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authorSimon Peyton Jones <simonpj@microsoft.com>2015-01-05 16:57:01 +0000
committerSimon Peyton Jones <simonpj@microsoft.com>2015-01-05 17:00:05 +0000
commit0b3f53fb8d86278ead96ea08bedd8990d3256dc4 (patch)
treed3ae62380f95ab44b711a4d4a7b8eb9630746069 /compiler/main/InteractiveEval.hs
parentd6c8da69ed75f0a046bfcf779e71a4ecd2dab106 (diff)
downloadhaskell-wip/redundant-constraints.tar.gz
Remove redundant constraints in the compiler itself, found by -fwarn-redundant-constraintswip/redundant-constraints
Diffstat (limited to 'compiler/main/InteractiveEval.hs')
-rw-r--r--compiler/main/InteractiveEval.hs2
1 files changed, 1 insertions, 1 deletions
diff --git a/compiler/main/InteractiveEval.hs b/compiler/main/InteractiveEval.hs
index 6f60efe8b9..80591785f0 100644
--- a/compiler/main/InteractiveEval.hs
+++ b/compiler/main/InteractiveEval.hs
@@ -427,7 +427,7 @@ rethrow dflags io = Exception.catch io $ \se -> do
-- resets everything when the computation has stopped running. This
-- is a not-very-good way to ensure that only the interactive
-- evaluation should generate breakpoints.
-withBreakAction :: (ExceptionMonad m, MonadIO m) =>
+withBreakAction :: (ExceptionMonad m) =>
Bool -> DynFlags -> MVar () -> MVar Status -> m a -> m a
withBreakAction step dflags breakMVar statusMVar act
= gbracket (liftIO setBreakAction) (liftIO . resetBreakAction) (\_ -> act)