$ Color.dotGraph
- (\_ -> text "white")
- (trivColorable platform
- (targetVirtualRegSqueeze platform)
- (targetRealRegSqueeze platform))
- graph)
-
- in patchEraseLive patchF code
-
+ -- a function to lookup the hardreg for a virtual reg from the graph.
+ patchF reg
+ -- leave real regs alone.
+ | RegReal{} <- reg
+ = reg
+
+ -- this virtual has a regular node in the graph.
+ | RegVirtual vr <- reg
+ , Just node <- Color.lookupNode graph vr
+ = case Color.nodeColor node of
+ Just color -> RegReal color
+ Nothing -> RegVirtual vr
+
+ -- no node in the graph for this virtual, bad news.
+ | otherwise
+ = pprPanic "patchRegsFromGraph: register mapping failed."
+ ( text "There is no node in the graph for register " <> ppr reg
+ $$ ppr code
+ $$ Color.dotGraph
+ (\_ -> text "white")
+ (trivColorable platform
+ (targetVirtualRegSqueeze platform)
+ (targetRealRegSqueeze platform))
+ graph)
+
+ in patchEraseLive patchF code
+
-----
-- for when laziness just isn't what you wanted...
--
seqGraph :: Color.Graph VirtualReg RegClass RealReg -> ()
-seqGraph graph = seqNodes (eltsUFM (Color.graphMap graph))
+seqGraph graph = seqNodes (eltsUFM (Color.graphMap graph))
seqNodes :: [Color.Node VirtualReg RegClass RealReg] -> ()
seqNodes ns
= case ns of
- [] -> ()
- (n : ns) -> seqNode n `seq` seqNodes ns
+ [] -> ()
+ (n : ns) -> seqNode n `seq` seqNodes ns
seqNode :: Color.Node VirtualReg RegClass RealReg -> ()
seqNode node
- = seqVirtualReg (Color.nodeId node)
- `seq` seqRegClass (Color.nodeClass node)
- `seq` seqMaybeRealReg (Color.nodeColor node)
- `seq` (seqVirtualRegList (uniqSetToList (Color.nodeConflicts node)))
- `seq` (seqRealRegList (uniqSetToList (Color.nodeExclusions node)))
- `seq` (seqRealRegList (Color.nodePreference node))
- `seq` (seqVirtualRegList (uniqSetToList (Color.nodeCoalesce node)))
+ = seqVirtualReg (Color.nodeId node)
+ `seq` seqRegClass (Color.nodeClass node)
+ `seq` seqMaybeRealReg (Color.nodeColor node)
+ `seq` (seqVirtualRegList (uniqSetToList (Color.nodeConflicts node)))
+ `seq` (seqRealRegList (uniqSetToList (Color.nodeExclusions node)))
+ `seq` (seqRealRegList (Color.nodePreference node))
+ `seq` (seqVirtualRegList (uniqSetToList (Color.nodeCoalesce node)))
seqVirtualReg :: VirtualReg -> ()
seqVirtualReg reg = reg `seq` ()
@@ -404,25 +397,25 @@ seqRegClass c = c `seq` ()
seqMaybeRealReg :: Maybe RealReg -> ()
seqMaybeRealReg mr
= case mr of
- Nothing -> ()
- Just r -> seqRealReg r
+ Nothing -> ()
+ Just r -> seqRealReg r
seqVirtualRegList :: [VirtualReg] -> ()
seqVirtualRegList rs
= case rs of
- [] -> ()
- (r : rs) -> seqVirtualReg r `seq` seqVirtualRegList rs
+ [] -> ()
+ (r : rs) -> seqVirtualReg r `seq` seqVirtualRegList rs
seqRealRegList :: [RealReg] -> ()
seqRealRegList rs
= case rs of
- [] -> ()
- (r : rs) -> seqRealReg r `seq` seqRealRegList rs
+ [] -> ()
+ (r : rs) -> seqRealReg r `seq` seqRealRegList rs
seqList :: [a] -> ()
seqList ls
= case ls of
- [] -> ()
- (r : rs) -> r `seq` seqList rs
+ [] -> ()
+ (r : rs) -> r `seq` seqList rs