summaryrefslogtreecommitdiff
path: root/gdk/gdkglcontext.c
blob: 0b9f93d79546ac730917811eac4342ec56aa30b3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
/* GDK - The GIMP Drawing Kit
 *
 * gdkglcontext.c: GL context abstraction
 * 
 * Copyright © 2014  Emmanuele Bassi
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * SECTION:gdkglcontext
 * @Title: GdkGLContext
 * @Short_description: OpenGL draw context
 *
 * #GdkGLContext is an object representing the platform-specific
 * OpenGL draw context.
 *
 * #GdkGLContexts are created for a #GdkSurface using
 * gdk_surface_create_gl_context(), and the context will match the
 * the characteristics of the surface.
 *
 * A #GdkGLContext is not tied to any particular normal framebuffer.
 * For instance, it cannot draw to the #GdkSurface back buffer. The GDK
 * repaint system is in full control of the painting to that. Instead,
 * you can create render buffers or textures and use gdk_cairo_draw_from_gl()
 * in the draw function of your widget to draw them. Then GDK will handle
 * the integration of your rendering with that of other widgets.
 *
 * Support for #GdkGLContext is platform-specific, context creation
 * can fail, returning %NULL context.
 *
 * A #GdkGLContext has to be made "current" in order to start using
 * it, otherwise any OpenGL call will be ignored.
 *
 * ## Creating a new OpenGL context ##
 *
 * In order to create a new #GdkGLContext instance you need a
 * #GdkSurface, which you typically get during the realize call
 * of a widget.
 *
 * A #GdkGLContext is not realized until either gdk_gl_context_make_current(),
 * or until it is realized using gdk_gl_context_realize(). It is possible to
 * specify details of the GL context like the OpenGL version to be used, or
 * whether the GL context should have extra state validation enabled after
 * calling gdk_surface_create_gl_context() by calling gdk_gl_context_realize().
 * If the realization fails you have the option to change the settings of the
 * #GdkGLContext and try again.
 *
 * ## Using a GdkGLContext ##
 *
 * You will need to make the #GdkGLContext the current context
 * before issuing OpenGL calls; the system sends OpenGL commands to
 * whichever context is current. It is possible to have multiple
 * contexts, so you always need to ensure that the one which you
 * want to draw with is the current one before issuing commands:
 *
 * |[<!-- language="C" -->
 *   gdk_gl_context_make_current (context);
 * ]|
 *
 * You can now perform your drawing using OpenGL commands.
 *
 * You can check which #GdkGLContext is the current one by using
 * gdk_gl_context_get_current(); you can also unset any #GdkGLContext
 * that is currently set by calling gdk_gl_context_clear_current().
 */

/**
 * GdkGLContext:
 *
 * The GdkGLContext struct contains only private fields and
 * should not be accessed directly.
 */

#include "config.h"

#include "gdkglcontextprivate.h"
#include "gdkdisplayprivate.h"
#include "gdkinternals.h"

#include "gdkintl.h"
#include "gdk-private.h"

#include <epoxy/gl.h>

typedef struct {
  GdkGLContext *shared_context;

  int major;
  int minor;
  int gl_version;

  guint realized : 1;
  guint use_texture_rectangle : 1;
  guint has_gl_framebuffer_blit : 1;
  guint has_frame_terminator : 1;
  guint has_unpack_subimage : 1;
  guint has_debug_output : 1;
  guint extensions_checked : 1;
  guint debug_enabled : 1;
  guint forward_compatible : 1;
  guint is_legacy : 1;

  int use_es;

  GdkGLContextPaintData *paint_data;
} GdkGLContextPrivate;

enum {
  PROP_0,

  PROP_SHARED_CONTEXT,

  LAST_PROP
};

static GParamSpec *obj_pspecs[LAST_PROP] = { NULL, };

G_DEFINE_QUARK (gdk-gl-error-quark, gdk_gl_error)

G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GdkGLContext, gdk_gl_context, GDK_TYPE_DRAW_CONTEXT)

static GPrivate thread_current_context = G_PRIVATE_INIT (g_object_unref);

static void
gdk_gl_context_clear_old_updated_area (GdkGLContext *context)
{
  int i;

  for (i = 0; i < 2; i++)
    {
      g_clear_pointer (&context->old_updated_area[i], cairo_region_destroy);
    }
}

static void
gdk_gl_context_dispose (GObject *gobject)
{
  GdkGLContext *context = GDK_GL_CONTEXT (gobject);
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
  GdkGLContext *current;

  gdk_gl_context_clear_old_updated_area (context);

  current = g_private_get (&thread_current_context);
  if (current == context)
    g_private_replace (&thread_current_context, NULL);

  g_clear_object (&priv->shared_context);

  G_OBJECT_CLASS (gdk_gl_context_parent_class)->dispose (gobject);
}

static void
gdk_gl_context_finalize (GObject *gobject)
{
  GdkGLContext *context = GDK_GL_CONTEXT (gobject);
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_clear_pointer (&priv->paint_data, g_free);
  G_OBJECT_CLASS (gdk_gl_context_parent_class)->finalize (gobject);
}

static void
gdk_gl_context_set_property (GObject      *gobject,
                             guint         prop_id,
                             const GValue *value,
                             GParamSpec   *pspec)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private ((GdkGLContext *) gobject);

  switch (prop_id)
    {
    case PROP_SHARED_CONTEXT:
      {
        GdkGLContext *context = g_value_get_object (value);

        if (context != NULL)
          priv->shared_context = g_object_ref (context);
      }
      break;

    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
    }
}

static void
gdk_gl_context_get_property (GObject    *gobject,
                             guint       prop_id,
                             GValue     *value,
                             GParamSpec *pspec)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private ((GdkGLContext *) gobject);

  switch (prop_id)
    {
    case PROP_SHARED_CONTEXT:
      g_value_set_object (value, priv->shared_context);
      break;

    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
    }
}

void
gdk_gl_context_upload_texture (GdkGLContext    *context,
                               const guchar    *data,
                               int              width,
                               int              height,
                               int              stride,
                               guint            texture_target)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_if_fail (GDK_IS_GL_CONTEXT (context));

  /* GL_UNPACK_ROW_LENGTH is available on desktop GL, OpenGL ES >= 3.0, or if
   * the GL_EXT_unpack_subimage extension for OpenGL ES 2.0 is available
   */
  if (!priv->use_es ||
      (priv->use_es && (priv->gl_version >= 30 || priv->has_unpack_subimage)))
    {
      glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
      glPixelStorei (GL_UNPACK_ROW_LENGTH, stride / 4);

      if (priv->use_es)
        glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
                      data);
      else
        glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
                      data);

      glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
    }
  else
    {
      int i;

      if (priv->use_es)
        {
          glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);

          for (i = 0; i < height; i++)
            glTexSubImage2D (texture_target, 0, 0, i, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, data + (i * stride));
        }
      else
        {
          glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL);

          for (i = 0; i < height; i++)
            glTexSubImage2D (texture_target, 0, 0, i, width, 1, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, data + (i * stride));
        }
    }
}

static gboolean
gdk_gl_context_real_realize (GdkGLContext  *self,
                             GError       **error)
{
  g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE,
                       "The current backend does not support OpenGL");

  return FALSE;
}

static cairo_region_t *
gdk_gl_context_real_get_damage (GdkGLContext *context)
{
  GdkSurface *surface = gdk_draw_context_get_surface (GDK_DRAW_CONTEXT (context));

  return cairo_region_create_rectangle (&(GdkRectangle) {
                                            0, 0,
                                            gdk_surface_get_width (surface),
                                            gdk_surface_get_height (surface)
                                        });
}

static void
gdk_gl_context_real_begin_frame (GdkDrawContext *draw_context,
                                 cairo_region_t *region)
{
  GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
  GdkSurface *surface;
  GdkGLContext *shared;
  cairo_region_t *damage;
  int ww, wh;

  shared = gdk_gl_context_get_shared_context (context);
  if (shared)
    {
      GDK_DRAW_CONTEXT_GET_CLASS (GDK_DRAW_CONTEXT (shared))->begin_frame (GDK_DRAW_CONTEXT (shared), region);
      return;
    }

  damage = GDK_GL_CONTEXT_GET_CLASS (context)->get_damage (context);
  cairo_region_union (region, damage);
  cairo_region_destroy (damage);

  surface = gdk_draw_context_get_surface (draw_context);
  ww = gdk_surface_get_width (surface) * gdk_surface_get_scale_factor (surface);
  wh = gdk_surface_get_height (surface) * gdk_surface_get_scale_factor (surface);

  gdk_gl_context_make_current (context);

  /* Initial setup */
  glClearColor (0.0f, 0.0f, 0.0f, 0.0f);
  glDisable (GL_DEPTH_TEST);
  glDisable (GL_BLEND);
  glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);

  glViewport (0, 0, ww, wh);
}

static void
gdk_gl_context_real_end_frame (GdkDrawContext *draw_context,
                               cairo_region_t *painted,
                               cairo_region_t *damage)
{
  GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
  GdkGLContext *shared;

  shared = gdk_gl_context_get_shared_context (context);
  if (shared)
    {
      GDK_DRAW_CONTEXT_GET_CLASS (GDK_DRAW_CONTEXT (shared))->end_frame (GDK_DRAW_CONTEXT (shared), painted, damage);
      return;
    }

  if (context->old_updated_area[1])
    cairo_region_destroy (context->old_updated_area[1]);
  context->old_updated_area[1] = context->old_updated_area[0];
  context->old_updated_area[0] = cairo_region_reference (painted);
}

static void
gdk_gl_context_surface_resized (GdkDrawContext *draw_context)
{
  GdkGLContext *context = GDK_GL_CONTEXT (draw_context);

  gdk_gl_context_clear_old_updated_area (context);
}

static void
gdk_gl_context_class_init (GdkGLContextClass *klass)
{
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
  GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);

  klass->realize = gdk_gl_context_real_realize;
  klass->get_damage = gdk_gl_context_real_get_damage;

  draw_context_class->begin_frame = gdk_gl_context_real_begin_frame;
  draw_context_class->end_frame = gdk_gl_context_real_end_frame;
  draw_context_class->surface_resized = gdk_gl_context_surface_resized;

  /**
   * GdkGLContext:shared-context:
   *
   * The #GdkGLContext that this context is sharing data with, or %NULL
   */
  obj_pspecs[PROP_SHARED_CONTEXT] =
    g_param_spec_object ("shared-context",
                         P_("Shared context"),
                         P_("The GL context this context shares data with"),
                         GDK_TYPE_GL_CONTEXT,
                         G_PARAM_READWRITE |
                         G_PARAM_CONSTRUCT_ONLY |
                         G_PARAM_STATIC_STRINGS);

  gobject_class->set_property = gdk_gl_context_set_property;
  gobject_class->get_property = gdk_gl_context_get_property;
  gobject_class->dispose = gdk_gl_context_dispose;
  gobject_class->finalize = gdk_gl_context_finalize;

  g_object_class_install_properties (gobject_class, LAST_PROP, obj_pspecs);
}

static void
gdk_gl_context_init (GdkGLContext *self)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (self);

  priv->use_es = -1;
}

GdkGLContextPaintData *
gdk_gl_context_get_paint_data (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  if (priv->paint_data == NULL)
    {
      priv->paint_data = g_new0 (GdkGLContextPaintData, 1);
      priv->paint_data->is_legacy = priv->is_legacy;
      priv->paint_data->use_es = priv->use_es;
    }

  return priv->paint_data;
}

gboolean
gdk_gl_context_use_texture_rectangle (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  return priv->use_texture_rectangle;
}

gboolean
gdk_gl_context_has_framebuffer_blit (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  return priv->has_gl_framebuffer_blit;
}

gboolean
gdk_gl_context_has_frame_terminator (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  return priv->has_frame_terminator;
}

gboolean
gdk_gl_context_has_unpack_subimage (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  return priv->has_unpack_subimage;
}

/**
 * gdk_gl_context_set_debug_enabled:
 * @context: a #GdkGLContext
 * @enabled: whether to enable debugging in the context
 *
 * Sets whether the #GdkGLContext should perform extra validations and
 * run time checking. This is useful during development, but has
 * additional overhead.
 *
 * The #GdkGLContext must not be realized or made current prior to
 * calling this function.
 */
void
gdk_gl_context_set_debug_enabled (GdkGLContext *context,
                                  gboolean      enabled)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_if_fail (GDK_IS_GL_CONTEXT (context));
  g_return_if_fail (!priv->realized);

  enabled = !!enabled;

  priv->debug_enabled = enabled;
}

/**
 * gdk_gl_context_get_debug_enabled:
 * @context: a #GdkGLContext
 *
 * Retrieves the value set using gdk_gl_context_set_debug_enabled().
 *
 * Returns: %TRUE if debugging is enabled
 */
gboolean
gdk_gl_context_get_debug_enabled (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), FALSE);

  return priv->debug_enabled;
}

/**
 * gdk_gl_context_set_forward_compatible:
 * @context: a #GdkGLContext
 * @compatible: whether the context should be forward compatible
 *
 * Sets whether the #GdkGLContext should be forward compatible.
 *
 * Forward compatibile contexts must not support OpenGL functionality that
 * has been marked as deprecated in the requested version; non-forward
 * compatible contexts, on the other hand, must support both deprecated and
 * non deprecated functionality.
 *
 * The #GdkGLContext must not be realized or made current prior to calling
 * this function.
 */
void
gdk_gl_context_set_forward_compatible (GdkGLContext *context,
                                       gboolean      compatible)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_if_fail (GDK_IS_GL_CONTEXT (context));
  g_return_if_fail (!priv->realized);

  compatible = !!compatible;

  priv->forward_compatible = compatible;
}

/**
 * gdk_gl_context_get_forward_compatible:
 * @context: a #GdkGLContext
 *
 * Retrieves the value set using gdk_gl_context_set_forward_compatible().
 *
 * Returns: %TRUE if the context should be forward compatible
 */
gboolean
gdk_gl_context_get_forward_compatible (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), FALSE);

  return priv->forward_compatible;
}

/**
 * gdk_gl_context_set_required_version:
 * @context: a #GdkGLContext
 * @major: the major version to request
 * @minor: the minor version to request
 *
 * Sets the major and minor version of OpenGL to request.
 *
 * Setting @major and @minor to zero will use the default values.
 *
 * The #GdkGLContext must not be realized or made current prior to calling
 * this function.
 */
void
gdk_gl_context_set_required_version (GdkGLContext *context,
                                     int           major,
                                     int           minor)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
  GdkDisplay *display;
  int version, min_ver;

  g_return_if_fail (GDK_IS_GL_CONTEXT (context));
  g_return_if_fail (!priv->realized);

  /* this will take care of the default */
  if (major == 0 && minor == 0)
    {
      priv->major = 0;
      priv->minor = 0;
      return;
    }

  /* Enforce a minimum context version number of 3.2 */
  version = (major * 100) + minor;

  display = gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context));

  if (priv->use_es > 0 || GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES))
    min_ver = 200;
  else
    min_ver = 302;

  if (version < min_ver)
    {
      g_warning ("gdk_gl_context_set_required_version - GL context versions less than 3.2 are not supported.");
      version = min_ver;
    }
  priv->major = version / 100;
  priv->minor = version % 100;
}

/**
 * gdk_gl_context_get_required_version:
 * @context: a #GdkGLContext
 * @major: (out) (nullable): return location for the major version to request
 * @minor: (out) (nullable): return location for the minor version to request
 *
 * Retrieves the major and minor version requested by calling
 * gdk_gl_context_set_required_version().
 */
void
gdk_gl_context_get_required_version (GdkGLContext *context,
                                     int          *major,
                                     int          *minor)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
  GdkDisplay *display;
  int default_major, default_minor;
  int maj, min;

  g_return_if_fail (GDK_IS_GL_CONTEXT (context));

  display = gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context));

  if (priv->use_es > 0 || GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES))
    {
      default_major = 2;
      default_minor = 0;
    }
  else
    {
      default_major = 3;
      default_minor = 2;
    }

  if (priv->major > 0)
    maj = priv->major;
  else
    maj = default_major;

  if (priv->minor > 0)
    min = priv->minor;
  else
    min = default_minor;

  if (major != NULL)
    *major = maj;
  if (minor != NULL)
    *minor = min;
}

/**
 * gdk_gl_context_is_legacy:
 * @context: a #GdkGLContext
 *
 * Whether the #GdkGLContext is in legacy mode or not.
 *
 * The #GdkGLContext must be realized before calling this function.
 *
 * When realizing a GL context, GDK will try to use the OpenGL 3.2 core
 * profile; this profile removes all the OpenGL API that was deprecated
 * prior to the 3.2 version of the specification. If the realization is
 * successful, this function will return %FALSE.
 *
 * If the underlying OpenGL implementation does not support core profiles,
 * GDK will fall back to a pre-3.2 compatibility profile, and this function
 * will return %TRUE.
 *
 * You can use the value returned by this function to decide which kind
 * of OpenGL API to use, or whether to do extension discovery, or what
 * kind of shader programs to load.
 *
 * Returns: %TRUE if the GL context is in legacy mode
 */
gboolean
gdk_gl_context_is_legacy (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), FALSE);
  g_return_val_if_fail (priv->realized, FALSE);

  return priv->is_legacy;
}

void
gdk_gl_context_set_is_legacy (GdkGLContext *context,
                              gboolean      is_legacy)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  priv->is_legacy = !!is_legacy;
}

/**
 * gdk_gl_context_set_use_es:
 * @context: a #GdkGLContext:
 * @use_es: whether the context should use OpenGL ES instead of OpenGL,
 *   or -1 to allow auto-detection
 *
 * Requests that GDK create a OpenGL ES context instead of an OpenGL one,
 * if the platform and windowing system allows it.
 *
 * The @context must not have been realized.
 *
 * By default, GDK will attempt to automatically detect whether the
 * underlying GL implementation is OpenGL or OpenGL ES once the @context
 * is realized.
 *
 * You should check the return value of gdk_gl_context_get_use_es() after
 * calling gdk_gl_context_realize() to decide whether to use the OpenGL or
 * OpenGL ES API, extensions, or shaders.
 */
void
gdk_gl_context_set_use_es (GdkGLContext *context,
                           int           use_es)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_if_fail (GDK_IS_GL_CONTEXT (context));
  g_return_if_fail (!priv->realized);

  if (priv->use_es != use_es)
    priv->use_es = use_es;
}

/**
 * gdk_gl_context_get_use_es:
 * @context: a #GdkGLContext
 *
 * Checks whether the @context is using an OpenGL or OpenGL ES profile.
 *
 * Returns: %TRUE if the #GdkGLContext is using an OpenGL ES profile
 */
gboolean
gdk_gl_context_get_use_es (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), FALSE);

  if (!priv->realized)
    return FALSE;

  return priv->use_es > 0;
}

#ifdef G_ENABLE_CONSISTENCY_CHECKS
static void
gl_debug_message_callback (GLenum        source,
                           GLenum        type,
                           GLuint        id,
                           GLenum        severity,
                           GLsizei       length,
                           const GLchar *message,
                           const void   *user_data)
{
  const char *message_source;
  const char *message_type;
  const char *message_severity;

  if (severity == GL_DEBUG_SEVERITY_NOTIFICATION)
    return;

  switch (source)
    {
    case GL_DEBUG_SOURCE_API:
      message_source = "API";
      break;
    case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
      message_source = "Window System";
      break;
    case GL_DEBUG_SOURCE_SHADER_COMPILER:
      message_source = "Shader Compiler";
      break;
    case GL_DEBUG_SOURCE_THIRD_PARTY:
      message_source = "Third Party";
      break;
    case GL_DEBUG_SOURCE_APPLICATION:
      message_source = "Application";
      break;
    case GL_DEBUG_SOURCE_OTHER:
    default:
      message_source = "Other";
    }

  switch (type)
    {
    case GL_DEBUG_TYPE_ERROR:
      message_type = "Error";
      break;
    case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
      message_type = "Deprecated Behavior";
      break;
    case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
      message_type = "Undefined Behavior";
      break;
    case GL_DEBUG_TYPE_PORTABILITY:
      message_type = "Portability";
      break;
    case GL_DEBUG_TYPE_PERFORMANCE:
      message_type = "Performance";
      break;
    case GL_DEBUG_TYPE_MARKER:
      message_type = "Marker";
      break;
    case GL_DEBUG_TYPE_PUSH_GROUP:
      message_type = "Push Group";
      break;
    case GL_DEBUG_TYPE_POP_GROUP:
      message_type = "Pop Group";
      break;
    case GL_DEBUG_TYPE_OTHER:
    default:
      message_type = "Other";
    }

  switch (severity)
    {
    case GL_DEBUG_SEVERITY_HIGH:
      message_severity = "High";
      break;
    case GL_DEBUG_SEVERITY_MEDIUM:
      message_severity = "Medium";
      break;
    case GL_DEBUG_SEVERITY_LOW:
      message_severity = "Low";
      break;
    case GL_DEBUG_SEVERITY_NOTIFICATION:
      message_severity = "Notification";
      break;
    default:
      message_severity = "Unknown";
    }

  g_warning ("OPENGL:\n    Source: %s\n    Type: %s\n    Severity: %s\n    Message: %s",
             message_source, message_type, message_severity, message);
}
#endif

/**
 * gdk_gl_context_realize:
 * @context: a #GdkGLContext
 * @error: return location for a #GError
 *
 * Realizes the given #GdkGLContext.
 *
 * It is safe to call this function on a realized #GdkGLContext.
 *
 * Returns: %TRUE if the context is realized
 */
gboolean
gdk_gl_context_realize (GdkGLContext  *context,
                        GError       **error)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), FALSE);

  if (priv->realized)
    return TRUE;

  priv->realized = GDK_GL_CONTEXT_GET_CLASS (context)->realize (context, error);

  return priv->realized;
}

static void
gdk_gl_context_check_extensions (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
  GdkDisplay *display;
  gboolean has_npot, has_texture_rectangle;

  if (!priv->realized)
    return;

  if (priv->extensions_checked)
    return;

  priv->gl_version = epoxy_gl_version ();

  if (priv->use_es < 0)
    priv->use_es = !epoxy_is_desktop_gl ();

  priv->has_debug_output = epoxy_has_gl_extension ("GL_ARB_debug_output");

#ifdef G_ENABLE_CONSISTENCY_CHECKS
  if (priv->has_debug_output)
    {
      gdk_gl_context_make_current (context);
      glEnable (GL_DEBUG_OUTPUT);
      glEnable (GL_DEBUG_OUTPUT_SYNCHRONOUS);
      glDebugMessageCallback (gl_debug_message_callback, NULL);
    }
#endif

  if (priv->use_es)
    {
      has_npot = priv->gl_version >= 20;
      has_texture_rectangle = FALSE;

      /* This should check for GL_NV_framebuffer_blit - see extension at:
       *
       * https://www.khronos.org/registry/gles/extensions/NV/NV_framebuffer_blit.txt
       */
      priv->has_gl_framebuffer_blit = FALSE;

      /* No OES version */
      priv->has_frame_terminator = FALSE;

      priv->has_unpack_subimage = epoxy_has_gl_extension ("GL_EXT_unpack_subimage");
    }
  else
    {
      has_npot = epoxy_has_gl_extension ("GL_ARB_texture_non_power_of_two");
      has_texture_rectangle = epoxy_has_gl_extension ("GL_ARB_texture_rectangle");

      priv->has_gl_framebuffer_blit = epoxy_has_gl_extension ("GL_EXT_framebuffer_blit");
      priv->has_frame_terminator = epoxy_has_gl_extension ("GL_GREMEDY_frame_terminator");
      priv->has_unpack_subimage = TRUE;

      /* We asked for a core profile, but we didn't get one, so we're in legacy mode */
      if (priv->gl_version < 32)
        priv->is_legacy = TRUE;
    }

  display = gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context));

  if (!priv->use_es && GDK_DISPLAY_DEBUG_CHECK (display, GL_TEXTURE_RECT))
    priv->use_texture_rectangle = TRUE;
  else if (has_npot)
    priv->use_texture_rectangle = FALSE;
  else if (has_texture_rectangle)
    priv->use_texture_rectangle = TRUE;
  else
    g_warning ("GL implementation doesn't support any form of non-power-of-two textures");

  GDK_DISPLAY_NOTE (display, OPENGL,
    g_message ("%s version: %d.%d (%s)\n"
                       "* GLSL version: %s\n"
                       "* Extensions checked:\n"
                       " - GL_ARB_texture_non_power_of_two: %s\n"
                       " - GL_ARB_texture_rectangle: %s\n"
                       " - GL_EXT_framebuffer_blit: %s\n"
                       " - GL_GREMEDY_frame_terminator: %s\n"
                       "* Using texture rectangle: %s",
                       priv->use_es ? "OpenGL ES" : "OpenGL",
                       priv->gl_version / 10, priv->gl_version % 10,
                       priv->is_legacy ? "legacy" : "core",
                       glGetString (GL_SHADING_LANGUAGE_VERSION),
                       has_npot ? "yes" : "no",
                       has_texture_rectangle ? "yes" : "no",
                       priv->has_gl_framebuffer_blit ? "yes" : "no",
                       priv->has_frame_terminator ? "yes" : "no",
                       priv->use_texture_rectangle ? "yes" : "no"));

  priv->extensions_checked = TRUE;
}

/**
 * gdk_gl_context_make_current:
 * @context: a #GdkGLContext
 *
 * Makes the @context the current one.
 */
void
gdk_gl_context_make_current (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
  GdkGLContext *current;

  g_return_if_fail (GDK_IS_GL_CONTEXT (context));

  current = g_private_get (&thread_current_context);
  if (current == context)
    return;

  /* we need to realize the GdkGLContext if it wasn't explicitly realized */
  if (!priv->realized)
    {
      GError *error = NULL;

      gdk_gl_context_realize (context, &error);
      if (error != NULL)
        {
          g_critical ("Could not realize the GL context: %s", error->message);
          g_error_free (error);
          return;
        }
    }

  if (gdk_display_make_gl_context_current (gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context)), context))
    {
      g_private_replace (&thread_current_context, g_object_ref (context));
      gdk_gl_context_check_extensions (context);
    }
}

/**
 * gdk_gl_context_get_display:
 * @context: a #GdkGLContext
 *
 * Retrieves the #GdkDisplay the @context is created for
 *
 * Returns: (nullable) (transfer none): a #GdkDisplay or %NULL
 */
GdkDisplay *
gdk_gl_context_get_display (GdkGLContext *context)
{
  g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), NULL);

  return gdk_draw_context_get_display (GDK_DRAW_CONTEXT (context));
}

/**
 * gdk_gl_context_get_surface:
 * @context: a #GdkGLContext
 *
 * Retrieves the #GdkSurface used by the @context.
 *
 * Returns: (nullable) (transfer none): a #GdkSurface or %NULL
 */
GdkSurface *
gdk_gl_context_get_surface (GdkGLContext *context)
{
  g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), NULL);

  return gdk_draw_context_get_surface (GDK_DRAW_CONTEXT (context));
}

/**
 * gdk_gl_context_get_shared_context:
 * @context: a #GdkGLContext
 *
 * Retrieves the #GdkGLContext that this @context share data with.
 *
 * Returns: (nullable) (transfer none): a #GdkGLContext or %NULL
 */
GdkGLContext *
gdk_gl_context_get_shared_context (GdkGLContext *context)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), NULL);

  return priv->shared_context;
}

/**
 * gdk_gl_context_get_version:
 * @context: a #GdkGLContext
 * @major: (out): return location for the major version
 * @minor: (out): return location for the minor version
 *
 * Retrieves the OpenGL version of the @context.
 *
 * The @context must be realized prior to calling this function.
 */
void
gdk_gl_context_get_version (GdkGLContext *context,
                            int          *major,
                            int          *minor)
{
  GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);

  g_return_if_fail (GDK_IS_GL_CONTEXT (context));
  g_return_if_fail (priv->realized);

  if (major != NULL)
    *major = priv->gl_version / 10;
  if (minor != NULL)
    *minor = priv->gl_version % 10;
}

/**
 * gdk_gl_context_clear_current:
 *
 * Clears the current #GdkGLContext.
 *
 * Any OpenGL call after this function returns will be ignored
 * until gdk_gl_context_make_current() is called.
 */
void
gdk_gl_context_clear_current (void)
{
  GdkGLContext *current;

  current = g_private_get (&thread_current_context);
  if (current != NULL)
    {
      if (gdk_display_make_gl_context_current (gdk_draw_context_get_display (GDK_DRAW_CONTEXT (current)), NULL))
        g_private_replace (&thread_current_context, NULL);
    }
}

/**
 * gdk_gl_context_get_current:
 *
 * Retrieves the current #GdkGLContext.
 *
 * Returns: (nullable) (transfer none): the current #GdkGLContext, or %NULL
 */
GdkGLContext *
gdk_gl_context_get_current (void)
{
  GdkGLContext *current;

  current = g_private_get (&thread_current_context);

  return current;
}