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#include "config.h"
#include "gskvulkanpushconstantsprivate.h"
#include "gskroundedrectprivate.h"
typedef struct _GskVulkanPushConstantsWire GskVulkanPushConstantsWire;
struct _GskVulkanPushConstantsWire
{
struct {
float mvp[16];
float clip[12];
} common;
};
void
gsk_vulkan_push_constants_init (GskVulkanPushConstants *constants,
const graphene_matrix_t *mvp,
const graphene_rect_t *viewport)
{
graphene_matrix_init_from_matrix (&constants->mvp, mvp);
gsk_vulkan_clip_init_empty (&constants->clip, viewport);
}
void
gsk_vulkan_push_constants_init_copy (GskVulkanPushConstants *self,
const GskVulkanPushConstants *src)
{
*self = *src;
}
gboolean
gsk_vulkan_push_constants_transform (GskVulkanPushConstants *self,
const GskVulkanPushConstants *src,
const graphene_matrix_t *transform,
const graphene_rect_t *viewport)
{
if (!gsk_vulkan_clip_transform (&self->clip, &src->clip, transform, viewport))
return FALSE;
graphene_matrix_multiply (transform, &src->mvp, &self->mvp);
return TRUE;
}
gboolean
gsk_vulkan_push_constants_intersect_rect (GskVulkanPushConstants *self,
const GskVulkanPushConstants *src,
const graphene_rect_t *rect)
{
if (!gsk_vulkan_clip_intersect_rect (&self->clip, &src->clip, rect))
return FALSE;
graphene_matrix_init_from_matrix (&self->mvp, &src->mvp);
return TRUE;
}
gboolean
gsk_vulkan_push_constants_intersect_rounded (GskVulkanPushConstants *self,
const GskVulkanPushConstants *src,
const GskRoundedRect *rect)
{
if (!gsk_vulkan_clip_intersect_rounded_rect (&self->clip, &src->clip, rect))
return FALSE;
graphene_matrix_init_from_matrix (&self->mvp, &src->mvp);
return TRUE;
}
static void
gsk_vulkan_push_constants_wire_init (GskVulkanPushConstantsWire *wire,
const GskVulkanPushConstants *self)
{
graphene_matrix_to_float (&self->mvp, wire->common.mvp);
gsk_rounded_rect_to_float (&self->clip.rect, wire->common.clip);
}
void
gsk_vulkan_push_constants_push (const GskVulkanPushConstants *self,
VkCommandBuffer command_buffer,
VkPipelineLayout pipeline_layout)
{
GskVulkanPushConstantsWire wire;
gsk_vulkan_push_constants_wire_init (&wire, self);
vkCmdPushConstants (command_buffer,
pipeline_layout,
VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
G_STRUCT_OFFSET (GskVulkanPushConstantsWire, common),
sizeof (wire.common),
&wire.common);
}
uint32_t
gst_vulkan_push_constants_get_range_count (void)
{
return 1;
}
const VkPushConstantRange *
gst_vulkan_push_constants_get_ranges (void)
{
static const VkPushConstantRange ranges[1] = {
{
.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
.offset = G_STRUCT_OFFSET (GskVulkanPushConstantsWire, common),
.size = sizeof (((GskVulkanPushConstantsWire *) 0)->common)
}
};
return ranges;
}
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