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path: root/gsk/vulkan/resources
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* xxx debug-printfBenjamin Otte2023-05-171-1/+2
* vulkan: Rewrite AA shaders to respect scaleBenjamin Otte2023-05-177-20/+42
* vulkan: Split scale from matrixBenjamin Otte2023-05-1711-11/+11
* vulkan: Add scale to push constantsBenjamin Otte2023-05-171-0/+1
* vulkan: Make border shader handle fractional widthsBenjamin Otte2023-05-174-20/+41
* vulkan: Don't round corners when growing rounded rectBenjamin Otte2023-05-171-2/+2
* vulkan: Rewrite rounded rectangle to use SDF distanceBenjamin Otte2023-05-175-43/+85
* vulkan: Start rework on shaders to allow antialiased drawingBenjamin Otte2023-05-177-7/+111
* build: Make shaders depend on their includesBenjamin Otte2023-05-161-7/+9
* vulkan: Rebuild SPIR-V filesBenjamin Otte2023-05-0266-0/+0
* gsk: Move shader resourcesMatthias Clasen2021-04-0396-0/+1308