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authorBen Gamari <ben@smart-cactus.org>2020-11-25 10:54:31 -0500
committerMarge Bot <ben+marge-bot@smart-cactus.org>2020-11-27 06:20:41 -0500
commita1a75aa9be2c133dd1372a08eeb6a92c31688df7 (patch)
tree8d389d7a541d2136ed4fc09c795ae88a2a2ae58d
parent3e3555cc9c2a9f5246895f151259fd2a81621f38 (diff)
downloadhaskell-a1a75aa9be2c133dd1372a08eeb6a92c31688df7.tar.gz
rts: Allocate MBlocks with MAP_TOP_DOWN on Windows
As noted in #18991, we would previously allocate heap in low memory. Due to this the linker, which typically *needs* low memory, would end up competing with the heap. In longer builds we end up running out of low memory entirely, leading to linking failures.
-rw-r--r--rts/win32/OSMem.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/rts/win32/OSMem.c b/rts/win32/OSMem.c
index dd53f4d589..138660a879 100644
--- a/rts/win32/OSMem.c
+++ b/rts/win32/OSMem.c
@@ -50,8 +50,11 @@ allocNew(uint32_t n) {
alloc_rec* rec;
rec = (alloc_rec*)stgMallocBytes(sizeof(alloc_rec),"getMBlocks: allocNew");
rec->size = ((W_)n+1)*MBLOCK_SIZE;
+ // N.B. We use MEM_TOP_DOWN here to ensure that we leave the bottom of the
+ // address space available for the linker and libraries, which in general
+ // want to live in low memory. See #18991.
rec->base =
- VirtualAlloc(NULL, rec->size, MEM_RESERVE, PAGE_READWRITE);
+ VirtualAlloc(NULL, rec->size, MEM_RESERVE | MEM_TOP_DOWN, PAGE_READWRITE);
if(rec->base==0) {
stgFree((void*)rec);
rec=0;