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-rw-r--r--compiler/cmm/Bitmap.hs84
1 files changed, 64 insertions, 20 deletions
diff --git a/compiler/cmm/Bitmap.hs b/compiler/cmm/Bitmap.hs
index e7aa072063..22ec6ee238 100644
--- a/compiler/cmm/Bitmap.hs
+++ b/compiler/cmm/Bitmap.hs
@@ -1,4 +1,4 @@
-{-# LANGUAGE CPP #-}
+{-# LANGUAGE CPP, BangPatterns #-}
--
-- (c) The University of Glasgow 2003-2006
@@ -45,31 +45,75 @@ chunkToBitmap dflags chunk =
-- eg. @[0,1,3], size 4 ==> 0xb@.
--
-- The list of @Int@s /must/ be already sorted.
-intsToBitmap :: DynFlags -> Int -> [Int] -> Bitmap
-intsToBitmap dflags size slots{- must be sorted -}
- | size <= 0 = []
- | otherwise =
- (foldr (.|.) (toStgWord dflags 0) (map (toStgWord dflags 1 `shiftL`) these)) :
- intsToBitmap dflags (size - wORD_SIZE_IN_BITS dflags)
- (map (\x -> x - wORD_SIZE_IN_BITS dflags) rest)
- where (these,rest) = span (< wORD_SIZE_IN_BITS dflags) slots
+intsToBitmap :: DynFlags
+ -> Int -- ^ size in bits
+ -> [Int] -- ^ sorted indices of ones
+ -> Bitmap
+intsToBitmap dflags size = go 0
+ where
+ word_sz = wORD_SIZE_IN_BITS dflags
+ oneAt :: Int -> StgWord
+ oneAt i = toStgWord dflags 1 `shiftL` i
+
+ -- It is important that we maintain strictness here.
+ -- See Note [Strictness when building Bitmaps].
+ go :: Int -> [Int] -> Bitmap
+ go !pos slots
+ | size <= pos = []
+ | otherwise =
+ (foldr (.|.) (toStgWord dflags 0) (map (\i->oneAt (i - pos)) these)) :
+ go (pos + word_sz) rest
+ where
+ (these,rest) = span (< (pos + word_sz)) slots
-- | Make a bitmap where the slots specified are the /zeros/ in the bitmap.
-- eg. @[0,1,3], size 4 ==> 0x4@ (we leave any bits outside the size as zero,
-- just to make the bitmap easier to read).
--
-- The list of @Int@s /must/ be already sorted and duplicate-free.
-intsToReverseBitmap :: DynFlags -> Int -> [Int] -> Bitmap
-intsToReverseBitmap dflags size slots{- must be sorted -}
- | size <= 0 = []
- | otherwise =
- (foldr xor (toStgWord dflags init) (map (toStgWord dflags 1 `shiftL`) these)) :
- intsToReverseBitmap dflags (size - wORD_SIZE_IN_BITS dflags)
- (map (\x -> x - wORD_SIZE_IN_BITS dflags) rest)
- where (these,rest) = span (< wORD_SIZE_IN_BITS dflags) slots
- init
- | size >= wORD_SIZE_IN_BITS dflags = -1
- | otherwise = (1 `shiftL` size) - 1
+intsToReverseBitmap :: DynFlags
+ -> Int -- ^ size in bits
+ -> [Int] -- ^ sorted indices of zeros free of duplicates
+ -> Bitmap
+intsToReverseBitmap dflags size = go 0
+ where
+ word_sz = wORD_SIZE_IN_BITS dflags
+ oneAt :: Int -> StgWord
+ oneAt i = toStgWord dflags 1 `shiftL` i
+
+ -- It is important that we maintain strictness here.
+ -- See Note [Strictness when building Bitmaps].
+ go :: Int -> [Int] -> Bitmap
+ go !pos slots
+ | size <= pos = []
+ | otherwise =
+ (foldr xor (toStgWord dflags init) (map (\i->oneAt (i - pos)) these)) :
+ go (pos + word_sz) rest
+ where
+ (these,rest) = span (< (pos + word_sz)) slots
+ remain = size - pos
+ init
+ | remain >= word_sz = -1
+ | otherwise = (1 `shiftL` remain) - 1
+
+{-
+
+Note [Strictness when building Bitmaps]
+========================================
+
+One of the places where @Bitmap@ is used is in in building Static Reference
+Tables (SRTs) (in @CmmBuildInfoTables.procpointSRT@). In #7450 it was noticed
+that some test cases (particularly those whose C-- have large numbers of CAFs)
+produced large quantities of allocations from this function.
+
+The source traced back to 'intsToBitmap', which was lazily subtracting the word
+size from the elements of the tail of the @slots@ list and recursively invoking
+itself with the result. This resulted in large numbers of subtraction thunks
+being built up. Here we take care to avoid passing new thunks to the recursive
+call. Instead we pass the unmodified tail along with an explicit position
+accumulator, which get subtracted in the fold when we compute the Word.
+
+-}
{- |
Magic number, must agree with @BITMAP_BITS_SHIFT@ in InfoTables.h.