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| author | benl@ouroborus.net <unknown> | 2010-10-13 01:54:14 +0000 |
|---|---|---|
| committer | benl@ouroborus.net <unknown> | 2010-10-13 01:54:14 +0000 |
| commit | 09732d3c8ba3b8ab3ebfc5596cc8fdd7f2bb100f (patch) | |
| tree | 4d64c2197aeb2fe7df8369724cb87e20f4bdb3e8 /compiler/nativeGen/RegAlloc/Graph | |
| parent | 2ea237998122126f092e3d39482b2f0a95fe0a99 (diff) | |
| download | haskell-09732d3c8ba3b8ab3ebfc5596cc8fdd7f2bb100f.tar.gz | |
RegAlloc: Track slot liveness over jumps in spill cleaner
Diffstat (limited to 'compiler/nativeGen/RegAlloc/Graph')
| -rw-r--r-- | compiler/nativeGen/RegAlloc/Graph/Spill.hs | 121 | ||||
| -rw-r--r-- | compiler/nativeGen/RegAlloc/Graph/SpillClean.hs | 94 | ||||
| -rw-r--r-- | compiler/nativeGen/RegAlloc/Graph/SpillCost.hs | 2 |
3 files changed, 168 insertions, 49 deletions
diff --git a/compiler/nativeGen/RegAlloc/Graph/Spill.hs b/compiler/nativeGen/RegAlloc/Graph/Spill.hs index 10bd669054..d82e8a8fec 100644 --- a/compiler/nativeGen/RegAlloc/Graph/Spill.hs +++ b/compiler/nativeGen/RegAlloc/Graph/Spill.hs @@ -1,18 +1,19 @@ - {-# OPTIONS -fno-warn-missing-signatures #-} +-- | When there aren't enough registers to hold all the vregs we have to spill some of those +-- vregs to slots on the stack. This module is used modify the code to use those slots. +-- module RegAlloc.Graph.Spill ( regSpill, SpillStats(..), accSpillSL ) - where - import RegAlloc.Liveness import Instruction import Reg -import Cmm +import Cmm hiding (RegSet) +import BlockId import State import Unique @@ -22,15 +23,21 @@ import UniqSupply import Outputable import Data.List +import Data.Maybe +import Data.Map (Map) +import Data.Set (Set) +import qualified Data.Map as Map +import qualified Data.Set as Set --- | Spill all these virtual regs to memory --- TODO: see if we can split some of the live ranges instead of just globally --- spilling the virtual reg. +-- | Spill all these virtual regs to stack slots. +-- +-- TODO: See if we can split some of the live ranges instead of just globally +-- spilling the virtual reg. This might make the spill cleaner's job easier. -- --- TODO: On ciscy x86 and x86_64 we don't nessesarally have to add a mov instruction --- when making spills. If an instr is using a spilled virtual we may be able to --- address the spill slot directly. +-- TODO: On CISCy x86 and x86_64 we don't nessesarally have to add a mov instruction +-- when making spills. If an instr is using a spilled virtual we may be able to +-- address the spill slot directly. -- regSpill :: Instruction instr @@ -38,7 +45,7 @@ regSpill -> UniqSet Int -- ^ available stack slots -> UniqSet VirtualReg -- ^ the regs to spill -> UniqSM - ([LiveCmmTop instr] -- code will spill instructions + ([LiveCmmTop instr] -- code with SPILL and RELOAD meta instructions added. , UniqSet Int -- left over slots , SpillStats ) -- stats about what happened during spilling @@ -62,7 +69,7 @@ regSpill code slotsFree regs -- run the spiller on all the blocks let (code', state') = - runState (mapM (mapBlockTopM (regSpill_block regSlotMap)) code) + runState (mapM (regSpill_top regSlotMap) code) (initSpillS us) return ( code' @@ -70,15 +77,84 @@ regSpill code slotsFree regs , makeSpillStats state') +-- | Spill some registers to stack slots in a top-level thing. +regSpill_top + :: Instruction instr + => RegMap Int -- ^ map of vregs to slots they're being spilled to. + -> LiveCmmTop instr -- ^ the top level thing. + -> SpillM (LiveCmmTop instr) + +regSpill_top regSlotMap cmm + = case cmm of + CmmData{} + -> return cmm + + CmmProc info label params sccs + | LiveInfo static firstId mLiveVRegsOnEntry liveSlotsOnEntry <- info + -> do + -- We should only passed Cmms with the liveness maps filled in, but we'll + -- create empty ones if they're not there just in case. + let liveVRegsOnEntry = fromMaybe emptyBlockEnv mLiveVRegsOnEntry + + -- The liveVRegsOnEntry contains the set of vregs that are live on entry to + -- each basic block. If we spill one of those vregs we remove it from that + -- set and add the corresponding slot number to the liveSlotsOnEntry set. + -- The spill cleaner needs this information to erase unneeded spill and + -- reload instructions after we've done a successful allocation. + let liveSlotsOnEntry' :: Map BlockId (Set Int) + liveSlotsOnEntry' + = foldBlockEnv patchLiveSlot liveSlotsOnEntry liveVRegsOnEntry + + let info' + = LiveInfo static firstId + (Just liveVRegsOnEntry) + liveSlotsOnEntry' + + -- Apply the spiller to all the basic blocks in the CmmProc. + sccs' <- mapM (mapSCCM (regSpill_block regSlotMap)) sccs + + return $ CmmProc info' label params sccs' + + where -- | Given a BlockId and the set of registers live in it, + -- if registers in this block are being spilled to stack slots, + -- then record the fact that these slots are now live in those blocks + -- in the given slotmap. + patchLiveSlot :: BlockId -> RegSet -> Map BlockId (Set Int) -> Map BlockId (Set Int) + patchLiveSlot blockId regsLive slotMap + = let curSlotsLive = fromMaybe Set.empty + $ Map.lookup blockId slotMap + + moreSlotsLive = Set.fromList + $ catMaybes + $ map (lookupUFM regSlotMap) + $ uniqSetToList regsLive + + slotMap' = Map.insert blockId (Set.union curSlotsLive moreSlotsLive) slotMap + + in slotMap' + + + +-- | Spill some registers to stack slots in a basic block. +regSpill_block + :: Instruction instr + => UniqFM Int -- ^ map of vregs to slots they're being spilled to. + -> LiveBasicBlock instr + -> SpillM (LiveBasicBlock instr) + regSpill_block regSlotMap (BasicBlock i instrs) = do instrss' <- mapM (regSpill_instr regSlotMap) instrs return $ BasicBlock i (concat instrss') +-- | Spill some registers to stack slots in a single instruction. If the instruction +-- uses registers that need to be spilled, then it is prefixed (or postfixed) with +-- the appropriate RELOAD or SPILL meta instructions. regSpill_instr :: Instruction instr - => UniqFM Int - -> LiveInstr instr -> SpillM [LiveInstr instr] + => UniqFM Int -- ^ map of vregs to slots they're being spilled to. + -> LiveInstr instr + -> SpillM [LiveInstr instr] regSpill_instr _ li@(LiveInstr _ Nothing) = do return [li] @@ -174,7 +250,7 @@ spillModify regSlotMap instr reg --- | rewrite uses of this virtual reg in an instr to use a different virtual reg +-- | Rewrite uses of this virtual reg in an instr to use a different virtual reg patchInstr :: Instruction instr => Reg -> instr -> SpillM (instr, Reg) @@ -198,13 +274,14 @@ patchReg1 old new instr in patchRegsOfInstr instr patchF ------------------------------------------------------- --- Spiller monad - +-- Spiller monad -------------------------------------------------------------- data SpillS = SpillS - { stateUS :: UniqSupply - , stateSpillSL :: UniqFM (Reg, Int, Int) } -- ^ spilled reg vs number of times vreg was loaded, stored + { -- | unique supply for generating fresh vregs. + stateUS :: UniqSupply + + -- | spilled vreg vs the number of times it was loaded, stored + , stateSpillSL :: UniqFM (Reg, Int, Int) } initSpillS uniqueSupply = SpillS @@ -226,9 +303,7 @@ accSpillSL (r1, s1, l1) (_, s2, l2) = (r1, s1 + s2, l1 + l2) ----------------------------------------------------- --- Spiller stats - +-- Spiller stats -------------------------------------------------------------- data SpillStats = SpillStats { spillStoreLoad :: UniqFM (Reg, Int, Int) } diff --git a/compiler/nativeGen/RegAlloc/Graph/SpillClean.hs b/compiler/nativeGen/RegAlloc/Graph/SpillClean.hs index 11e3cef10f..253cb70c9e 100644 --- a/compiler/nativeGen/RegAlloc/Graph/SpillClean.hs +++ b/compiler/nativeGen/RegAlloc/Graph/SpillClean.hs @@ -23,7 +23,6 @@ -- This also works if the reloads in B1\/B2 were spills instead, because -- spilling %r1 to a slot makes that slot have the same value as %r1. -- - module RegAlloc.Graph.SpillClean ( cleanSpills ) @@ -42,7 +41,13 @@ import State import Outputable import Util -import Data.List ( find, nub ) +import Data.List +import Data.Maybe +import Data.Map (Map) +import Data.Set (Set) +import qualified Data.Map as Map +import qualified Data.Set as Set + -- type Slot = Int @@ -84,8 +89,8 @@ cleanSpin spinCount code , sReloadedBy = emptyUFM } code_forward <- mapBlockTopM cleanBlockForward code - code_backward <- mapBlockTopM cleanBlockBackward code_forward - + code_backward <- cleanTopBackward code_forward + -- During the cleaning of each block we collected information about what regs -- were valid across each jump. Based on this, work out whether it will be -- safe to erase reloads after join points for the next pass. @@ -125,17 +130,6 @@ cleanBlockForward (BasicBlock blockId instrs) return $ BasicBlock blockId instrs_reload -cleanBlockBackward - :: Instruction instr - => LiveBasicBlock instr - -> CleanM (LiveBasicBlock instr) - -cleanBlockBackward (BasicBlock blockId instrs) - = do instrs_spill <- cleanBackward emptyUniqSet [] instrs - return $ BasicBlock blockId instrs_spill - - - -- | Clean out unneeded reload instructions. -- Walking forwards across the code @@ -286,27 +280,59 @@ cleanReload _ _ _ -- TODO: This is mostly inter-block -- we should really be updating the noReloads set as we cross jumps also. -- +-- TODO: generate noReloads from liveSlotsOnEntry +-- +cleanTopBackward + :: Instruction instr + => LiveCmmTop instr + -> CleanM (LiveCmmTop instr) + +cleanTopBackward cmm + = case cmm of + CmmData{} + -> return cmm + + CmmProc info label params sccs + | LiveInfo _ _ _ liveSlotsOnEntry <- info + -> do sccs' <- mapM (mapSCCM (cleanBlockBackward liveSlotsOnEntry)) sccs + return $ CmmProc info label params sccs' + + +cleanBlockBackward + :: Instruction instr + => Map BlockId (Set Int) + -> LiveBasicBlock instr + -> CleanM (LiveBasicBlock instr) + +cleanBlockBackward liveSlotsOnEntry (BasicBlock blockId instrs) + = do instrs_spill <- cleanBackward liveSlotsOnEntry emptyUniqSet [] instrs + return $ BasicBlock blockId instrs_spill + + + cleanBackward - :: UniqSet Int -- ^ slots that have been spilled, but not reloaded from + :: Instruction instr + => Map BlockId (Set Int) -- ^ Slots live on entry to each block + -> UniqSet Int -- ^ slots that have been spilled, but not reloaded from -> [LiveInstr instr] -- ^ acc -> [LiveInstr instr] -- ^ instrs to clean (in forwards order) -> CleanM [LiveInstr instr] -- ^ cleaned instrs (in backwards order) -cleanBackward noReloads acc lis +cleanBackward liveSlotsOnEntry noReloads acc lis = do reloadedBy <- gets sReloadedBy - cleanBackward' reloadedBy noReloads acc lis + cleanBackward' liveSlotsOnEntry reloadedBy noReloads acc lis -cleanBackward' _ _ acc [] +cleanBackward' _ _ _ acc [] = return acc -cleanBackward' reloadedBy noReloads acc (li : instrs) +cleanBackward' liveSlotsOnEntry reloadedBy noReloads acc (li : instrs) -- if nothing ever reloads from this slot then we don't need the spill | LiveInstr (SPILL _ slot) _ <- li , Nothing <- lookupUFM reloadedBy (SSlot slot) = do modify $ \s -> s { sCleanedSpillsAcc = sCleanedSpillsAcc s + 1 } - cleanBackward noReloads acc instrs + cleanBackward liveSlotsOnEntry noReloads acc instrs | LiveInstr (SPILL _ slot) _ <- li = if elementOfUniqSet slot noReloads @@ -314,21 +340,39 @@ cleanBackward' reloadedBy noReloads acc (li : instrs) -- we can erase this spill because the slot won't be read until after the next one then do modify $ \s -> s { sCleanedSpillsAcc = sCleanedSpillsAcc s + 1 } - cleanBackward noReloads acc instrs + cleanBackward liveSlotsOnEntry noReloads acc instrs else do -- this slot is being spilled to, but we haven't seen any reloads yet. let noReloads' = addOneToUniqSet noReloads slot - cleanBackward noReloads' (li : acc) instrs + cleanBackward liveSlotsOnEntry noReloads' (li : acc) instrs -- if we reload from a slot then it's no longer unused | LiveInstr (RELOAD slot _) _ <- li , noReloads' <- delOneFromUniqSet noReloads slot - = cleanBackward noReloads' (li : acc) instrs + = cleanBackward liveSlotsOnEntry noReloads' (li : acc) instrs + + -- If a slot is live in a jump target then assume it's reloaded there. + -- TODO: A real dataflow analysis would do a better job here. + -- If the target block _ever_ used the slot then we assume it always does, + -- but if those reloads are cleaned the slot liveness map doesn't get updated. + | LiveInstr instr _ <- li + , targets <- jumpDestsOfInstr instr + = do + let slotsReloadedByTargets + = Set.unions + $ catMaybes + $ map (flip Map.lookup liveSlotsOnEntry) + $ targets + + let noReloads' = foldl' delOneFromUniqSet noReloads + $ Set.toList slotsReloadedByTargets + + cleanBackward liveSlotsOnEntry noReloads' (li : acc) instrs -- some other instruction | otherwise - = cleanBackward noReloads (li : acc) instrs + = cleanBackward liveSlotsOnEntry noReloads (li : acc) instrs -- collateJoinPoints: diff --git a/compiler/nativeGen/RegAlloc/Graph/SpillCost.hs b/compiler/nativeGen/RegAlloc/Graph/SpillCost.hs index 152d70b966..0dc25f58d2 100644 --- a/compiler/nativeGen/RegAlloc/Graph/SpillCost.hs +++ b/compiler/nativeGen/RegAlloc/Graph/SpillCost.hs @@ -78,7 +78,7 @@ slurpSpillCostInfo cmm -- lookup the regs that are live on entry to this block in -- the info table from the CmmProc countBlock info (BasicBlock blockId instrs) - | LiveInfo _ _ (Just blockLive) <- info + | LiveInfo _ _ (Just blockLive) _ <- info , Just rsLiveEntry <- lookupBlockEnv blockLive blockId , rsLiveEntry_virt <- takeVirtuals rsLiveEntry = countLIs rsLiveEntry_virt instrs |
