| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace these calls with direct use of GMainContext api.
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Adapt all our tests and examples to the new initialization api.
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Check if the GdkGLContext is using ES, and load the appropriate shaders
in that case.
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g_logv adds one for us already.
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Use the 1.30 GLSL shading language for the fragment and vertex shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=756142
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Since we dropped the legacy OpenGL compatibility profile, we need to use
recent OpenGL APi and concepts. This also means that the example code
gets a tad more complicated.
https://bugzilla.gnome.org/show_bug.cgi?id=741946
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This is a very simple test of GtkGLArea.
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