Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | xxx debug-printf | Benjamin Otte | 2023-05-17 | 1 | -1/+2 |
* | vulkan: Rewrite AA shaders to respect scale | Benjamin Otte | 2023-05-17 | 7 | -20/+42 |
* | vulkan: Split scale from matrix | Benjamin Otte | 2023-05-17 | 11 | -11/+11 |
* | vulkan: Add scale to push constants | Benjamin Otte | 2023-05-17 | 1 | -0/+1 |
* | vulkan: Make border shader handle fractional widths | Benjamin Otte | 2023-05-17 | 4 | -20/+41 |
* | vulkan: Don't round corners when growing rounded rect | Benjamin Otte | 2023-05-17 | 1 | -2/+2 |
* | vulkan: Rewrite rounded rectangle to use SDF distance | Benjamin Otte | 2023-05-17 | 5 | -43/+85 |
* | vulkan: Start rework on shaders to allow antialiased drawing | Benjamin Otte | 2023-05-17 | 7 | -7/+111 |
* | build: Make shaders depend on their includes | Benjamin Otte | 2023-05-16 | 1 | -7/+9 |
* | vulkan: Rebuild SPIR-V files | Benjamin Otte | 2023-05-02 | 66 | -0/+0 |
* | gsk: Move shader resources | Matthias Clasen | 2021-04-03 | 96 | -0/+1308 |